Begin Map Begin Level Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658888125 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465235,Y=11272.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658888125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=562C94B14785371BC1F5E2ABD51A9AC4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848593817_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646654660 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465310,Y=9736.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646654660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=D67A3B704515D71F34D0B098C0B111F2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2564301_1912763188_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832385456 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465484,Y=6152.879844,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832385456.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=2FD33B4F4314275C9FD86893A12091E3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1349060261_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Apollo_Commerce_Shelve_NewsStand_03_C Name=None_UAID_0492261AAF38CC4902_1648890706 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Apollo_Commerce_Shelve_NewsStand_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Default__Apollo_Commerce_Shelve_NewsStand_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Apollo_Commerce_Shelve_NewsStand_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Default__Apollo_Commerce_Shelve_NewsStand_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Default__Apollo_Commerce_Shelve_NewsStand_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_03.Default__Apollo_Commerce_Shelve_NewsStand_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_Shelve_NewsStand_01_20'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132339.465291,Y=10113.879420,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706.BoundingBoxComponent'" CachedMaxDrawDistance=6960.342285 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648890706.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6960.342285 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6960.342285 DataVersion=1 SavedActorGuid=ECF591974346F0F18CFD56BE864A1F54 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Shelve_NewsStand_03_C_UAID_0433C20133F2554301_1847802674_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789363853 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131287.809486,Y=6119.637369,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=44.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789363853.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=15820464413239C10517EEA16114DD08 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1130792555_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832828529 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135424.465470,Y=6439.879570,Z=3080.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832828529.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=2379C57345FF2167753BECBB55DAD925 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1349040037_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665944537 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465322,Y=9480.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665944537.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=67DC776141D9076E18154882054DECFC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1913091253_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660002203 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464786,Y=20488.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660002203.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=DD664FFC437FB7F5384FEF88C5D8982F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_Window_B_C_UAID_0433C20133F2554301_2042982944_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660680229 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=7493.667480 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128309.465334,Y=9224.879224,Z=2436.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.330000,Y=0.330000,Z=0.330000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229.BoundingBoxComponent'" CachedMaxDrawDistance=7493.667480 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660680229.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7493.667480 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7493.667480 DataVersion=1 SavedActorGuid=37076DF048D7A38BE0D807AFCADE499D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2564301_1912878219_c5f2801401841fb3" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663782349 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663782349'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663782349.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663782349.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-133246.465185,Y=12296.879464,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1539195181" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832443480 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465509,Y=5640.879894,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832443480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=043703AD42D5D7DD66FD09BE9EA2C75F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_Double_A_C_UAID_0433C20133F2013701_1919513468_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659493172 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465260,Y=10760.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659493172.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=B463BED44F0475A06C5D5CA0C7016E88 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848346769_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1789642898 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465596,Y=3848.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789642898.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=9F6ED8DF418D6E04CB9157BFBD596798 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2C23A01_1356954602_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877296307 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465322,Y=9480.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877296307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5AD8CD1E4BF123B49DF683BC606C90FB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_BraceWall_C_UAID_0433C20133F2564301_1348625958_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663786351 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663786351'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663786351.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663786351.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-129534.464936,Y=17416.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1677714974_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793028291 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127425.465541,Y=4978.879181,Z=2803.999203) RelativeRotation=(Pitch=0.000000,Yaw=330.208629,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793028291.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793028291.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793028291'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793028291.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793028291.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793028291.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793028291'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=67EE0D5A46DE03D1BC1F3880198D1A9B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2CD4501_2094121131_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1834846743 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834846743.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AE39421D46EA06C76938AB9BE61AFCF4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1347957793_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663717338 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663717338'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663717338.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663717338.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-128510.465085,Y=14344.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1530046589" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791896103 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465833,Y=-1015.120579,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791896103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.113281 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4C35BB1342111E8FAD0E038D5F4CF7A6 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417487123_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1649213716 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132671.465244,Y=11073.879436,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649213716.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9ECC5DDA4D22C7D75DC42096D61C0D6B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2A24301_1832638471_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF38CC4902_1833822640 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465459,Y=6664.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833822640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=8F81731E423A170C1DE6759467624885 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_Str_C_UAID_0433C20133F2564301_1349132056_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1876849168 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134310.464986,Y=16384.879516,Z=1983.999203) RelativeRotation=(Pitch=0.000000,Yaw=315.921939,Roll=0.000000) RelativeScale3D=(X=0.999072,Y=0.999072,Z=0.999072) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876849168.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=76E3B55D42D7EB33ACC3D686F242143E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_0433C20133F2584301_1208444403" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653769843 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465060,Y=14856.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653769843.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=8F8789FE45460B882AA670AA4065C39F RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2544301_1678035046_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653780845 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465210,Y=11784.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653780845.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=2C9C15BA49006680891B32A0B6B5C7FB RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_1848983882_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38D04902_1507179391 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-153326.465996,Y=-4375.119558,Z=2223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.032444,Y=1.032444,Z=1.032444) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507179391.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=18E2FD304E6CB5A1385F188CFC92B65B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE304101_1565724283" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Mansion_DeerHead_C Name=None_UAID_0492261AAF38CC4902_1792501188 Archetype="/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Mansion_DeerHead_C'/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Default__Mansion_DeerHead_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Mansion_DeerHead_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Default__Mansion_DeerHead_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Default__Mansion_DeerHead_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_DeerHead.Default__Mansion_DeerHead_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Deer_Head_155'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131636.465446,Y=6924.879386,Z=2606.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188.BoundingBoxComponent'" CachedMaxDrawDistance=8020.435547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792501188.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8020.435547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8020.435547 DataVersion=1 SavedActorGuid=973134EC4F84934D0F0AFDB1840DB7CB RootComponent="StaticMeshComponent0" ActorLabel="Mansion_DeerHead_C_UAID_0433C20133F2574301_1130987602_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663899368 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663899368'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663899368.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663899368.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-128254.465073,Y=14600.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2133701_1532534298" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793139325 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129161.465500,Y=5830.879266,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793139325.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793139325.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793139325'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793139325.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793139325.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793139325'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793139325.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793139325.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793139325.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793139325'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129161.465532,Y=5765.462107,Z=2789.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=01ED39F447103217F9186E9053289D55 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2C23A01_1356916565_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660009206 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464936,Y=17416.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660009206.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=9988C88A432F05B48E8772A84A2A2BBF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677855004_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663898367 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663898367'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663898367.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663898367.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-131809.090297,Y=9992.879394,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.100000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2133701_1529467341" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38CC4902_1649799729 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129486.465126,Y=13508.879281,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649799729.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=198562FE426B8FA0A0CA6F998B4DDD8B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_0433C20133F2554301_1420898394_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C Name=None_UAID_0492261AAF38CC4902_1654666907 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" CachedMaxDrawDistance=22817.226562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465222,Y=11528.879458,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907.BoundingBoxComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654666907.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22817.226562 DataVersion=1 SavedActorGuid=3D012E5744D7CF35C56A049C0EB6C6C0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame01_C_UAID_0433C20133F2554301_1847889687_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835145768 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136151.199842,Y=-1202.440394,Z=1510.779803) RelativeRotation=(Pitch=-10.914253,Yaw=79.034804,Roll=0.000001) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835145768.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A1D4D049487341D557B3ADAACEBDF72F RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_0433C20133F23B3901_1781977929" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665618482 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465135,Y=13320.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665618482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=2DEC18BC403407E0CE394FBBEE081633 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608387596_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662565285 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38763.558594 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127845.797191,Y=12167.899201,Z=1493.999203) RelativeRotation=(Pitch=0.000000,Yaw=54.001339,Roll=0.000000) RelativeScale3D=(X=0.935231,Y=0.935231,Z=0.935231) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.BoundingBoxComponent'" CachedMaxDrawDistance=38763.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38763.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38763.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662565285.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38763.558594 DataVersion=1 SavedActorGuid=75863A9041F1ABD92A29759D08275B8B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2043D01_1980474339" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Apollo_Coliseum_Planter_02_C Name=None_UAID_0492261AAF38CC4902_1875034858 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Apollo_Coliseum_Planter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Apollo_Coliseum_Planter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_Planter_02_188'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134543.465157,Y=12877.879527,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.200000,Y=1.100000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858.BoundingBoxComponent'" CachedMaxDrawDistance=11844.605469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875034858.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11844.605469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11844.605469 DataVersion=1 SavedActorGuid=8A3B44D74100E35B25CBF79A559B6AE9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Planter_02_C_UAID_0433C20133F2564301_1087237290_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791350069 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.Default__BP_Asteria_Oak_Tree_Large_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Yellow.BP_Asteria_Oak_Tree_Large_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.541667,0.285603,0.000000,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.442708,0.024056,0.004612)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-121798.465820,Y=-759.121093,Z=1780.999203) RelativeRotation=(Pitch=0.000000,Yaw=15.972559,Roll=0.000000) RelativeScale3D=(X=0.999130,Y=0.999130,Z=0.999130) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791350069.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CC25AE5744F47F5B996A04A6D34BFDD6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Tree_RedAlder_Red_C_UAID_0433C20133F24C2D01_1804693061" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832686519 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465434,Y=7176.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832686519.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=02AE0ABB45DF876E1A46E987987DB90F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348758983_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1835153771 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-145244.465926,Y=-2935.119952,Z=1863.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.084088,Y=1.084088,Z=1.084088) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835153771.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8405A36F4DE6AC11F08E2D9BB2BF053C RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E629FE304101_1418257269" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1649158714 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129662.465002,Y=16053.879290,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649158714.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=6819A4C24190B146BC40289704964821 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2544301_1677493918_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646677662 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465397,Y=7944.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646677662.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=AC9D61F84614F514BAA5408F8DAD5D3A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1130681527_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877421353 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465197,Y=12040.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877421353.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DB1C98AB4A8B866BD56312B2B89E9DEF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088057470_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1834095691 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465496,Y=5896.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834095691.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=7B0157A2490C0FF0D3EA109BD0833EC0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1349124054_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF38CC4902_1642441551 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132785.430201,Y=11964.305442,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=119.813453,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642441551.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=DC2F5B1C4171518F78282098195E3175 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_0433C20133F2554301_1848105724_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657658031 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465359,Y=8712.879371,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657658031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=5D2B3E754A3216AEED11F8ABE558E7B9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2564301_2054398295_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1878404532 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_231'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878404532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=51003B6245833FA5FD19DCBDE2114D54 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086815211_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38CC4902_1874909846 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135642.418200,Y=11977.679581,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=191.710040,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846.BoundingBoxComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874909846.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8315.791992 DataVersion=1 SavedActorGuid=74EC8EB4427489C78E3E759D6A8D9F61 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Dresser_A_C_UAID_0433C20133F29E4301_1385082735_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1792804206 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129371.781698,Y=1758.885276,Z=1819.515803) RelativeRotation=(Pitch=-0.881038,Yaw=179.361866,Roll=37.692990) RelativeScale3D=(X=1.035111,Y=1.035111,Z=1.035111) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792804206.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C32EBE364B842886A1FA84A978986458 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_0433C20133F2053D01_1593666516" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1831928375 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142018.622018,Y=-4813.944109,Z=1915.999203) RelativeRotation=(Pitch=0.000000,Yaw=139.610446,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831928375.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=B4B79F704BE2D612677F8AA45C9CA877 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_1858324787" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1792809208 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-133726.465587,Y=4040.879488,Z=2431.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.907739,Y=0.907739,Z=0.907739) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792809208.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=437614EA4490997306717AAEC32048CA RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FE7E4401_1080906181" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835201793 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465546,Y=4872.879832,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835201793.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=74904C2E41974F4B6E67E2B86309A6BB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1982759113_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1878229526 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-146664.442010,Y=15893.560117,Z=1870.912303) RelativeRotation=(Pitch=-7.776497,Yaw=79.717469,Roll=0.000001) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878229526.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=52B54981429B94A1744F6D900D4928F7 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_C_C_UAID_0433C20133F23B3901_1729064920" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875769032 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465197,Y=12040.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875769032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6FE0927D47CCAE03DE2B06B237A6486E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088042466_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF38CC4902_1833564634 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_250'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465484,Y=6152.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.DoorSmartLinkComp'" CustomLinkId=(Id=17168104047551621695) AuxiliaryCustomLinkId=(Id=1670149930350700619) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833564634.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=ED06EB9048493BA23B241D8B61831CEA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_0433C20133F2564301_1348380899_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658126046 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465135,Y=13320.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.DoorSmartLinkComp'" CustomLinkId=(Id=11839450794322091506) AuxiliaryCustomLinkId=(Id=10619413366003203191) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658126046.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=0EA748AE409C77D5E081988EC79AFBF0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608209566_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663955378 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663955378'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663955378.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663955378.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132862.465197,Y=12040.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1767396353" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1789659903 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127934.465574,Y=4301.705206,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789659903.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=574C681144CB30F7C5DD5BA9E6D2FF27 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_0433C20133F2C23A01_1356995640_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1789766919 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Halfwall_264'" CachedMaxDrawDistance=23231.853516 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465609,Y=3592.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919.BoundingBoxComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789766919.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23231.853516 DataVersion=1 SavedActorGuid=03A28F234A91CE9ED1E610873413DABD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752561149_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF38CC4902_1788190707 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128283.928542,Y=4966.016223,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=23.254349,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788190707.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=D8108E3847DC10482BAFCBAF1DCB3CB1 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_D8BBC1784EE00F3C01_1502292260_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834780734 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834780734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=06A795D746852DC97EA6C698175026CA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348844998_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1646861668 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.464911,Y=17928.879246,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.970000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646861668.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=1F3357124D3282562114B380EDA10184 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair2_C_UAID_0433C20133F2544301_1678154064_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38D04902_1545372453 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.464799,Y=20232.880604,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545372453.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=43E61AC94A28739B68650B81993E01E5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_E04F43E629FEDC3E01_1576870451_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C Name=None_UAID_0492261AAF38D04902_1507054381 Archetype="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Gadget_Produce_Box_Mark_II_268'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154125.789790,Y=-139.084519,Z=2011.692203) RelativeRotation=(Pitch=-10.891830,Yaw=5.278289,Roll=-2.239422) RelativeScale3D=(X=1.087439,Y=1.087439,Z=1.087439) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507054381.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507054381.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'None_UAID_0492261AAF38D04902_1507054381'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507054381.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_4EA7087F4D010481DFB08B88C8FF8FEB")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507054381.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507054381.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'None_UAID_0492261AAF38D04902_1507054381'",DirectionPropertyName="Timeline_0__Direction_4EA7087F4D010481DFB08B88C8FF8FEB") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary Component="SoundLibrary Component" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4755DE164F10837BD3C8389B4962B4F3 RootComponent="StaticMeshComponent0" ActorLabel="FoodBox_Produce_Athena_C_UAID_E04F43E629FEB54501_1583816881_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659619188 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465359,Y=8712.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659619188.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=7B19842F433C47D7D93B6FBB54AAD640 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054484309_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665739498 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665739498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=177CDD154B9582A98DC7659C809D65BC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848050714_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507358399 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465845,Y=-1271.119420,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399.BoundingBoxComponent'" CachedMaxDrawDistance=24648.675781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507358399.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.675781 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.675781 DataVersion=1 SavedActorGuid=E814065E4A5708386FDF06A4F8138924 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1239049987" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877651457 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465334,Y=9224.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877651457.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CCDA94394441206D255F7F884E201555 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1347840763_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665903528 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465260,Y=10760.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665903528.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=C5DF187D46FF4EEA52E185A2DE173A38 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1849193909_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789988970 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465509,Y=5640.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789988970.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=8C57B5CD4FAD16AF3E9FD2880FCF116B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356923570_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789991971 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465496,Y=5896.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789991971.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=EE7FB9C94299B3C062EA0CA34BC3CA8F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356937584_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658642096 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465060,Y=14856.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658642096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=95C30F7340353B00571960B648B52C20 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607884507_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665505465 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465073,Y=14600.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665505465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E570910E4E9F8EDD55BE739D1EB5E918 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607874506_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1876317139 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136338.465267,Y=10615.879615,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=254.403179,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876317139.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=C8DBEC8C4B8455CCFD1923972AC3829A RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1707324463_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1789286840 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130759.465429,Y=7279.879343,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789286840.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_C.SM_WildWest_StandingBarSet_C'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=2 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_C.SM_WildWest_StandingBarSet_C'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=D4F2014B4955F32D121E6888626783F5 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_Counter01_a_C_UAID_0433C20133F2574301_1131045622_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1505979320 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_298'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465870,Y=-1783.119670,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505979320.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1D8435154A01736D13C580B26703E4FA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE773F01_1211608788_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658472081 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465135,Y=13320.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658472081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=70EBB84244DD66C5BEF550A187920239 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1299006327_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF38CC4902_1876955190 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465210,Y=11784.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876955190.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=AD8D140847DE4B99B30FF1B54D521709 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_0433C20133F2564301_1086687184_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1832307423 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465409,Y=7688.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832307423.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=0DEB5E1D44D3295115559CB6761013FD RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open_C_UAID_0433C20133F2564301_1348984025_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665352430 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465023,Y=15624.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665352430.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F6ABADFF44D82C6C41B2B5976B7C7438 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677978034_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658491084 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465085,Y=14344.879321,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658491084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=348092764FB58DA4BDC44E918D898B10 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420628344_c20f9235b5718508" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877610434 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877610434'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877610434.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877610434.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134910.465222,Y=11528.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=3.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564301_1087980451_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF38CC4902_1649850730 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130037.465147,Y=13078.879308,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649850730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=302312C541F387694F33D89835C725A0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_0433C20133F2554301_1420764369_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875443958 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465310,Y=9736.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875443958.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=C411D62744754EFD1CD7E7B4B56821FB RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087799410_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835197791 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465521,Y=5384.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835197791.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=26C7565848CE764CBEC2B7A81D8B4F21 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1974384111_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878519582 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136161.465203,Y=11933.879606,Z=3128.999203) RelativeRotation=(Pitch=0.000000,Yaw=194.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878519582.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878519582.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878519582'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878519582.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878519582.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878519582'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878519582.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878519582.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878519582.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878519582'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-136144.534027,Y=11870.691475,Z=3222.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=8113D9904EBEA25356C3AAB61830312E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1089068673_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789824929 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465496,Y=5896.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789824929.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=900A57E74C52AD6EDC3FF38FE08D103C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1491245145_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1833224592 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465465,Y=6548.879583,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833224592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=F2034DC24F170409EB33B09886B0A3DB RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2564301_1348705974_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653659823 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464961,Y=16904.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653659823.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=2B3AE96345D1B4DD6ED7E4BF77810E26 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677688964_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789456867 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465447,Y=6920.879334,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789456867.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=E3341A304A2291C106527799E55A9983 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1130823565_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545280443 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152371.110359,Y=8728.930395,Z=2752.781403) RelativeRotation=(Pitch=-4.251715,Yaw=198.349679,Roll=-3.764611) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545280443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=626DEEDE453B491CF7FC368C6E46A7D1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1205519974" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666840650 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133081.541082,Y=14406.844456,Z=2388.303403) RelativeRotation=(Pitch=0.000000,Yaw=265.674439,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666840650.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666840650.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666840650'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666840650.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666840650.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666840650'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666840650.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666840650.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666840650.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666840650'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-133016.310262,Y=14401.910429,Z=2481.305168),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A093DBA542642B3B2401C683C51F8D7F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1607721482_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C Name=None_UAID_0492261AAF38CC4902_1792211154 Archetype="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Cart_345'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132997.465724,Y=1220.879452,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=349.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792211154.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=84F2D32A4E35ABBA6B8CD1821888EC07 RootComponent="StaticMeshComponent0" ActorLabel="CartWithWheels_C_UAID_0433C20133F2FD4701_2113221666_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640180534 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125938.464979,Y=16537.879109,Z=1542.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640180534.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=023607B845948AFFF4EE3BA9966E23BD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Boardwalk_Bench_01_C_UAID_0433C20133F2544301_1678516143_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C Name=None_UAID_0492261AAF38CC4902_1875408948 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948.BoundingBoxComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875408948.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30701.308594 DataVersion=1 SavedActorGuid=8CF187094B4B3CECEA30E9A2A13B8E19 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_C_C_UAID_0433C20133F2564301_1347830762_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1789739916 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Halfwall_264'" CachedMaxDrawDistance=23231.853516 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465609,Y=3592.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916.BoundingBoxComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789739916.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23231.853516 DataVersion=1 SavedActorGuid=6AEBF44A4C4776AB5698509F106BA611 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752338095_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877071217 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465185,Y=12296.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877071217.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=B24EF0714FAC0C4DB3496D9815B5BBBC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_0433C20133F2564301_1087936442_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876199120 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465197,Y=12040.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876199120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2820620C4C0185847FA9449FFB51FB00 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1089161687_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38CC4902_1832242406 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141958.715901,Y=-2423.647112,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832242406.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=2DA71B2748EFA7E9AEEEC7BB8DE65345 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Shark_Base_Bed_Single_01_C_UAID_E04F43E629FED43F01_1260290057_be231d30f71f2875" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655164916 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129430.465024,Y=15604.879279,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655164916.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=95260FA44B336770D9FA4DB7986D6A54 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Counter_04_C_UAID_0433C20133F2544301_1677607943_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792482173 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792482173'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792482173.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792482173.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-129017.465509,Y=5643.879258,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.975000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1357019660_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C Name=None_UAID_0492261AAF38CC4902_1663408328 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464824,Y=19720.879371,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328.BoundingBoxComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663408328.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16178.858398 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=6C6A58374B18630E96768C86B7EFA7DE RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beam_Single_C_UAID_0433C20133F2554301_2043080979_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877723484 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465185,Y=12296.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877723484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=AAA3A53F4C9EE2653ADF73AACA0A83DC RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088009459_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659317159 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464861,Y=18952.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659317159.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=139CB0884F85DDE1F3E87D9E06EA0546 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2042948930_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF38CC4902_1790658030 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130308.465434,Y=7172.879321,Z=2879.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790658030.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=513FDE0640B7BDB99E2AEDA126F8639F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_0433C20133F2ED4301_1210774645_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38CC4902_1661497259 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464961,Y=16904.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.990000,Y=0.990000,Z=0.990000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259.BoundingBoxComponent'" CachedMaxDrawDistance=24500.556641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661497259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24500.556641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24500.556641 DataVersion=1 SavedActorGuid=8C5FE6944F5C2C603C216290A1E78616 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677736980_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792864233 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465434,Y=7176.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792864233.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=08C1451E45CBF7E83B9BED9B5B7076B0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131053625_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661559262 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132402.465238,Y=11212.879423,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=204.947141,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661559262.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=44C7DA1448EE5F3F3283F18BA24DDD3A RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1809806467_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877251287 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465310,Y=9736.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877251287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=69AF0B8C49909D4C41948296722FFE7D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088622587_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507462408 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154110.465795,Y=-247.119520,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507462408.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A2EFE8894C21E81C505521934018CE94 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEF73D01_1260379227_b663a6652e0629d0" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877577415 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877577415'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877577415.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877577415.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-134654.465285,Y=10248.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1089301708_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834276710 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834276710'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834276710.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834276710.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-141822.465559,Y=4616.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1719493095_60fbb86f56accc12" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792478170 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792478170'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792478170.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792478170.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129017.465509,Y=5643.879258,Z=2687.869103) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.975000,Y=0.975000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356955603_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791938118 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465758,Y=520.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791938118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8E656B4447B38715C625D288CC9E6EF2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417532149_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876973192 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465235,Y=11272.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876973192.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FD6FE1954ACC8F796699508FB06C6293 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_0433C20133F2564301_1087340313_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875302929 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465334,Y=9224.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875302929.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=0794EF6E4BFC6D7B6D88D8BD6EC895B1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348936020_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663150315 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465359,Y=8712.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663150315.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5A94F63441723478C0FFB4A4F2C95D9A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1543821422" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665699495 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465272,Y=10504.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665699495.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FD0877464E55F207F9635A99D99F4AB4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1847953696_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877637451 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465310,Y=9736.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877637451.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AED7B3F64C051E838BBB299DD5526E25 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1086692186_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789558886 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465546,Y=4872.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789558886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=22DE924B46592F2A0C51CA90361D1EB9 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1752482129_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C Name=None_UAID_0492261AAF38CC4902_1792208153 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_416'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465546,Y=4872.879234,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792208153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=0171D7A346E252A5F51A4EB539ECF1AF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_C_UAID_0433C20133F2E44301_1719186048_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38CC4902_1832062387 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140844.465556,Y=4681.879834,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832062387.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=91F0E81F41C0D7F902C5AF929E8977D7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_0433C20133F2A04301_1439575089_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C Name=None_UAID_0492261AAF38CC4902_1830907348 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Red_421'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-146270.465980,Y=-4039.119902,Z=1855.999203) RelativeRotation=(Pitch=0.000000,Yaw=40.185639,Roll=0.000000) RelativeScale3D=(X=0.859682,Y=0.859682,Z=0.859682) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830907348.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=69C3BFE241574E51E6821882F166B8FB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Yellow_C_UAID_E04F43E629FE2D4101_1565761763" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1790033980 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465472,Y=6408.879334,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790033980.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=678DF03E4D609E9B66D47DADF63CE3E1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131245665_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791394079 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-121604.108753,Y=622.088898,Z=1679.999203) RelativeRotation=(Pitch=0.000000,Yaw=198.855525,Roll=0.000000) RelativeScale3D=(X=1.035575,Y=1.035575,Z=1.035575) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791394079.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=6C09D7E447066239DDE30393ACB352B2 RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Red_C_UAID_0433C20133F24B2D01_1881356913" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C Name=None_UAID_0492261AAF38CC4902_1875125887 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135406.465193,Y=12136.879569,Z=2815.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875125887.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=F056251F4FC2E51C03D445B7972FEEAB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01a_C_UAID_0433C20133F2814501_1947838783_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF38CC4902_1877515381 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465235,Y=11272.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877515381.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=2816AA324EFF1B363842DDA5730E44F2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088939645_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1657176001 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465297,Y=9992.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657176001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=5FF042E9491A72FCDFDE50AE99177AF8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_0433C20133F2564301_1912797198_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1833135585 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140896.938923,Y=-2858.184163,Z=1929.999203) RelativeRotation=(Pitch=0.000000,Yaw=68.814059,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833135585.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=55A2852146248C1B7F326E830C96DAEA RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E629FE194501_1163210453" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833941656 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833941656.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3246CB05433F9A2D798AE0A2342DF20F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347680731_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876223130 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465322,Y=9480.879570,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876223130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=FEE93AFD4A743A6ECF0C10A2AFC2109C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E629FE7C4401_1810490818_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832868536 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465422,Y=7432.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832868536.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=2404A1634CDA146B0FCA4D9B92AE4750 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1348857001_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654411889 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131230.165111,Y=13820.409366,Z=3078.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.913962,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654411889.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=3C452CE849CA5EF2F4E2A292D0F6E6BB RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2CF4501_1483615498_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789898945 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465509,Y=5640.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789898945.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=552961FB4869374E09342D99529AF4F5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1439146109_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832677515 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465472,Y=6408.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832677515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F5C658AA44318EF1D2A3FDBCE10C7708 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348494926_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789779923 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465459,Y=6664.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789779923.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F304A574444118DFB6548BB5B0A5E144 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131120635_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C Name=None_UAID_0492261AAF38CC4902_1789009806 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Couch_01_436'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128778.465434,Y=7174.879247,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=92.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.BoundingBoxComponent'" CachedMaxDrawDistance=11562.945312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11562.945312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789009806.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11562.945312 DataVersion=1 SavedActorGuid=3D69956C46157C71BF24ABB5A7D34209 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_Couch_01_C_UAID_0433C20133F2574301_1131018612_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788791787 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465472,Y=6408.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788791787.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=27D94FF54B35900FA354C1BE58A36B52 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2574301_1131129639_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF38CC4902_1790065991 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465584,Y=4104.879221,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790065991.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=33F34A744ECA24A6EBC2D38BA486FDF4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356996641_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653817849 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464786,Y=20488.879346,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653817849.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=505423CF4ED6D0D482A3DF99CB2C5510 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2043030960_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1832247408 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141317.465571,Y=4368.879857,Z=4430.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408.BoundingBoxComponent'" CachedMaxDrawDistance=4000.200195 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832247408.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4000.200195 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4000.200195 DataVersion=1 SavedActorGuid=B37BADA1474C98CDBABDA09DAE35EFD2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F2274501_1490150901_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1792813209 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-133430.505575,Y=4284.969473,Z=2425.108203) RelativeRotation=(Pitch=3.114344,Yaw=251.608314,Roll=9.279980) RelativeScale3D=(X=1.083276,Y=1.083276,Z=1.083276) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792813209.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=913A11B34507DD1917E0AC9B90FC7D41 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE7E4401_1075376180" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Asteria_AmberTownForest_Wall_Window_Double_A_C Name=None_UAID_0492261AAF38CC4902_1790133998 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Asteria_AmberTownForest_Wall_Window_Double_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Default__Asteria_AmberTownForest_Wall_Window_Double_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Asteria_AmberTownForest_Wall_Window_Double_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Default__Asteria_AmberTownForest_Wall_Window_Double_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Default__Asteria_AmberTownForest_Wall_Window_Double_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_Double_A.Default__Asteria_AmberTownForest_Wall_Window_Double_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_446'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465584,Y=4104.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998.BoundingBoxComponent'" CachedMaxDrawDistance=23262.724609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790133998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.724609 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.724609 DataVersion=1 SavedActorGuid=101F191448E57D494CD610B3B50097EB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1357024664_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792889243 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465459,Y=6664.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792889243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=F8D1F0A24BA09F6E0FA225A4B90E2138 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131349691_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653748839 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465135,Y=13320.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653748839.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=2D9823F2489892915C606C810BD6F326 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2554301_1608605634_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1790068992 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465559,Y=4616.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790068992.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=D4D6467B4CFAB15AA94F9DBE336CE957 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752286082_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789831931 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465496,Y=5896.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789831931.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=18849C294A7D6479F02316ADB111CEF9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1503234147_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659224155 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465110,Y=13832.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659224155.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=2FB094084DADABD8A67067B442781938 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1536494773" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877325320 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465135,Y=13320.879595,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877325320.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9D7803354B22CAD630199ABE1CC87D30 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088577579_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877284301 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465384,Y=8200.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877284301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=190D76A440F459526FFF34B91F9597AB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348645961_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875273918 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465310,Y=9736.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875273918.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=6371C1DC491020C0B662A8A657E89F49 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1087476345_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663934374 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663934374'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663934374.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663934374.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.464973,Y=16648.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2544301_1677890011_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1877099231 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465272,Y=10504.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877099231.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A483E48D4556AD2B293F0CA9EB52AC47 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_0433C20133F2564301_1087326308_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658927129 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465247,Y=11016.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658927129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E09C30284B784274C4A06195D218EFB9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848841861_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1877013207 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465185,Y=12296.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877013207.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=627750A74AD15BDE2FBD108950837A99 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088393539_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877413350 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465272,Y=10504.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877413350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CAD53B5349F07963689A1EA765E4CA1C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087923439_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140790.823225,Y=-2816.002147,Z=1919.999489) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1934059586.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=25F8EB5C409ABD703BECB9BCEC6DB56B PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E629FE184501_2021309258_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646145618 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465085,Y=14344.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646145618.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=16727A274F69DE8A5DF53386339E1B87 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2554301_1420686353_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878528585 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139258.464933,Y=17462.879757,Z=2295.999203) RelativeRotation=(Pitch=0.000000,Yaw=209.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878528585.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878528585.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878528585'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878528585.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878528585.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878528585'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878528585.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878528585.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878528585.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878528585'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-139225.756382,Y=17406.226820,Z=2389.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=57E5C0804102CCD5ECEE4FA164D75B97 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2FD3701_1921029892" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875771033 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465260,Y=10760.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875771033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=477A2CEB4C5A9538964B6084CD659BBC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088063471_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.AmberForestTown_ForgeTools_A_C Name=None_UAID_0492261AAF38CC4902_1788132703 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.AmberForestTown_ForgeTools_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.AmberForestTown_ForgeTools_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeTools_A/Blueprints/AmberForestTown_ForgeTools_A.Default__AmberForestTown_ForgeTools_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeTools_A_475'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128769.250542,Y=4955.781246,Z=2780.778503) RelativeRotation=(Pitch=0.000000,Yaw=179.659680,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703.BoundingBoxComponent'" CachedMaxDrawDistance=10093.281250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788132703.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10093.281250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10093.281250 DataVersion=1 SavedActorGuid=B7C6829B43E926D70E6C92A8A83345FC RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_D8BBC1784EE0BB3C01_1944993470_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833508633 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465422,Y=7432.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833508633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D10D092E4A6537431AE4898F458C378B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1348780988_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833501630 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465434,Y=7176.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833501630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2735368746E91E85B35A7384DAD007B3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_0433C20133F2564301_1348715975_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38C34B02_1095848077 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127990.823225,Y=17663.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1095848077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=8E04FCCB472704B0F53DEF80993FFECD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678366114_19dce9b1fbd63a70" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C Name=None_UAID_0492261AAF38CC4902_1788506759 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128670.465544,Y=4928.879242,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=5.345149,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759.BoundingBoxComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788506759.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=3401.845459 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E8E484BD4F4116CE3B9E43AFED2E3D0A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_02_C_UAID_E04F43E66BE4295101_1277598165_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833001555 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465472,Y=6408.879495,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833001555.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D0B3F72A4C802FACEED2D09E2480F077 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347954791_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.StaticMeshComponent0'" CachedMaxDrawDistance=34878.398438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-123139.070899,Y=-2377.662028,Z=1607.999203) RelativeRotation=(Pitch=0.000000,Yaw=-172.714165,Roll=0.000000) RelativeScale3D=(X=1.010715,Y=1.010715,Z=1.010715) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.BoundingBoxComponent'" CachedMaxDrawDistance=34878.398438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34878.398438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34878.398438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937200613.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34878.398438 DataVersion=1 SavedActorGuid=DD7F310A44101F0A69B65297FE0C80E6 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE084101_1513358300" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834895755 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465434,Y=7176.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834895755.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=DA4BA9AD412689DD42186B94626CCA4F RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1349115052_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C Name=None_UAID_0492261AAF38CC4902_1875130889 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136327.465274,Y=10456.879614,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=189.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875130889.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=F91504E74DBA8BDB90D35FB665AB0420 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01c_C_UAID_0433C20133F2794501_1371160335_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834270704 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834270704'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834270704.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834270704.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-141310.465509,Y=5640.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1661829089_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835322841 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140851.465567,Y=4441.879834,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835322841.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835322841.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835322841'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835322841.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835322841.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835322841'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835322841.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835322841.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835322841.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835322841'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-140851.465535,Y=4507.296993,Z=4325.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=00722D9548CA4E602E2FCAA0224CDC34 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9286201_1303153983" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665598480 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465098,Y=14088.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665598480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=09F7B2244BF36996FB290CA2D6D451EE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608346590_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877359335 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-450.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877359335.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F53797994C784B54476B4CAF6893FA54 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086979243_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877714480 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465235,Y=11272.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877714480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4747D79D4288E64A9C34EA99905D967D RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087856423_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C Name=None_UAID_0492261AAF38CC4902_1877039210 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465235,Y=11272.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877039210.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 DataVersion=1 SavedActorGuid=BFB511044FE5AC6AFED3EFA0AC16E25C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087553360_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665475459 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465073,Y=14600.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665475459.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3C908F144D8C69C632436592EE657F1C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607749488_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658428072 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464998,Y=16136.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658428072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=6458515F43721BC565AF8C9F2B7F71B8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677924018_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789981967 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465534,Y=5128.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789981967.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=CA06B0B549C5B9FE20999EA06A837EF1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752575151_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834037688 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465496,Y=5896.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834037688.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E1E9AFD34DAB8E6676846EB1031843B7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1349152060_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38D04902_1504579241 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_517'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504579241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk_NoBarnacles.TD_AmberForestTown_BoardWalk_NoBarnacles'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=1F1253B34E867E63D83766A786BDDAC2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_E04F43E629FED64601_1256862745_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835194790 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465546,Y=4872.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835194790.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B256FCA4408749582B3ADF8583B89463 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247262084_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C Name=None_UAID_0492261AAF38CC4902_1833328597 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135380.992502,Y=5776.926568,Z=3047.999203) RelativeRotation=(Pitch=0.000000,Yaw=221.151279,Roll=0.000000) RelativeScale3D=(X=1.052049,Y=1.052049,Z=1.052049) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833328597.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=9BDC1AD24D9E90B43DA2A189DE594D9F RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_bush_sm_01_C_UAID_0433C20133F2564301_1347760747_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877434358 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465172,Y=12552.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877434358.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C03248C640F987ABFC8CD2A95399DF39 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088554574_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665368435 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464998,Y=16136.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665368435.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9D5107014EA99D1EA710ECB783997DF0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678331108_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1833219590 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141316.465484,Y=6153.879857,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833219590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=1F7C514644DF7D83CFA84F8D03004D66 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F21C4101_1491137738_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877710478 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465235,Y=11272.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877710478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8D20BB58476052D20607B9A7986CEC44 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087809412_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663971382 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663971382'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663971382.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663971382.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-131838.465372,Y=8456.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2574801_1075163542" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665930534 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465297,Y=9992.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665930534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=96209E234983318DF29A8B805FE7E30B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912942233_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877115238 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465247,Y=11016.879520,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877115238.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4915EB4E4EE6E989CED961A668F58460 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1086835215_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833945658 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833945658.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FD528F164447FF7E6184158C02876E36 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347770749_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505563285 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465833,Y=-1015.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505563285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=0A7FDF1C4582B515769368AD2E67E8E6 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE773F01_1211594781_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646663661 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465297,Y=9992.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646663661.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=6DD9A72C4233907396FE6AA48EF63C2C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2564301_1913105255_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653677826 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465035,Y=15368.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653677826.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=7284C7C2407A5B25CC7BF587349CC09B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677751983_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF38CC4902_1651546763 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128777.635266,Y=10637.711247,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=82.692879,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651546763.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=166FCA6D49314D1F6C3D7A9A0AEA573D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Hightower_HC_Tent_02_C_UAID_0433C20133F2593D01_1630878362" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665925532 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465347,Y=8968.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665925532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=275959D34F5E51E2A26DF5A9808CE7B0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912856215_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875072867 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134862.465364,Y=8624.879543,Z=2531.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875072867.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=424A3FE643E765D582C471B27AB7A1F8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE804401_1659793514" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653762841 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465310,Y=9736.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653762841.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=9F231A194FF9DB78D0ED4EB6B6E5DAD5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2564301_1912838211_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38D04902_1505942310 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153854.465808,Y=-503.119533,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.DoorSmartLinkComp'" CustomLinkId=(Id=16443107017368314584) AuxiliaryCustomLinkId=(Id=10472955730793807453) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505942310.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=9A7D9B8E4B2AAF8BFEDD1BA86FC57E35 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_E04F43E629FEF73D01_1234781216_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38D04902_1506071332 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465795,Y=-247.119296,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506071332.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=4FAFA10641E50745934A25890A171D32 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE1D4501_2104150210" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665438452 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465085,Y=14344.879371,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665438452.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1C43B3D3424FC4E5E07DAB90029A246B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607536445_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1831626357 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140814.465923,Y=-2859.120167,Z=1929.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831626357.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3A274BDD4D50261B27264EBE77267EBC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE184501_2114372271" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF38CC4902_1876282133 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137255.391351,Y=8877.739659,Z=2863.999203) RelativeRotation=(Pitch=0.000000,Yaw=-22.257551,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876282133.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-137218.048268,Y=8977.191272,Z=3137.312206),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C40C06104139C257041A7784F34C6A8C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E629FE7F4401_1559142326" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C Name=None_UAID_0492261AAF38CC4902_1832045380 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134467.465430,Y=7261.879524,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832045380.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=43B31D0648D9611DF051F4A849C145FA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Boxes_02_C_UAID_0433C20133F2564301_1349231076_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877449363 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465197,Y=12040.879608,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877449363.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CBB78FF54C2598839CD056A878E5F316 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088756611_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834770730 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465422,Y=7432.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834770730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C9C66611497AB992CE68D1B7AD8C4199 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348309877_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1789171835 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wooden_Fence_NoMoss_237'" CachedMaxDrawDistance=21018.289062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125950.514559,Y=4605.004109,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=449.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835.BoundingBoxComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789171835.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21018.289062 DataVersion=1 SavedActorGuid=53CE0B824B7FFD5EE0997B8A0027BF50 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_0433C20133F2133701_1534272524" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789784925 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465434,Y=7176.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789784925.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=65B50E634C54C9990211E0846C112D10 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131137642_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666152566 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131230.464849,Y=19200.879366,Z=1935.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666152566.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666152566.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666152566'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666152566.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666152566.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666152566.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666152566'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=531DBCBE4977DAC7E7C8BCADED3E6866 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_2043012955_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876877179 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=35394.320312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134072.465282,Y=10311.879505,Z=2249.999203) RelativeRotation=(Pitch=-0.000000,Yaw=178.883357,Roll=0.000000) RelativeScale3D=(X=0.700000,Y=0.700000,Z=0.800000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.BoundingBoxComponent'" CachedMaxDrawDistance=35394.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35394.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35394.320312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876877179.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35394.320312 DataVersion=1 SavedActorGuid=4642446545A5173DA7FB30A6B849AE07 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_0433C20133F2F03E01_2104235008" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832648504 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465397,Y=7944.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832648504.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9335F30E4A526CD1B1D388AA24DE9562 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1347640720_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505733295 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465870,Y=-1783.119695,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505733295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=781E45434775741858307A9E53B9321F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE773F01_1211606787_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38CC4902_1832327432 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465571,Y=4360.879857,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832327432.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=8A6A082C4AD689524CB389B6D32DAA61 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2013701_1896509467_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656676974 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465085,Y=14344.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656676974.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=908D4FB14791B109F408EEB83A889CD5 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1607408422_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658470080 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_298'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465110,Y=13832.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658470080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=1705F62643B56182EF77D8AD71E61B3C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678503139_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652815792 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131406.465353,Y=8840.879375,Z=2308.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652815792.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=B27948ED47B5DC3CE60D10BBB10DF3CC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2564301_2054456304_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Viking_Laundry_Bathtub_C Name=None_UAID_0492261AAF38CC4902_1878614588 Archetype="/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Viking_Laundry_Bathtub_C'/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Default__Viking_Laundry_Bathtub_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Viking_Laundry_Bathtub_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Default__Viking_Laundry_Bathtub_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Default__Viking_Laundry_Bathtub_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Viking_Laundry_Bathtub.Default__Viking_Laundry_Bathtub_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Viking_Laundry_Bathtub_580'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134494.465216,Y=11656.879525,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878614588.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=039286AE4B5D63EDC1A3DFB5C46056B9 RootComponent="StaticMeshComponent0" ActorLabel="Viking_Laundry_Bathtub_C_UAID_0433C20133F2564301_1086901229_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834020680 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465496,Y=5896.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834020680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=40A875AE451DBF30BD4F05A4B7D6355F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348512932_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1789577891 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_583'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465447,Y=6920.879358,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789577891.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=0B93D69C48292E24E6640FB76E1A415C RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131022613_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654597905 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132687.465199,Y=12012.879437,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654597905.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=BE9045E547E208B72355E2B62C0E8C59 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side_C_UAID_0433C20133F2554301_1848179739_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877150253 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465197,Y=12040.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877150253.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8621DF0246C1ABE07D5578B438E71E39 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088820622_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660868241 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465272,Y=10504.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660868241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0A60000F4133C6418DFAFC98E7D5D9BF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1534284525" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657090994 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464811,Y=19976.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657090994.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=5823CD3C4115D74748EE43BF1A06DE15 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Roof_Peak_A_C_UAID_0433C20133F2554301_2043071976_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1790305004 Archetype="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Asteria_Farm_Stable_Walls_591'" CachedMaxDrawDistance=20673.339844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465584,Y=4104.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004.BoundingBoxComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790305004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20673.339844 DataVersion=1 SavedActorGuid=A7EB04AE4C34401B1BAC68828ED4B80E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_HalfWall_C_UAID_0433C20133F2564301_1752699166_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646354629 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.464998,Y=16136.879184,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646354629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=4B91F13A4D742AD0293835A52BE61182 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677309873_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658072038 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465073,Y=14600.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.DoorSmartLinkComp'" CustomLinkId=(Id=12091022172994471725) AuxiliaryCustomLinkId=(Id=1987807625207338971) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658072038.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=D5667F9C4CD5004E482C62BBD47743B8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_0433C20133F2554301_1607483440_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645170563 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126462.465073,Y=14600.879134,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645170563.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=2E3726B348D86FCBAA4D0F8526820C97 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677145834_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658883123 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465172,Y=12552.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658883123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=01D2A8894CB34B971973348423C51382 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848406786_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1877626447 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877626447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=79886720484BE2264B8D03B2DCFD4884 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086837216_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131274.465297,Y=9994.879368,Z=1925.999203) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585422592.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-131274.465297,Y=9994.879368,Z=2201.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=C53B5C8D40D93E932EE63D97076022DB PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D34501_1992564255_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665366434 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464998,Y=16136.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665366434.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=121EA89D4045E75FC30EC9A9665D8715 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678106056_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2146502897 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128246.823225,Y=13311.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2146502897.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=62213928441E0B22EA47318979059C08 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1528842962" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833354603 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135838.465518,Y=5448.879590,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833354603.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=1116C4EB4CC967298684DC855D21E28F RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1348354890_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1877107234 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465272,Y=10504.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877107234.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=8A432F834F7F2ACB853EC5B91A187FE6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1088143487_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1835148769 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_C_603'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-145426.465809,Y=-533.119943,Z=1863.999203) RelativeRotation=(Pitch=0.000000,Yaw=141.164419,Roll=0.000000) RelativeScale3D=(X=0.937776,Y=0.937776,Z=0.937776) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835148769.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6707CF794E32D579757DC39E8AC241A8 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_C_C_UAID_E04F43E629FE304101_1397549267" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876883184 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876883184'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876883184.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876883184.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144846.403270,Y=10557.942029,Z=3286.546103) RelativeRotation=(Pitch=-2.690449,Yaw=312.838419,Roll=5.581261) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1559788914" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789369855 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131357.285448,Y=6888.836372,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=264.680629,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789369855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=BDFD66F74222F1E6C3F385A46BA6A4BF RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1130951593_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653858854 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465334,Y=9224.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653858854.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=8C8BE424420F1D8B01119CBEF638B911 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2564301_1913212271_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1875414950 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465285,Y=10248.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875414950.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=86B4D1114A97589B0D402FAA3F144231 RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open_C_UAID_0433C20133F2564301_1087939443_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877431356 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877431356.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A3EC91504548162AA3D4D6A6D549EA0A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088207501_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656612970 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656612970.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=BDF3C07E4246A242A21BD0A1118FEF11 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2554301_1848074719_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789974965 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465584,Y=4104.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789974965.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=59A1555C4CA4371FE51509B151DBB84D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752312090_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875819053 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875819053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=929258724C148F744870EFB196002E40 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088815621_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664046387 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465235,Y=11272.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664046387.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=7AF4228746BA2A2B5084D499F0FED7BF RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086645173_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653991863 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465148,Y=13064.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653991863.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=CB8F998147A8C22A118FEBBC8646222B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1608635640_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877306312 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465123,Y=13576.879508,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877306312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6C3A57E24507EEF1F5C8119FAC6ACDCB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087183281_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877581419 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877581419'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877581419.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877581419.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135166.465310,Y=9736.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1347956792_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1792498187 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465459,Y=6664.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792498187.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=F535682D4D755C822599C69EF6FEE7BE RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348436913_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877553397 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877553397'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877553397.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877553397.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135166.465285,Y=10248.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1235790094_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877394343 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877394343.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=14BB7BBD4AA47F5024B84EB421AD901F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087487348_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645230564 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126462.465048,Y=15112.879134,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645230564.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4684C9844C738F9B9C8EBC88D591C0E7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677247859_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877111236 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465272,Y=10504.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877111236.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A3AFE82F43726E602A671099D9FFBF6B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1086673179_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789054822 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130394.465574,Y=4296.879326,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789054822.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=FBBE7E0145B4E3FFEF17D7B368E063C3 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2564301_1752615160_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834813740 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465447,Y=6920.879508,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834813740.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7C438F22453CC60729F14FAF924A3005 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1349037036_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658191050 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465372,Y=8456.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.DoorSmartLinkComp'" CustomLinkId=(Id=18406738916476962484) AuxiliaryCustomLinkId=(Id=14639777276068274479) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658191050.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E39EE54C423B29179DE55183BEE8186D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912824207_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1877065215 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465384,Y=8200.879595,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877065215.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26530.712891 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=84E0D679469D5CEC6B8D85B6FDEC6EC9 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_0433C20133F2564301_1348506930_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834751727 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834751727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=9B170F81449DA59E7DE27698A3BB6F24 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_Dungeon_CeilingVault_01_C_UAID_0433C20133F2564301_1348224854_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505598291 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155902.465833,Y=-1015.119433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505598291.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=66BB63F5445380416E66659AE364AE8A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE1C4501_1238980957" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Apollo_Suburban_Dresser_01_C Name=None_UAID_0492261AAF38CC4902_1789014808 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Apollo_Suburban_Dresser_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Apollo_Suburban_Dresser_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Dresser_01_360'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128869.465445,Y=6947.879251,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808.BoundingBoxComponent'" CachedMaxDrawDistance=7139.649902 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789014808.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7139.649902 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7139.649902 DataVersion=1 SavedActorGuid=EF40D27445C7156BDE700CB6DE057F88 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_Nightstand_02_C_UAID_0433C20133F2574301_1130935590_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792878239 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465459,Y=6664.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792878239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3A2994F74435741805C570AB76542C83 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131227662_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876065080 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465247,Y=11016.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876065080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A5D6798440C2232534867697CA63E22D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086641171_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875740020 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875740020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2FF4967346C821F18F0C219D784229F5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087662380_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF38CC4902_1877535384 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877535384.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=405E66394C57BF5A8EB44F9D3C475179 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089080675_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653802847 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464861,Y=18952.879346,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653802847.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=463632C1412FEEBAF02259B51FEE60DB RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2042984945_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665454455 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465085,Y=14344.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665454455.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=DF33F33D4C6BF7CA30624DBEC0121796 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607613463_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1878227525 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-140059.667800,Y=20207.869796,Z=1766.959303) RelativeRotation=(Pitch=11.768440,Yaw=273.959739,Roll=-10.067877) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878227525.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=47CBE20A413080229DB00F8C9ECC8075 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_C_C_UAID_0433C20133F23B3901_1191614829" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654345881 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132064.465203,Y=11928.879407,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654345881.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=580435AB4A9756514E49B1A257FFC99F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2554301_1847950695_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1788326717 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465447,Y=6920.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788326717.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=563EAFD44DE5BF2AAB47F5A0640228B6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1131338687_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663932373 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663932373'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663932373.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663932373.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.464923,Y=17672.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2544301_1677704970_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877620443 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877620443'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877620443.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877620443.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134910.465172,Y=12552.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_2021550362_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF38CC4902_1874919849 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136286.465269,Y=10564.879612,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874919849.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=3221E88A49A9E9B7ADFD1F98305DC77E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_0433C20133F2564301_1087818415_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1786781681 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130868.465481,Y=6208.879349,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786781681.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=BBF280DA49FFAF59346A1A85F6528127 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_Couch_01_C_UAID_0433C20133F2574301_1131522714_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1662967300 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133811.465197,Y=12039.879492,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662967300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=BFB074464E695572C869D9B1A88451E8 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088405542_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C Name=None_UAID_0492261AAF38CC4902_1789035815 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_NightStand_01_576'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129684.465470,Y=6448.879291,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789035815.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5A75FB8848B08347B91E288C65D7FB37 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_EndTable_01_C_UAID_0433C20133F2574301_1130706533_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791890101 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465758,Y=520.879446,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791890101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=5E8766ED484F986E2BD6B3B42CCF1F0D RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417476117_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833503631 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465447,Y=6920.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833503631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A3A6EA244BA5F9EB59C98CB6F1E82BCE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_0433C20133F2564301_1348876006_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Apollo_Agency_Midas_bookshelf_01_C Name=None_UAID_0492261AAF38CC4902_1874946857 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Apollo_Agency_Midas_bookshelf_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Apollo_Agency_Midas_bookshelf_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Agency_Midas_BookShelf_01_637'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135822.465200,Y=11992.879590,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874946857.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=9254FD41403124F2FEA683B16DB7F99F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Agency_Midas_bookshelf_01_C_UAID_0433C20133F2564301_1089172689_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791892102 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465783,Y=8.879446,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791892102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=73FD530A4CCF4E3BE83801B26F1B449D RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417478118_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1789153830 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128849.465553,Y=4736.879250,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789153830.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=759E79A144D544AEB55916B9CF2285D5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2124101_1593871104_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876803151 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33487.460938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140276.472926,Y=17608.524806,Z=2265.999203) RelativeRotation=(Pitch=0.000000,Yaw=190.112521,Roll=0.000000) RelativeScale3D=(X=0.961086,Y=0.961086,Z=0.961086) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.BoundingBoxComponent'" CachedMaxDrawDistance=33487.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33487.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33487.460938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876803151.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33487.460938 DataVersion=1 SavedActorGuid=D7084C7D43A63420135075AE7C028087 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FEA54101_1468424024" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1652140774 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132963.465238,Y=11197.879451,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652140774.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=615B61E54D3506EAFBBDF0B68A50B543 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_0433C20133F2554301_1848269754_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665854518 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465235,Y=11272.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665854518.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3BC5B06144B0FC5AA7EFB98B555958E3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848802854_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663099310 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465235,Y=11272.879495,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663099310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A12FCCE3489951BB3E86E98A67E08782 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087753400_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792918254 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465596,Y=3848.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792918254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=41AAC76C40D3F05BA47227B78312299E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356944592_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C Name=None_UAID_0492261AAF38CC4902_1654175870 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2Sided_01_646'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128533.465300,Y=9931.879235,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870.BoundingBoxComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654175870.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8320.974609 DataVersion=1 SavedActorGuid=B67B5EE54C7DA8A4F529A3BD5CF673E0 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_BookShelves_05_C_UAID_0433C20133F2564301_1912759186_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1790003976 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465422,Y=7432.879309,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790003976.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=57B9B5084126D7069197B7807B2F8E15 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Window_A_C_UAID_0433C20133F2574301_1131393697_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877157256 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465272,Y=10504.879520,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877157256.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E43F5BCB4239FDB643A896B6549084CE RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1089065672_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832976544 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465422,Y=7432.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832976544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=20910DEC4B1267E64EA83882633C39B3 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1347793755_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1831892369 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140848.465559,Y=4620.879834,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831892369.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=84568FD945EF2034234C919EFBD72F18 RootComponent="StaticMeshComponent0" ActorLabel="CP_Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2053701_1951464376_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1789147828 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131103.465616,Y=3439.879360,Z=2319.999203) RelativeRotation=(Pitch=0.000000,Yaw=158.114364,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789147828.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=92DC60134912AA62609F63A71124821D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2564301_1752520137_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1832492493 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134467.465484,Y=6158.879524,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832492493.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=2F58143A4AB942AE28470196793100EA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_A_C_UAID_0433C20133F2564301_1349203071_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659729191 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465110,Y=13832.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.DoorSmartLinkComp'" CustomLinkId=(Id=18267029040000322924) AuxiliaryCustomLinkId=(Id=1129781331195428076) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659729191.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=47B620324BEBDAB3803D3381A0DDBAE0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607960522_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875069866 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134851.262368,Y=8536.879542,Z=2551.675203) RelativeRotation=(Pitch=11.548342,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875069866.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2879BD8E4893837BAFD14397C9BD0E2B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE804401_1650557513" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791373072 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38741.714844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126014.465517,Y=5473.879112,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=152.957244,Roll=0.000000) RelativeScale3D=(X=0.933912,Y=0.933912,Z=0.933912) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.BoundingBoxComponent'" CachedMaxDrawDistance=38741.714844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38741.714844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38741.714844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791373072.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38741.714844 DataVersion=1 SavedActorGuid=044B2B534CFDCB175AFCBE85EE0B0D36 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_0433C20133F2454301_1294119067" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1788452738 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132190.465746,Y=775.879413,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788452738.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=60DDB52F4E663DBEA8B8FBA080AE2342 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2FD4701_2113231671_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Apollo_Farm_Shovel_Spade_01_C Name=None_UAID_0492261AAF38CC4902_1652642786 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Apollo_Farm_Shovel_Spade_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Default__Apollo_Farm_Shovel_Spade_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Apollo_Farm_Shovel_Spade_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Default__Apollo_Farm_Shovel_Spade_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Default__Apollo_Farm_Shovel_Spade_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Shovel_Spade_01.Default__Apollo_Farm_Shovel_Spade_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Shovel_01_670'" CachedMaxDrawDistance=3951.716553 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132749.731218,Y=11626.879440,Z=1930.712003) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=-11.172634) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786.BoundingBoxComponent'" CachedMaxDrawDistance=3951.716553 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652642786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3951.716553 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3951.716553 DataVersion=1 SavedActorGuid=A67E592D481BD70D8C2C9E9F5FE43D13 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Shovel_Spade_01_C_UAID_0433C20133F2554301_1848867865_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792850227 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465484,Y=6152.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792850227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=28A4052C45D14533354062BACDE07F90 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130721536_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1833401619 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145870.465663,Y=2472.880079,Z=2167.999203) RelativeRotation=(Pitch=0.000000,Yaw=195.152347,Roll=0.000000) RelativeScale3D=(X=0.806293,Y=0.806293,Z=0.806293) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833401619.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=12D95E0743B2BF800D753080FCDCAA8B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE114101_1832514042" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875460963 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465372,Y=8456.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875460963.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=5472CC65486C558BF7DFAB8BE0ACD1A0 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348278868_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648093690 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127799.032957,Y=16972.869199,Z=1567.460503) RelativeRotation=(Pitch=-68.444275,Yaw=189.360968,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648093690.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D186707E41212D96D08BE99923E0DE53 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_0433C20133F2544301_1678406126_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38C24B02_2083763887 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131318.823225,Y=8703.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2083763887.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=378464C8417DC2A4CA812EB99103CFD9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054484309_c6c63e3384106b28" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790042983 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465434,Y=7176.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.DoorSmartLinkComp'" CustomLinkId=(Id=9338314101607402592) AuxiliaryCustomLinkId=(Id=5832680314321415109) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790042983.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=C4B4AA9A4C0BB24132CD12A1AB96E500 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130739539_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1832323430 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465571,Y=4360.879882,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832323430.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=39A6F9E94E0CE06CC4599B958935A8C1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2023701_1712087667_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1789293841 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130759.465442,Y=7023.879343,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789293841.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=A714F3964DF80BDAA0BA17839CFBF0A4 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_Counter01_a_C_UAID_0433C20133F2574301_1131221660_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1832305422 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465908,Y=-2551.120106,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832305422.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=C01AE10B41BE77ACDF6016B3537E43A1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_C_C_UAID_E04F43E629FEDC3E01_1576869450_be231d30f71f2875" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875091874 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135885.918367,Y=8550.320593,Z=2699.896203) RelativeRotation=(Pitch=10.156578,Yaw=179.816457,Roll=-5.206237) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875091874.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A9343E1B4530C3BB844400A8B53C02B0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E629FE7F4401_1633211332" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877604427 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877604427'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877604427.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877604427.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-134654.465384,Y=8200.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FE7C4401_2034880819_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877587424 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877587424'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877587424.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877587424.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-134654.465384,Y=8200.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348537936_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654292874 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127423.464964,Y=16842.879181,Z=1675.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654292874.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=6F142C44406A85E6329DADA8CD1BB79A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01_C_UAID_0433C20133F2544301_1677088828_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133543.465397,Y=7946.879479,Z=2304.999203) RelativeRotation=(Pitch=0.000000,Yaw=34.469589,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584795582.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-133543.465397,Y=7946.879479,Z=2580.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=924777FD44562C091A75CDB577A6394F PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D44501_1762566451" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875256913 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465347,Y=8968.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875256913.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=A23966A34FE4041D79DFDBA269523140 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2274501_1771125905_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2126654893 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129270.823225,Y=9215.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2126654893.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=399BA41840C0DBFBAD3822A607DE1C2B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913028244_c5f2801401841fb4" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792443166 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792443166'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792443166.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792443166.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-127993.465583,Y=4107.879209,Z=2687.869103) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=0.975000,Y=0.975000,Z=1.020000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356938585_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877330322 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465247,Y=11016.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877330322.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=817BD4D14E2B0AFA854F1FA1D02FA1AB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088741609_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876128102 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876128102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=E9CF7A6341956DEAC867CEAD1533FE19 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087920438_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507352396 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465870,Y=-1783.119396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396.BoundingBoxComponent'" CachedMaxDrawDistance=24648.675781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507352396.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.675781 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.675781 DataVersion=1 SavedActorGuid=D9983FED41FAADB51B91FF8F51DCFFFC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1238997964" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658775112 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465160,Y=12808.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658775112.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=38FD15A048E8D2ACEE8EDE8C825CE05A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847932693_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877611435 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877611435'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877611435.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877611435.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135934.465172,Y=12552.879595,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564301_1088904640_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1789645899 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465496,Y=5896.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789645899.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=A02737BF47B2E849BBF187A424A86E7D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_D8BBC1784EE0F13C01_1111206940_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1505966315 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156414.465858,Y=-1527.119408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505966315.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=9DAAC7A74A2214E5C44075ABEF032734 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_A_C_UAID_E04F43E629FE1C4501_1239024976" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877625446 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877625446'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877625446.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877625446.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-133886.465222,Y=11528.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_E04F43E629FE804401_1155766510_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C Name=None_UAID_0492261AAF38CC4902_1788719768 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HighTower_SLC_Cabinet_01_708'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131376.279605,Y=3663.865373,Z=2305.999203) RelativeRotation=(Pitch=0.000000,Yaw=93.880159,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768.BoundingBoxComponent'" CachedMaxDrawDistance=11044.541992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788719768.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11044.541992 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Sets/Hightower_SLC/Props/TextureData/TD_HighTower_SLC_Cabinet_02.TD_HighTower_SLC_Cabinet_02'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11044.541992 DataVersion=1 SavedActorGuid=9F5920684371EA51BD01378C66AC0C05 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_HighTower_SLC_Cabinet_UAID_0433C20133F2564301_1752537143_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF38CC4902_1650792747 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131157.465077,Y=14523.879363,Z=2101.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650792747.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=60C2F7964EB781B319B0CAB08E7C5CF0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_0433C20133F2554301_1607476437_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1649011711 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131775.660237,Y=11226.959393,Z=1930.999203) RelativeRotation=(Pitch=0.000000,Yaw=317.872129,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649011711.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=EFFC91E14067DBEB0CC7C3B58A9D2C6D RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Barrel_02_C_UAID_0433C20133F2133701_1529139176" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878531586 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135069.515264,Y=10671.619553,Z=3466.999203) RelativeRotation=(Pitch=0.000000,Yaw=32.530719,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878531586.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878531586.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878531586'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878531586.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878531586.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878531586'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878531586.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878531586.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878531586.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878531586'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-135104.693427,Y=10726.772989,Z=3560.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=23703FF0499738A4F822268910A8B89D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E622E9286201_1139811980" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875075868 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135584.465182,Y=12350.879578,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875075868.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=627657A74DF9E69E4D8E66AEE0BD3C9E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2564301_1086785205_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1790315007 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131759.465446,Y=6926.879392,Z=2885.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790315007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=7EFD65B34178A792F25716893E407D14 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2574301_1131087630_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665932535 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465322,Y=9480.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665932535.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0672DB254F668828282E82BF4C35B587 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912960236_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF38CC4902_1832434476 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465509,Y=5640.879844,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.DoorSmartLinkComp'" CustomLinkId=(Id=11613305274163306696) AuxiliaryCustomLinkId=(Id=17978045579093032555) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832434476.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=6A4F130949B4D051059870847E6773F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Door_01_White_C_UAID_0433C20133F2053701_1130576308_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657374015 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465135,Y=13320.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657374015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=3BF3E62F49A91D1364B12D8660FAA557 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1420904397_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C Name=None_UAID_0492261AAF38CC4902_1789005805 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Couch_01_436'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130782.610539,Y=5021.900344,Z=2319.603403) RelativeRotation=(Pitch=0.000000,Yaw=264.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.BoundingBoxComponent'" CachedMaxDrawDistance=11562.945312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11562.945312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789005805.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11562.945312 DataVersion=1 SavedActorGuid=EE17BEF04F4DDDD4E65837BFB045114A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Suburban_Couch_01_C_UAID_D85ED303B252BC6801_1930433111_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646572650 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465085,Y=14344.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646572650.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=16176EFE4BE5A0B5EF1276A6FD08B4BD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1607441425_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665694493 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465285,Y=10248.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665694493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=240C673547A6AA858C88778C4F0010AA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1847866681_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1832295417 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465534,Y=5128.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832295417.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=01202CDF4D024F43D0585D8540BB506D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_D_C_UAID_0433C20133F2023701_1483151659_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790424012 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465833,Y=-1015.120604,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790424012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=39C562B44BFD45D98FF0E1B72FE0DC6C RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417518141_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666673636 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130544.585247,Y=11014.829333,Z=2062.999203) RelativeRotation=(Pitch=0.000000,Yaw=84.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666673636.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666673636.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666673636'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666673636.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666673636.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666673636'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666673636.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666673636.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666673636.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666673636'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130609.753471,Y=11020.530846,Z=2156.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=FBDB4EC14A5B30327E909AA22CC42CA0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2133701_1530163634" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832669511 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832669511.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5831176B4BFF66281FA50EA8A1AEE992 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348328883_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876230132 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465123,Y=13576.879495,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876230132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=53CB9BBF42DF7AE717021ABB87C7834C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_B_C_UAID_E04F43E61C42E64301_1659944413_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878414537 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135847.465199,Y=12004.879591,Z=3502.414503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878414537.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878414537.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878414537'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878414537.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878414537.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878414537.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878414537'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=D864FD7342A2F8287FDE1485E63044B7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1087348315_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875804047 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875804047.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=45122D024A0E89FE38FBC08D3C327DEB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088587581_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877664463 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877664463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C97F84884180B51CF101C7830E8AB7F8 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086613165_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Artemis_WildWest_Armoire_A_C Name=None_UAID_0492261AAF38CC4902_1655124914 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Artemis_WildWest_Armoire_A_C'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Artemis_WildWest_Armoire_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Armoire_A_733'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132198.465113,Y=13768.879413,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914.BoundingBoxComponent'" CachedMaxDrawDistance=9784.683594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655124914.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9784.683594 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9784.683594 DataVersion=1 SavedActorGuid=EEBBA0CF413055D7280E6E9BA80431A4 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_Armoire_A_C_UAID_0433C20133F2554301_1607938518_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877727486 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465272,Y=10504.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877727486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1E2D6A33480F0DECCBC599BF19C47D1D RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088019462_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1790006977 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465484,Y=6152.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790006977.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=61757A4A4E8B368721338B842CEBE851 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130656523_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789461868 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465447,Y=6920.879383,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789461868.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=D0AB2E0E4EF87D0CBBB476AD9B30A69A RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1130874576_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789996973 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465534,Y=5128.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789996973.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=B241E7A1427106241E28A1A4EF88A049 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356970617_5ae088fcae519799" End Actor Begin Actor Class=/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C Name=Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800 Archetype="/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:EnabledComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.EnabledComponent'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/Game/Creative/Devices/Common/Creative_Device_Prop_Parent.Creative_Device_Prop_Parent_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="SpawnLocation" Archetype="/Script/Engine.SceneComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:SpawnLocation_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnLocation'" End Object Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype="/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:CreativeEditOnlyMesh_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.CreativeEditOnlyMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.CreativeEditOnlyMesh'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:SpawnReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:EnableReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.EnableReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:DisableReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DisableReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DestroyAllReceiverMesssageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:DestroyAllReceiverMesssageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DestroyAllReceiverMesssageComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="SpawnSafeArea" Archetype="/Script/Engine.BoxComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:SpawnSafeArea_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnSafeArea'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:SpawnSafeArea_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnSafeArea.BodySetup_0'" End Object End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="StumpDestroyedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:StumpDestroyedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.StumpDestroyedTransmitOn'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="PhysicsObjectReleasedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:PhysicsObjectReleasedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.PhysicsObjectReleasedTransmitOn'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="PhysicsObjectDestroyedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:PhysicsObjectDestroyedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.PhysicsObjectDestroyedTransmitOn'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="ReleasePhysicsObjectReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:ReleasePhysicsObjectReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.ReleasePhysicsObjectReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DestroyPhysicsObjectReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:DestroyPhysicsObjectReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DestroyPhysicsObjectReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DestroyBaseReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:DestroyBaseReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DestroyBaseReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="ObjectSpawnedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:ObjectSpawnedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.ObjectSpawnedTransmitOn'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.StaticMeshComponent0'" CachedMaxDrawDistance=2800.000000 bGenerateOverlapEvents=True RelativeLocation=(X=-152086.465700,Y=1704.880381,Z=2023.999203) RelativeRotation=(Pitch=0.000000,Yaw=-25.321151,Roll=0.000000) RelativeScale3D=(X=1.247458,Y=1.247458,Z=1.247458) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Damage to Creatures",PropertyData="450.000000"),(PropertyName="Damage to Environment",PropertyData="1200.000000"),(PropertyName="Damage to Players",PropertyData="150.000000"),(PropertyName="Damage to Vehicles",PropertyData="450.000000"),(PropertyName="Destroy When Disabled",PropertyData="True"),(PropertyName="Indestructible Log",PropertyData="False"),(PropertyName="Indestructible Stump",PropertyData="False"),(PropertyName="Indestructible Tree",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Asteria_PhysicsTree_01_C_UAID_E04F43E629FE2D4101_1528258755"),(PropertyName="Leave Stump",PropertyData="True"),(PropertyName="Log Health",PropertyData="600.000000"),(PropertyName="Spawn When Enabled",PropertyData="True"),(PropertyName="Stump Health",PropertyData="120.000000"),(PropertyName="Tree Health",PropertyData="200.000000"),(PropertyName="Tree Respawn Time",PropertyData="900.000000"),(PropertyName="Tree Respawns On Timer",PropertyData="True"),(PropertyName="Tree Stump Required For Timed Respawn",PropertyData="True"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnabledComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.EnabledComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.VisibleInGameComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnLocation" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnLocation'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CreativeEditOnlyMesh" ExportPath="/Script/FortniteGame.CreativeEditOnlyMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.CreativeEditOnlyMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Apollo/Foliage/PhysicsTree/Meshes/S_PhysicsTree.S_PhysicsTree'" OverrideMaterials(0)=None OverrideMaterials(1)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Apollo/Foliage/PhysicsTree/Materials/M_Artemis_PhysicsTree_Trunk_01_NoRVT.M_Artemis_PhysicsTree_Trunk_01_NoRVT'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="SpawnLocation" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.EnableReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DisableReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DestroyAllReceiverMesssageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DestroyAllReceiverMesssageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnSafeArea" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnSafeArea'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.SpawnSafeArea.BodySetup_0'" End Object CachedMaxDrawDistance=2800.000000 AttachParent="SpawnLocation" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="StumpDestroyedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.StumpDestroyedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PhysicsObjectReleasedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.PhysicsObjectReleasedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PhysicsObjectDestroyedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.PhysicsObjectDestroyedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ReleasePhysicsObjectReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.ReleasePhysicsObjectReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DestroyPhysicsObjectReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DestroyPhysicsObjectReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DestroyBaseReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.DestroyBaseReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ObjectSpawnedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261311800.ObjectSpawnedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object ObjectSpawnedTransmitOn="ObjectSpawnedTransmitOn" DestroyBaseReceiverMessageComponent="DestroyBaseReceiverMessageComponent" DestroyPhysicsObjectReceiverMessageComponent="DestroyPhysicsObjectReceiverMessageComponent" ReleasePhysicsObjectReceiverMessageComponent="ReleasePhysicsObjectReceiverMessageComponent" PhysicsObjectDestroyedTransmitOn="PhysicsObjectDestroyedTransmitOn" PhysicsObjectReleasedTransmitOn="PhysicsObjectReleasedTransmitOn" StumpDestroyedTransmitOn="StumpDestroyedTransmitOn" SpawnSafeArea="SpawnSafeArea" CreativeEditOnlyMesh="CreativeEditOnlyMesh" DestroyAllReceiverMesssageComponent="DestroyAllReceiverMesssageComponent" DisableReceiverMessageComponent="DisableReceiverMessageComponent" EnableReceiverMessageComponent="EnableReceiverMessageComponent" SpawnReceiverMessageComponent="SpawnReceiverMessageComponent" SpawnLocation="SpawnLocation" VisibleInGameComponent="VisibleInGameComponent" EnabledComponent="EnabledComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=208F56A9469B01D6AA35AA805E635C5F PlaysetPackagePathName="/CRD_PhysicsObject/SetupAssets/PhysicsTree/PID_CP_Devices_PhysicsTree_V2" LabelOverride="Asteria_PhysicsTree_01_C_UAID_E04F43E629FE2D4101_1528258755" NetDormancy=DORM_DormantAll RootComponent="StaticMeshComponent0" ActorLabel="Asteria_PhysicsTree_01_C_UAID_E04F43E629FE2D4101_1528258755" Tags(0)="Proc_SeasonTreeColor" Tags(1)="Lackluster.Material.ParentTreeApollo" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1832169398 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134518.465426,Y=7341.879526,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832169398.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=978BA3C244F948EDC3A579BD85681614 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2564301_1348375897_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793022289 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129352.465469,Y=6468.879275,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793022289.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793022289.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793022289'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793022289.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793022289.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793022289.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793022289'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=D4C3CD374D670519BDA197A99B003194 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F29E4301_1277352732_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789564888 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465596,Y=3848.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789564888.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=9617DF33486B23DE9F5200B1ED132FB0 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2C23A01_1356979624_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF38CC4902_1661860273 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125742.464975,Y=16602.871099,Z=1541.999203) RelativeRotation=(Pitch=0.000000,Yaw=185.474124,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1661860273.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1661860273.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF38CC4902_1661860273'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661860273.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=3B483A654585D7F461A9BB8B0CBD78DD RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena_UAID_0433C20133F2544301_1677273862_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786835689 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128696.684500,Y=5831.834243,Z=2703.653703) RelativeRotation=(Pitch=0.000000,Yaw=224.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786835689.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7578FB124B51138723CE0C87EC1BD6D4 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A1_C_UAID_D8BBC1784EE05C3D01_1241198778_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1657472019 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465135,Y=13320.879346,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657472019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=4FFA6AEF4F93D7FC0AB7FE97690E21D2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1608129549_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793031292 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131389.938589,Y=3996.514374,Z=2464.999203) RelativeRotation=(Pitch=0.000000,Yaw=259.420609,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793031292.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793031292.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793031292'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793031292.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793031292.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793031292.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793031292'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A06685AF42559DFF3B4D96B7FCA10EAF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_UAID_0433C20133F2564301_1752556148_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791805083 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465733,Y=1032.879421,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791805083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=566B0A674346332991A96E8E2372AE57 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417467111_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877465370 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877465370.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5AEFA6404E98CF8B51B8A8A9E1B819F4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089217695_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1833390616 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-146268.175890,Y=-2184.953902,Z=1991.999203) RelativeRotation=(Pitch=0.000000,Yaw=97.584899,Roll=0.000000) RelativeScale3D=(X=0.952275,Y=0.952275,Z=0.952275) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833390616.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CE9370A74CCE0C99C118538BF676AEFD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE104101_1860651840" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877270295 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877270295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7E5D1FFD4A942AA4E9223A9479E85B7F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347710738_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657299008 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464936,Y=17416.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657299008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=72521DD94D4631BB019D21AA270E7F08 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1677544929_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654580903 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131182.514128,Y=13471.809364,Z=2694.999203) RelativeRotation=(Pitch=0.000000,Yaw=184.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654580903.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=572017194E12FFCC1B2EFF81FBD280B8 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side_C_UAID_0433C20133F2554301_1608448607_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652795788 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130337.465323,Y=9458.879323,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652795788.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=00DD75294F2E7F0214197F8A28D6BAA4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2133701_1533070418" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663908370 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663908370'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663908370.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663908370.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132350.287366,Y=8584.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2133701_1533173438" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF38D04902_1507076385 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-146870.789608,Y=3599.827127,Z=2359.725803) RelativeRotation=(Pitch=-7.165467,Yaw=177.626276,Roll=19.968210) RelativeScale3D=(X=0.944234,Y=0.944234,Z=0.944234) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507076385.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=61E4FDC840D5BB4224DB86895F6B9110 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_B_C_UAID_E04F43E629FE304101_1436537272" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832656507 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465484,Y=6152.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832656507.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B0B1DE6A4D361847DC0E17BC8BCAF898 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1347843764_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875353939 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465372,Y=8456.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875353939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=292639514110359F23E10897088C1170 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348378898_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1649495721 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130339.465327,Y=9374.879323,Z=1926.061803) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649495721.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=591FE4884A94AA461206B3BC61B462C4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_0433C20133F2823A01_2094397300" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C Name=None_UAID_0492261AAF38CC4902_1663509330 Archetype="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Cart_345'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130701.996172,Y=12553.625340,Z=1926.999203) RelativeRotation=(Pitch=0.000000,Yaw=633.792329,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663509330.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=EB25AEC64E83A36A431ADEBD23B7B5BD RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_BP_TRV_CAS_TrolleyCartTable_bedroom_C_UAID_0433C20133F2133701_1528809932" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666119559 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131015.465077,Y=14505.879356,Z=2100.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666119559.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666119559.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666119559'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666119559.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666119559.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666119559.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666119559'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=0CD3794A4E82CDEDB98796ADDA6E4BE9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1607924514_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835229804 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141264.465506,Y=5706.879855,Z=4615.999203) RelativeRotation=(Pitch=0.000000,Yaw=149.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835229804.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835229804.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835229804'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835229804.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835229804.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835229804.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835229804'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=1FE55B314EAFF29D9AD153A001C37A22 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2344501_1554756265_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1875418951 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465310,Y=9736.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875418951.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=8AB7E70A48959734C6DC769CA2CFAC23 RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open_C_UAID_0433C20133F2564301_1088152490_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.StaticMeshComponent0'" CachedMaxDrawDistance=34480.320312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-146312.231261,Y=10733.314100,Z=3263.935703) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.984744,Y=0.984744,Z=0.984744) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.BoundingBoxComponent'" CachedMaxDrawDistance=34480.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34480.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34480.320312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937628620.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34480.320312 DataVersion=1 SavedActorGuid=91DF4A554DF5329C610CA1B9979E43D5 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CC923401_1216278165" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832349441 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465546,Y=4872.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832349441.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D342647F4DAEDF3A2DFFB69680DC3030 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348134829_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C Name=None_UAID_0492261AAF38CC4902_1792553191 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129458.465413,Y=7600.879280,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792553191.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=6000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Building.Chair"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=60D82B3B4A2D9E9A76E92AAD685469AC RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1131250667_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653586815 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465123,Y=13576.879184,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653586815.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=9550EB8D4974C579D380CEBBB85557BC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677342882_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659389166 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464923,Y=17672.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659389166.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=06F5D79E4CF3B5648377C3BA56502FF0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678366114_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665742499 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465185,Y=12296.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665742499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AFF7616F4F39727E80ECAEA2E64CA236 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848137731_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791823085 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465733,Y=1032.879446,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791823085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=4551F4A1467C9D8A259826B96B3DCF06 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417470113_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38CC4902_1833085577 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465945,Y=-3319.120168,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833085577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=794E3A1447497F4F78A98A873054452A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE184501_2021321264_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1790091996 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465521,Y=5384.879334,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790091996.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=C7497D284289D4BDE74AC5B27AC62F20 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752524139_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666742643 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129702.465043,Y=15208.879292,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=-45.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666742643.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666742643.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666742643'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666742643.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666742643.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666742643'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666742643.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666742643.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666742643.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666742643'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129656.208104,Y=15255.136185,Z=2021.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A6386613458F9121ABEC5FB4532EDDC2 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1677971033_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877496376 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877496376.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=34977AEF4DAF3A6BE7C5D8AB258900BF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_C_C_UAID_0433C20133F2564301_1088520567_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877317317 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465123,Y=13576.879583,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877317317.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=07AED43F4C93D9AE6DB43FA13D86EBED RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087837420_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875766031 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465235,Y=11272.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875766031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B97E0700474473BD289543AACCFED803 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088013460_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833938655 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465447,Y=6920.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833938655.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A0ACAA884A6E931C28194F872FE35103 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_0433C20133F2564301_1348864003_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658310058 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465085,Y=14344.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658310058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=731AB38942E2D8A28A7CCDA0AC3EFAD1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_A_No_Trim_C_UAID_0433C20133F2554301_1607622464_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646351628 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465085,Y=14344.879172,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646351628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=956EA9904459BB84839033BD4FD33A83 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677291867_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.StaticMeshComponent0'" CachedMaxDrawDistance=34387.515625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-122263.435860,Y=-1578.303070,Z=1743.999203) RelativeRotation=(Pitch=0.000000,Yaw=-93.249246,Roll=0.000000) RelativeScale3D=(X=0.978781,Y=0.978781,Z=0.978781) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.BoundingBoxComponent'" CachedMaxDrawDistance=34387.515625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34387.515625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34387.515625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937256614.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=34387.515625 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C3441FC34C8B08C0348CF69BC900F68A PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FED84001_1280363917" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38D04902_1507070383 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-147902.465781,Y=48.880178,Z=1867.999203) RelativeRotation=(Pitch=0.000000,Yaw=222.941559,Roll=0.000000) RelativeScale3D=(X=0.966976,Y=0.966976,Z=0.966976) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507070383.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=481BA9274D8D6CF8E0D9F9866734CF1B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_E04F43E629FE304101_1407260268" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646007606 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465073,Y=14600.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646007606.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=B1DE769D4EB308250EBCE8A950AA8BCD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677796993_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1831831361 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134470.465435,Y=7160.879524,Z=3471.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831831361.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=C8676AD145AF2E72819F81B57753D9CA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2564301_1349159061_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665971542 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465359,Y=8712.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665971542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D67E6EF5414DE269838D749942B025E2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054350287_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505735296 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465820,Y=-759.119695,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505735296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=72232A0444BDAB670995A9AD9B1125E1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE773F01_1211616792_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791378074 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133462.449641,Y=2922.123475,Z=2239.999203) RelativeRotation=(Pitch=0.000000,Yaw=286.208869,Roll=0.000000) RelativeScale3D=(X=1.075933,Y=1.075933,Z=1.075933) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791378074.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=E55C2D844A64A4BE28839992AF4F20B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E629FE7D4401_2104679003" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1655663936 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132428.873363,Y=8634.406425,Z=2306.999203) RelativeRotation=(Pitch=0.000000,Yaw=115.548079,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655663936.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=C50AEA32429B5DE9F6677B9A8694550E RootComponent="StaticMeshComponent0" ActorLabel="Chair_Antique_C_UAID_0433C20133F2564301_2054639337_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1657161000 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.464873,Y=18696.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657161000.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=2421565C4A1E2099710874ACC1458FA5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Roof_Peak_B_Cap_C_UAID_0433C20133F2554301_2042965936_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877095229 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465272,Y=10504.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877095229.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=7A5A13E047C5B0711295BEBEB90ED085 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1089058670_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C Name=None_UAID_0492261AAF38CC4902_1654781911 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129758.465030,Y=15484.879295,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654781911.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=E0D5EE0E4FF93BF3A2F9A289B00FB061 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_01_C_UAID_0433C20133F2544301_1677802996_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF38CC4902_1835155772 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-139537.885788,Y=-93.235229,Z=1782.999203) RelativeRotation=(Pitch=-6.118363,Yaw=25.922259,Roll=-17.128237) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835155772.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=31EAF2CA4B33E388D3EF5D96EC9E2F87 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_0433C20133F23B3901_1776293928" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38D04902_1504561239 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150994.465840,Y=-1156.119672,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504561239.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=1AA1BB3F42E2B7D741DF199FC6EFF994 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Table_01_C_UAID_E04F43E629FE773F01_1211658811_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.StaticMeshComponent0'" CachedMaxDrawDistance=34576.734375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149928.465008,Y=15928.880276,Z=1969.999203) RelativeRotation=(Pitch=0.000000,Yaw=74.072999,Roll=0.000000) RelativeScale3D=(X=0.990976,Y=0.990976,Z=0.990976) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.BoundingBoxComponent'" CachedMaxDrawDistance=34576.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34576.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34576.734375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722946086.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34576.734375 DataVersion=1 SavedActorGuid=280DF9F943FA258EF6046FBC1E45A4E0 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FEC94101_1693498200" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666145563 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131974.465157,Y=12880.879402,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666145563.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666145563.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666145563'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666145563.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666145563.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666145563.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666145563'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=DDB369F643B6F48E9CB4E38DB3D16FA9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1848155734_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792996279 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792996279'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792996279.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792996279.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-108813.491590,Y=-16581.459725,Z=-10736.775797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_34" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835207795 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465496,Y=5896.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835207795.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1542A4E044EF5BCC9070BAB03F20570F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1987465115_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2128136894 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129270.823225,Y=9215.997853,Z=2687.999489) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2128136894.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D426D1264A23A76B34EF4BBF4185D462 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913028244_c5f2801401841fb5" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792992276 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792992276'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792992276.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792992276.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-111120.813669,Y=-18198.452613,Z=-10473.657797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_31" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646495644 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465048,Y=15112.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646495644.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=9D9039594C15D539479BBB90B3EA3F4E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1678232087_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789787926 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465459,Y=6664.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789787926.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F9C70D4E4439DC3845B9A3896188CE08 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131155648_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1833393617 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-146118.465762,Y=448.880091,Z=1951.999203) RelativeRotation=(Pitch=0.000000,Yaw=140.774016,Roll=0.000000) RelativeScale3D=(X=0.904166,Y=0.904166,Z=0.904166) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833393617.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C8B56BC44C38B7D6E8E07681FBC172FB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE114101_1689223027" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876814155 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35029.328125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138154.465338,Y=9160.879703,Z=2955.999203) RelativeRotation=(Pitch=0.000000,Yaw=73.021209,Roll=0.000000) RelativeScale3D=(X=1.063207,Y=1.063207,Z=1.063207) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.BoundingBoxComponent'" CachedMaxDrawDistance=35029.328125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35029.328125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35029.328125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876814155.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=35029.328125 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E904EFCE4C144ED2A2EF59900B4139C1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1613069080" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665539469 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465135,Y=13320.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665539469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=84F32E224EB413C2AE18D987590F045B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607981527_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665811508 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665811508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=198528DD479F948EC997ABB052CFD506 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848410788_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.BrickSimple_BraceWall_C Name=None_UAID_0492261AAF38CC4902_1792182150 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.BrickSimple_BraceWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.BrickSimple_BraceWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_816'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465472,Y=6408.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792182150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Plaster_Wall.TD_AmberForestTown_Plaster_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B484500542381319F77C25B6E1E4B995 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130896582_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876881181 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876881181'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876881181.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876881181.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144356.082399,Y=7900.648005,Z=3261.896903) RelativeRotation=(Pitch=0.094685,Yaw=239.156409,Roll=-11.470091) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1353443911" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875472967 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465334,Y=9224.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875472967.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=119FD752497C1840154D5DB4D4A5B638 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1349129055_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653839852 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464836,Y=19464.879346,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653839852.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=DC0FBBD440AF272DE7BCD78C70D00535 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2043075977_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545827499 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33712.449219 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158401.242269,Y=10578.013689,Z=2172.001403) RelativeRotation=(Pitch=0.000000,Yaw=174.617552,Roll=0.000000) RelativeScale3D=(X=0.975387,Y=0.975387,Z=0.975387) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.BoundingBoxComponent'" CachedMaxDrawDistance=33712.449219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33712.449219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33712.449219 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545827499.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=33712.449219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=1DE7870642ECEF3C9B8A709C3070DB8C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E629FE334101_1298503917" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877760499 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465235,Y=11272.879620,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877760499.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A4884E5D49AF531B738654970101DDB1 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088963651_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789483875 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465559,Y=4616.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789483875.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=E446300B41611F3B31D2128F912E88D7 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2C23A01_1356975622_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Apollo_Agency_Midas_bookshelf_01_C Name=None_UAID_0492261AAF38CC4902_1643039557 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Apollo_Agency_Midas_bookshelf_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Apollo_Agency_Midas_bookshelf_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Agency/Props/Apollo_Agency_Midas_bookshelf_01.Default__Apollo_Agency_Midas_bookshelf_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Agency_Midas_BookShelf_01_637'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128822.465028,Y=15512.879249,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1643039557.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=B80337F345BE53D597F61BB172952245 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Agency_Midas_bookshelf_01_C_UAID_0433C20133F2544301_1678346111_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1876779141 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135695.465236,Y=11245.879584,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.400000,Y=1.400000,Z=1.400000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141.BoundingBoxComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876779141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20826.482422 DataVersion=1 SavedActorGuid=9314E7B5400A88A290C672BAFA707B41 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2564301_1087422334_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877683472 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465123,Y=13576.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877683472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=9AAB30074C299F11650C57BF3764B6AF RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087147276_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876121100 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465247,Y=11016.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876121100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DD67509C4F909ECDA063468A21419C50 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087812413_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833970670 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465472,Y=6408.879508,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833970670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=89BC8B2E4074CF8942DE4D98DABAF028 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1347693735_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF38CC4902_1832430475 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465546,Y=4872.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.DoorSmartLinkComp'" CustomLinkId=(Id=16631824661671781735) AuxiliaryCustomLinkId=(Id=329494576342243151) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832430475.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=4943CDDC4932B2593306B6BA1C122C1D RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Door_01_White_C_UAID_0433C20133F2043701_2128237130_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789698914 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465559,Y=4616.879196,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789698914.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=F5B399FA4C78AC24380EE98B8181BE9A RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2CD4501_1805216127_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652827794 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128358.465364,Y=8613.879226,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652827794.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=0F5529F14B160DC5D0464D8AE7DA1D5A RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_Table_Dining_01_C_UAID_0433C20133F2564301_1912881220_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654544897 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132581.053094,Y=14167.879432,Z=2080.339503) RelativeRotation=(Pitch=87.956670,Yaw=179.999999,Roll=-0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654544897.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=A77B92704FEDF4E05017D38F4470E747 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2554301_1608218568_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507372403 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465833,Y=-1015.119682,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507372403.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B0FF19FB4F1A3F67BEB7AAAA29F5B453 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE773F01_1211633800_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545522465 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33958.820312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-157242.465016,Y=15774.880632,Z=1953.999203) RelativeRotation=(Pitch=0.000000,Yaw=358.387949,Roll=0.000000) RelativeScale3D=(X=0.962639,Y=0.962639,Z=0.962639) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.BoundingBoxComponent'" CachedMaxDrawDistance=33958.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33958.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33958.820312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545522465.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=33958.820312 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=716578CA4F60E04FADD0BF82068044B6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2123865110" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1832311425 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465920,Y=-2807.120118,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832311425.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=F38718B54BD252200B598882D0AB9A6A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_E04F43E629FEDC3E01_1576870451_be231d30f71f2875" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C Name=None_UAID_0492261AAF38CC4902_1654283873 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_EasyChair_01_839'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128351.465302,Y=9885.879226,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873.BoundingBoxComponent'" CachedMaxDrawDistance=6081.038086 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654283873.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6081.038086 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6081.038086 DataVersion=1 SavedActorGuid=015659C74415281D7E57999B5B038D93 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_EasyChair_02_C_UAID_0433C20133F2564301_1913209270_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666039552 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127798.465088,Y=14292.879199,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666039552.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666039552.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666039552'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666039552.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666039552.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666039552.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666039552'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2FF06675433C64BF3479959BD59D379A RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2133701_1537117876" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C Name=None_UAID_0492261AAF38CC4902_1788647764 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_GarbageIsland_Trash_463'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128030.465541,Y=4976.879210,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=202.377173,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788647764.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=3000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Deco"))) DataVersion=1 SavedActorGuid=F44625044E5B4DDCB96761A820B025D9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_GarbageIsland_Trash_01_C_UAID_E04F43E66BE4295101_1277614173_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Apollo_Wood_Crate_02_Searched_C Name=None_UAID_0492261AAF38CC4902_1789149829 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Apollo_Wood_Crate_02_Searched_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Default__Apollo_Wood_Crate_02_Searched_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Apollo_Wood_Crate_02_Searched_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Default__Apollo_Wood_Crate_02_Searched_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Default__Apollo_Wood_Crate_02_Searched_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02_Searched.Default__Apollo_Wood_Crate_02_Searched_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128553.465591,Y=3957.879236,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789149829.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Container.Crate"),(TagName="Building.Type.Container"))) DataVersion=1 SavedActorGuid=A568354449F80EE940F33D9A361B5872 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_Searched_C_UAID_0433C20133F2124101_1610484106_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38D04902_1505353270 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465845,Y=-1271.119396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505353270.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=47D962074180C2B7831FA4B234F9EBE2 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_E04F43E629FE1C4501_1714057998" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660647225 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131577.465076,Y=14524.879383,Z=2501.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660647225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=73A422254D8EB4C9795EAF9A51D87429 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2554301_1607463432_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876226131 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465347,Y=8968.879570,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876226131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=C6E00D6241BCD1C894DEBFABBDACD3A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_E04F43E629FE7C4401_2087190821_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF38CC4902_1833606635 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_250'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465459,Y=6664.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.DoorSmartLinkComp'" CustomLinkId=(Id=11323485068169736963) AuxiliaryCustomLinkId=(Id=17340169359480298504) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833606635.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=AEAC9D864FE73E1043E643849BC438D4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_0433C20133F2564301_1348522934_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792857230 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465459,Y=6664.879296,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792857230.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=DD14681D4A2688D1E6D068867D336B43 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130886581_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665947538 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465297,Y=9992.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665947538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=47F921B245B8E669499284B7427A5C3D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1913123261_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Asteria_AmberTownForest_Railing_Curved_C Name=None_UAID_0492261AAF38CC4902_1875484968 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Asteria_AmberTownForest_Railing_Curved_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Default__Asteria_AmberTownForest_Railing_Curved_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Asteria_AmberTownForest_Railing_Curved_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Default__Asteria_AmberTownForest_Railing_Curved_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Default__Asteria_AmberTownForest_Railing_Curved_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_Curved.Default__Asteria_AmberTownForest_Railing_Curved_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465285,Y=10248.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968.BoundingBoxComponent'" CachedMaxDrawDistance=25336.269531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875484968.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25336.269531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25336.269531 DataVersion=1 SavedActorGuid=5485D838477BA8AF1F970695CCC705DF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_Curved_C_UAID_0433C20133F2564301_1088687598_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Apollo_DarkVillage_Pot_01_C Name=None_UAID_0492261AAF38CC4902_1650663745 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Apollo_DarkVillage_Pot_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Apollo_DarkVillage_Pot_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_01.Default__Apollo_DarkVillage_Pot_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_01_528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131590.465077,Y=14518.879384,Z=2101.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650663745.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=699E3D2B473D30C3CD010ABDA911CEA0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_01_C_UAID_0433C20133F2554301_1607664474_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657297007 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464998,Y=16136.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657297007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=CC4B2C9E4BA889FE40CE47A4B837D8E2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1677475913_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1874883844 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134146.465218,Y=11609.879508,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874883844.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=3650BF424B740A64B193A89776252713 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F2564301_1086685183_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792480171 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792480171'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792480171.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792480171.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-127993.465583,Y=4107.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.975000,Z=1.020000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356991635_5ae088fcae519799" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-128681.465220,Y=11573.879242,Z=1918.999203) RelativeRotation=(Pitch=0.000000,Yaw=-46.226151,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=1.000000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658087515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7E43B937418BC7F16F70ECB0CF009ED0 PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1535920675" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877218280 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465210,Y=11784.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877218280.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0DF4EF8143DFE17FCAFABD9CDB16D2BA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087910436_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788488752 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465646,Y=2824.879184,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788488752.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=DDFD168B49645A2E98415C95B782447B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1537612947" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875067865 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134140.465266,Y=10636.879508,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875067865.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A43F2E1C44C28BEFE5B509BBADC5641D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2794501_1481303339_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661577266 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129327.465006,Y=15980.879274,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=329.135039,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661577266.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=9430442B4D158C42F971D7BC8E86DC54 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1930475475_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF38D04902_1506287339 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506287339.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=A571D5A54240228D89AADD82E467D01C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E629FED64601_1938564763_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504888258 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148392.809838,Y=-1120.133798,Z=1867.171803) RelativeRotation=(Pitch=1.865655,Yaw=155.439341,Roll=-2.483938) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504888258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=EF1677994D10D628E13DD1BCA3EB034B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_2088650794" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660637224 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129721.465039,Y=15296.879293,Z=2693.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660637224.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=562FC0A64E50A7208C833CAB3E194B3A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2544301_1677935022_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1835151770 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_C_603'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-136076.219904,Y=-2468.446398,Z=1887.888103) RelativeRotation=(Pitch=6.921741,Yaw=225.280044,Roll=-5.846593) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835151770.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3A32A95F47E2490F533043BE0E883090 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_C_C_UAID_0433C20133F23B3901_1781985930" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505744297 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465820,Y=-759.119670,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505744297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=0F0F85C1457779CDC5E2DC9666BDAFC5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE773F01_1211620794_7f38bc1bc8addb84" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792999282 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792999282'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792999282.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792999282.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-107114.179877,Y=-14250.106808,Z=-10881.193797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_37" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835142767 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140278.110800,Y=-335.930193,Z=1857.263103) RelativeRotation=(Pitch=19.646912,Yaw=100.082099,Roll=-17.431435) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835142767.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=00043D2841B5DD40F30D3FAB61F1812C RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_0433C20133F23B3901_1776291927" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C Name=Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Couch_parent_Container_Athena_NoSearch.Couch_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_FancyCouch_01_851'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135553.465204,Y=11908.879577,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=149.999999,Roll=0.000000) RelativeScale3D=(X=1.053105,Y=1.053105,Z=1.053105) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.BoundingBoxComponent'" CachedMaxDrawDistance=11144.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11144.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481581477.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11144.031250 DataVersion=1 SavedActorGuid=27BDFB3F468B83B0FFC74B97FA77408A PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Prop_WildWest_FancyCouch_01" RootComponent="StaticMeshComponent0" ActorLabel="Mansion_FancyCouch03_C_UAID_0433C20133F2564301_1087290299_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832354443 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465534,Y=5128.879595,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832354443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=DBB534164BD3C4E024F707A0A1F3B585 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349027034_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Apollo_Coliseum_Planter_02_C Name=None_UAID_0492261AAF38CC4902_1875051859 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Apollo_Coliseum_Planter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Apollo_Coliseum_Planter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Planter_02.Default__Apollo_Coliseum_Planter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_Planter_02_188'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134190.465157,Y=12877.879510,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.200000,Y=1.100000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859.BoundingBoxComponent'" CachedMaxDrawDistance=11844.605469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875051859.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11844.605469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11844.605469 DataVersion=1 SavedActorGuid=A2328FD44F48B0AF736134A89DB17FF0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Planter_02_C_UAID_0433C20133F2564301_1087633378_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660597223 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129721.465039,Y=15296.879293,Z=2501.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660597223.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=4F5D2CC9490EDF7FFDAC6DB77B9FA74B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2544301_1677469911_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1875514974 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134324.465210,Y=11781.879517,Z=4663.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875514974.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=65DF3C2543BC8FF96C60D2AE28F233D4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1087079259_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833980673 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465484,Y=6152.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833980673.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=12CEAD09419162A795F1E8924B8D5D0B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348037814_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875780037 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875780037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=796B381142A6964447CDC68D53DC641A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088314520_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C Name=None_UAID_0492261AAF38CC4902_1788751773 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="SpotLight" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C:SpotLight_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.SpotLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Light_White_300'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 CastShadow=False BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131078.469538,Y=5050.377359,Z=2932.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpotLight" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788751773.SpotLight'" MaxDrawDistance=6000.000000 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.500000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpotLight="SpotLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="SpotLight",Position=(X=-131078.469540,Y=5050.377359,Z=2812.999203),InitialIntensity=20.000000) FourLayerColorInfo(0)=(MID="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Light_White_2290'",EmissiveColors=(("Emissive", (R=3.000000,G=3.000000,B=3.000000,A=1.000000)))) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=4E6E4AAD43AEB4BAC57E1C8E2D02EBA3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_MountainBase_Light_UAID_0433C20133F2564301_1752526140_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38D04902_1545368451 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156534.214817,Y=19849.407598,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545368451.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=23EE2242484AEB2E922469AD8F1C717F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Shark_Base_Bed_Single_01_C_UAID_E04F43E629FED43F01_1260290057_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38CC4902_1655566935 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129004.465329,Y=9343.879258,Z=2310.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655566935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=50205BA64287CAFF0CB54EBE6744227F RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_Bed_03_C_UAID_0433C20133F2564301_1912833209_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875286923 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465384,Y=8200.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875286923.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=D2FE7E83414516C9691D6B86F09F0071 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348394903_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545624481 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34024.019531 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-157654.465046,Y=15150.880652,Z=1823.999203) RelativeRotation=(Pitch=0.000000,Yaw=322.933869,Roll=0.000000) RelativeScale3D=(X=0.995523,Y=0.995523,Z=0.995523) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.BoundingBoxComponent'" CachedMaxDrawDistance=34024.019531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34024.019531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34024.019531 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545624481.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=34024.019531 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3B18BCAC4B10F017B474C58F76081677 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2129548112" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832982547 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465496,Y=5896.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832982547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=1F5C8B8A45F28A2C5D7C01977AA75EC3 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1348670967_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1833463624 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833463624'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833463624.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833463624.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144797.723456,Y=6735.026027,Z=3218.485503) RelativeRotation=(Pitch=-10.662550,Yaw=228.984935,Roll=-6.589506) RelativeScale3D=(X=2.939653,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1829714918" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1832231402 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465534,Y=5128.879844,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832231402.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=F97E021445331E2FF9F35E85A0A69287 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F21C4101_1417739735_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-126483.975976,Y=-3954.888865,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-1.101441,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734837649.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C46262E24AE8180B2139C7890A3F1E64 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_2_C_UAID_E04F43E629FE084101_2101642317" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657632028 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465123,Y=13576.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657632028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=93E42BD04BE8E212FAD50EB33617AB1A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1608506622_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C Name=None_UAID_0492261AAF38CC4902_1652422783 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Pulley_01_856'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133376.465235,Y=11268.879471,Z=3485.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652422783.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=79D0BEE14BB278AC90C64BBA3042612D RootComponent="StaticMeshComponent0" ActorLabel="Farm_HayPulley_01_C_UAID_0433C20133F2554301_1848535803_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF38CC4902_1641931545 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131823.465218,Y=11620.879395,Z=2094.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641931545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=875C41B74B6AECB3B169C0B6E5513D8E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_B_C_UAID_0433C20133F2554301_1847975701_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C Name=None_UAID_0492261AAF38CC4902_1875158899 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2sided_02_861'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135174.465243,Y=11097.879558,Z=3464.004303) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899.BoundingBoxComponent'" CachedMaxDrawDistance=17644.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875158899.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17644.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17644.650391 DataVersion=1 SavedActorGuid=7C1948F949BFB565E93A16BD376C8DF7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_02_C_UAID_0433C20133F2564301_1087373321_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646484643 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464898,Y=18184.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646484643.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=7F1D2C6A46D101C444B3B48D6CA28B17 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1678189077_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1833855644 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465447,Y=6920.879545,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833855644.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3A6E137D41DB90850F9DD2B8E0FB12EF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348048816_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663743342 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663743342'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663743342.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663743342.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-129534.465384,Y=8200.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1531307996" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C Name=None_UAID_0492261AAF38CC4902_1655261928 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=5673.720215 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132044.465276,Y=10424.879406,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928.BoundingBoxComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655261928.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" Mobility=Static End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5673.720215 DataVersion=1 SavedActorGuid=48C437164A06974D25DCCCB437302E01 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_StandingBar_C_C_UAID_0433C20133F2554301_1848986883_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C Name=None_UAID_0492261AAF38D04902_1505349268 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465873,Y=-1835.119695,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505349268.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=371B0A3F439043A6409C32B41D656DBC RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_01_C_UAID_E04F43E629FE1D4501_1969991192" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833966668 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465422,Y=7432.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833966668.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=21F8720049AF5A7E706D47B74AE27C09 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CC4501_1454338929_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875259914 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465322,Y=9480.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875259914.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=9EF3307349692CE6A6531E9CC2092886 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2274501_1776787906_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792489179 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792489179'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792489179.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792489179.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-127998.465559,Y=4616.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999998,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277520120_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654374884 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131272.165097,Y=14106.409368,Z=2840.999203) RelativeRotation=(Pitch=0.000000,Yaw=94.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654374884.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=141DB9D74895BDC64268A0A0481EB0ED RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2554301_1608632639_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C Name=None_UAID_0492261AAF38CC4902_1875882071 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Asteria_LightCastle_Floor_B_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B_Rounded.Default__Asteria_LightCastle_Floor_B_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_267'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465285,Y=10248.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071.BoundingBoxComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875882071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.119141 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.119141 DataVersion=1 SavedActorGuid=ADFC53B044FD8AB276A9FD8A78794560 RootComponent="StaticMeshComponent0" ActorLabel="SM_FloorQuarter01_C_UAID_0433C20133F2564301_1087580367_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657599023 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24130.919922 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465209,Y=11794.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-0.960000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023.BoundingBoxComponent'" CachedMaxDrawDistance=24130.919922 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657599023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24130.919922 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24130.919922 DataVersion=1 SavedActorGuid=5CDA775549878CAF34AEAF9ADF7F5860 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2554301_1847989704_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126712.465475,Y=6335.879146,Z=2304.999203) RelativeRotation=(Pitch=0.000000,Yaw=138.364226,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584666580.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-126712.465475,Y=6335.879146,Z=2580.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=D2D669FF45BA71AA709F009E2E289A39 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D44501_2051129454" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C Name=None_UAID_0492261AAF38CC4902_1647975684 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingNet_01_870'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127723.464960,Y=16919.887196,Z=2006.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999949,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684.BoundingBoxComponent'" CachedMaxDrawDistance=18297.695312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647975684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18297.695312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18297.695312 DataVersion=1 SavedActorGuid=1CEE5F6749ABD92F08E7C58914AE718E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_FishingNet_UAID_0433C20133F2544301_1678125060_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662606289 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39938.664062 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127166.465341,Y=9096.879168,Z=1735.999203) RelativeRotation=(Pitch=0.000000,Yaw=219.124392,Roll=0.000000) RelativeScale3D=(X=1.008847,Y=1.008847,Z=1.008847) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.BoundingBoxComponent'" CachedMaxDrawDistance=39938.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39938.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39938.664062 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662606289.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39938.664062 DataVersion=1 SavedActorGuid=ADFFE7914178742AA2B44899829EBDC2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE3D2E01_1551838547" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1792816211 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-133515.723435,Y=7150.419477,Z=2309.727003) RelativeRotation=(Pitch=-29.772800,Yaw=81.134999,Roll=-180.000000) RelativeScale3D=(X=0.504714,Y=0.504714,Z=0.504714) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792816211.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A70F533D4B70FB4D59AD6B93157A7D81 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE7F4401_1385270323" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834015677 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465447,Y=6920.879508,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834015677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D01AA7314CB3129079DC6A8CE4EA89F9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348281869_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1790319008 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131759.465446,Y=6926.879392,Z=2693.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790319008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=A569F04A4D616CECFE374DB3E3AE4249 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2574301_1131202657_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645314570 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465060,Y=14856.879122,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645314570.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=760DDBFD47A1DB1D66D59485D22EC7CB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677101832_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877548393 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877548393'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877548393.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877548393.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-136190.465210,Y=11784.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_2135728913_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877752497 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465210,Y=11784.879620,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877752497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A46CEFAE49AF9A8885F108A3A4FA5C92 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088862631_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658442074 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465060,Y=14856.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658442074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=4766640E4AB3C76299C810A6E0B9C4B5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678029044_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C Name=None_UAID_0492261AAF38CC4902_1834542723 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Nightmare_JunglePlants_A_02_880'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134678.465542,Y=4952.879534,Z=3087.999203) RelativeRotation=(Pitch=0.000000,Yaw=321.893039,Roll=0.000000) RelativeScale3D=(X=0.300000,Y=0.300000,Z=0.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834542723.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=9B09D36448DE5F6D5931638895BD1317 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_02_C_UAID_0433C20133F2564301_1348767986_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1789638897 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465596,Y=3848.879234,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789638897.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=609CD1384BEA7308092FD58034213F39 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2C23A01_1356932579_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833358604 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134494.465518,Y=5448.879525,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833358604.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=4E0E6BEF48B797E289B5918607B5F4C1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1348370895_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791834089 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465783,Y=8.879446,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791834089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=3145E93C4A710DED48EE2B93A1D47F7E RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417483121_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875359941 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465372,Y=8456.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875359941.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=A31B25C64A908DDB39B96CBEF85434FB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348504929_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646552649 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465073,Y=14600.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646552649.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=873A0B8A4C68C1EA67FD1BB1FC2965A6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1420683352_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1790095997 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465434,Y=7176.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790095997.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=5F2FB274416024D79F8452902FB9F989 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Window_A_C_UAID_0433C20133F2574301_1131063626_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877672467 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465123,Y=13576.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877672467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E4038A2648FA17CD628A8EAA47AF1CE5 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086765199_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878422540 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135152.465251,Y=10935.879557,Z=3326.279203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878422540.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878422540.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878422540'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878422540.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878422540.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878422540.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878422540'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=34D0A26143AC51E7481F149EA723A26A RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1088251510_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792438163 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792438163'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792438163.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792438163.StaticMeshComponent0'" RelativeLocation=(X=-130697.459616,Y=3444.389340,Z=2312.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999899,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Slab_01_UAID_0433C20133F2564301_1752587153_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1876851169 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144951.105164,Y=12734.798034,Z=3225.807803) RelativeRotation=(Pitch=9.818786,Yaw=351.768679,Roll=-0.000000) RelativeScale3D=(X=1.078771,Y=1.078771,Z=1.078771) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876851169.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=709827FF41ED97BB28406C8C739841C5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE392E01_1321120773" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38C34B02_1087789076 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129270.823225,Y=16895.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1087789076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=DE7EDDB943698E70AB5CF7817259D1A3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678032045_19dce9b1fbd63a70" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832718523 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465496,Y=5896.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832718523.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E7BC920945B5047BAFBFFDB487B1242B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1349091046_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832411467 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465509,Y=5640.879869,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832411467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=E0530F8045CFCAE66E125EA627BF6E66 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2053701_1150920310_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C Name=None_UAID_0492261AAF38CC4902_1790812042 Archetype="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TRV_CAS_WoodenBarrels_01_904'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131816.465482,Y=6186.879395,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042.BoundingBoxComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790812042.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17861.746094 DataVersion=1 SavedActorGuid=E614B4534DD2D7B8763F5EA5863B32D1 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C_UAID_0433C20133F2574301_1131024614_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834803737 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465422,Y=7432.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834803737.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0EC6A9C746ACA121E17C44B85EE00ED4 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1347921784_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791974131 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465808,Y=-503.120554,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791974131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B427ECFE42C3828D6D56D8B65F4F8C21 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417554162_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875288924 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875288924.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22886.701172 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=192A807340995DD85F08B8985CE3440E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348421908_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C Name=None_UAID_0492261AAF38CC4902_1647891683 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingTrap_01_909'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128575.347927,Y=17605.809237,Z=1530.999203) RelativeRotation=(Pitch=0.000000,Yaw=22.498429,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683.BoundingBoxComponent'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647891683.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16000.000000 DataVersion=1 SavedActorGuid=B7DF30B64434AEC0BE6F20801E1CC6B4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Fishing_Trap_UAID_0433C20133F2544301_1677495919_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1790001975 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465496,Y=5896.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790001975.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=28B5C9ED4152B56842C2DDAD04E0B113 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1357020661_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876994201 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876994201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A0AE3C264ACB8583C7B93796872E334D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088255511_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.StaticMeshComponent0'" CachedMaxDrawDistance=33404.019531 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152310.465765,Y=384.880392,Z=1999.999203) RelativeRotation=(Pitch=0.000000,Yaw=-127.476243,Roll=0.000000) RelativeScale3D=(X=0.917646,Y=0.917646,Z=0.917646) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.BoundingBoxComponent'" CachedMaxDrawDistance=33404.019531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33404.019531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33404.019531 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938264631.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33404.019531 DataVersion=1 SavedActorGuid=54177F204A5D713D324711AEF363FEF3 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE2D4101_1534193758" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1876026078 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465160,Y=12808.879595,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876026078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24354.859375 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=39120D4B4041D718348BEC847B4F732B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089052669_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Apollo_Storage_Bookshelf_01_C Name=None_UAID_0492261AAF38CC4902_1788913799 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Apollo_Storage_Bookshelf_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Default__Apollo_Storage_Bookshelf_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Apollo_Storage_Bookshelf_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Default__Apollo_Storage_Bookshelf_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Default__Apollo_Storage_Bookshelf_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_01.Default__Apollo_Storage_Bookshelf_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf_01_913'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128494.465522,Y=5368.879233,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799.BoundingBoxComponent'" CachedMaxDrawDistance=7965.755371 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788913799.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7965.755371 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=7965.755371 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=5334180F47633F3A156E7B89D133F9B0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf_01_C_UAID_E04F43E66BE4295101_1277578154_2e7787452556d3b6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792412161 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792412161'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792412161.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792412161.StaticMeshComponent0'" RelativeLocation=(X=-131465.457541,Y=4980.389378,Z=2312.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999899,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Slab_01_UAID_0433C20133F2564301_1752523138_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877127243 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465172,Y=12552.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877127243.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6A9A30794EBA888DFED3DFA7A05781B2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087572365_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.StaticMeshComponent0'" CachedMaxDrawDistance=34732.652344 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143594.705453,Y=6779.438968,Z=3500.016803) RelativeScale3D=(X=1.001132,Y=1.001132,Z=1.001132) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.BoundingBoxComponent'" CachedMaxDrawDistance=34732.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34732.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34732.652344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938371633.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34732.652344 DataVersion=1 SavedActorGuid=56FF59324552D66740D053986C7E5C92 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC8E3401_1353570125" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Apollo_Storage_Bookshelf_03_C Name=None_UAID_0492261AAF38CC4902_1788929800 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Apollo_Storage_Bookshelf_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Default__Apollo_Storage_Bookshelf_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Apollo_Storage_Bookshelf_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Default__Apollo_Storage_Bookshelf_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Default__Apollo_Storage_Bookshelf_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf_03.Default__Apollo_Storage_Bookshelf_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf_03_921'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127958.465545,Y=4888.879207,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800.BoundingBoxComponent'" CachedMaxDrawDistance=11945.791016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788929800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11945.791016 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11945.791016 DataVersion=1 SavedActorGuid=D1E90A4942CE035FBEB8F5B47ABC86DF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf_02_C_UAID_E04F43E66BE4295101_1277580155_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C Name=None_UAID_0492261AAF38CC4902_1792150149 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465534,Y=5128.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.BoundingBoxComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792150149.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22944.474609 DataVersion=1 SavedActorGuid=5DD7E3004FF0842F7371FA8BC69EC9F5 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E66BE4295101_1277570150_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876837163 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34389.703125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141768.430164,Y=12716.719879,Z=2965.999203) RelativeRotation=(Pitch=0.000000,Yaw=133.970244,Roll=0.000000) RelativeScale3D=(X=1.019657,Y=1.019657,Z=1.019657) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.BoundingBoxComponent'" CachedMaxDrawDistance=34389.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34389.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34389.703125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876837163.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34389.703125 DataVersion=1 SavedActorGuid=36AE06584B022ECBFF914B8839DEFF89 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE392E01_1219216771" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1791296063 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33125.167969 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128535.662755,Y=592.555235,Z=1577.999203) RelativeRotation=(Pitch=0.000000,Yaw=62.426619,Roll=0.000000) RelativeScale3D=(X=0.938472,Y=0.938472,Z=0.938472) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.BoundingBoxComponent'" CachedMaxDrawDistance=33125.167969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33125.167969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33125.167969 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791296063.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33125.167969 DataVersion=1 SavedActorGuid=4728BD804F9C6783C26C88BD0DB5E041 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2053D01_1625268517" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833034569 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465447,Y=6920.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833034569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A2442CD64F13B6ABB843828E4DF8ECAC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348560942_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505787298 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465870,Y=-1783.119670,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505787298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=819DCB0D480B6C4F4F8593A3AE66815E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE773F01_1211651808_7f38bc1bc8addb84" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877541388 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877541388'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877541388.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877541388.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-134654.465260,Y=10760.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_1987101908_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832674513 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465447,Y=6920.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832674513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C9FEC6554AF8F52697D3DE826179C568 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348433912_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658757110 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465235,Y=11272.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.100000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110.BoundingBoxComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658757110.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23266.792969 DataVersion=1 SavedActorGuid=F81265674493581D4333DBA2E207BC13 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847777667_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1832989550 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465447,Y=6920.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832989550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=714E1CFA43F0983165E93592DF4EF564 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347672728_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658156048 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465285,Y=10248.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.DoorSmartLinkComp'" CustomLinkId=(Id=11812829468883756746) AuxiliaryCustomLinkId=(Id=3850525582471510965) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658156048.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=34B6771A459557A6B201D8BA3EB3A0FA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848341767_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792440164 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792440164'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792440164.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792440164.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129017.465583,Y=4107.879258,Z=2687.869103) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) RelativeScale3D=(X=0.975000,Y=0.975000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356925571_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875794043 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465123,Y=13576.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875794043.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=BA67ED0C4E599BC423017FA93DEE58D5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088494561_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835138765 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137316.705691,Y=1908.689662,Z=1813.932703) RelativeRotation=(Pitch=3.164154,Yaw=363.814389,Roll=161.342470) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835138765.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E55ADE7140C6353089011EA629CA012A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_0433C20133F2053D01_1648982518" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665432451 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465073,Y=14600.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665432451.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=859B3BDA4E5A2C35BDC854910BC30D89 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607526444_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1834872746 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465409,Y=7688.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834872746.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=60D1338B4CCB50E3DBFC318CF9ED123B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348786989_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1832222400 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465546,Y=4872.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832222400.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=DD520816486BCACB84A6E3A2E9753A2A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_0433C20133F21C4101_1430539736_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875291925 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465397,Y=7944.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875291925.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=01C012D445C6A089A55979B6C1CC88C2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348620957_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38D04902_1505914309 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_941'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150270.465858,Y=-1527.119707,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.DoorSmartLinkComp'" CustomLinkId=(Id=14860461031730511952) AuxiliaryCustomLinkId=(Id=9279963466556420194) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505914309.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=CFF57957428A847864CBF8B92FAAE3A0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_E04F43E629FE773F01_1211614791_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1788194708 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126793.199538,Y=5037.375150,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=260.104194,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788194708.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=D7DC78324D847ABA8A99CCA7695A4683 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_D8BBC1784EE00F3C01_1504062261_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658433073 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464923,Y=17672.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658433073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=97AC0AA14A1F3AC95002339B6C35B24F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677929020_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832860534 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465496,Y=5896.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832860534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=5BE30D224DD1CFC6D6E1639A6D0D3F43 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1348357891_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645736588 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465060,Y=14856.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645736588.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E43092004ABBD298A3E3208D08817F9D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677097831_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788498756 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126955.514643,Y=2890.004158,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=14.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788498756.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=87273E094B9D85C30BCE67855DF6CF28 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_0433C20133F2133701_1538938145" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C Name=None_UAID_0492261AAF38CC4902_1649305718 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_02_953'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132055.465185,Y=12291.879406,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649305718.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=6B7E69EB4C70F353EC250A9D62EA4F0A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_02_C_UAID_0433C20133F2554301_1848404785_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1875517975 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135262.465172,Y=12564.879562,Z=3299.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875517975.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C87DFF074E3880C37773F9919EB76B09 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1087995456_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792984271 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792984271'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792984271.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792984271.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-112858.246692,Y=-18659.817528,Z=-10425.647797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_26" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834789736 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465459,Y=6664.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834789736.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D7AD3F1949491C59C98F188AC0B97DBC RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1347909780_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF38D04902_1504516238 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158939.168774,Y=198.464715,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=195.380989,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504516238.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=E54E5B9844F05A6075CC29A4E1AE08E3 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_E04F43E629FE1D4501_2104212237" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876087088 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876087088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=262F0A5F4B6DD119229D268617734884 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086937237_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Asteria_AmberForestTown_Roof_D_C Name=None_UAID_0492261AAF38CC4902_1832267411 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Asteria_AmberForestTown_Roof_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Default__Asteria_AmberForestTown_Roof_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Asteria_AmberForestTown_Roof_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Default__Asteria_AmberForestTown_Roof_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Default__Asteria_AmberForestTown_Roof_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_D.Default__Asteria_AmberForestTown_Roof_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411.BoundingBoxComponent'" CachedMaxDrawDistance=34102.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832267411.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34102.734375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34102.734375 DataVersion=1 SavedActorGuid=72EA889A48A7A627BEF249BCBDD77DE1 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_1Unit_C_UAID_0433C20133F2564301_1348789990_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663808355 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663808355'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663808355.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663808355.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-129533.464998,Y=16136.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.980000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1677858005_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835218800 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465546,Y=4872.879857,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835218800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F6BF376847299BB047A90BA16408672E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_2124226129_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877078221 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465172,Y=12552.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877078221.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=65C0047847CD5F8D739BF4A0F9676F13 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086806209_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1789672906 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465434,Y=7176.879246,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.DoorSmartLinkComp'" CustomLinkId=(Id=13940359878004104369) AuxiliaryCustomLinkId=(Id=3937308664443599160) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789672906.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=0E9F721F4AFD26B8EACF6B842B55D121 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130821564_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C Name=None_UAID_0492261AAF38CC4902_1645674586 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465010,Y=15880.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586.BoundingBoxComponent'" CachedMaxDrawDistance=21749.621094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645674586.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21749.621094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21749.621094 DataVersion=1 SavedActorGuid=3A1B2ACA45EFB2CC654436B3D9DFEB17 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_BalconyS_C_UAID_0433C20133F2544301_1677730978_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1658252057 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465260,Y=10760.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658252057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=0B6B6A2148BE117B8A0841B1664FECAD RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2554301_1848915870_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF38CC4902_1790059989 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465472,Y=6408.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790059989.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=24BA79D24796165FB471308A421CAA13 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130876577_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658671099 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_977'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465110,Y=13832.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658671099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=411300224CB4D3AEF814FBB1A4C3C0E2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608134551_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38CC4902_1832297418 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465509,Y=5640.879844,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832297418.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=66ECA87343E0E21F4AC3298135D25952 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_0433C20133F2013701_1715209462_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666094555 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128318.464947,Y=17175.274224,Z=2022.276103) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666094555.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666094555.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666094555'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666094555.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666094555.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666094555.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666094555'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A98F893B45AB84799A5827B2E02C7186 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2544301_1677615946_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663857361 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663857361'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663857361.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663857361.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-132094.465310,Y=9736.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F29F3E01_1854089647" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835238807 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465409,Y=7698.879620,Z=3199.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835238807.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835238807.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835238807'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835238807.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835238807.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835238807.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835238807'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F2A13AE747EE0FD20EC98E9A4DE6D71C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1348920016_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665911530 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465322,Y=9480.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665911530.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D0B4ED3043F36B291099D0990152977E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912803201_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C Name=None_UAID_0492261AAF38CC4902_1788642763 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_GarbageIsland_Trash_463'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128598.465555,Y=4688.879238,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=200.898101,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788642763.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=3000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Deco"))) DataVersion=1 SavedActorGuid=1EA580024241F070BCF9ADA63EA6FFCD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_GarbageIsland_Trash_01_C_UAID_E04F43E66BE4295101_1277611171_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789781924 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_977'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465434,Y=7176.879321,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789781924.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9DC64A30497302E2171622B8DDC3ACFB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131135641_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789500879 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465534,Y=5128.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789500879.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=2C159D0341EF283FD850789648690DF4 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_D8BBC1784EE00E3C01_1669655078_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38D04902_1505357271 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158462.465783,Y=8.880692,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505357271.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=0C231CE64C9784794F7DDB977B252EAA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_E04F43E629FE1D4501_2104122198" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1788201710 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131281.465452,Y=6803.879369,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788201710.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=316FB2224EF2672DB24D0F98FAFA2A1A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2EC4301_1751290463_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1790070993 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465521,Y=5384.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790070993.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=B92A3D0448246BFB62971A9EA23A5CF9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752302085_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667276675 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131765.465108,Y=13876.879392,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667276675.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=E02EDA6E4F1B31F9D74663A36E58E4C4 RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1608317584_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789694913 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465521,Y=5384.879184,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789694913.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=647F87B8417BB5584BA7B2B14344296C RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2CD4501_1802488125_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C Name=None_UAID_0492261AAF38CC4902_1875142893 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fortilla_Planter_03_986'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134364.465157,Y=12880.879519,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875142893.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=DC5ABAAD4F826FDA739F348E87AFA8E7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fortilla_Planter_03_C_UAID_0433C20133F2564301_1088906641_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1833385614 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137295.110584,Y=4102.906661,Z=3015.999203) RelativeRotation=(Pitch=0.000000,Yaw=271.429029,Roll=0.000000) RelativeScale3D=(X=0.914444,Y=0.914444,Z=0.914444) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833385614.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D3DC1EE546B74CE1C0CB85960E666204 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_0433C20133F2FF3601_1688042089" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875763029 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465235,Y=11272.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875763029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F95E82B9436144AB2135799B06E2320B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087976450_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663082308 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465372,Y=8456.879334,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663082308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DADBF0674613486F7F2A8187D2496B27 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1536122708" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Apollo_DarkVillage_Table_01_C Name=None_UAID_0492261AAF38CC4902_1832029379 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Apollo_DarkVillage_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Default__Apollo_DarkVillage_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Apollo_DarkVillage_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Default__Apollo_DarkVillage_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Default__Apollo_DarkVillage_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_01.Default__Apollo_DarkVillage_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Table_01_993'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140852.465562,Y=4558.879835,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379.BoundingBoxComponent'" CachedMaxDrawDistance=9962.324219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832029379.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9962.324219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9962.324219 DataVersion=1 SavedActorGuid=B9266B074EC3C70FF69E5D965C5C6E32 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Table_01_C_UAID_0433C20133F2053701_1951448363_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791944120 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465708,Y=1544.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791944120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B38B67994F631BD6556773AB8B24ED5F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417535151_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665865522 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465172,Y=12552.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665865522.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=C597A8F5487B2C486916B094DF36871C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848954877_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1641801544 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132326.465251,Y=10940.879420,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641801544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=A03A6E9E4D67E30D932EA89602175ACE RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_0433C20133F2554301_1847800673_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665458457 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665458457.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=720DBBD0485BC29E7B6A0DA5ACDD03CC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607709480_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF38CC4902_1788151705 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128196.825581,Y=4168.410219,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788151705.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_A.SM_AmberForestTown_ForgeWeaponRack_A'" CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=0 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_A.SM_AmberForestTown_ForgeWeaponRack_A'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=F3B278324A77E80CDBB7179F07C8B145 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_D8BBC1784EE0103C01_1341242444_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791936117 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465783,Y=8.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791936117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5A4C81554E4E25817B2C42811B784E4C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417528147_539e1644b3fe61d8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663819357 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663819357'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663819357.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663819357.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129534.464936,Y=17416.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1678157065_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877609432 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877609432'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877609432.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877609432.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134910.465297,Y=9992.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2284501_1393404103_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38D04902_1506139334 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158974.465783,Y=8.880717,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506139334.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=D5FA30FB48FEE62F11EC839B448FD8A3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE1D4501_2104192228" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875789040 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875789040.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=14A9FC164EB4D9ECA0F79C98DF58FCBB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088407543_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833019563 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465472,Y=6408.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833019563.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=946C036E4158E7050BB250B14AAE429B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348336886_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832688520 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_228'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465447,Y=6920.879508,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832688520.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=515468C94BB24E471A8329936B64B4DA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348894010_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832446481 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465559,Y=4616.879894,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832446481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=886CEE02460B5D0CDDC3DE9CE5C48220 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_Double_A_C_UAID_0433C20133F2023701_1544352662_60fbb86f56accc12" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877557401 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877557401'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877557401.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877557401.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135678.465285,Y=10248.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1290569098_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1545834502 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151891.855044,Y=15194.997372,Z=2439.440603) RelativeRotation=(Pitch=0.000000,Yaw=349.999999,Roll=0.000000) RelativeScale3D=(X=0.856612,Y=0.856612,Z=0.856612) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545834502.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=56AC4DA44E8FA04FC1FF6FB7BD2630D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1224587177" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665388439 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465073,Y=14600.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665388439.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B0E7FB234BCE0A5614B07886BBBA3998 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420615342_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786793686 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129317.852602,Y=3727.561273,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=363.787639,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786793686.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=525CD2C54DE519E0222F4AA8C914F48C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_0433C20133F2124101_1482845094" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660973251 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465359,Y=8712.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251.BoundingBoxComponent'" CachedMaxDrawDistance=24645.841797 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660973251.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.841797 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24645.841797 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=CA0E230B469BA6791BF083B81D44707F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2624701_1435414416" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877552396 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877552396'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877552396.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877552396.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-134654.465285,Y=10248.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1210686093_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C Name=None_UAID_0492261AAF38CC4902_1788731772 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Default__Apollo_MountainBase_Light_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="SpotLight" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Light_02.Apollo_MountainBase_Light_02_C:SpotLight_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.SpotLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Light_White_300'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 CastShadow=False BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131078.469580,Y=4186.377359,Z=2932.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpotLight" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788731772.SpotLight'" MaxDrawDistance=6000.000000 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.500000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpotLight="SpotLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="SpotLight",Position=(X=-131078.469582,Y=4186.377359,Z=2812.999203),InitialIntensity=20.000000) FourLayerColorInfo(0)=(MID="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Light_White_2272'",EmissiveColors=(("Emissive", (R=3.000000,G=3.000000,B=3.000000,A=1.000000)))) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=0FE88FF54938F53684B562A2E8DFD13E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_MountainBase_Light_UAID_0433C20133F2564301_1752457123_1d3024c8dc9df843" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792492181 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792492181'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792492181.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792492181.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-127998.465609,Y=3592.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999998,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277522122_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665349429 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465023,Y=15624.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665349429.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0EDD233644AA9C7780712BBB133FF984 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677879010_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Apollo_Coastal_FishingNet_01_C Name=None_UAID_0492261AAF38CC4902_1831603353 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Apollo_Coastal_FishingNet_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Default__Apollo_Coastal_FishingNet_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Apollo_Coastal_FishingNet_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Default__Apollo_Coastal_FishingNet_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Default__Apollo_Coastal_FishingNet_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_01.Default__Apollo_Coastal_FishingNet_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingNet_01_870'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141558.465915,Y=-2703.120131,Z=2231.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353.BoundingBoxComponent'" CachedMaxDrawDistance=15278.676758 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831603353.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15278.676758 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15278.676758 DataVersion=1 SavedActorGuid=96F42A6B4DFB3EB719E6409DC66D775F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_FishingNet_01_C_UAID_E04F43E629FE2D4101_1775289780" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788482750 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465484,Y=6152.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788482750.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=72E58CF4400B899F821E0797BA978163 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1529069132" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665408444 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465123,Y=13576.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665408444.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=BD43B74F4291760080675F986F8DDD24 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420778372_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1790036981 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465484,Y=6152.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790036981.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=FA5A1E9C490CEAB0E6B62EAFAAD2629F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131346690_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1835131762 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135523.465420,Y=7474.879575,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835131762.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=58BABC4C4613F7CA246018874CE45D4E RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F2D14501_1771408866_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833973671 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465422,Y=7432.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833973671.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D20F49FF4C9026E8271AE28626E93181 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1347718740_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875825055 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875825055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1103CA25455C59D900EA068139AC763F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088832626_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1875247910 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134498.465253,Y=10895.879525,Z=4343.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.216709,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875247910.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=D9DED87F4CC1760A84B17DA339FFBD9E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F25F4701_1558254881_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658408070 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465048,Y=15112.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658408070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=34D4C21F401A1958B44BF5B3E6AB20A3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677837001_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1656792984 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464948,Y=17160.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656792984.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=152CD1484EF18487918EF3A0C3755E90 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677757985_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875765030 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875765030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9CAEE20E46A4A6F3C8604BB54D7EFA55 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087981452_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38D04902_1504388236 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150551.465823,Y=-810.119693,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236.BoundingBoxComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504388236.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8315.791992 DataVersion=1 SavedActorGuid=F0ABD27D486D1EA37588C0BA2E643A8F RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Dresser_A_C_UAID_E04F43E629FE184601_1203451304_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877506380 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465235,Y=11272.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877506380.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22874.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F02EC99A4A7AAB5620612A908737DC28 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Windows_A_A_C_UAID_0433C20133F2564301_1088616586_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877118239 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465272,Y=10504.879620,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877118239.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B043776648AECF2C997F6EBC276492EC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1086923233_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877565407 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877565407'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877565407.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877565407.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-135294.465135,Y=13320.879564,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087562362_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791918111 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465696,Y=1800.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791918111.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=09C2B0584971A099413FA6AE56174260 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417504133_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659549176 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464998,Y=16136.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659549176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=B77DC8CF4A2D42A774B21FAE92F990A8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677490917_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658467079 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465085,Y=14344.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658467079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=6C455D6B4E6C61B46885F6A2D3255224 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678383119_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C Name=None_UAID_0492261AAF38CC4902_1832629502 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Asteria_LightCastle_DecoWallWeapons_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_B.Default__Asteria_LightCastle_DecoWallWeapons_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135922.465483,Y=6163.879595,Z=3317.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832629502.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=D06CD1404E58B94AF4788EBCB13C80F7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_B_C_UAID_0433C20133F2564301_1348027813_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833964667 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833964667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=684B8C104FA756D73F0A6AA7F1A76B99 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349030035_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788469745 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133221.211978,Y=-4000.632537,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=96.184073,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788469745.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=271C282347B1E581B4C4F4814C31014D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE0C4101_1461840957" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1652157775 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131733.465242,Y=11128.879391,Z=1934.999203) RelativeRotation=(Pitch=0.000000,Yaw=358.596119,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652157775.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A965F8A24249EC07FA26A38DD15BC26A RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Durr_Large_Storage_Box_Group_1_C_UAID_0433C20133F2133701_1532213224" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646638658 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465235,Y=11272.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646638658.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=1F470C0C4EE4018404C3C588AC725D58 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1848693835_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658517086 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465148,Y=13064.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658517086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=9A6FA3214DA62BA88DF235A2058F2317 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420762368_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790051986 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465447,Y=6920.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.DoorSmartLinkComp'" CustomLinkId=(Id=15066650288867764330) AuxiliaryCustomLinkId=(Id=8250280091053057824) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790051986.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=013393CC44BDDADC35E14DB83343A5DA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131157649_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877690474 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877690474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=080B52F54308B8386470AD82B32DB8FA RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087270294_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877619442 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877619442'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877619442.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877619442.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135934.465197,Y=12040.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_2010333361_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545678486 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33871.015625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-157617.688267,Y=10606.114651,Z=2291.163503) RelativeRotation=(Pitch=0.000000,Yaw=244.831559,Roll=0.000000) RelativeScale3D=(X=0.985586,Y=0.985586,Z=0.985586) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.BoundingBoxComponent'" CachedMaxDrawDistance=33871.015625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33871.015625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33871.015625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545678486.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33871.015625 DataVersion=1 SavedActorGuid=593C8C9A4DA2D804A765AD95F123D197 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1083877295" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792407158 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792407158'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792407158.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792407158.StaticMeshComponent0'" RelativeLocation=(X=-130697.457541,Y=4980.389340,Z=2312.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999899,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Slab_01_UAID_0433C20133F2564301_1752350097_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C Name=None_UAID_0492261AAF38CC4902_1789010807 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Default__Apollo_Suburban_Couch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Couch_01.Apollo_Suburban_Couch_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Couch_01_436'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129069.465420,Y=7470.879261,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.BoundingBoxComponent'" CachedMaxDrawDistance=11562.945312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11562.945312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789010807.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11562.945312 DataVersion=1 SavedActorGuid=68F368A74567D5A90E2DF6A5E5E6821D RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_Couch_01_C_UAID_0433C20133F2574301_1131252668_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832370449 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465571,Y=4360.879882,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832370449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=41E37C574586ADC5B6A2B1B5B1015735 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1325722254_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659385164 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465148,Y=13064.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659385164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=10011DD440490B47E369078A4B90CA1B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2364501_1193200537_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792952265 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465534,Y=5128.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792952265.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1A9C3A20493A5F76C7D093BE9082EFC5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E66BE4295101_1277539133_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645439575 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.464986,Y=16392.879122,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645439575.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=7EE707F54FC28FFCA7B0C19865334B8D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677234855_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Apollo_Farm_Produce_Shelves_Corn_C Name=None_UAID_0492261AAF38CC4902_1651872769 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Apollo_Farm_Produce_Shelves_Corn_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Apollo_Farm_Produce_Shelves_Corn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132475.465250,Y=10966.879427,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651872769.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=4337B0AE4DE63BB4E50F1DA29817F735 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Produce_Shelves_Corn_C_UAID_0433C20133F2554301_1849041890_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875119885 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136814.935317,Y=9573.859638,Z=2836.781903) RelativeRotation=(Pitch=7.215937,Yaw=-190.020571,Roll=-2.196847) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875119885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=CAD6D7D4422548AE08A892B72E1277E0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE7F4401_1596869330" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.StaticMeshComponent0'" CachedMaxDrawDistance=34888.281250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139785.211197,Y=12041.979783,Z=3119.999203) RelativeRotation=(Pitch=0.000000,Yaw=131.209289,Roll=0.000000) RelativeScale3D=(X=1.011368,Y=1.011368,Z=1.011368) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.BoundingBoxComponent'" CachedMaxDrawDistance=34888.281250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34888.281250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34888.281250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937988626.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34888.281250 DataVersion=1 SavedActorGuid=F3930E9449257FADA01B1D8CDA344E91 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_C_UAID_E04F43E629FE392E01_1112105769" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875351938 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465397,Y=7944.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875351938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16111.086914 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=E247BE0948EAF37B2E2FD09C9ADA76B8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348351889_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792484175 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792484175'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792484175.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792484175.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-127998.465559,Y=4616.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4086F01_1757473892_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833032568 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465422,Y=7432.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833032568.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=66E3EB7644BFE67F96A0359CD6129AD2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348451917_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Apollo_Commerce_Shelve_NewsStand_01_C Name=None_UAID_0492261AAF38CC4902_1648721704 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Apollo_Commerce_Shelve_NewsStand_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Default__Apollo_Commerce_Shelve_NewsStand_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Apollo_Commerce_Shelve_NewsStand_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Default__Apollo_Commerce_Shelve_NewsStand_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Default__Apollo_Commerce_Shelve_NewsStand_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_01.Default__Apollo_Commerce_Shelve_NewsStand_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_Shelve_NewsStand_01_20'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132838.465266,Y=10636.879444,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.200000,Y=1.200000,Z=1.200000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704.BoundingBoxComponent'" CachedMaxDrawDistance=15130.875977 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648721704.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15130.875977 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15130.875977 DataVersion=1 SavedActorGuid=A10F0689436CB51114797084344F8AD3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Shelve_NewsStand_01_C_UAID_0433C20133F2554301_1849133903_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655216922 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132146.465228,Y=11410.879411,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655216922.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_C.SM_WildWest_StandingBarSet_C'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=2 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_C.SM_WildWest_StandingBarSet_C'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=5CF2F475471AAA11C387738F569A4706 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_Counter01_a_C_UAID_0433C20133F2554301_1848102723_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875440957 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465310,Y=9736.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875440957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=9C8F38F542D34FAB97E4DAB3EBA14457 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087741397_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Apollo_DarkVillage_Table_02_C Name=None_UAID_0492261AAF38CC4902_1651319759 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Apollo_DarkVillage_Table_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Default__Apollo_DarkVillage_Table_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Apollo_DarkVillage_Table_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Default__Apollo_DarkVillage_Table_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Default__Apollo_DarkVillage_Table_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Table_02.Default__Apollo_DarkVillage_Table_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Table_01_993'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129035.465268,Y=10598.879259,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759.BoundingBoxComponent'" CachedMaxDrawDistance=10362.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651319759.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10362.140625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10362.140625 DataVersion=1 SavedActorGuid=FF7740A74F889C70EB9842B61A983B58 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Table_02_C_UAID_0433C20133F2114101_2001991905" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C Name=None_UAID_0492261AAF38CC4902_1652419782 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Pulley_01_856'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127734.464951,Y=17108.879196,Z=2087.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652419782.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7889601249F504791277C6B00F63617A RootComponent="StaticMeshComponent0" ActorLabel="Farm_HayPulley_01_C_UAID_0433C20133F2544301_1677708972_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C Name=None_UAID_0492261AAF38D04902_1504836253 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_DryingRack_01_1055'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154318.465804,Y=-415.119510,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253.BoundingBoxComponent'" CachedMaxDrawDistance=5449.149414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504836253.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5449.149414 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5449.149414 DataVersion=1 SavedActorGuid=EF3A67164713D0F729A7C88A6704B99A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_DryingRack_01_C_UAID_E04F43E629FE003E01_2044970668_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1833374610 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32637.064453 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144632.465990,Y=-4249.119981,Z=2093.999203) RelativeRotation=(Pitch=0.000000,Yaw=321.739639,Roll=0.000000) RelativeScale3D=(X=0.908795,Y=0.908795,Z=0.908795) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.BoundingBoxComponent'" CachedMaxDrawDistance=32637.064453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32637.064453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32637.064453 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833374610.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32637.064453 DataVersion=1 SavedActorGuid=D8E45483426212278CB62B878D60754A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1399846302" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877554399 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877554399'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877554399.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877554399.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135166.465310,Y=9736.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1257582096_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654319877 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131722.465057,Y=14915.879390,Z=2062.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654319877.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=ECADA30746A85E252AECA6B7E9EAEA97 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01_C_UAID_0433C20133F2794501_1791865350_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792981270 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792981270'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792981270.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792981270.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-113718.037689,Y=-18597.254486,Z=-10415.976797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_25" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1791279061 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35004.347656 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-121405.949865,Y=-1678.091112,Z=1977.999203) RelativeRotation=(Pitch=0.000000,Yaw=26.961579,Roll=0.000000) RelativeScale3D=(X=1.061473,Y=1.061473,Z=1.061473) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.BoundingBoxComponent'" CachedMaxDrawDistance=35004.347656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35004.347656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35004.347656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791279061.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35004.347656 DataVersion=1 SavedActorGuid=920E63DA4BB8050FBFE27982B663ADC3 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FED64001_1998583419" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875116884 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137391.855308,Y=9767.133666,Z=2906.124003) RelativeRotation=(Pitch=3.618376,Yaw=-207.388241,Roll=-3.429556) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875116884.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=C425078F49EA47FC056B859C816A8E2A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE7F4401_1578709327" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665941536 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465322,Y=9480.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665941536.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0B46763C447E9B93529401B64A9E72D9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1913043247_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665398440 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465073,Y=14600.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665398440.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=5B01374F49963655057A1FBC8C7C5535 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420692356_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141302.823225,Y=-2816.002147,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933373573.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=07FAEE6740EF02D28A77C9A50EE8A24A PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E629FE184501_2021315261_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1874913847 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135492.465220,Y=11584.879574,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874913847.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=A3542AE9442DBA1CE66870B36D875329 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_0433C20133F2564301_1088347526_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646078610 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465023,Y=15624.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646078610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=7385E81B4C0533D12795AA8E04D905B5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1678003038_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834893754 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465484,Y=6152.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834893754.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=2541D7554577948FACA56AA39E488116 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348925017_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF38CC4902_1650825749 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131760.465106,Y=13916.879392,Z=1997.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650825749.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=8E4BEEAE4AA9159D5B66A3AC7FD44936 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_0433C20133F2554301_1608314583_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38D04902_1505839302 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154366.465808,Y=-503.119508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505839302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=591538574D0C0D9EA578299849916786 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_E04F43E629FEF73D01_1234790220_b663a6652e0629d0" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877587423 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877587423'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877587423.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877587423.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135678.465384,Y=8200.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348293873_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505700294 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156926.465858,Y=-1527.119383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505700294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=18D865B8455C9AC47DC294BB98BE92C4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE1C4501_1239064994" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790688036 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465758,Y=520.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790688036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=670358024FE6351FFE4DF684DEA39940 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417572172_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663186318 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465310,Y=9736.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663186318.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=C6AFFD554998864587A83388DF4E0F55 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1549347425" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875294926 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465384,Y=8200.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875294926.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=1FF1AFE345C5DFC735990AA3F5372992 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348827994_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875064864 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135878.465208,Y=11812.879592,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875064864.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=249249EB4C40620CC273EFA328537D34 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2564301_1089214694_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38CC4902_1833095580 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465920,Y=-2807.120143,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833095580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=B632FF2041BAC20F9A97B69168A79EBA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E629FE184501_2021323265_f2568243fc1c626b" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877539386 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877539386'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877539386.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877539386.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-135550.465141,Y=13192.879576,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2114C01_1884706491_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832372450 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465571,Y=4360.879857,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832372450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6D58D39A417BA71EB252F1B65B5CB52F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1329700255_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C Name=None_UAID_0492261AAF38CC4902_1875147895 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Bed_parent_Container_Athena_NoSearch.Bed_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Bed_01_1078'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136297.465221,Y=11550.879613,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=284.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875147895.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=D1DA39C44C1F692719492C89B5283C5B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_MountainBase_Bed_01_C_UAID_0433C20133F2564301_1087794408_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874932853 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135867.465201,Y=11957.879592,Z=4237.997703) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874932853.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=4F84BD2144DF26D3AB3C4081DD108868 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F25F4701_1495992877_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654405887 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131702.465369,Y=8512.879389,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654405887.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=DE6A68DC43AE75E52C8679B2FD58B16B RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2564301_2054476307_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791958125 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465858,Y=-1527.120579,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791958125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E906283842938F10B2322D950EAB5D9B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417544156_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665347428 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.464936,Y=17416.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665347428.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=CE2695B641C541C1AC2E5496EC5974B1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677859006_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791844093 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465833,Y=-1015.120554,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791844093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=1D41C38645F910B0560D088CC1230428 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417497129_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C Name=None_UAID_0492261AAF38CC4902_1789635896 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=22568.191406 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465559,Y=4616.879321,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896.BoundingBoxComponent'" CachedMaxDrawDistance=22568.191406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789635896.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22568.191406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22568.191406 DataVersion=1 SavedActorGuid=143AD5E74E0FC4CAB97005A95DD51632 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Roof_Peak_Cap_C_UAID_0433C20133F2564301_1752577152_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1832510495 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135606.465493,Y=5968.879579,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832510495.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B84A50834E2C2F75400FB48CDB8BF267 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F2564301_1348392902_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C Name=None_UAID_0492261AAF38CC4902_1875638991 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Cabinet_A_629'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134866.465218,Y=11608.879543,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=369.163819,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875638991.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=42142ADA492E5BB3DEC9049844507876 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Cabinet_A_C_UAID_0433C20133F2564301_1088721606_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658402069 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465035,Y=15368.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658402069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D590C2644CB7AFC4C59B9DAD45A5B91D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677691965_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C Name=None_UAID_0492261AAF38CC4902_1875405947 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465372,Y=8456.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947.BoundingBoxComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875405947.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30701.308594 DataVersion=1 SavedActorGuid=9990CDA74E54B1FDCB18398789E6C60E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_C_C_UAID_0433C20133F2564301_1347796756_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C Name=None_UAID_0492261AAF38CC4902_1790849043 Archetype="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TRV_CAS_WoodenBarrels_01_904'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130994.465495,Y=5917.879355,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043.BoundingBoxComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790849043.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17861.746094 DataVersion=1 SavedActorGuid=2BF914644F2F7A1F4BD27E94D97416A8 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C_UAID_0433C20133F2574301_1131029616_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663813356 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663813356'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663813356.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663813356.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129534.465060,Y=14856.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1677943025_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1832338436 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465422,Y=7432.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832338436.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=B9B5857B4354B3F78DEB86A24A7AD8E7 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348323881_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1834097692 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465459,Y=6664.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834097692.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=FF3AE9E1413E1C19586791A263A9F5C6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Windows_A_A_C_UAID_0433C20133F2564301_1348552940_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658355062 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_298'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464986,Y=16392.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658355062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=647952F44BDE914318892EB0C3BB489C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677497920_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645836593 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465085,Y=14344.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645836593.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=87A725BF4F52EAADED9C15BFB86CA8D2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677301870_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877618441 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877618441'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877618441.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877618441.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135934.465247,Y=11016.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_2004003360_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38D04902_1505842303 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150318.465890,Y=-2199.119705,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505842303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=A9BD8E1B4CF79B066159DE9C298C6F78 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_02_C_UAID_E04F43E629FE1D4501_1610096189" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1790313006 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131760.465446,Y=6926.879392,Z=2501.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790313006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=44D8C05B45B665C21B545D9AC1BBD3C7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2574301_1130779553_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660048214 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465185,Y=12296.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660048214.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=C339439445EAB1CC4CEAFB88AE87F7A5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848757847_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665816510 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465222,Y=11528.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665816510.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=2676914B47E75D5762BBBA8CAAA1018E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848482794_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38D04902_1505432273 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158974.465783,Y=8.880717,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505432273.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=6337825248F6800EB07B1D8CB1136FEE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_E04F43E629FE1D4501_2104196230" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877560403 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877560403'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877560403.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877560403.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-136190.465260,Y=10760.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1484467105_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654560899 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131230.464857,Y=19032.879366,Z=1935.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654560899.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=100AD0BA440E45A7E9A9BEBF8B6AF5F0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2554301_2042969938_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658821118 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465210,Y=11784.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.100000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118.BoundingBoxComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658821118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23266.792969 DataVersion=1 SavedActorGuid=362152614209DC58C02AF3A68630D2B7 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848099722_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1658225053 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465247,Y=11016.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658225053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=43E09B2E41641D8576075288AA00721B RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2554301_1848492795_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Asteria_LightCastle_DecoAxe_A_C Name=None_UAID_0492261AAF38CC4902_1790483026 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Asteria_LightCastle_DecoAxe_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Default__Asteria_LightCastle_DecoAxe_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Asteria_LightCastle_DecoAxe_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Default__Asteria_LightCastle_DecoAxe_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Default__Asteria_LightCastle_DecoAxe_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoAxe_A.Default__Asteria_LightCastle_DecoAxe_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128584.465590,Y=3972.879237,Z=2817.999203) RelativeRotation=(Pitch=0.182280,Yaw=113.228269,Roll=53.048992) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790483026.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9642A8404AA5CB2AC77039B0EC1082E5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoAxe_A_C_UAID_0433C20133F2124101_1772526109_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791858095 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465733,Y=1032.879421,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791858095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=758065144532316CD2A4AF9761D92ED7 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417459107_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666070554 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127638.464967,Y=16777.879191,Z=1675.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666070554.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666070554.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666070554'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666070554.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666070554.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666070554.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666070554'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=6A7B16C74DA9E22B9886C49FE6BC69C5 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2544301_1677486916_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876889189 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876889189'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876889189.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876889189.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144450.692147,Y=13082.325010,Z=3096.367403) RelativeRotation=(Pitch=13.627837,Yaw=254.566109,Roll=4.682505) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E37601_1177913102" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1833381612 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33512.390625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140734.465415,Y=7560.879829,Z=3509.999203) RelativeRotation=(Pitch=0.000000,Yaw=142.537963,Roll=0.000000) RelativeScale3D=(X=0.962661,Y=0.962661,Z=0.962661) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.BoundingBoxComponent'" CachedMaxDrawDistance=33512.390625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33512.390625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33512.390625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833381612.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33512.390625 DataVersion=1 SavedActorGuid=4AED63E64E2334F5A208F8BDA1D0F114 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2033701_1324271883" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790695039 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465434,Y=7176.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039.BoundingBoxComponent'" CachedMaxDrawDistance=24645.841797 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790695039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.841797 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.841797 DataVersion=1 SavedActorGuid=2A2F9BA2407142899F96E0BC984AFBC6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2254501_2140293542_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C Name=None_UAID_0492261AAF38D04902_1504597243 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465870,Y=-1783.119420,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.BoundingBoxComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504597243.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26517.222656 DataVersion=1 SavedActorGuid=3DC506514ACEBADC7F85F6B722D381D3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair4_C_UAID_E04F43E629FE1C4501_1899650999" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645252566 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465123,Y=13576.879159,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645252566.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=763965EF4515BADDBA1407AB39C1C649 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F23D4401_1262994705_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF38CC4902_1662504283 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130782.465344,Y=9032.879344,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662504283.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=DFEFB08F485CA79029CED1B866B761BA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C421A4601_1926968668" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653831850 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464861,Y=18952.879371,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653831850.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9433D7B144EACAFF0694C0BF06281E21 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2043040963_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545349445 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153611.935350,Y=8911.300456,Z=2658.634903) RelativeRotation=(Pitch=-1.124910,Yaw=235.366466,Roll=-5.564342) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545349445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=544A43FD4597050965555A9E2B435C68 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1219113976" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C Name=None_UAID_0492261AAF38CC4902_1788725770 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HighTower_SLC_ToolChest_01_1092'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131098.545550,Y=4804.467360,Z=2320.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.121795,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.BoundingBoxComponent'" CachedMaxDrawDistance=7261.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7261.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788725770.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Sets/Hightower_SLC/Props/TextureData/TD_HighTower_SLC_Toolset_02.TD_HighTower_SLC_Toolset_02'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7261.296875 DataVersion=1 SavedActorGuid=BDA478F849AB24FF3E91C2953C469E5B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_HighTower_SLC_ToolChest_UAID_0433C20133F2564301_1752392105_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653980861 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465135,Y=13320.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653980861.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=B356001A4189B3B5C518E9A1DEDEBF18 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1608488618_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Artemis_WildWest_StandingBar_B_C Name=None_UAID_0492261AAF38CC4902_1655233924 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Artemis_WildWest_StandingBar_B_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Default__Artemis_WildWest_StandingBar_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Artemis_WildWest_StandingBar_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Default__Artemis_WildWest_StandingBar_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Default__Artemis_WildWest_StandingBar_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_B.Default__Artemis_WildWest_StandingBar_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=7116.586426 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132146.465201,Y=11960.879411,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.BoundingBoxComponent'" CachedMaxDrawDistance=7116.586426 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7116.586426 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655233924.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_Wildwest_StandingBarSet_B_A.SM_Wildwest_StandingBarSet_B_A'" CachedMaxDrawDistance=7116.586426 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=0 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_Wildwest_StandingBarSet_B_A.SM_Wildwest_StandingBarSet_B_A'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7116.586426 DataVersion=1 SavedActorGuid=42939985473E274B64A5DEBB84DC451E RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_StandingBar_B_C_UAID_0433C20133F2554301_1848290759_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877308313 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877308313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EC01C6A746766AE56E7F6D86E23770B4 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087355317_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658723105 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465148,Y=13064.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658723105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=4358B7D041E98C79E15BB3A7BEBBD6EF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608456610_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791396080 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39520.675781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-124961.791906,Y=-2519.071939,Z=1402.999203) RelativeRotation=(Pitch=0.000000,Yaw=236.161197,Roll=0.000000) RelativeScale3D=(X=0.982046,Y=0.982046,Z=0.982046) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.BoundingBoxComponent'" CachedMaxDrawDistance=39520.675781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39520.675781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39520.675781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791396080.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39520.675781 DataVersion=1 SavedActorGuid=993478D940C25E762B7B7894B6ECA99C RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Yellow_C_UAID_0433C20133F24B2D01_1815271894" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=None_UAID_0492261AAF38CC4902_1833461623 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Pine_Trunk_NonNanite_1096'" CachedMaxDrawDistance=34890.589844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141978.355435,Y=7155.549889,Z=3592.705003) RelativeRotation=(Pitch=0.000000,Yaw=59.999999,Roll=0.000000) RelativeScale3D=(X=1.011521,Y=1.011521,Z=1.011521) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.BoundingBoxComponent'" CachedMaxDrawDistance=34890.589844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34890.589844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34890.589844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833461623.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34890.589844 DataVersion=1 SavedActorGuid=0AAC73D34CAF5225D03E8EA2F9C9B287 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E622CC8E3401_1353566123" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665542470 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465110,Y=13832.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665542470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=C378C1264752423C14F11AA9E51F2835 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607993528_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665402442 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465098,Y=14088.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665402442.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3055D0AE4DA63294538A64A27BFF4896 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420733362_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792867234 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465472,Y=6408.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792867234.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D0D8753B4111D365C0BAFDA0DA0965A3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131074628_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875265916 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465310,Y=9736.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875265916.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=B9C001ED46FD6BE1F7273BA7C9B06B47 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1086774201_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877387339 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877387339.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C28DCA3C42663DC7E0A930B51750AE80 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087159278_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF38CC4902_1641530541 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-101886.466954,Y=-24055.122062,Z=387.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.BoundingBoxComponent'" CachedMaxDrawDistance=25159.984375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25159.984375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641530541.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=-0.000000,Z=388.000000) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25159.984375 DataVersion=1 SavedActorGuid=9F4B96C7492DE320E3FCDCB6FABB435E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_0433C20133F2554301_1607864505_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1789156831 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132930.465814,Y=-631.120551,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789156831.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=1105500349F94CD282F59786EE90864A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2FD4701_2113234673_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C Name=None_UAID_0492261AAF38CC4902_1655265929 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=5673.720215 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131762.465282,Y=10300.879392,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929.BoundingBoxComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655265929.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" Mobility=Static End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5673.720215 DataVersion=1 SavedActorGuid=D0C3760447B0B48C4A0A4B8BAD13C89E RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_StandingBar_C_C_UAID_0433C20133F2554301_1849059892_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF38CC4902_1788503758 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127862.465531,Y=5176.879202,Z=2039.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788503758.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1C38A32A4B57D4D085159B944E75B223 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_E04F43E66BE4295101_1277594163_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789365854 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131203.764449,Y=6876.551365,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=84.680629,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789365854.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=6C15ECBA4FE6F24EAF04D290DAA59420 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1130930588_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662475281 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33939.515625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.234375,0.083533,0.004922,1.000000,0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.411458,0.201292,0.004737)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127233.465367,Y=8552.879172,Z=1750.999203) RelativeRotation=(Pitch=0.000000,Yaw=293.867209,Roll=0.000000) RelativeScale3D=(X=0.961422,Y=0.961422,Z=0.961422) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.BoundingBoxComponent'" CachedMaxDrawDistance=33939.515625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33939.515625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33939.515625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662475281.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33939.515625 DataVersion=1 SavedActorGuid=9B0D1CC34B632783E5C144AF37BB64B9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Yellow_C_UAID_0433C20133F2454301_1279265065" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789851938 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465596,Y=3848.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789851938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=3B46491941DF08F14B11F38599409805 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1554927154_5ae088fcae519799" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-128374.274966,Y=-3757.636773,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=158.648499,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734892651.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AB67A11342DCCD6A9FBEB19C46A1162D PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_2_C_UAID_E04F43E629FE084101_2056172316" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1656352956 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465247,Y=11016.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=0.800000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956.BoundingBoxComponent'" CachedMaxDrawDistance=26717.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656352956.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26717.804688 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26717.804688 DataVersion=1 SavedActorGuid=8E0AB53D46693ED10EDFAFABAD7DF9B7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_O_C_UAID_0433C20133F2554301_1848208742_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792989274 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792989274'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792989274.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792989274.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-105835.428036,Y=-11360.737870,Z=-10783.075797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_29" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665358432 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464998,Y=16136.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665358432.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=BB9BDFB84FB8FC574A57FF8A22E989E3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678049049_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659226156 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464986,Y=16392.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156.BoundingBoxComponent'" CachedMaxDrawDistance=23257.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659226156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23257.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23257.904297 DataVersion=1 SavedActorGuid=C4BD376647CF04210A6008884D473626 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1677673959_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C Name=None_UAID_0492261AAF38CC4902_1649664724 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_02_1107'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129916.465115,Y=13731.879302,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649664724.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=1B7D6E9D41F32B6C6109D38CAD3319AC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_02_C_UAID_0433C20133F2554301_1420989413_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1878206516 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135966.465185,Y=12296.879597,Z=3528.285303) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878206516.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=3D27D1794CF83E2233B69CABACA3FF36 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F2564301_1087415332_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877585422 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877585422'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877585422.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877585422.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465384,Y=8200.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348201847_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38D04902_1545370452 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156414.464811,Y=19976.880592,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545370452.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=B0154FAB40FA239C7A23E7820980600F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_C_C_UAID_E04F43E629FEDC3E01_1576869450_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658846120 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658846120.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=99C4A8F04CEA541C79A832AF75A2A340 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848245749_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=12E4F1AF4CCBA100CD510CBEF6B1CBAA End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130387.465617,Y=3418.879325,Z=2602.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709835627.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.948485 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=31E1D7C04584F722889C66B0BE57E77D PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2564301_1752306087_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788838795 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465397,Y=7944.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788838795.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=4BEA58D7460B06276613F7B78ACADC6E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2574301_1130933589_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1507770428 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158662.578774,Y=195.864701,Z=3081.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.484589,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507770428.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507770428.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507770428'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507770428.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507770428.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507770428'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507770428.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507770428.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507770428.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507770428'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-158662.025534,Y=130.449883,Z=3175.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=958A145E4B18A4CF292268BBD45FC55F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FE1D4501_2104183225" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834270705 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834270705'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834270705.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834270705.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-140798.465509,Y=5640.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1672920090_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C Name=None_UAID_0492261AAF38CC4902_1834213695 Archetype="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree.BP_Umbrella_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_UmbrellaTree_Trunk_NonNanite_22'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.270833,0.054996,0.000000,1.000000,0.050000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.416667,0.229018,0.033319)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138709.653418,Y=7509.809730,Z=3191.999203) RelativeRotation=(Pitch=0.000000,Yaw=220.351481,Roll=0.000000) RelativeScale3D=(X=0.958116,Y=0.958116,Z=0.958116) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834213695.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E636C27C4F33120B41DDE4B55CACF4B4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE4A2E01_1362462799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C Name=None_UAID_0492261AAF38CC4902_1663660334 Archetype="/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_ChairFancy_03_1114'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132022.465352,Y=8863.879405,Z=2440.999203) RelativeRotation=(Pitch=86.719250,Yaw=89.999999,Roll=-90.000000) RelativeScale3D=(X=1.048851,Y=1.048851,Z=1.048851) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334.BoundingBoxComponent'" CachedMaxDrawDistance=4967.523438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663660334.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4967.523438 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4967.523438 DataVersion=1 SavedActorGuid=BD823BAF4BCBBDDA65A99097179D59C9 RootComponent="StaticMeshComponent0" ActorLabel="Chair_Mansion_FancyChair_03_C_UAID_0433C20133F2564301_2054299279_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653772844 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464923,Y=17672.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653772844.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=16CB952A413B0B7EB2AB1D8325B8270B RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2544301_1678186076_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545277442 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151862.465360,Y=8706.880370,Z=2799.999203) RelativeRotation=(Pitch=-5.676561,Yaw=156.759847,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545277442.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=DB2E430240DA81EDF34CB1B6597C2D78 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1199473973" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658790113 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465272,Y=10504.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658790113.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=4C1EAE384A53A84DE8661EACC5F21FA9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847965698_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875747023 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875747023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6FB5E39947A850645990B08E528463C7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087869425_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665456456 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465048,Y=15112.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665456456.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=AB10BA5A4F9FBF50F899C5906722456D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607650471_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654576902 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131227.858092,Y=14196.619366,Z=2694.999203) RelativeRotation=(Pitch=0.000000,Yaw=94.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654576902.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Container.Crate"),(TagName="Building.Type.Container"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=AF46ADDF458EF7B55A1215AA0A3889DE RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side_C_UAID_0433C20133F2554301_1607474436_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Apollo_DarkVillage_MarketStall_02_C Name=None_UAID_0492261AAF38CC4902_1650368742 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Apollo_DarkVillage_MarketStall_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Default__Apollo_DarkVillage_MarketStall_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Apollo_DarkVillage_MarketStall_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Default__Apollo_DarkVillage_MarketStall_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Default__Apollo_DarkVillage_MarketStall_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_02.Default__Apollo_DarkVillage_MarketStall_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_MarketStall_02_1123'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129025.949227,Y=11424.535259,Z=1925.999203) RelativeRotation=(Pitch=0.000000,Yaw=116.880769,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650368742.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=C3D37F9C4D9B7FBC1C56B098C29DC483 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_CoastaLVendorCart_01_C_UAID_0433C20133F2133701_1529885526" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877606428 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877606428'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877606428.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877606428.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135934.465172,Y=12552.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2284501_1100028090_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875297927 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465359,Y=8712.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875297927.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=0122FBE34A18E9D56068E4AE3E146A35 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348859002_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875683998 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875683998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=633E8C4941966F5A729C54A8B5A7D28F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086637170_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659577183 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465185,Y=12296.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659577183.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=0B28A5A54EDF76BB2479DEBA47FD762B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848262752_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665674488 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465110,Y=13832.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665674488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=EC2F55DB46B3EE7C18A07AA0AB353C2C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608557627_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656684975 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465085,Y=14344.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656684975.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=49B8423D4AFDC3CB36601FBDC2165EA0 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1607514443_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Apollo_ChopShop_EngineLift_01_C Name=None_UAID_0492261AAF38CC4902_1788433731 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Apollo_ChopShop_EngineLift_01_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Default__Apollo_ChopShop_EngineLift_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Apollo_ChopShop_EngineLift_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Default__Apollo_ChopShop_EngineLift_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Default__Apollo_ChopShop_EngineLift_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Default__Apollo_ChopShop_EngineLift_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_EngineLift_01.Apollo_ChopShop_EngineLift_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_ChopShop_EngineLift_01_1127'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131242.442549,Y=4822.389367,Z=2320.999203) RelativeRotation=(Pitch=0.000000,Yaw=141.976722,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.BoundingBoxComponent'" CachedMaxDrawDistance=9206.468750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9206.468750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788433731.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9206.468750 DataVersion=1 SavedActorGuid=9BDB7A3646FF50FBD41C1E85FA6FBEAE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_EngineLift_01_UAID_0433C20133F2564301_1752600158_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648065688 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125459.465117,Y=13688.879085,Z=1542.999203) RelativeRotation=(Pitch=0.000000,Yaw=123.329574,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648065688.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AC4EAEC8414D004DFA864AA4D243F0EA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_0433C20133F2544301_1677372891_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF38CC4902_1832436477 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465534,Y=5128.879869,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.DoorSmartLinkComp'" CustomLinkId=(Id=14934946818093514877) AuxiliaryCustomLinkId=(Id=5671310159223970605) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832436477.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=51E094834C44FFF4867597B9B116623F RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Door_01_White_C_UAID_0433C20133F2053701_1142726309_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545658483 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35140.398438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154198.465087,Y=14308.880484,Z=2337.999203) RelativeRotation=(Pitch=0.000000,Yaw=159.103637,Roll=0.000000) RelativeScale3D=(X=1.070946,Y=1.070946,Z=1.070946) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.BoundingBoxComponent'" CachedMaxDrawDistance=35140.398438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35140.398438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35140.398438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545658483.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35140.398438 DataVersion=1 SavedActorGuid=B38D6CCB43566375E9A1BEB0CC8089DC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2133257114" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38D04902_1545877509 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-154588.854996,Y=16178.090503,Z=2167.280403) RelativeRotation=(Pitch=-10.365021,Yaw=115.718375,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545877509.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=454F45274DF082F41234229D5D9CDD4B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_C_C_UAID_0433C20133F23B3901_1724635917" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833978672 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465434,Y=7176.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833978672.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B8CCA8A94F7D90990378B8A4CB6B2E81 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1347872770_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835192789 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465546,Y=4872.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835192789.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=E055D19247449BF2255D549F261725E9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247261083_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640302537 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132577.326270,Y=10558.929432,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=361.860639,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640302537.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=35DD1B9A41672A08DF2E6AB5662F713C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_B_C_UAID_0433C20133F2554301_1849236916_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789966962 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465584,Y=4104.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789966962.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BEB67A7945D06523254F0F9DB34256F8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277551139_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877215279 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877215279.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6AD709DA482528585DBB94976803A7B8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087897433_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875720012 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465235,Y=11272.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875720012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9E5A02D34D4FF1BFD0A22C82EB055292 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087331310_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665905529 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465322,Y=9480.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665905529.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=E15EE5FB47A179703535A4B1F6205A46 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912773192_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646549648 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465085,Y=14344.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646549648.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=3F45DC4643DF30F1FD6CF0ACA3AA425D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1420639347_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877462369 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877462369.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=17C3EBEE4A9C08C4D880AB837BDB5970 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089134683_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653543814 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465023,Y=15624.879184,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653543814.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=4206BCB14CE201F58F9BF6B4A24A1939 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677221851_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663970381 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663970381'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663970381.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663970381.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132862.465247,Y=11016.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1854629356" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1876855171 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137318.464910,Y=17952.879663,Z=2191.999203) RelativeRotation=(Pitch=0.000000,Yaw=183.527877,Roll=0.000000) RelativeScale3D=(X=0.966662,Y=0.966662,Z=0.966662) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876855171.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CA02CDC74138460A7916ED8342025A6B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE392E01_1899287777" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646099612 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464911,Y=17928.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646099612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D23A5D1E4F31889A3544478856C93B49 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1678195079_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653734836 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465123,Y=13576.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653734836.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=80F8BE214BECB0870E47E2A409FFA87C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678510141_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875348937 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465397,Y=7944.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875348937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=6416515841254F52EED12190D4847B13 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348273866_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Apollo_DarkVillage_Basket_01_C Name=None_UAID_0492261AAF38CC4902_1831879363 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Apollo_DarkVillage_Basket_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Apollo_DarkVillage_Basket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_01_1140'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134720.465419,Y=7491.879536,Z=3127.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831879363.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=70AFC6044B252D03975478866CFB2D79 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_01_C_UAID_0433C20133F2D14501_1771411867_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874940855 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135102.465201,Y=11976.879555,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874940855.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=4F34FCFF4F0F792DEA8630884466C60E RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F2814501_1371358768_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645878596 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465060,Y=14856.879172,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645878596.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=19B3D7F34665D378A70B478733A71651 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677312874_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877340327 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877340327.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F237919944369960B4A481AD58623825 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086631169_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661504261 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132408.465243,Y=11094.879424,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=207.204106,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661504261.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=C4EDAB334354B38F705AB194EC74DF70 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1807472466_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876069081 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465272,Y=10504.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876069081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=1488BC1A4D4AEF24D951389F7DA8EE7A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086643172_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C Name=None_UAID_0492261AAF38CC4902_1651182757 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130961.465144,Y=13127.879353,Z=2099.999203) RelativeRotation=(Pitch=0.000000,Yaw=33.660719,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757.BoundingBoxComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651182757.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3401.845459 DataVersion=1 SavedActorGuid=A2A68E3D4C52F59DDBC6058ED02B9942 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_02_C_UAID_0433C20133F2554301_1608437603_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C Name=None_UAID_0492261AAF38CC4902_1834244701 Archetype="/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_ChairFancy_03_1114'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141298.465563,Y=4520.879856,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.955550,Y=0.955550,Z=0.955550) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701.BoundingBoxComponent'" CachedMaxDrawDistance=3984.413086 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834244701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3984.413086 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3984.413086 DataVersion=1 SavedActorGuid=49FBAD954816A31AF169AD86B90AFB96 RootComponent="StaticMeshComponent0" ActorLabel="Chair_Mansion_FancyChair_03_C_UAID_0433C20133F2083701_1194287907_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1786778680 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128307.465560,Y=4582.879224,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786778680.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=EBB709C9407BD71C5CBD2ABF781769CE RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_E04F43E66BE4295101_1361987175_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1877628448 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877628448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=FBF87770464C79372ABB0E8486873B54 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087329309_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131530.464998,Y=16145.879381,Z=1918.999203) RelativeRotation=(Pitch=0.000000,Yaw=-38.397161,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584856583.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-131530.464998,Y=16145.879381,Z=2194.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=FDECA27C4CE57193F7E3CBA93CF401F6 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D34501_1232903245" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Apollo_Commerce_Shelve_NewsStand_02_C Name=None_UAID_0492261AAF38CC4902_1648816705 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Apollo_Commerce_Shelve_NewsStand_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Default__Apollo_Commerce_Shelve_NewsStand_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Apollo_Commerce_Shelve_NewsStand_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Default__Apollo_Commerce_Shelve_NewsStand_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Default__Apollo_Commerce_Shelve_NewsStand_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_NewsStand_02.Default__Apollo_Commerce_Shelve_NewsStand_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_Shelve_NewsStand_01_20'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131492.465296,Y=10024.879379,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705.BoundingBoxComponent'" CachedMaxDrawDistance=10432.144531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648816705.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10432.144531 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10432.144531 DataVersion=1 SavedActorGuid=70DB08434EE089385EF366AE50CB53FD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Shelve_NewsStand_02_C_UAID_0433C20133F2554301_1848433790_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507320393 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154110.465820,Y=-759.119520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507320393.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=36F5D7FF414FF95B9F34EAB119F8CCA3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE013E01_1143311850_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789983968 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131830.823225,Y=5119.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789983968.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=39C6434749F59B56E18729B55DC3FD1E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752612159_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646518646 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464986,Y=16392.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646518646.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=6A01741D4F7E2D80DCEEE3A218F25DF6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1678324106_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1790162999 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131068.465422,Y=7422.879358,Z=3035.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.350000,Y=1.350000,Z=1.350000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790162999.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9238ECE345E4B9073AE487943775C4DF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2ED4301_1145746642_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875449959 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465297,Y=9992.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875449959.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=D3044DE5412173ECBA70148FFB099F74 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088539572_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662583287 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39480.121094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132888.620854,Y=19093.832447,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=252.025695,Roll=0.000000) RelativeScale3D=(X=0.979482,Y=0.979482,Z=0.979482) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.BoundingBoxComponent'" CachedMaxDrawDistance=39480.121094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39480.121094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39480.121094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662583287.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39480.121094 DataVersion=1 SavedActorGuid=A47E25A24CB4B6CB314873A983D66401 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE392E01_1893257776" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834767729 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465447,Y=6920.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834767729.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=EF2E483C424B27477C77B7ACA61708D5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348022811_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1830881343 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134136.465463,Y=6586.879508,Z=3085.997703) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830881343.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=47AF149042B025CD6ECA24B938F54804 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F2564301_1348146833_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832366447 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465534,Y=5128.879894,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832366447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4E993D7B47F479A912F4CDB71CD316BF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1321205252_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792944262 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465546,Y=4872.879184,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792944262.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1437ADCF447D276A73A8E99E4EF782B2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2CD4501_1797232123_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832383455 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465509,Y=5640.879819,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832383455.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=34543EBA4F3AB0B350449985A2013266 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1346260260_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666857653 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131231.299092,Y=14203.453366,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=95.466129,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666857653.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666857653.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666857653'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666857653.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666857653.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666857653'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666857653.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666857653.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666857653.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666857653'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-131296.418781,Y=14197.221935,Z=2789.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D5FFC2714258CB740DA120801D17F290 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1608278577_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876202121 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465222,Y=11528.879495,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876202121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B045E33D4893705990A7D687F2BFF47A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1089211693_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788472746 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133464.656995,Y=-4339.917525,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=18.061549,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788472746.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=923AFCBE47E3084ED5CABBAA2F132137 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE0C4101_1468723958" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1790852044 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129187.465572,Y=4334.879267,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=149.407439,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790852044.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=08D26D3342F23DAC158103B7AB8FC68F RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1988989477_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832368448 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465559,Y=4616.879894,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832368448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D3F8D7F04A52AC258722198388892327 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1324270253_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646590653 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465135,Y=13320.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646590653.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=050FADD24957FAC71DA185B8DA7B7132 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1608591632_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663978384 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663978384'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663978384.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663978384.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.465048,Y=15112.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2D04501_1497020679" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF38CC4902_1642334550 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131776.752219,Y=11588.606393,Z=1926.342203) RelativeRotation=(Pitch=0.000000,Yaw=462.693099,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642334550.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=24E74A714DEC910EAB6CEC8DF9EF049A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_0433C20133F2AF3C01_1723418942" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658798116 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658798116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F888AAA84481E800392FF4966FA0EC55 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848072718_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663103311 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465359,Y=8712.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663103311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=95BF41254988A5A03D3487892AF4CD5E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1510704417" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646432637 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.464936,Y=17416.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646432637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=CD1F5EAF4822AA60E9A57EB51CA403B6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677653953_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.WoodMines_Frame02_C Name=WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267 Archetype="/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.WoodMines_Frame02_C'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.WoodMines_Frame02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_WoodMines_Wood02_1171'" CachedMaxDrawDistance=22789.980469 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129270.823225,Y=3583.997853,Z=2687.999489) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267.BoundingBoxComponent'" CachedMaxDrawDistance=22789.980469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052093267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22789.980469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22789.980469 DataVersion=1 SavedActorGuid=3BE019144E91A12AA1C4CDB9FA9C1337 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_WoodMines_Frame02" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame02_C_UAID_0433C20133F2C23A01_1356988633_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835135764 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133902.469500,Y=5824.179496,Z=3039.999203) RelativeRotation=(Pitch=0.000000,Yaw=322.628999,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835135764.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FCBA28EE4B0C41472DBE7F982260BB57 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_E04F43E629FE7E4401_1975811191" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659451170 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465123,Y=13576.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659451170.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=E378206B403F22EFD8B3F4AFC90B437D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608384595_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C Name=None_UAID_0492261AAF38CC4902_1660426222 Archetype="/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Default__Asteria_Foliage_LeafPile_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Props/Foliage/Foliage_LeafPile_A/Blueprints/Asteria_Foliage_LeafPile_C.Asteria_Foliage_LeafPile_C_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Foliage_LeafPile_A_Deco_1172'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 RelativeLocation=(X=-132354.465342,Y=9072.879421,Z=2305.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660426222.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4698E9E74738B59E4F4652914CE8113D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Foliage_LeafPile_C_C_UAID_0433C20133F2F13E01_1446271189" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1655437931 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.464873,Y=18696.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655437931.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=7277A90D484FF0A656CC1396CB272B8E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_Archway_C_UAID_0433C20133F2554301_2042991947_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1790854045 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129181.465577,Y=4236.879266,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=315.450819,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790854045.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=06427520400EEC4A027C488AD666CE44 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1990895478_5ae088fcae519799" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792497186 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792497186'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792497186.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792497186.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-127742.465496,Y=5896.879196,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=4.000000,Y=3.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2C23A01_1356984629_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876102093 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465297,Y=9992.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876102093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=130EF8E140FF73F5E907228213A6B927 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087234289_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38CC4902_1875412949 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465322,Y=9480.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875412949.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=C826E07C4B69E561C93164BC34D4A63C RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open11_UAID_0433C20133F2564301_1347776750_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545689489 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33120.820312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156501.051328,Y=9347.800596,Z=2693.999203) RelativeRotation=(Pitch=0.000000,Yaw=143.414429,Roll=0.000000) RelativeScale3D=(X=0.938203,Y=0.938203,Z=0.938203) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.BoundingBoxComponent'" CachedMaxDrawDistance=33120.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33120.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33120.820312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545689489.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33120.820312 DataVersion=1 SavedActorGuid=1DE9B5C84FBD2D56737B9482F11DECB9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1092572299" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875707007 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875707007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=ADD701174BC7C04E294978BA8837A95B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087110266_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835234806 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134149.465465,Y=6532.879508,Z=3170.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835234806.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835234806.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835234806'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835234806.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835234806.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835234806.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835234806'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A5FDD9CC4646D25A0019E58A7C137DE5 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1348915015_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38D04902_1505964314 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465795,Y=-247.119296,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505964314.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=01AADCBA4CAC7F269A9469B24ACA0424 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E629FE1D4501_2104154212" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832352442 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465509,Y=5640.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832352442.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=EF54245D47BC3A8917471ABC607EEBDC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348184843_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834811739 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465459,Y=6664.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834811739.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8A79090A4A5AF77671DA2695F9EF57AC RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348903012_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657316010 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464961,Y=16904.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657316010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=A90E39C0486F0AA81832FAA3349DFCA7 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1677909014_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875281921 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465334,Y=9224.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875281921.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=6ACAE2004D3D20E894B3308DC5F2CFB4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1347981800_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507356398 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1182'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465845,Y=-1271.119396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507356398.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenCeling_A.TD_LighCastle_WoodenCeling_A'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=84E8654A40665AA73401799B47A6FC0C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1239040983" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832401463 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465509,Y=5640.879844,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832401463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=F8B5C389445E27873A225D8E19F7B03A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_2050024122_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640308538 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131881.168160,Y=12809.012398,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=91.860639,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640308538.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=495D840C41A2F8B20565E4856E7F2501 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_B_C_UAID_0433C20133F2ED4301_1427638646_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665465458 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465085,Y=14344.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665465458.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=20C0AA044E5B33049D33389F31D2D32B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607737486_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Apollo_DinoVillage_Forge_02_C Name=Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Apollo_DinoVillage_Forge_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Apollo_DinoVillage_Forge_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_02.Default__Apollo_DinoVillage_Forge_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DinoVillage_Forge_02_1189'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129091.322535,Y=5098.715262,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459.BoundingBoxComponent'" CachedMaxDrawDistance=13414.614258 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_02_C_UAID_0492261AAF389D4B02_1392055459.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13414.614258 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13414.614258 DataVersion=1 SavedActorGuid=500620834923F667366798B6A103D28F PlaysetPackagePathName="/CRP_Primal/SetupAssets/Maps/PPIDs/PPID_CRP_Primal_Apollo_DinoVillage_Forge_02" RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgePowerHammer_A_C_UAID_D8BBC1784EE0C33C01_1871297884_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659235157 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465060,Y=14856.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659235157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=09A9F5714CB0D3130897DCB09A9B0EDD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1677944026_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876147109 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465272,Y=10504.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876147109.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=603194204D26BF921D6B128CBE5F278E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088458554_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660036210 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660036210.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=062931AD45895C3B3B6E19813075DEA2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607747487_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646388633 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465123,Y=13576.879159,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646388633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=C1813EB946246ACD6F84DAABD5A8E5AE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677360888_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1545918514 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.464799,Y=20232.880604,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545918514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=C671702C4672B0BC306F699F6F0C1048 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEDC3E01_1576873453_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790683034 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465833,Y=-1015.120554,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790683034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EC7D87394277058F94CEC9BA20CC3103 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417568170_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792871236 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465397,Y=7944.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792871236.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0A0AF80D43C0DC457980EE82DA58DBB6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131160650_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646610655 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465148,Y=13064.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646610655.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=A41599D4428B4BC6320F45B7ED6DF9F5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1848287758_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1789663904 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127934.465547,Y=4863.553206,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789663904.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=ECE433214904D62DDC1E71892AD5551D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_0433C20133F2C23A01_1357015657_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF38D04902_1507091386 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-153746.465545,Y=4896.880462,Z=1901.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.063518,Y=1.063518,Z=1.063518) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507091386.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=D06B5EB643D6EEDDE0EECCB51C4AF1E2 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E629FE304101_1474017276" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545562474 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34399.484375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-147534.465329,Y=9328.880160,Z=3227.999203) RelativeRotation=(Pitch=0.000000,Yaw=298.567399,Roll=0.000000) RelativeScale3D=(X=1.020310,Y=1.020310,Z=1.020310) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.BoundingBoxComponent'" CachedMaxDrawDistance=34399.484375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34399.484375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34399.484375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545562474.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34399.484375 DataVersion=1 SavedActorGuid=5831B1434BFCB95FEC33B0B44BC0EB81 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2059585096" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791933116 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465858,Y=-1527.120554,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791933116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=72469FA24C51D4854083A08ADC1B9114 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417513138_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C Name=None_UAID_0492261AAF38CC4902_1651040753 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131045.465077,Y=14515.879357,Z=1997.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753.BoundingBoxComponent'" CachedMaxDrawDistance=6008.589844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651040753.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6008.589844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6008.589844 DataVersion=1 SavedActorGuid=95135EB6430B7B52035840A9D6416DC9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_01_C_UAID_0433C20133F2554301_1607660472_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665425450 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465048,Y=15112.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665425450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AD263604468AA42E13323985FDC5EDB5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607431424_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656468964 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465098,Y=14088.879458,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656468964.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=3016254B4BC9FD9300E2D5B8F89ED884 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1607662473_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835243809 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135055.465475,Y=6327.879552,Z=3852.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835243809.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835243809.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835243809'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835243809.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835243809.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835243809.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835243809'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=548A51E146A430154D24379D7E67B512 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1347705737_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788331719 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465409,Y=7688.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788331719.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=605FC06E41AAE7286AFF788C2A34D807 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1130880579_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF38D04902_1506345340 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465833,Y=-1015.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506345340.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=FEF811CC48428E9245ECE4BDE95431CF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E629FED64601_1938568764_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659085143 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465135,Y=13320.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659085143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=2613AC424D346271E111589C5ADC0513 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1528842961" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876194118 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465272,Y=10504.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876194118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=80FF9E3C4536D7561FD971848CAB2B5F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088998658_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875164901 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Street_Barrel_01_1094'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145891.391344,Y=9031.935080,Z=3162.988903) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901.BoundingBoxComponent'" CachedMaxDrawDistance=5307.542480 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875164901.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5307.542480 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5307.542480 DataVersion=1 SavedActorGuid=923E06C8448DAA74AB5F21A5C7BE22B3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_Barrel_01_C_UAID_E04F43E66D16E47601_1686162293" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832449482 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465509,Y=5640.879819,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832449482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=F06B45114ADBCD1D3A37F6B67E4AE205 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_Double_A_C_UAID_0433C20133F2023701_1782914672_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876177111 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465272,Y=10504.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876177111.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=F7B0F445470F217F227D4FA713FB6CDF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088511565_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653688829 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.464911,Y=17928.879246,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653688829.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=E0BF51C744F73B3709DFD397E63DA9B9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677937023_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791928114 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465858,Y=-1527.120579,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791928114.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B9BC284449C626594CC8549F4131AE6B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417509136_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1831628358 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142026.340917,Y=-2751.660108,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831628358.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E5A92FB242F70831C53216BCB66C08DC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FEA03F01_1637402858_be231d30f71f2875" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1789582893 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_583'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465447,Y=6920.879358,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789582893.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=D170D2344D9F18179EF7E6BF108023F8 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131276674_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1657207004 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465235,Y=11272.879421,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657207004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=57A4279548ECC93D0FE6028F98A26C48 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2554301_1848233747_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Asteria_AmberForestTown_Pillar_B_02_C Name=None_UAID_0492261AAF38D04902_1505485280 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Asteria_AmberForestTown_Pillar_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Asteria_AmberForestTown_Pillar_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-159230.465795,Y=-247.119271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280.BoundingBoxComponent'" CachedMaxDrawDistance=16109.428711 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505485280.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16109.428711 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16109.428711 DataVersion=1 SavedActorGuid=79ACFA144F5C44BA65FF1098DDC737B4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_E04F43E629FE1D4501_2104217239" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877546392 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877546392'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877546392.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877546392.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-136190.465185,Y=12296.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_2126151912_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C Name=None_UAID_0492261AAF38CC4902_1792204152 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_416'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465546,Y=4872.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792204152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D0EE07A24B1F36134D17C5ACD2814BC8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_C_UAID_0433C20133F2E44301_1717061047_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659063140 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465347,Y=8968.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659063140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=ACA281BA473EA8EE75856AB081D8EBBF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913059249_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877076220 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465247,Y=11016.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877076220.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=65C16DAE4A55998F97D8C7BBF5308FF6 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086609164_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1833904651 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465496,Y=5896.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833904651.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4D19180B4376A0ABB11F95A95117D5F5 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1349043038_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF38CC4902_1833712638 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465447,Y=6920.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833712638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=1C06FE364AFB70ACAF82D689AB3D86F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_0433C20133F2564301_1348667966_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876204122 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465372,Y=8456.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876204122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B53AAA1D4215F32D94DE3AA339BB1D61 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347688733_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788348721 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465409,Y=7688.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788348721.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=CA31DC7840FA6FAC589A1C8B3FB6DF6F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1131143644_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1658229055 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465297,Y=9992.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658229055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=3F08A23B4BD7B54B7EF215920A88BC85 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2554301_1848595818_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832375451 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465571,Y=4360.879832,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832375451.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BDAFB74C4DC96EC69BAF5699ED83B1EB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1332631256_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38CC4902_1652315780 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128889.729319,Y=9541.749252,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=30.467319,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652315780.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=ECD6AF054901952201098CBC98C87F63 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_0433C20133F2564301_1912817204_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792886242 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465422,Y=7432.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792886242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=2B22A29D44836CABDD0B708711257273 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131313681_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875166902 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Street_Barrel_01_1094'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145263.672358,Y=8736.626049,Z=3163.848603) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902.BoundingBoxComponent'" CachedMaxDrawDistance=5307.542480 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875166902.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5307.542480 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5307.542480 DataVersion=1 SavedActorGuid=36F544C54499FB0F9C5780A3F6A89F1C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_Barrel_01_C_UAID_E04F43E66D16E47601_1690807294" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877549394 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877549394'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877549394.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877549394.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-136190.465185,Y=12296.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1133057091_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF38CC4902_1790062990 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465422,Y=7432.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790062990.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=B8E1F9B546A43AB491A9498FC65EA8BD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131324682_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835330843 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141626.231898,Y=-2363.425128,Z=1987.999203) RelativeRotation=(Pitch=0.000000,Yaw=139.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835330843.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835330843.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835330843'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835330843.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835330843.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835330843'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835330843.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835330843.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835330843.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835330843'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-141668.281262,Y=-2413.537558,Z=2081.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D9065D674470E55BAEEA828BC5F13E98 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FE9F3F01_1889782678_be231d30f71f2875" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38D04902_1506145335 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158462.465783,Y=8.880692,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506145335.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=F48AD6FF41811627DF39A881D7EB8EAA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE1D4501_2104203233" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38D04902_1504823252 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150330.465833,Y=-1020.119704,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504823252.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=A2DE9711414C4F772B7D9D951C9276FB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_E04F43E629FE773F01_1211598783_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Apollo_DarkVillage_MarketStall_04_C Name=None_UAID_0492261AAF38CC4902_1650510744 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Apollo_DarkVillage_MarketStall_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Default__Apollo_DarkVillage_MarketStall_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Apollo_DarkVillage_MarketStall_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Default__Apollo_DarkVillage_MarketStall_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Default__Apollo_DarkVillage_MarketStall_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_04.Default__Apollo_DarkVillage_MarketStall_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_MarketStall_02_1123'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129014.270249,Y=10972.109258,Z=1924.999203) RelativeRotation=(Pitch=0.000000,Yaw=107.240233,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650510744.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=A9E87A96414083BD989EF39769930432 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_CoastaLVendorCart_01_C_UAID_0433C20133F2133701_1529403312" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C Name=None_UAID_0492261AAF38D04902_1506526344 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Asteria_Quarry_ScaffoldingStairF_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingStairF_A.Default__Asteria_Quarry_ScaffoldingStairF_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_D_255'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158974.465808,Y=-503.119283,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344.BoundingBoxComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506526344.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24294.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24294.154297 DataVersion=1 SavedActorGuid=D3D83EFC4174F31111F38ABA3CBD4110 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingStairF_A_C_UAID_E04F43E629FE1D4501_2104178223" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792959267 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465546,Y=4872.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792959267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=38735F564C580AC6727895888B0373FB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E66BE4295101_1277556142_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38D04902_1505429272 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465771,Y=264.880704,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505429272.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=C94F1F4B43A3CB3D46C79995EB783148 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_E04F43E629FE1D4501_2104156213" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF38CC4902_1648434696 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129943.465357,Y=8765.879304,Z=1924.636403) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648434696.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=5E4801AB4C6CADF068E97E92C0E4051A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_0433C20133F2464301_1260660247" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF38CC4902_1833186588 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141004.188942,Y=-3256.432158,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=387.486949,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1833186588.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1833186588.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF38CC4902_1833186588'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833186588.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=3693817B48EB2E7225BBC69B486AF768 RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena_C_UAID_E04F43E629FE194501_1084505449" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.BrickSimple_BraceWall_C Name=None_UAID_0492261AAF38CC4902_1792201151 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.BrickSimple_BraceWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.BrickSimple_BraceWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_BraceWall.Default__BrickSimple_BraceWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_816'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465472,Y=6408.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792201151.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Plaster_Wall.TD_AmberForestTown_Plaster_Wall'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=CD8FAABC44BAC4A379F2028CEBBB66C2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131215659_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832663509 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465397,Y=7944.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832663509.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B5CBD10E4E1DB02FB4CB7BA8E332F0A3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348160838_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877564406 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877564406'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877564406.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877564406.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-134142.465160,Y=12808.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087299302_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1832288414 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465509,Y=5640.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832288414.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=4F56F805464D5C8719FCFB913C62C5BC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2023701_1483153660_60fbb86f56accc12" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663895365 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663895365'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663895365.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663895365.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-132094.465310,Y=9736.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F29F3E01_1936397652" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1649052713 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128703.143135,Y=13324.349243,Z=1965.999203) RelativeRotation=(Pitch=-45.333565,Yaw=193.044606,Roll=-90.000040) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649052713.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6822DFDC4A26D5095625988627C7ACFC RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Barrel_UAID_0433C20133F2554301_1298983323_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654348882 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132211.465143,Y=13156.879414,Z=1926.998503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654348882.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=F5EC9D77444955382361C69DA1B5AECE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2794501_2001425353" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663732341 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663732341'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663732341.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663732341.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-132606.465285,Y=10248.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1531073940" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38D04902_1504708245 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156841.465841,Y=-1190.729387,Z=2401.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=-5.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504708245.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CB44CFEF4FA7DFA5DC879995DC2F1B91 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE1C4501_1239021975" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654547898 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131943.465207,Y=11840.879401,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654547898.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=6A1F691D4C74F50A936F639560AFFADC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2554301_1848392780_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791921112 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465683,Y=2056.879421,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791921112.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8B6843984D9A7DBF5EB1FAA792313251 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417506134_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875104879 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140740.860385,Y=8176.324829,Z=3489.852003) RelativeRotation=(Pitch=-6.242427,Yaw=58.756249,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875104879.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=3B1DA990487F5514A2A16DAEC2619DB1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_0433C20133F2373901_1756730053" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2061595883 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131826.823220,Y=11267.997851,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=270.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2061595883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=2CCC23F54932B304D21B2DAD790AB052 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848841861_191ff7e3ddb4f71f2" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2099359889 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131574.823225,Y=7423.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2099359889.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=4D63424A48EE62311307ACA3DB0AB004 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131042621_4443d121efb7b65c3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1786774678 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130019.465450,Y=6853.879307,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786774678.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F1C4D61D4AE07436D855708E470E888D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F2574301_1131040620_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666167570 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131699.465062,Y=14818.879389,Z=2064.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666167570.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666167570.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666167570'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666167570.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666167570.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666167570.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666167570'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=1152CDCB4F44EF8E946926AF21DDD9DC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2794501_1819019351_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C Name=None_UAID_0492261AAF38CC4902_1878130511 Archetype="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Rug_03_1243'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135690.465213,Y=11728.879583,Z=3851.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878130511.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=8B1CDD0744411EC9C2C3C6A870AD4E1B RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Rug_03_C_UAID_0433C20133F2564301_1088230506_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658870122 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465185,Y=12296.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.100000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122.BoundingBoxComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658870122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23266.792969 DataVersion=1 SavedActorGuid=B898FC23479F5B9963523799AE9D21DB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848397782_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1875520976 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134324.465260,Y=10762.879517,Z=4663.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875520976.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=6FA28DAB422BD078F7E403AC907433A8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1088366531_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38D04902_1505211265 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156857.828859,Y=-1549.560386,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=309.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505211265.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=BDDF9FC64BC6FF9B04398BBD0554CA5F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E629FE1C4501_2031137000" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C Name=None_UAID_0492261AAF38CC4902_1656249953 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465123,Y=13576.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953.BoundingBoxComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656249953.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30701.308594 DataVersion=1 SavedActorGuid=171443614678DBDD18B27DA7377240C8 RootComponent="StaticMeshComponent0" ActorLabel="Gothic_RoofA_1Unit_C_UAID_0433C20133F2554301_1299045334_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659793196 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465172,Y=12552.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.DoorSmartLinkComp'" CustomLinkId=(Id=17258510158564804270) AuxiliaryCustomLinkId=(Id=16210056292067002096) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659793196.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=1871DE28467CBF7CEB21E48D442DD758 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1849056891_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789044818 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126017.965556,Y=4662.879113,Z=2302.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789044818.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=18C6D5C24307B8F87A04039CBE95FD5F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2124101_1963938114" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878430543 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135000.465218,Y=11608.879550,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878430543.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878430543.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878430543'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878430543.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878430543.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878430543.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878430543'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=B244DC9F4F8CE8ACFD230DBC346B232E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2814501_1411364779_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660651226 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131577.465076,Y=14524.879383,Z=2693.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660651226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=A882E4394DAE90B0ADE660BBE76F697D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2554301_1607772491_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791369071 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38714.871094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125070.465476,Y=6320.879066,Z=1567.999203) RelativeRotation=(Pitch=0.000000,Yaw=215.826594,Roll=0.000000) RelativeScale3D=(X=0.932295,Y=0.932295,Z=0.932295) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.BoundingBoxComponent'" CachedMaxDrawDistance=38714.871094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38714.871094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38714.871094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791369071.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=38714.871094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=BD07ECB640B38A829C55B7BC3A8CED48 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE3D2E01_1546332546" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660848238 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133630.465197,Y=12040.879483,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660848238.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8C430FBB4B40A320CB8D969F577C716F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1530640798" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Apollo_Suburban_Bed_01_C Name=None_UAID_0492261AAF38CC4902_1832074391 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Apollo_Suburban_Bed_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Apollo_Suburban_Bed_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bed_01.Default__Apollo_Suburban_Bed_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Bed_parent_Container_Athena_NoSearch.Bed_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Bed_01_963'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141740.465499,Y=5850.879878,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.BoundingBoxComponent'" CachedMaxDrawDistance=14458.997070 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14458.997070 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832074391.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14458.997070 DataVersion=1 SavedActorGuid=0BA3203746334104A543EB95503BC5A4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Bed_01_C_UAID_0433C20133F2053701_1951442358_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833935654 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833935654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2526CC1A403D7B020CD672B9C070B378 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_0433C20133F2564301_1347661725_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666710639 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125946.464983,Y=16453.879109,Z=1543.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666710639.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666710639.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666710639'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666710639.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666710639.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666710639'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666710639.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666710639.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666710639.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666710639'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-125946.465015,Y=16388.461951,Z=1637.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=891233A34101789A0323FEBC9B72CFBB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1677202846_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C Name=None_UAID_0492261AAF38CC4902_1835125760 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_WashTub_1111'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141444.465501,Y=5810.879863,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760.BoundingBoxComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835125760.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7777.721191 DataVersion=1 SavedActorGuid=4E960B5B445145DD3BAD96AEDEA14A74 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WashTub_02_C_UAID_0433C20133F21C4101_1084905732_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789920953 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465584,Y=4104.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789920953.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=776310EE4FA24142BDB688BF82954B27 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E66BE4086F01_1845682894_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655219923 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132146.465241,Y=11154.879411,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655219923.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_C.SM_WildWest_StandingBarSet_C'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=2 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_C.SM_WildWest_StandingBarSet_C'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=181554F74238A2D6D2C41AB438D37AB1 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_Counter01_a_C_UAID_0433C20133F2554301_1848542806_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793143326 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128382.465590,Y=3976.879228,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=29.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793143326.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793143326.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793143326'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793143326.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793143326.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793143326'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793143326.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793143326.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793143326.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793143326'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128415.174141,Y=4033.532164,Z=2781.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=DE95D44D44F14EBCA19365A8D40C4D8D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2C23A01_1356976623_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1831924374 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142501.564004,Y=-4536.407085,Z=1915.999203) RelativeRotation=(Pitch=0.000000,Yaw=158.804177,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831924374.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=E948ACD84C8DC0050FFC30B08ED10DF2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_1849785786" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505508282 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465845,Y=-1271.119396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505508282.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=792E3BE640820A16873FFF9AC042E302 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE1C4501_1239033980" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1832996553 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465422,Y=7432.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832996553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=4B49DC61446B73160108A499E12833AD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347894775_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2130758895 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129014.823225,Y=9471.997853,Z=2687.999489) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2130758895.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F4BFEE544A4564676FFC32B5B5B1BD0B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913028244_c5f2801401841fb6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1789652901 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132250.465543,Y=4936.879416,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789652901.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=9C693EFA4F221DEA47471E89BC9D02B9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_0433C20133F2564301_1752408111_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834781735 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465472,Y=6408.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834781735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C4FAA2844D6391C537165AB81681F879 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1349066042_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790680033 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465808,Y=-503.120554,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790680033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D1675E0E4E770CF58668DF87E8ADC479 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417567169_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504956261 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155040.835868,Y=-1745.012475,Z=2181.679603) RelativeRotation=(Pitch=12.135653,Yaw=168.789289,Roll=-2.802236) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504956261.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=22D436CA4BC1171A545B8BA9135CC966 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA54101_1288841021" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877725485 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465172,Y=12552.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877725485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=B17ED74642F0497E798AA8ADBAD6BCDE RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088016461_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877735490 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465222,Y=11528.879508,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877735490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0BF987D34CCF690129A2D08295F07FB4 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088160492_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C Name=None_UAID_0492261AAF38CC4902_1832139396 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_NightStand_01_576'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142012.465499,Y=5834.879891,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=194.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832139396.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=BB6251034AB2E683FB49DAAEF0A01AD3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_0433C20133F2053701_1951444359_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876219128 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465372,Y=8456.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876219128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=25EAD72446B7F358C8A440BF1E5C3AC9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1349002029_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645349573 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125950.465023,Y=15624.879109,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645349573.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=0043706C4FC2514868FA19873C53E2D5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677173842_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876885185 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876885185'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876885185.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876885185.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144973.355277,Y=10397.653035,Z=3273.724203) RelativeRotation=(Pitch=-5.668912,Yaw=287.409659,Roll=2.364786) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1559827915" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877554398 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877554398'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877554398.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877554398.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135166.465310,Y=9736.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1245852095_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Artemis_Commerce_BottleShelves_C Name=None_UAID_0492261AAF38CC4902_1789281839 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Artemis_Commerce_BottleShelves_C'/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Default__Artemis_Commerce_BottleShelves_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Artemis_Commerce_BottleShelves_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Default__Artemis_Commerce_BottleShelves_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Default__Artemis_Commerce_BottleShelves_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Commerce/Artemis_Commerce_BottleShelves.Default__Artemis_Commerce_BottleShelves_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_BottleShelves_1196'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8552.330078 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128494.465522,Y=5368.879233,Z=2079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.BoundingBoxComponent'" CachedMaxDrawDistance=8552.330078 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8552.330078 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789281839.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/Commerce/Commerce_BottleShelves/Meshes/SM_Commerce_BottleShelfSet_D.SM_Commerce_BottleShelfSet_D'" CachedMaxDrawDistance=8552.330078 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=3 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/Commerce/Commerce_BottleShelves/Meshes/SM_Commerce_BottleShelfSet_D.SM_Commerce_BottleShelfSet_D'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8552.330078 DataVersion=1 SavedActorGuid=2555E185455099EAE4C8FB9C582A4AFD RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Commerce_BottleShelves_C_UAID_E04F43E66BE4295101_1277581156_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834024682 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465484,Y=6152.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834024682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=134324FD4D12DF7A842F39903738CCFC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348820993_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877721483 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877721483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=527B951B49D753DC7473A48D6E90F320 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087964448_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF38CC4902_1832943541 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135424.465445,Y=6951.879570,Z=3462.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832943541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=A0E933A6482AAEA2BA64FFA8D1901344 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1348750981_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654343880 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132433.465052,Y=15033.879425,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654343880.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=2FCB27C4402B65D08E6A0A83B08FC013 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2554301_1607603459_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1506906375 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148110.465969,Y=-3815.119812,Z=1903.999203) RelativeRotation=(Pitch=0.000000,Yaw=329.365129,Roll=0.000000) RelativeScale3D=(X=0.990008,Y=0.990008,Z=0.990008) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506906375.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9CB2D88842EE57DD73ECD793E82EBFCF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Red_C_UAID_E04F43E629FE104101_1773791837" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876888188 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876888188'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876888188.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876888188.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-143977.871157,Y=12872.759987,Z=3079.580003) RelativeRotation=(Pitch=10.363808,Yaw=243.665019,Roll=4.516923) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E37601_1177861101" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF38CC4902_1651482760 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128910.432210,Y=11775.559253,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=106.685929,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651482760.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=499CFD9741BB5185A53F3AACAF74FA3E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Hightower_HC_Tent_02_C_UAID_0433C20133F2133701_1528910015" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877570409 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877570409'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877570409.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877570409.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135678.465141,Y=13192.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087760401_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645814591 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465010,Y=15880.879122,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645814591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=CE7E148D4BCFBED51588B6AC3BF6F980 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677242857_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835185786 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465521,Y=5384.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835185786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A6B39E5444795FDCCEE78F97CC313A5D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247258080_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646342627 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465023,Y=15624.879184,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646342627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=7B9ABAA34047CA94E7956FBD0B659DB7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677276863_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788492753 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465646,Y=2824.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788492753.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=D60C7B714B00C4F240219AB2AC8CC94A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1538100021" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786797687 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127677.465478,Y=6266.879193,Z=2319.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786797687.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=610E7427447B922DD16E73BC0D4EB224 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_0433C20133F2124101_2006324119" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658352061 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465048,Y=15112.879259,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658352061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=2CADCAC74B3137C1481B70B9B116A9AC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677480914_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833960665 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833960665.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1783036347541CE17C93359B520F44A9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348480924_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF38CC4902_1649888731 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129505.375129,Y=13449.824282,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=239.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649888731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=BB75A098435D73A835689A9FC015B2F9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_0433C20133F2554301_1420909398_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788486751 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465472,Y=6408.879184,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788486751.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=32C621ED433C560E533AC496B960694C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1530442727" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Nightmare_JunglePlant_C_02_C Name=None_UAID_0492261AAF38CC4902_1835041757 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Nightmare_JunglePlant_C_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Nightmare_JunglePlant_C_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Nightmare_JunglePlants_C_02_1259'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134494.465534,Y=5124.879525,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=61.396739,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835041757.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=856B489649BD2C91A4D03ABC040E2E2E RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_09_C_UAID_0433C20133F2564301_1347823761_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Apollo_Shared_Trashcan_Small_01_C Name=None_UAID_0492261AAF38CC4902_1654127867 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Apollo_Shared_Trashcan_Small_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Default__Apollo_Shared_Trashcan_Small_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Apollo_Shared_Trashcan_Small_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Default__Apollo_Shared_Trashcan_Small_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Default__Apollo_Shared_Trashcan_Small_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Shared/Props/Apollo_Shared_Trashcan_Small_01.Default__Apollo_Shared_Trashcan_Small_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Shared_TrashCan_Small_01_1262'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132406.465294,Y=10060.879423,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=314.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654127867.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=83BA6FDB42B60FE3234F51968E9D6D02 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_TrashCanSmall_01_C_UAID_0433C20133F2554301_1848844862_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C Name=None_UAID_0492261AAF38CC4902_1875152897 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Bed_parent_Container_Athena_NoSearch.Bed_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Bed_01_1078'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136297.465211,Y=11760.879613,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875152897.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=FE0E0E324BD6020E90DFD9B6C4FA5E91 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_MountainBase_Bed_01_C_UAID_0433C20133F2564301_1088935644_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1788359726 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465546,Y=4872.879159,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788359726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=4EADC1FF4E635FDAE5277AA59F31317B RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2CD4501_1589659113_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835209796 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465496,Y=5896.879882,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835209796.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D8258E3F4BD7005000DBC5B51F53FFE2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1991749116_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656480965 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465098,Y=14088.879458,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656480965.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=03E974914BCCE5C32E2E849B7B8B7998 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1608275576_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Artemis_Planter_Round_C Name=None_UAID_0492261AAF38CC4902_1875254912 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Artemis_Planter_Round_C'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Artemis_Planter_Round_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Artemis_Planters_1265'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134062.465281,Y=10328.879504,Z=2235.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912.BoundingBoxComponent'" CachedMaxDrawDistance=13936.752930 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875254912.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13936.752930 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=13936.752930 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A36DB3CE4FFD985AB702309EE01FB70D RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Planter_Round_C_UAID_0433C20133F2834501_2114615141" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Apollo_Wood_Crate_02a_Searched_C Name=None_UAID_0492261AAF38CC4902_1654460893 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Apollo_Wood_Crate_02a_Searched_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Default__Apollo_Wood_Crate_02a_Searched_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Apollo_Wood_Crate_02a_Searched_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Default__Apollo_Wood_Crate_02a_Searched_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Default__Apollo_Wood_Crate_02a_Searched_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02a_Searched.Default__Apollo_Wood_Crate_02a_Searched_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132671.465093,Y=14189.879436,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654460893.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Container.Crate"),(TagName="Building.Type.Container"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=7F43FAED4497461833C81A9117F3CAF0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2554301_1608265574_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38CC4902_1789357850 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129417.465429,Y=7286.879278,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789357850.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=39B8853A4DB5EFE337C97FACF3FF341D RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_Bed_Hotel_01_C_UAID_0433C20133F2574301_1131238663_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875757027 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875757027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1EBBB91C4FD01C393EF869BA5E9F9604 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087904434_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Apollo_Farm_Produce_Shelves_Apples_C Name=None_UAID_0492261AAF38CC4902_1651843767 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Apollo_Farm_Produce_Shelves_Apples_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Apollo_Farm_Produce_Shelves_Apples_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_ProduceBox_01_1267'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131890.465261,Y=10724.879398,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651843767.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=E6F1B82C462014F21321DFA600AB03F0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Produce_Shelves_Apples_C_UAID_0433C20133F2554301_1847851680_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658571090 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465073,Y=14600.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658571090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=C5E60FEE47DE646716FCECAB21103BC2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607580453_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877505379 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465235,Y=11272.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877505379.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22874.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A0E585B14223BC53C64C3F998C5EAC54 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Windows_A_A_C_UAID_0433C20133F2564301_1088276514_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38D04902_1507488411 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150672.335876,Y=-1897.976688,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=219.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507488411.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507488411.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507488411'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507488411.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507488411.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507488411.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507488411'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=4701C8F64168CABBBC3BC898EF8886F0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E629FE1D4501_2025044197" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.StaticMeshComponent0'" CachedMaxDrawDistance=34520.335938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152654.465947,Y=-3367.119591,Z=2071.999203) RelativeRotation=(Pitch=-6.275015,Yaw=29.580099,Roll=-0.000000) RelativeScale3D=(X=0.987326,Y=0.987326,Z=0.987326) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.BoundingBoxComponent'" CachedMaxDrawDistance=34520.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34520.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34520.335938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937934625.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34520.335938 DataVersion=1 SavedActorGuid=62D9888A4CC5A73C26ABFE97CCAA7983 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE2D4101_1543568761" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665842514 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465210,Y=11784.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665842514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5E7A6B84479BDAAC6EAD2A96F1C3094C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848598819_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663920371 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663920371'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663920371.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663920371.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132862.465285,Y=10248.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2133701_1537986002" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658573091 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465060,Y=14856.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658573091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=245E90F0434569A629BB4B82A856EE23 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607595456_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832399462 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465521,Y=5384.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832399462.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=7D9A343B42328C6EF55529929F98480E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_1967150110_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875833058 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875833058.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3959A85E4514B1B79607A5A0CE847320 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088900639_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Apollo_Coastal_LifePreserverRing_01_C Name=None_UAID_0492261AAF38CC4902_1648010686 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Apollo_Coastal_LifePreserverRing_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Default__Apollo_Coastal_LifePreserverRing_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Apollo_Coastal_LifePreserverRing_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Default__Apollo_Coastal_LifePreserverRing_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Default__Apollo_Coastal_LifePreserverRing_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_LIfePreserverRing_01.Default__Apollo_Coastal_LifePreserverRing_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_LifePreserverRing_01_1273'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126196.777071,Y=14629.961121,Z=1641.499203) RelativeRotation=(Pitch=0.000000,Yaw=-1.141451,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648010686.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=D6AFFB30417BA239E9EC7BB62110B544 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_LifePreserverRing_UAID_0433C20133F2544301_1677326877_19dce9b1fbd63a69" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=79E9E84A4DBE33C40AB997AE2EDDEFE6 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131904.465252,Y=10914.879399,Z=2679.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709957629.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.351878 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=60A914C8456297004CFB2091A9D22D32 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D24501_2106722065_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C Name=None_UAID_0492261AAF38CC4902_1876302134 Archetype="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Default__Asteria_Quarry_StreetLamp_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Environments/Asteria/Props/Quarry/Quarry_StreetLamp_A/Blueprints/Asteria_Quarry_StreetLamp_A.Asteria_Quarry_StreetLamp_A_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Quarry_StreetLamp_A_552'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137107.879314,Y=9649.729652,Z=2871.999203) RelativeRotation=(Pitch=0.000000,Yaw=160.637004,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876302134.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-137140.152643,Y=9548.519172,Z=3145.312206),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic.Tree"),(TagName="Building.Type.Prop.Athena.Quest.Tree"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=662409A540538B73A3110D9840885336 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_StreetLamp_A_C_UAID_E04F43E629FE7F4401_1585582329" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789524882 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465546,Y=4872.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789524882.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=E263E18E49E4CAD28658DB94FAED9F1D RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1752403108_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833499629 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465472,Y=6408.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833499629.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DB7BFA0F44C30A67F890D88C56E0B534 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_0433C20133F2564301_1348489925_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877562405 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877562405'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877562405.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877562405.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-136190.465210,Y=11784.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1086940238_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791838091 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465833,Y=-1015.120579,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791838091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=053941454EFDA2C6648E59A2FAA369E7 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417494127_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653707832 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464998,Y=16136.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653707832.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=F85D82334023C25A01DF458FB5451AD4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678260093_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Apollo_DarkVillage_Basket_01_C Name=None_UAID_0492261AAF38CC4902_1831862362 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Apollo_DarkVillage_Basket_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Apollo_DarkVillage_Basket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_01.Default__Apollo_DarkVillage_Basket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_01_1140'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134249.465467,Y=6492.879513,Z=3170.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831862362.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=FEF0CEE6441EB0FF26EB68A26B4FAEB6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_01_C_UAID_0433C20133F2564301_1348326882_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792936260 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465596,Y=3848.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792936260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=607A9E634B58E6844591EF972911AAFB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1357010653_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875745022 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875745022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=910A7D664BDD49D896F571881E110ED0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087815414_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C Name=None_UAID_0492261AAF38CC4902_1654729910 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" CachedMaxDrawDistance=22817.226562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465359,Y=8712.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910.BoundingBoxComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654729910.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22817.226562 DataVersion=1 SavedActorGuid=C1DDA2194CA59FC00B64689E1946EA5C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame01_C_UAID_0433C20133F2564301_1912952234_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.StaticMeshComponent0'" CachedMaxDrawDistance=33786.410156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142318.465658,Y=2584.879906,Z=3154.999203) RelativeRotation=(Pitch=0.000000,Yaw=23.598039,Roll=0.000000) RelativeScale3D=(X=0.940974,Y=0.940974,Z=0.940974) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.BoundingBoxComponent'" CachedMaxDrawDistance=33786.410156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33786.410156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33786.410156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937134612.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33786.410156 DataVersion=1 SavedActorGuid=CD72AA52438045C6E6C538A7F32BF459 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_C_UAID_E04F43E622CC8E3401_1727724390" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665709497 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665709497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=290DDAEE4F68BF79B2D6CE8D0A9AE8C9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848040713_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834035687 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465422,Y=7432.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834035687.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D6AAD0714BE789BA97F8AD8D33CDD96B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1349083045_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658130047 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465210,Y=11784.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.DoorSmartLinkComp'" CustomLinkId=(Id=13263396629949308066) AuxiliaryCustomLinkId=(Id=16522828113625059793) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658130047.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=FA74E0C449DACD1E506FE980999CA4B0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847929692_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C Name=None_UAID_0492261AAF38CC4902_1652994798 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_GarbageIsland_Trash_463'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131588.465261,Y=10729.879384,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=153.066802,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652994798.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=FD7A45BC4E09EAD600F7559B6CE02CAB RootComponent="StaticMeshComponent0" ActorLabel="TrashPile_05_C_UAID_0433C20133F2554301_1848875866_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1650145734 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133508.162034,Y=15397.189477,Z=1923.180103) RelativeRotation=(Pitch=1.657718,Yaw=33.967209,Roll=1.186601) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650145734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=309C2C0847A602E1B4E8D6BDE804F19A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA84901_1671597823" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545655482 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34590.718750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155492.465131,Y=13402.880547,Z=2269.999203) RelativeRotation=(Pitch=0.000000,Yaw=259.355353,Roll=0.000000) RelativeScale3D=(X=1.033158,Y=1.033158,Z=1.033158) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.BoundingBoxComponent'" CachedMaxDrawDistance=34590.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34590.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34590.718750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545655482.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34590.718750 DataVersion=1 SavedActorGuid=7A108EE645496842EB7CA188A45F9509 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2132060113" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C Name=None_UAID_0492261AAF38CC4902_1650239739 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Loom_01_1282'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129935.221082,Y=14413.262303,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=158.911351,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739.BoundingBoxComponent'" CachedMaxDrawDistance=11108.518555 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650239739.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11108.518555 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11108.518555 DataVersion=1 SavedActorGuid=5F7D2A614E8F974495F1EFB38B139A48 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Loom_01_C_UAID_0433C20133F2554301_1420643348_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834011676 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465434,Y=7176.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834011676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CBC2091446206B58695AA491F422547C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348266865_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658823119 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465297,Y=9992.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658823119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D09FD29A4C8F1E29AB6074A1C4F2F1E4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848133729_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38D04902_1506062330 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158772.465792,Y=-177.119293,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506062330.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=60BE306E4E0D6071381F80B5C08F142A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_E04F43E629FE1D4501_2104148209" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657601024 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24130.919922 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465209,Y=11794.879446,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.960000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024.BoundingBoxComponent'" CachedMaxDrawDistance=24130.919922 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657601024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24130.919922 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24130.919922 DataVersion=1 SavedActorGuid=5DA1A2FD4A397A67282C9BBAF7B2D02D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2554301_1848816856_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665697494 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465260,Y=10760.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665697494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=DAA6800B45D364B162B57CA4773AECFE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1847893688_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877433357 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877433357.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8E4989C04D1A3DC19AB1F1ABE87381D3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088444551_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657349013 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464936,Y=17416.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657349013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=7FE0E2EA4E8B89FB2373049B5EFA3944 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1678227086_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659621189 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465347,Y=8968.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659621189.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=350EC02248912936D126D0B3259D0869 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054614332_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1792599201 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131289.959455,Y=6754.189369,Z=2397.646403) RelativeRotation=(Pitch=0.000000,Yaw=45.863279,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792599201.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=2077455D427637DB4D1373988009DD03 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F2574301_1131123636_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654310876 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128915.465343,Y=9050.879254,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654310876.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=02E287384DD970B7AC79EF8D8D605777 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01_C_UAID_0433C20133F2564301_1913062250_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788843797 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465409,Y=7688.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788843797.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=B5691B8A4C0B0E4D8FFDEB9508FAABA7 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2574301_1131005607_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877300309 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465185,Y=12296.879595,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877300309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=47C8CB744D24F777AE09D9B72AB0C66D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1086914231_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38D04902_1504766251 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151078.465873,Y=-1847.119668,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504766251.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=41DBF70347F576DD02DBF9A2E73C2D51 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E629FE1D4501_2007612195" End Actor Begin Actor Class=/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.BP_RustBucket_Forge_A_C Name=BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832 Archetype="/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.BP_RustBucket_Forge_A_C'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.BP_RustBucket_Forge_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Helios/Props/RustBucket/RustBucket_Forge_A/Blueprints/BP_RustBucket_Forge_A.Default__BP_RustBucket_Forge_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_RustBucket_Forge_A_1284'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128489.670505,Y=5722.922233,Z=2688.022403) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_RustBucket_Forge_A_C_UAID_0492261AAF389E4B02_1518752832.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=C298E1D24FA4D8A7BFAD0A81FACD1913 PlaysetPackagePathName="/OilRig_Comp/SetupAssets/Maps/PPIDs/PPID_OilRig_Comp_BP_RustBucket_Forge_A_757212b5" RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeFurnaceBase_A_C_UAID_D8BBC1784EE0FF3B01_2070909345_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788464743 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132093.350953,Y=-3487.570592,Z=2295.999203) RelativeRotation=(Pitch=0.000000,Yaw=94.731574,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788464743.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=D1826053420F74FA397A3C8CFF957458 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE0C4101_1437853955" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507405406 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465833,Y=-1015.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507405406.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=31CAAF794B4E2EB7F6FD0ABBB075D792 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEA13F01_1878062046_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646683664 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465185,Y=12296.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646683664.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=D468A37A4183154838AAE3B9FAD403EE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2D04501_1363942678" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791982134 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465683,Y=2056.879446,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791982134.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=84942B8241CF64B9F007098A01B28557 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417560165_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653610816 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465098,Y=14088.879159,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653610816.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=C1394B8F45F989BBC1991F80E2A56FB4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677354886_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658564089 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465085,Y=14344.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658564089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D8CCF0234AEBE7912C2C46B85D0304FC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607553449_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659574182 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465172,Y=12552.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659574182.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=94AFBD1140267216C1B8B5B65128345D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848063716_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658800117 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465285,Y=10248.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658800117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=B9B3E1914BC373ACD1BB5B96CF0DA2BB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848087720_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545359448 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154070.961283,Y=10290.890478,Z=2515.273603) RelativeRotation=(Pitch=6.536968,Yaw=323.583699,Roll=-0.404950) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545359448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=A225A52F415F25FE5E438B9022397936 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE334101_1342759922" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.StaticMeshComponent0'" CachedMaxDrawDistance=35351.031250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155978.922764,Y=399.804571,Z=2008.595003) RelativeRotation=(Pitch=13.336958,Yaw=-158.810817,Roll=0.000000) RelativeScale3D=(X=1.042393,Y=1.042393,Z=1.042393) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.BoundingBoxComponent'" CachedMaxDrawDistance=35351.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35351.031250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35351.031250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1722842085.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35351.031250 DataVersion=1 SavedActorGuid=396E90234D1F0D559B8FFCA83D5AC4E3 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FEA44101_1938785692" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834878748 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465422,Y=7432.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834878748.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8B0004794D32E73875784C903C61B54E RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1347885772_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832858533 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465422,Y=7432.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832858533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=6C858B3B4575A0B90AFC58AFEDDDDB2F RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1348275867_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38D04902_1545438458 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156926.464811,Y=19976.880617,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545438458.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=7463D1C44D8F75809E9985859578D689 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEDC3E01_1576864447_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1833902650 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465422,Y=7432.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833902650.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7557E1BA4039E5F1261898A378FD80DF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1348699972_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788816792 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465534,Y=5128.879221,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788816792.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=C0E740C64B935D5BF3F045A996F1213C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2E44301_1857108049_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C Name=None_UAID_0492261AAF38CC4902_1831882364 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_02_953'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140608.465518,Y=5460.879823,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831882364.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=9F9F63924A1F3F7BF1FAC682B8CA4067 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_02_C_UAID_0433C20133F20C3701_1377333704_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1878225524 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-141738.969088,Y=14293.889878,Z=2738.352503) RelativeRotation=(Pitch=-7.146567,Yaw=186.217144,Roll=-20.150316) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878225524.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6D60B0234D39EF75692BFE9F0162C33D RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_A_C_UAID_0433C20133F23B3901_1164783826" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877327321 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465135,Y=13320.879495,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877327321.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=19ACF07F4DF429F33C795FA856F32FA1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088661593_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666843651 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130882.465135,Y=13326.879349,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=809.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666843651.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666843651.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666843651'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666843651.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666843651.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666843651'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666843651.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666843651.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666843651.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666843651'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130947.882293,Y=13326.879381,Z=2021.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=73F9B13F4E8AB832E2ABAEA603D10450 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1608096545_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38CC4902_1649794728 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130104.465128,Y=13472.879311,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649794728.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=8286C8374AAF8CBF4C81868F9E9FDAB8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_0433C20133F2554301_1420896393_c20f9235b5718508" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877545391 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877545391'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877545391.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877545391.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-136190.465235,Y=11272.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_2110446911_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF38CC4902_1648415695 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130643.465357,Y=8765.879338,Z=1924.636403) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648415695.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=3FE1F70B4FA497F6E5DF06BE15286C26 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_0433C20133F2444301_2063366886" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1789580892 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_583'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465447,Y=6920.879284,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789580892.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=00A7D5CD4C388DB155D2F5AD68CAF982 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131176654_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38D04902_1505339267 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156484.465859,Y=-1551.119405,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505339267.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=7103BF48498B821CC020F990FE3CD88C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_E04F43E629FE1C4501_2051668001" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875823054 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465172,Y=12552.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875823054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E952B8BC40DFDDFA021401AC214E1F6B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088828625_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877606429 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877606429'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877606429.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877606429.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135934.465222,Y=11528.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2284501_1330640100_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Apollo_Suburban_Bench_04_C Name=None_UAID_0492261AAF38CC4902_1832129393 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Apollo_Suburban_Bench_04_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Apollo_Suburban_Bench_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Bench_04_1302'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135376.488529,Y=5234.303568,Z=3066.637403) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832129393.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=11BA778240442B40B7D77497B0BED050 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Suburban_Bench_04_C_UAID_E04F43E64AAD634701_1794885569_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Apollo_GarbageIsland_Trash_02_C Name=None_UAID_0492261AAF38CC4902_1788681765 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Apollo_GarbageIsland_Trash_02_C'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Default__Apollo_GarbageIsland_Trash_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Apollo_GarbageIsland_Trash_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Default__Apollo_GarbageIsland_Trash_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Default__Apollo_GarbageIsland_Trash_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_02.Default__Apollo_GarbageIsland_Trash_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_GarbageIsland_Trash_463'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127950.465526,Y=5280.879207,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=222.678909,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788681765.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=661A71604EE978E104DE819B906C2BCA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_GarbageIsland_Trash_02_C_UAID_E04F43E66BE4295101_1277613172_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1662876293 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133630.465172,Y=12552.879483,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662876293.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=5ADA5C264E36AC6886288BB89F068A7A RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2133701_1529699451" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791952123 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465808,Y=-503.120579,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791952123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4B81CAFF48873B94A09E1AA1CB2FA395 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417540154_539e1644b3fe61d8" End Actor Begin Actor Class=/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C Name=Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804 Archetype="/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Default__Device_PhysicsTree_V2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:EnabledComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.EnabledComponent'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/Game/Creative/Devices/Common/Creative_Device_Prop_Parent.Creative_Device_Prop_Parent_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="SpawnLocation" Archetype="/Script/Engine.SceneComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:SpawnLocation_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnLocation'" End Object Begin Object Class=/Script/FortniteGame.CreativeEditOnlyMeshComponent Name="CreativeEditOnlyMesh" Archetype="/Script/FortniteGame.CreativeEditOnlyMeshComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:CreativeEditOnlyMesh_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.CreativeEditOnlyMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.CreativeEditOnlyMesh'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:SpawnReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:EnableReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.EnableReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:DisableReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DisableReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DestroyAllReceiverMesssageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/Game/Creative/Devices/Common/Creative_Device_Prop_Spawner_V2.Creative_Device_Prop_Spawner_V2_C:DestroyAllReceiverMesssageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DestroyAllReceiverMesssageComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="SpawnSafeArea" Archetype="/Script/Engine.BoxComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:SpawnSafeArea_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnSafeArea'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:SpawnSafeArea_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnSafeArea.BodySetup_0'" End Object End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="StumpDestroyedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:StumpDestroyedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.StumpDestroyedTransmitOn'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="PhysicsObjectReleasedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:PhysicsObjectReleasedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.PhysicsObjectReleasedTransmitOn'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="PhysicsObjectDestroyedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:PhysicsObjectDestroyedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.PhysicsObjectDestroyedTransmitOn'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="ReleasePhysicsObjectReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:ReleasePhysicsObjectReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.ReleasePhysicsObjectReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DestroyPhysicsObjectReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:DestroyPhysicsObjectReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DestroyPhysicsObjectReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DestroyBaseReceiverMessageComponent" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:DestroyBaseReceiverMessageComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DestroyBaseReceiverMessageComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="ObjectSpawnedTransmitOn" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_PhysicsObject/SetupAssets/PhysicsTree/Device_PhysicsTree_V2.Device_PhysicsTree_V2_C:ObjectSpawnedTransmitOn_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.ObjectSpawnedTransmitOn'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.StaticMeshComponent0'" CachedMaxDrawDistance=2800.000000 bGenerateOverlapEvents=True RelativeLocation=(X=-123758.465910,Y=-2599.120997,Z=1591.999203) RelativeRotation=(Pitch=0.000000,Yaw=107.149599,Roll=0.000000) RelativeScale3D=(X=1.162967,Y=1.162967,Z=1.162967) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Damage to Creatures",PropertyData="450.000000"),(PropertyName="Damage to Environment",PropertyData="1200.000000"),(PropertyName="Damage to Players",PropertyData="150.000000"),(PropertyName="Damage to Vehicles",PropertyData="450.000000"),(PropertyName="Destroy When Disabled",PropertyData="True"),(PropertyName="Indestructible Log",PropertyData="False"),(PropertyName="Indestructible Stump",PropertyData="False"),(PropertyName="Indestructible Tree",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Asteria_PhysicsTree_01_C_UAID_E04F43E629FE084101_1498070298"),(PropertyName="Leave Stump",PropertyData="True"),(PropertyName="Log Health",PropertyData="600.000000"),(PropertyName="Spawn When Enabled",PropertyData="True"),(PropertyName="Stump Health",PropertyData="120.000000"),(PropertyName="Tree Health",PropertyData="200.000000"),(PropertyName="Tree Respawn Time",PropertyData="900.000000"),(PropertyName="Tree Respawns On Timer",PropertyData="True"),(PropertyName="Tree Stump Required For Timed Respawn",PropertyData="True"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnabledComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.EnabledComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.VisibleInGameComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnLocation" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnLocation'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CreativeEditOnlyMesh" ExportPath="/Script/FortniteGame.CreativeEditOnlyMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.CreativeEditOnlyMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Apollo/Foliage/PhysicsTree/Meshes/S_PhysicsTree.S_PhysicsTree'" OverrideMaterials(0)=None OverrideMaterials(1)="/Script/Engine.MaterialInstanceConstant'/Game/Environments/Apollo/Foliage/PhysicsTree/Materials/M_Artemis_PhysicsTree_Trunk_01_NoRVT.M_Artemis_PhysicsTree_Trunk_01_NoRVT'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="SpawnLocation" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.EnableReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DisableReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DestroyAllReceiverMesssageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DestroyAllReceiverMesssageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnSafeArea" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnSafeArea'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.SpawnSafeArea.BodySetup_0'" End Object CachedMaxDrawDistance=2800.000000 AttachParent="SpawnLocation" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="StumpDestroyedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.StumpDestroyedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PhysicsObjectReleasedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.PhysicsObjectReleasedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PhysicsObjectDestroyedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.PhysicsObjectDestroyedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ReleasePhysicsObjectReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.ReleasePhysicsObjectReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DestroyPhysicsObjectReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DestroyPhysicsObjectReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DestroyBaseReceiverMessageComponent" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.DestroyBaseReceiverMessageComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ObjectSpawnedTransmitOn" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_PhysicsTree_V2_C_UAID_0492261AAF389E4B02_1261635804.ObjectSpawnedTransmitOn'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object ObjectSpawnedTransmitOn="ObjectSpawnedTransmitOn" DestroyBaseReceiverMessageComponent="DestroyBaseReceiverMessageComponent" DestroyPhysicsObjectReceiverMessageComponent="DestroyPhysicsObjectReceiverMessageComponent" ReleasePhysicsObjectReceiverMessageComponent="ReleasePhysicsObjectReceiverMessageComponent" PhysicsObjectDestroyedTransmitOn="PhysicsObjectDestroyedTransmitOn" PhysicsObjectReleasedTransmitOn="PhysicsObjectReleasedTransmitOn" StumpDestroyedTransmitOn="StumpDestroyedTransmitOn" SpawnSafeArea="SpawnSafeArea" CreativeEditOnlyMesh="CreativeEditOnlyMesh" DestroyAllReceiverMesssageComponent="DestroyAllReceiverMesssageComponent" DisableReceiverMessageComponent="DisableReceiverMessageComponent" EnableReceiverMessageComponent="EnableReceiverMessageComponent" SpawnReceiverMessageComponent="SpawnReceiverMessageComponent" SpawnLocation="SpawnLocation" VisibleInGameComponent="VisibleInGameComponent" EnabledComponent="EnabledComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=3DE2D53F4DC34663C998E0AFF0B92EE4 PlaysetPackagePathName="/CRD_PhysicsObject/SetupAssets/PhysicsTree/PID_CP_Devices_PhysicsTree_V2" LabelOverride="Asteria_PhysicsTree_01_C_UAID_E04F43E629FE084101_1498070298" NetDormancy=DORM_DormantAll RootComponent="StaticMeshComponent0" ActorLabel="Asteria_PhysicsTree_01_C_UAID_E04F43E629FE084101_1498070298" Tags(0)="Proc_SeasonTreeColor" Tags(1)="Lackluster.Material.ParentTreeApollo" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877350331 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465260,Y=10760.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877350331.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0593604D4FAD6CBD144C95B2F4746B9F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086881225_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C Name=None_UAID_0492261AAF38CC4902_1649637723 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_02_1107'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129492.465129,Y=13440.879282,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649637723.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=577484B54210E34282C9DF9A465D32B0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_02_C_UAID_0433C20133F2554301_1420969409_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877749496 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465260,Y=10760.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877749496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=BEFB7E044A054DBE6C363C8BC97B6279 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088508564_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666757644 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129098.464987,Y=16372.879262,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666757644.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666757644.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666757644'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666757644.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666757644.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666757644'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666757644.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666757644.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666757644.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666757644'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129033.047828,Y=16372.879230,Z=1625.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=134B85A44D44B879264D1F9C06ADE5FD RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1677989035_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38D04902_1505442274 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465795,Y=-247.119296,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505442274.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=F4A920D44875E4DB45D53B9485244EA5 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_E04F43E629FE1D4501_2104219240" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877566408 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877566408'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877566408.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877566408.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-136190.465185,Y=12296.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087674382_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876805152 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32690.791016 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465275,Y=10440.879882,Z=3135.999203) RelativeRotation=(Pitch=0.000000,Yaw=172.974120,Roll=0.000000) RelativeScale3D=(X=0.912018,Y=0.912018,Z=0.912018) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.BoundingBoxComponent'" CachedMaxDrawDistance=32690.791016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32690.791016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32690.791016 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876805152.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32690.791016 DataVersion=1 SavedActorGuid=768F1C824D92CE5356D2B39D43CE50B3 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2033701_1327352884" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38D04902_1504711246 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156692.547823,Y=-816.203395,Z=2375.699203) RelativeRotation=(Pitch=-5.000000,Yaw=359.999999,Roll=-25.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504711246.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=52EC083A470397A3E660108B6F2FDB3A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE1C4501_1239046986" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506894371 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35530.734375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150354.945413,Y=7610.911297,Z=2925.999203) RelativeRotation=(Pitch=0.000000,Yaw=340.737599,Roll=0.000000) RelativeScale3D=(X=1.098572,Y=1.098572,Z=1.098572) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.BoundingBoxComponent'" CachedMaxDrawDistance=35530.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35530.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35530.734375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506894371.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35530.734375 DataVersion=1 SavedActorGuid=C2A75FEA409F8010671EFBADD39FBAE3 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2081980105" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876996202 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876996202.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=884047094C8337EFB95A70BC79B0A54C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1089245701_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832650505 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465447,Y=6920.879508,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832650505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DD35EDB6467BA65D51BA4EA563CEA9E7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1347648723_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877243283 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877243283.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0149E9F749008E356D026EA8FFA839F1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088199500_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877764501 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877764501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=F916F0E743273410EAF3468C75E59305 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1089207692_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832723525 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465472,Y=6408.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832723525.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=DA7428E4496AE6AC1938C68FB5088346 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1349162062_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C Name=None_UAID_0492261AAF38CC4902_1663383326 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464824,Y=19720.879346,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326.BoundingBoxComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663383326.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16178.858398 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=E007E81F4A58C0DC2C26A284D5E3DCBA RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beam_Single_C_UAID_0433C20133F2554301_2043062972_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506831366 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35277.562500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-147904.481438,Y=7102.581178,Z=3153.999203) RelativeRotation=(Pitch=0.000000,Yaw=56.751329,Roll=0.000000) RelativeScale3D=(X=1.080578,Y=1.080578,Z=1.080578) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.BoundingBoxComponent'" CachedMaxDrawDistance=35277.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35277.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35277.562500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506831366.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=35277.562500 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=AED7AA384C4EEBB493FDEA8DA176BD93 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2043830091" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832873538 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465447,Y=6920.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832873538.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=9DF401A647E0D655CE026D8A492BACB3 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1349193068_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875339934 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465347,Y=8968.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875339934.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=863F9CA54619BCAF04F0A89F8EB0A94E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1347807757_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1876846167 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143581.199158,Y=12844.324967,Z=3015.999203) RelativeRotation=(Pitch=7.727173,Yaw=219.054369,Roll=7.996830) RelativeScale3D=(X=0.924210,Y=0.924210,Z=0.924210) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876846167.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A057489B44BB882B7A6475A981EB97B8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_0433C20133F2033701_1373314887" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877292305 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465322,Y=9480.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877292305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=71F933EB47218809931A0184639DF06E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349139057_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665623484 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465098,Y=14088.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665623484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=C61CE2094B4E4FA9841920BE632A33C0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608427602_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646649659 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646649659.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=8472ED9E477CC4B69149F6A55E6B23B8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1849062893_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874922850 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135870.465194,Y=12112.879592,Z=2701.999203) RelativeRotation=(Pitch=0.000000,Yaw=449.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874922850.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=4524EB8F4B3EFBC7C73CAD8E34558450 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F22E4501_2144073183_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834017678 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465422,Y=7432.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834017678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6391AD0B48C1B6628898569E5FBF2F57 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348361893_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657083992 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464836,Y=19464.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657083992.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=C574B695452D52AAABBED9A1EAA73A8C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Roof_Peak_A_C_UAID_0433C20133F2554301_2042961935_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875436956 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465297,Y=9992.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875436956.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=BC7238F441456D69BED10F9A54846E97 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087603371_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF38CC4902_1831897371 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141972.465557,Y=4646.879889,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831897371.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=5678097347127B472BD065978EEAD7E7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_0433C20133F2053701_1951445360_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF38CC4902_1648476698 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130119.465364,Y=8615.879312,Z=1924.636403) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648476698.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=CD2BE9344F2785D3BEB74B834D501CE9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_0433C20133F2464301_1273562251" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665371436 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464998,Y=16136.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665371436.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=985DF584446EBFFAB66436A981CA04AD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678438130_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877193271 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877193271.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E7A2820465BB7EDD753ECBCF5434CCB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087409331_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876864174 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135758.464998,Y=16136.879587,Z=1967.999203) RelativeRotation=(Pitch=0.000000,Yaw=71.005279,Roll=0.000000) RelativeScale3D=(X=1.052068,Y=1.052068,Z=1.052068) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876864174.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=CC086D654D3E6D49328A85841CFF07EB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE392E01_1923874781" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125189.285098,Y=14074.887072,Z=1532.827303) RelativeRotation=(Pitch=0.000000,Yaw=-120.420711,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584976585.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-125189.285098,Y=14074.887072,Z=1808.530611),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=BD1FDC7D4E644182FA0E6D933EF91FC6 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Lightpost_UAID_0433C20133F2544301_1677345883_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1791034052 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129024.465437,Y=7113.879259,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791034052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=1F006A6C4371CF923632BE961F7C498E RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2EC4301_1554278461_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875727014 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465172,Y=12552.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875727014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2F28AD6E49202BEDB28CF88260862858 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087379323_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38CC4902_1652311779 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132609.465255,Y=10854.262433,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=236.104953,Roll=0.000000) RelativeScale3D=(X=0.839256,Y=0.839256,Z=0.839256) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652311779.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=10ED35CF4B1BF6F4FBF66389FE6B7AD3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_0433C20133F2554301_1847869682_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792924256 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465546,Y=4872.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792924256.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=2AED7164459094127FC222B1A90A31EC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356969616_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507366401 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151294.465833,Y=-1015.119657,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507366401.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=2F93FAD94B76CF36B04E78AFE8410EF3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE773F01_1211610789_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653974860 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465148,Y=13064.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653974860.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=90B148644849FB973A0B9E9D597116EC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1608485617_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788496755 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126518.514630,Y=3146.004137,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=44.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788496755.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=26FF7FB74AA2C31139974C867DF321D1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_0433C20133F2133701_1531200974" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663716337 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663716337'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663716337.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663716337.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-132606.465359,Y=8712.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1528935035" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1832426473 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465472,Y=6408.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.DoorSmartLinkComp'" CustomLinkId=(Id=12601221488081927515) AuxiliaryCustomLinkId=(Id=3662115446810920043) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832426473.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E03BD250456639270B4D7C8AEE5A3282 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Door_01_White_C_UAID_0433C20133F2023701_1280423651_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877707477 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465210,Y=11784.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877707477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=82E2882145D74B056211E7925A8461D0 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087386325_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Apollo_Commerce_InfoKiosk_01_C Name=None_UAID_0492261AAF38CC4902_1648578701 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Apollo_Commerce_InfoKiosk_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Apollo_Commerce_InfoKiosk_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_InfoKiosk_01_1329'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131414.465251,Y=10929.879375,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701.BoundingBoxComponent'" CachedMaxDrawDistance=7354.744629 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648578701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7354.744629 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7354.744629 DataVersion=1 SavedActorGuid=796EF90D457AD38A7B76EA9771E52649 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_InfoKiosk_01_C_UAID_0433C20133F2554301_1848889868_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666150565 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131962.465204,Y=11908.879402,Z=2707.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666150565.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666150565.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666150565'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666150565.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666150565.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666150565.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666150565'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=27EC94124DBCCFACF2E121B700E33491 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1848829857_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878428542 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134513.465253,Y=10889.879526,Z=4451.999203) RelativeRotation=(Pitch=0.000000,Yaw=126.046946,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878428542.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878428542.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878428542'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878428542.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878428542.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878428542.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878428542'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=CEE1E2AC4B1C28BF9E760FAFD5B5B36C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F25F4701_1573919882_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789046819 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133046.465820,Y=-751.120545,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789046819.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=97FAA6854205124E2F6298A53424E342 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2FD4701_2113230670_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C Name=None_UAID_0492261AAF38CC4902_1663546331 Archetype="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Cart_345'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129000.144944,Y=17248.279258,Z=1541.562203) RelativeRotation=(Pitch=0.638083,Yaw=19.773279,Roll=0.244680) RelativeScale3D=(X=1.125000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663546331.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=84468F55492C23DF05B6B0BCC599330C RootComponent="StaticMeshComponent0" ActorLabel="CartWithWheels2_UAID_0433C20133F2544301_1677827998_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877419352 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465172,Y=12552.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877419352.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2C7C1E014621C36D6F5C17A51C1871F2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087998457_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665502464 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665502464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=E52D87A44D360FC897F7648D7CB3D908 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607839502_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877211278 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877211278.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C64A934D49F0FA06491D128DC77266F3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087822417_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF38CC4902_1876001074 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465260,Y=10760.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876001074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=D0B3402C469F5301E434089178C0543B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_G_Top_C_UAID_0433C20133F2564301_1088479558_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877502378 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877502378.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=61B54900444E21E9D57F5FB1E0D20CE2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Windows_A_A_C_UAID_0433C20133F2564301_1087285298_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660799232 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465135,Y=13320.879471,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232.BoundingBoxComponent'" CachedMaxDrawDistance=24648.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660799232.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=A3E9B1604D7D51F7A9E9CCB9D293C29B RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1535335605" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1833396618 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143358.481920,Y=-2798.966043,Z=2047.999203) RelativeRotation=(Pitch=0.000000,Yaw=293.100279,Roll=0.000000) RelativeScale3D=(X=0.882882,Y=0.882882,Z=0.882882) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833396618.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E35DA8984338C68A613DAE809C60CD56 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE114101_1738200039" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646578652 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465148,Y=13064.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646578652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=9E60814147A5406947C8159FC76D2B2F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1608450608_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1792807207 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128910.465963,Y=-3687.120747,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.958150,Y=0.958150,Z=0.958150) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792807207.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=D6619CE9462CA52A02C0C194F72BB2F4 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_E04F43E629FE094101_1209221494" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1831632359 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140898.465481,Y=6204.879837,Z=3647.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831632359.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=287541A64CA451C0EB824C9A1DFDCF7E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2023701_2059714701_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.TrashPile_01_CP_C Name=None_UAID_0492261AAF38CC4902_1667094666 Archetype="/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.TrashPile_01_CP_C'/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.Default__TrashPile_01_CP_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.TrashPile_01_CP_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.Default__TrashPile_01_CP_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.Default__TrashPile_01_CP_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_01_CP.Default__TrashPile_01_CP_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_TrashPiles01_1188'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131139.293133,Y=13368.317362,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=306.806419,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666.BoundingBoxComponent'" CachedMaxDrawDistance=17896.457031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667094666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17896.457031 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17896.457031 DataVersion=1 SavedActorGuid=BF52836A45B2B5CAFC791A905A75E95D RootComponent="StaticMeshComponent0" ActorLabel="TrashPile_01_C_UAID_0433C20133F2554301_1608046535_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792903249 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465447,Y=6920.879309,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792903249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=7E2D610946AB73A58DB4759E21B23E64 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131497710_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875808049 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465210,Y=11784.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875808049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F7CB31F14BE1341D30EBFA9CC30D837A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088668594_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1833869648 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465422,Y=7432.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833869648.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8177FCDF4E7D077A2E2C62B28429E05E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1348373896_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1506663352 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=34501.226562 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149470.735440,Y=7063.620254,Z=3029.999203) RelativeRotation=(Pitch=0.000000,Yaw=279.722829,Roll=0.000000) RelativeScale3D=(X=0.997453,Y=0.997453,Z=0.997453) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.BoundingBoxComponent'" CachedMaxDrawDistance=34501.226562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34501.226562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34501.226562 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506663352.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34501.226562 DataVersion=1 SavedActorGuid=DB1E9B7B4DFDD63ECB474788BDC67870 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2061264097" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877113237 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465197,Y=12040.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877113237.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8BEA53374995DFCB29F52EA21EBB43A2 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1086783204_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877407348 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877407348.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A2C32DF5414413CF2A83208EEFD758DE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087761402_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1545832501 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-147006.464844,Y=19304.880134,Z=2087.999203) RelativeRotation=(Pitch=0.000000,Yaw=52.040189,Roll=0.000000) RelativeScale3D=(X=0.843812,Y=0.843812,Z=0.843812) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545832501.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=915EBA3C44E516035D076E8D40CB74AF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE204101_1085965445" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38D04902_1507153388 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-147734.465617,Y=3416.880169,Z=2103.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.048998,Y=1.048998,Z=1.048998) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507153388.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0A52D8BF4C2C4C313C56DA961750A2B6 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FE304101_1431745271" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1786776679 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128723.465534,Y=5126.879244,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786776679.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=9944D5894938D7324798EDBE1C10F9AF RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_E04F43E66BE4295101_1277530128_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C Name=None_UAID_0492261AAF38CC4902_1834255702 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141896.465544,Y=4922.879885,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=329.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834255702.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=5EAEFC27466F128AD8C50E91A250629E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_02_C_UAID_0433C20133F2053701_1951454368_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875084871 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135558.465176,Y=12473.879577,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875084871.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=E3947A734B2BDA22B7C921BB55E8D3AE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2564301_1088398540_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663798353 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663798353'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663798353.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663798353.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129533.464948,Y=17160.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.980000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1677799994_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877170261 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465297,Y=9992.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877170261.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BF2C677344CD37A9F9375E8086F4370A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086768200_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789794928 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465434,Y=7176.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789794928.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E4EC761D40750F9C11E1BC89A460D533 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131361692_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38CC4902_1875430955 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465334,Y=9224.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875430955.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=3B8540BA4C87A8A24F0C7D99C83D87DC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2564301_1348416907_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788352723 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465409,Y=7688.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788352723.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=086129574F241647C3D5858C55B40D45 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1131488708_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876824159 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33440.304688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140193.512301,Y=9905.293802,Z=3223.999203) RelativeRotation=(Pitch=0.000000,Yaw=263.409133,Roll=0.000000) RelativeScale3D=(X=0.958113,Y=0.958113,Z=0.958113) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.BoundingBoxComponent'" CachedMaxDrawDistance=33440.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33440.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33440.304688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876824159.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33440.304688 DataVersion=1 SavedActorGuid=2CEDE0C24DB35EF932F5B6AFA3B34003 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1628297084" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789453866 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465447,Y=6920.879309,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789453866.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=9301D4CA42BE12E0E2A5D08C609DAAD0 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1130761546_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1789681908 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465422,Y=7432.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.DoorSmartLinkComp'" CustomLinkId=(Id=12484948757242533864) AuxiliaryCustomLinkId=(Id=17753708337339343827) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789681908.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=D1DE3FEF41C9D0EC65F61780E267EBB4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131330684_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877353332 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465172,Y=12552.879608,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877353332.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=EFE311FC47824277E4E6A9AF1F61ED41 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086895228_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832831530 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465472,Y=6408.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832831530.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=06FDBE6B43E9F33637CD04A5626D5B70 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1347862767_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832795527 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134912.465445,Y=6951.879545,Z=3080.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832795527.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=A125D18C4BE27FFC149F6BA8D5132FCB RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1347967796_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38D04902_1504748249 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151262.852853,Y=-1436.619659,Z=1959.999203) RelativeRotation=(Pitch=-1.292563,Yaw=294.945479,Roll=89.830450) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504748249.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8C9B33BB46967C8A42F8E8AB2C5BA7CF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FED64601_1439703751_7f38bc1bc8addb84" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834280714 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834280714'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834280714.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834280714.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135678.465409,Y=7688.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2114C01_2032501492_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658898128 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_1346'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465247,Y=11016.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658898128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=666C910548973C05EF490BBEAF57775A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848839860_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835213798 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465546,Y=4872.879882,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835213798.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3FEC3FA341229AD8270451B1911AA04E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_2000734118_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506898372 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32858.851562 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150770.051442,Y=7012.954317,Z=2945.808503) RelativeRotation=(Pitch=0.000000,Yaw=13.737499,Roll=0.000000) RelativeScale3D=(X=0.922169,Y=0.922169,Z=0.922169) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.BoundingBoxComponent'" CachedMaxDrawDistance=32858.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32858.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32858.851562 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506898372.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32858.851562 DataVersion=1 SavedActorGuid=676B69A24F65A38EB84B2C891BDD7C98 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2084067106" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877744494 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465135,Y=13320.879595,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877744494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=4E518EFF44B88000343895B3863A53A9 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088414545_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652812791 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131937.465352,Y=8854.879401,Z=2319.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652812791.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=F46C21E24A8AC3923C3B26ACE5AB872D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2564301_2054425298_c6c63e3384106b27" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792987273 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792987273'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792987273.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792987273.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-106259.125083,Y=-12322.060849,Z=-10826.975797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_28" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1835127761 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141513.465506,Y=5696.879867,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835127761.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=CA5A51DA48AD8C48DA789696794B317B RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F21C4101_1091563733_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38D04902_1507522412 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150866.813824,Y=-839.609678,Z=2458.890803) RelativeRotation=(Pitch=0.000000,Yaw=204.742883,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507522412.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507522412.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507522412'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507522412.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507522412.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507522412.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507522412'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=23507BC24BFD391EBCD96ABAABDAF08D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E629FEA13F01_1475447041_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505487281 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465845,Y=-1271.119396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505487281.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=A89783494C46E30E758320AE0F3A189A RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE1C4501_1238982958" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=BFB7F8A245887555D6F30F8DFE2AD790 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135831.465427,Y=7330.879590,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710636640.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.593402 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=AF0311B74FE68597F6E489930D0EAA44 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D24501_1508513053_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659005136 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465322,Y=9480.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659005136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=06087D4D4955AA9025C059B10280A49D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912822206_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C Name=None_UAID_0492261AAF38CC4902_1659943200 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Asteria_AmberTownForest_Wall_Window_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_A.Default__Asteria_AmberTownForest_Wall_Window_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_441'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465073,Y=14600.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659943200.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=00CCD74B4BB45014C26F7A8B260958D9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607835500_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646260623 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465073,Y=14600.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646260623.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=1024FC924E9E7B637E4BB8A5E9E8D3E0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2133701_1528989076" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659002135 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465347,Y=8968.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659002135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=94297C1D4769CB52C09C88B98AC9EFC5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912813202_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653698830 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464948,Y=17160.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653698830.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=F5A03FE84B610B4A275842A911BD812A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678177073_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792488178 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792488178'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792488178.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792488178.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-129022.465584,Y=4104.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277519119_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38CC4902_1649775726 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129721.465112,Y=13793.879293,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649775726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=8AD84ECC4ADC67ACDC7CA28304BDB7FA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_0433C20133F2554301_1420802375_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788788786 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465447,Y=6920.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788788786.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=A513622C4131F502C786DFB1995F1CBB RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2574301_1130837569_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877458367 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465260,Y=10760.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877458367.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5E3EF02E42F6335944BDF7B244625A67 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089116680_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545822497 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34569.210938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148723.665150,Y=13017.907218,Z=3339.138403) RelativeRotation=(Pitch=0.000000,Yaw=199.999999,Roll=0.000000) RelativeScale3D=(X=1.031706,Y=1.031706,Z=1.031706) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.BoundingBoxComponent'" CachedMaxDrawDistance=34569.210938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34569.210938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34569.210938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545822497.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34569.210938 DataVersion=1 SavedActorGuid=A2B7708E4345F064AE47C4902F5A75B5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1251057259" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790439017 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465733,Y=1032.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790439017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=3454A9FD49EFB43F070A6A954D7549F2 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417526146_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C Name=None_UAID_0492261AAF38CC4902_1652403781 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Pulley_01_856'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126188.461059,Y=14893.819121,Z=1905.499203) RelativeRotation=(Pitch=0.000000,Yaw=268.858309,Roll=0.000000) RelativeScale3D=(X=0.650000,Y=0.650000,Z=0.650000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652403781.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4D77E45A416B777AFB24249197828455 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Pulley_01_UAID_0433C20133F2544301_1677188845_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38D04902_1507482409 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154326.245798,Y=-307.326510,Z=2103.999203) RelativeRotation=(Pitch=0.000000,Yaw=225.296299,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507482409.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507482409.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507482409'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507482409.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507482409.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507482409.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507482409'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=23575E6E4DC09FF6FF9ACBA95F73473A RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E629FE013E01_1190980854_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1832464489 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134898.465459,Y=6661.879545,Z=4538.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832464489.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9045E9624159561C180C3DADC7CDB796 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1347995805_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791385076 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39979.957031 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-121982.465778,Y=104.878916,Z=1635.999203) RelativeRotation=(Pitch=0.000000,Yaw=104.027099,Roll=0.000000) RelativeScale3D=(X=1.011533,Y=1.011533,Z=1.011533) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.BoundingBoxComponent'" CachedMaxDrawDistance=39979.957031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39979.957031 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39979.957031 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791385076.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39979.957031 DataVersion=1 SavedActorGuid=CDAC2F8743DDEF88E0FD20A2021F64B2 RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_0433C20133F24C2D01_1825064062" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875730015 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875730015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D53302D24BC77645CDA1D090620DBCC1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087383324_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666869654 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131162.008128,Y=13463.227363,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=49.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666869654.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666869654.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666869654'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666869654.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666869654.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666869654'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666869654.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666869654.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666869654.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666869654'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-131212.120558,Y=13505.276726,Z=2789.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=444706D34C0E215DB18F3A9183719BC9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1608363592_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790430014 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465808,Y=-503.120604,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790430014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=A00C61364EE6C1BED6825585BA9A458D RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417521143_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658194051 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465384,Y=8200.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.DoorSmartLinkComp'" CustomLinkId=(Id=10048542483980428108) AuxiliaryCustomLinkId=(Id=7182368331631786872) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658194051.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=21B4335549FB45ADA41D6A900AA2AB06 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054313280_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.StaticMeshComponent0'" CachedMaxDrawDistance=33390.648438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152078.465887,Y=-2135.119619,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=70.446519,Roll=0.000000) RelativeScale3D=(X=0.916840,Y=0.916840,Z=0.916840) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.BoundingBoxComponent'" CachedMaxDrawDistance=33390.648438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33390.648438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33390.648438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723432091.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33390.648438 DataVersion=1 SavedActorGuid=9346E2CB4A2F1EE6DFBE64B7D38E0820 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FE2D4101_1539924760" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1656122951 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132877.905087,Y=14311.879446,Z=2473.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.300000,Y=1.300000,Z=1.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951.BoundingBoxComponent'" CachedMaxDrawDistance=6849.553223 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656122951.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6849.553223 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6849.553223 DataVersion=1 SavedActorGuid=ACECE7994534FEC4F6A4889CA13E03B7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F2554301_1608733657_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876090089 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465222,Y=11528.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876090089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=ABE6C89D4F48744506C5B4A47FC869FA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086985244_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C Name=None_UAID_0492261AAF38D04902_1504645244 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_517'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151294.465858,Y=-1527.119657,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.BoundingBoxComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504645244.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk_NoBarnacles.TD_AmberForestTown_BoardWalk_NoBarnacles'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26517.222656 DataVersion=1 SavedActorGuid=C911FB5F42A7D6CDA6A95A9F8114293B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair4_C_UAID_E04F43E629FED64601_1176565743_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38D04902_1506111333 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465771,Y=264.880704,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506111333.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=C3CE18464BE4A092CEEF3D86224D8594 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE1D4501_2104189227" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1662945298 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.360148,Y=13062.156471,Z=1918.203803) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662945298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4232.656250 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=692FCCAB4787669AF55F4DB5922A42A1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_E04F43E64AADAA4701_1297099057" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658729106 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465123,Y=13576.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658729106.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=5755473C4D97A678CA0D9C90320EA67F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608478615_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1661015252 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_679'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465359,Y=8712.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661015252.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=48DE4B1C47F3C5029815E6970DACFFAE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_0433C20133F2644101_1461649407" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141302.823225,Y=-3328.002147,Z=1919.999489) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_Boardwalk_QuarterWallS_C_UAID_0492261AAF389D4B02_1933755581.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=34528C6240CE9F4768872ABA4D340DE5 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Apollo_Boardwalk_QuarterWallS_893ed248" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingQuarterWall_A_C_UAID_E04F43E629FE184501_2021311259_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665422449 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665422449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=FBF047B74162B1EF982BB2865B347803 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607421423_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Apollo_DarkVillage_Shelf_01_C Name=None_UAID_0492261AAF38CC4902_1831973378 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Apollo_DarkVillage_Shelf_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Apollo_DarkVillage_Shelf_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_01_1365'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141725.891896,Y=-2307.530123,Z=2113.112003) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378.BoundingBoxComponent'" CachedMaxDrawDistance=9856.071289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831973378.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9856.071289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9856.071289 DataVersion=1 SavedActorGuid=C9EBEE764C21A4CED9C8D18CB5962781 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_01_C_UAID_E04F43E629FEA03F01_1595756857_be231d30f71f2875" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832871537 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465472,Y=6408.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832871537.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=3EE77D1B49B9CBC0537E70A432F46433 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1349112051_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789551884 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465546,Y=4872.879334,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789551884.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=74C49B2D407509CC030E6B965FECBD7A RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1752414114_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.PirateShip_Hanging_Food_A_C Name=None_UAID_0492261AAF38CC4902_1664818400 Archetype="/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.PirateShip_Hanging_Food_A_C'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.PirateShip_Hanging_Food_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PirateShip_HangingFood_1367'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129088.595214,Y=11708.793262,Z=2264.999203) RelativeRotation=(Pitch=0.000000,Yaw=110.685929,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664818400.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=6754AAFC4D67DEE4F1A3339E698FC88D RootComponent="StaticMeshComponent0" ActorLabel="PirateShip_Hanging_Food_A_C_UAID_0433C20133F2F33701_1658350051" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C Name=None_UAID_0492261AAF38CC4902_1792583195 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130849.465444,Y=6982.879348,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792583195.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=C09C18414C2CD270E788918F716D5061 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_02_C_UAID_0433C20133F2574301_1131008608_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38D04902_1505806301 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153854.465808,Y=-503.119533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505806301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=7FBBE38846199ACF17391AB898B25147 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_E04F43E629FEF73D01_1234788219_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38D04902_1545412457 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156414.464811,Y=19976.880592,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545412457.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=608593D74294DB9862ED49A58951788A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEDC3E01_1576867449_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504867255 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149394.365808,Y=-511.601750,Z=1890.004903) RelativeRotation=(Pitch=2.517481,Yaw=235.968219,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504867255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=B273FAE447CEF4C0855E78BF7AADB2BD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_2058866791" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877573411 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877573411'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877573411.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877573411.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-134270.465141,Y=13192.879514,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087798409_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645512583 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125438.465098,Y=14088.879084,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645512583.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=2EABB42044D209697D1158A7E92BD594 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677394896_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877290304 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465384,Y=8200.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877290304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=35BE8E044D1280ED63BCBFB771410CBB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349059041_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1789333845 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465596,Y=3848.879334,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789333845.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=F18F6D8945B11CEAC6F58C8689D02C53 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752477128_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF38CC4902_1877533383 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877533383.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=B3BF40DB4BC4052E92F91AA352ED228B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_A_C_UAID_0433C20133F2564301_1087084261_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789926955 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465521,Y=5384.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789926955.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=46E0511440481D2BF48DADAE27931042 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277528127_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1875250911 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135406.465193,Y=12120.879569,Z=2703.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875250911.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=29D6B14B4C691006FE32859CC333D2C0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2814501_1935992782_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792846225 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465459,Y=6664.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792846225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=EFBF391E4C89FAFD075B8D9CCE22B975 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130686529_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833497628 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465447,Y=6920.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833497628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=70060E7D443F5A7C31B461A8C57297B9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_0433C20133F2564301_1348044815_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833478626 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465459,Y=6664.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833478626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=0C1071184DB3A3D7865FA184123F2A34 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_0433C20133F2564301_1347755746_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877648456 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465384,Y=8200.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877648456.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=367DA65E4B88A212305F579EF92B6256 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1347669727_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877590425 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877590425'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877590425.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877590425.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465384,Y=8200.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348655963_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835187787 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465546,Y=4872.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835187787.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=208831AF497E5BE63F70709C55B43366 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247259081_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1506667353 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33966.542969 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150922.051411,Y=7642.954325,Z=2889.999203) RelativeRotation=(Pitch=0.000000,Yaw=152.880553,Roll=0.000000) RelativeScale3D=(X=0.963127,Y=0.963127,Z=0.963127) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.BoundingBoxComponent'" CachedMaxDrawDistance=33966.542969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33966.542969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33966.542969 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506667353.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33966.542969 DataVersion=1 SavedActorGuid=7FEFE9034668D9068E72E88A1E4F70BD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2086445107" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1666014546 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465384,Y=8200.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666014546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A002135C46497DD6E80CAFA0AFDBECDB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054550320_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Rock_Boulder_Indestructible_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1792801205 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Rock_Boulder_Indestructible_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Default__Rock_Boulder_Indestructible_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Rock_Boulder_Indestructible_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Default__Rock_Boulder_Indestructible_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Default__Rock_Boulder_Indestructible_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Indestructible_C_Disp.Default__Rock_Boulder_Indestructible_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Indestructible_C_539'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-127046.588782,Y=28.525163,Z=1205.885703) RelativeRotation=(Pitch=4.455878,Yaw=283.029699,Roll=-6.865461) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792801205.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4A143FDA4011BA454E3ACEA8FA5923A3 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Indestructible_C_C_UAID_E04F43E629FE084101_1799719315" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C Name=None_UAID_0492261AAF38CC4902_1647654679 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_Anchor_01_1379'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128202.465041,Y=15261.879219,Z=1535.999203) RelativeRotation=(Pitch=-0.267923,Yaw=-91.750801,Roll=-8.697673) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679.BoundingBoxComponent'" CachedMaxDrawDistance=4150.316895 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647654679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4150.316895 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4150.316895 DataVersion=1 SavedActorGuid=6B13A41741CF450A209FDAB0846C541C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Anchor_01_C_UAID_0433C20133F2544301_1678422129_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876990199 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465260,Y=10760.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876990199.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D1957B934DFD1882BCE5918548542CCD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087969449_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791825086 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465708,Y=1544.879446,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791825086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=E98DD38E47AE258E25B17383ED14DA91 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417471114_539e1644b3fe61d8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877556400 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877556400'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877556400.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877556400.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135166.465285,Y=10248.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1264369097_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792861231 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465434,Y=7176.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792861231.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=B6DADED9434310533DCA44A3409F14B1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130900583_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791842092 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465808,Y=-503.120579,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791842092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5537DA7A4ADA74DF671C8CAAD0D7352E RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417496128_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789854939 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465584,Y=4104.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789854939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=5E3370274A67DD73F55E19A165B171C6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1562939155_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Apollo_DarkVillage_DryingRack_02_C Name=None_UAID_0492261AAF38CC4902_1650000733 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Apollo_DarkVillage_DryingRack_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Apollo_DarkVillage_DryingRack_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_DryingRack_02_1383'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130085.465151,Y=13002.879310,Z=1926.061803) RelativeRotation=(Pitch=0.000000,Yaw=174.654021,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733.BoundingBoxComponent'" CachedMaxDrawDistance=5215.916992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650000733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5215.916992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5215.916992 DataVersion=1 SavedActorGuid=AF29281B48AC015D819B1DB44702CA42 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_DryingRack_02_C_UAID_0433C20133F2554301_1420852385_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1789300843 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465596,Y=3848.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789300843.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=5BDFBE7B46A681E2D9E9D690E108043D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752290083_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1655488932 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465123,Y=13576.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655488932.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=C76D26AE465592B7FB553799009D3A25 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_0433C20133F2374501_1343393715_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877272296 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465347,Y=8968.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877272296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=35F447A44EAFCDA7CBB8F3A8FDAA9C3A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347749745_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1650203737 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130790.372887,Y=18412.019345,Z=1912.818703) RelativeRotation=(Pitch=-0.214348,Yaw=94.397459,Roll=2.027247) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650203737.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=32AA1518455E9D71CF5C3FA108C70C50 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA84901_1798657827" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877155255 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465272,Y=10504.879595,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877155255.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=77E9F3AB46B65A73994C0AACFFFE6342 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088955648_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1831623356 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141616.465477,Y=6296.879872,Z=3647.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831623356.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3F6085594588BC10A26EF5B19BE04534 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2023701_2059709698_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1657180002 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465372,Y=8456.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657180002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=9E6CA868418BA91289C12D889A1151D9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_0433C20133F2564301_1913112258_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1658226054 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465285,Y=10248.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658226054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=EC42B6F04F3A65893CAFD3BFA314EFB0 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2554301_1848519801_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658122045 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465110,Y=13832.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.DoorSmartLinkComp'" CustomLinkId=(Id=11429850254249620564) AuxiliaryCustomLinkId=(Id=2528514082600344555) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658122045.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=6D56EE0A4CB27680D0214DB2A2E2AB7B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608155554_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876215126 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465347,Y=8968.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876215126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=6DAB53B14D8FC72EA3A2C9B5C9B0318E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348563943_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653945858 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465085,Y=14344.879471,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653945858.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=FAB30F114085882A4D35B98F7EF70B51 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1607592455_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505637292 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155902.465858,Y=-1527.119433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505637292.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=6EAB6AB84E0791E80EF323A9D0F2C988 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE1C4501_1239005968" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789385858 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131401.758484,Y=6153.586375,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789385858.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=161D1F95497FB89E84D5D68101ED5BAF RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1131333685_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657606026 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657606026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=3075E8254F5DD3599112EE81EDEF4766 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1607849503_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835140766 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145380.559487,Y=6100.105055,Z=3049.303203) RelativeRotation=(Pitch=-17.362465,Yaw=185.591934,Roll=-0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835140766.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E4928A5845E37679903C7D83266F4DAD RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_0433C20133F23B3901_1709799914" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792852228 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465397,Y=7944.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792852228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=017A38F84276F6BE182A9F8582F69F4B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130782554_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876800150 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35216.250000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140746.464943,Y=17262.445829,Z=2229.321703) RelativeRotation=(Pitch=0.000000,Yaw=91.854829,Roll=0.000000) RelativeScale3D=(X=1.076263,Y=1.076263,Z=1.076263) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.BoundingBoxComponent'" CachedMaxDrawDistance=35216.250000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35216.250000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35216.250000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876800150.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35216.250000 DataVersion=1 SavedActorGuid=0933AF6A46A567783F5325A0A87DC00F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FEA54101_1465951023" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789773921 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465434,Y=7176.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789773921.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=DEA8EBE3472830434F4881AF7EEACE8C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131042621_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875261915 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465285,Y=10248.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875261915.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=D70F4BA34FAABBDF462A21A1D95B4698 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1086728192_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38D04902_1507074384 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149624.820619,Y=3387.243261,Z=1854.009903) RelativeRotation=(Pitch=0.000000,Yaw=224.186889,Roll=2.422560) RelativeScale3D=(X=1.047160,Y=1.047160,Z=1.047160) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507074384.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FD4136B14F787C9E73A13CBD49707004 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_B_C_UAID_E04F43E629FE304101_1457124273" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834279713 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834279713'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834279713.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834279713.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-141822.465509,Y=5640.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1745577098_60fbb86f56accc12" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663989385 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663989385'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663989385.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663989385.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.465073,Y=14600.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2D04501_1512354680" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877139248 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465197,Y=12040.879595,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877139248.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1E0F0B8745BDA275933FF0A1CD898A3E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088098477_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38D04902_1506016325 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154110.465795,Y=-247.119520,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506016325.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=414D663641739B6D4F91CDBBF8B09FF6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_B_C_UAID_E04F43E629FEF73D01_1234784217_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.StaticMeshComponent0'" CachedMaxDrawDistance=34447.988281 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149265.705129,Y=13454.235244,Z=3214.714503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.982662,Y=0.982662,Z=0.982662) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.BoundingBoxComponent'" CachedMaxDrawDistance=34447.988281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34447.988281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34447.988281 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938100628.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34447.988281 DataVersion=1 SavedActorGuid=96624A5F497D9DBBE39D4F9C2E98A64C PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CC923401_1251063263" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878510579 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134733.465219,Y=11588.879537,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878510579.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878510579.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878510579'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878510579.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878510579.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878510579'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878510579.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878510579.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878510579.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878510579'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-134733.465187,Y=11654.296695,Z=3173.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A3CDACBD4AC1DD779B7171A626B9974C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1087802411_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C Name=None_UAID_0492261AAF38CC4902_1878202515 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_WashTub_1111'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135742.465193,Y=12120.879586,Z=3464.018503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515.BoundingBoxComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878202515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7777.721191 DataVersion=1 SavedActorGuid=1619DBAC47B313773E49C5B70473633B RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WashTub_02_C_UAID_0433C20133F2564301_1089141684_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1833457622 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137614.465498,Y=5856.879677,Z=3127.999203) RelativeRotation=(Pitch=0.000000,Yaw=159.005034,Roll=0.000000) RelativeScale3D=(X=1.036167,Y=1.036167,Z=1.036167) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833457622.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=2DDDC702488757E9BF155D8AA40BCB54 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE4A2E01_1357638797" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1658241056 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465285,Y=10248.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658241056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=4963CC0E406B2EA8852034A01FC6D8ED RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2554301_1848791852_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659156150 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465010,Y=15880.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150.BoundingBoxComponent'" CachedMaxDrawDistance=23257.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659156150.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23257.396484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23257.396484 DataVersion=1 SavedActorGuid=306C425E412017047D936CAFDAD3AF2D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1678328107_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C Name=None_UAID_0492261AAF38CC4902_1792581194 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130856.465437,Y=7112.879348,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792581194.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=0B7854A84F16FC53DD7CE48BAAA7F8FF RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_02_C_UAID_0433C20133F2574301_1130864574_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877221281 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877221281.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1621062046BB1188AB9098A5C4694102 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088110480_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C Name=None_UAID_0492261AAF38CC4902_1652910795 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fortilla_Planter_03_986'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130647.465365,Y=8598.879338,Z=1924.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652910795.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=2D7648334FE2F6374D594D85C00D531C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fortilla_Planter_03_C_UAID_0433C20133F2444301_2063391887" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833956663 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465409,Y=7688.879595,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833956663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=58A22E6243A06B3BC4EE6EB0EC87D9FD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348214851_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648140691 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128782.164988,Y=16346.984247,Z=1572.852003) RelativeRotation=(Pitch=-68.444275,Yaw=157.515725,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648140691.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=13592B3542A90C9B35F5BAA88A996CCF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_0433C20133F2D34501_1899929251_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1505975318 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155902.465858,Y=-1527.119433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505975318.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=33AB038A4595BEB1CE4BA0A72F43EC80 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE1C4501_1239042984" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656448962 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465035,Y=15368.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656448962.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=6BDEAD554DAAAD7C922935B88D53F642 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677962031_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790458024 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465708,Y=1544.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790458024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=F41AAF934E40BA093C7388BE7DDEAA05 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417593183_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789359851 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131504.557428,Y=7297.983380,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=0.940259,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789359851.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=1DDE04E646C10CF1D0F198A1CD505A86 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1130644521_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Nightmare_JunglePlant_A_01_C Name=None_UAID_0492261AAF38CC4902_1834937756 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Nightmare_JunglePlant_A_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Default__Nightmare_JunglePlant_A_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Nightmare_JunglePlant_A_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Default__Nightmare_JunglePlant_A_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Default__Nightmare_JunglePlant_A_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_A_01.Default__Nightmare_JunglePlant_A_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Nightmare_JunglePlants_A_01_1398'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135686.465510,Y=5612.879583,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=218.737815,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834937756.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AFA3240C45CE1C3E12F510A25DBE5804 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_08_C_UAID_0433C20133F2564301_1347879771_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663149314 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465372,Y=8456.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663149314.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4508B44B477575DC1BB7DC8FEBA2FAA0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1540747421" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38CC4902_1649777727 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130071.465098,Y=14089.879310,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649777727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=45682A8B4F2DFCE107A92498E5354F9C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_0433C20133F2554301_1420894392_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793025290 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129160.465569,Y=4410.879265,Z=2805.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793025290.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793025290.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793025290'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793025290.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793025290.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793025290.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793025290'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=BE9385014F22CB4799BFF2A047BC70FB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2A24301_1998314479_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665978543 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465384,Y=8200.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665978543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=40E123AF4B7049D7A5D16CA487DD3445 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054360288_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877426354 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877426354.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=37819E5B402E2FC243126CB1EC1B78C9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088128484_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665360433 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465023,Y=15624.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665360433.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=6E0244C3412A72C81C1B16A30BA1517E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678064050_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38D04902_1545873507 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-151976.468912,Y=17911.830376,Z=1896.593403) RelativeRotation=(Pitch=-2.150340,Yaw=63.771033,Roll=-5.921324) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545873507.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=2C0212D342C28C8C7EB4ED9FB7EEA4CF RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_A_C_UAID_0433C20133F23B3901_1724643919" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788845798 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465434,Y=7176.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788845798.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=CD2AFBBF4DF2FD2A06E115AB65C38EF0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2574301_1131089631_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788785785 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465434,Y=7176.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788785785.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=63D8C4C94CF947A6401EBCA4B70D84F4 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2574301_1130828567_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1832512496 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135854.465485,Y=6136.879591,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832512496.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=4C7295C544C3A1474DE97BA55EDC24E6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F2564301_1348737978_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832455485 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465484,Y=6152.879869,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832455485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=F4079715454B34F8745DD091FD01731A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2023701_1793313675_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C Name=None_UAID_0492261AAF38CC4902_1792591197 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_WashTub_1111'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130169.465430,Y=7265.879315,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197.BoundingBoxComponent'" CachedMaxDrawDistance=10442.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792591197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10442.730469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10442.730469 DataVersion=1 SavedActorGuid=94D2F7BE4C7C61E192653FBDBE4DE2E4 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WashTub_02_C_UAID_0433C20133F2574301_1130658524_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875782038 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465235,Y=11272.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875782038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9D9846284B3B2D4B025EA38EBAB92CA7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088350527_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789683909 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465584,Y=4104.879196,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789683909.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=F427B1334FEB25EB369289ABBD21CCAB RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2C23A01_1356922569_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832364446 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465509,Y=5640.879894,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832364446.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=792FBFB24BA524B6D04DCF897EB3F559 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1279129251_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646337626 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465035,Y=15368.879172,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646337626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=8E10FA8447ABBB0A1627EDA2A8DE5FE5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677244858_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646137617 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464948,Y=17160.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646137617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=E20EF66443685805D8FF8D8C4E57886C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2544301_1678391122_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C Name=None_UAID_0492261AAF38CC4902_1788713766 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HighTower_SLC_Cabinet_01_708'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131798.465589,Y=3990.377394,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=270.000029,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766.BoundingBoxComponent'" CachedMaxDrawDistance=11044.541992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788713766.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11044.541992 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Sets/Hightower_SLC/Props/TextureData/TD_HighTower_SLC_Cabinet_02.TD_HighTower_SLC_Cabinet_02'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11044.541992 DataVersion=1 SavedActorGuid=FEE645A64D55A0B54F388E9860F55F42 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_HighTower_SLC_Cabinet_UAID_0433C20133F2564301_1752304086_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C Name=None_UAID_0492261AAF38D04902_1506972379 Archetype="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree.BP_Umbrella_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_UmbrellaTree_Trunk_NonNanite_22'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.270833,0.054996,0.000000,1.000000,0.050000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.416667,0.229018,0.033319)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148149.098746,Y=774.585190,Z=1903.999203) RelativeRotation=(Pitch=0.000000,Yaw=275.953919,Roll=0.000000) RelativeScale3D=(X=0.812848,Y=0.812848,Z=0.812848) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506972379.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4572B4ED4948DAE795C87781A92739DD RootComponent="StaticMeshComponent0" ActorLabel="BP_Umbrella_Tree_Yellow_C_UAID_E04F43E629FE114101_1697657029" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834884750 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465422,Y=7432.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834884750.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=61033F114E8B5E7ECC64B78AF6DA32F6 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348187844_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653613817 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465123,Y=13576.879159,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653613817.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=C37179B3478ADADCDC4373A3DD0281B5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677389894_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832691521 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465397,Y=7944.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832691521.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3D3E4B7D4B459C81755D278BEF9F32B7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348941021_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1788200709 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131358.465482,Y=6201.879372,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788200709.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=690510CE4B0A322EB1E340AF6F234946 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2574301_1131012610_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789689911 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465496,Y=5896.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789689911.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=1BCC194B4A7ABFD80C2D56A725BBDDB5 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2C23A01_1357027667_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876979194 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876979194.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2502982F4A29ACCDF7E863AEEA6D10BB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086854220_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789702915 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465546,Y=4872.879184,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789702915.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=D3FBA79E47F1500125CFD9B836A1A520 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2CD4501_1807133128_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666951659 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132392.465205,Y=11888.879423,Z=3173.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666951659.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666951659.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666951659'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666951659.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666951659.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666951659'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666951659.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666951659.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666951659.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666951659'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132392.465173,Y=11954.296581,Z=3267.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=ADDCC6E54A28F9DDF6CAAEAEA52E48F1 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1848657828_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF38CC4902_1875648994 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136434.465260,Y=10756.879619,Z=3304.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875648994.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=71DC4E944D9D0D0C42126899641AC61D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_0433C20133F2564301_1086871224_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792974268 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465546,Y=4872.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792974268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=EAC7F2F942FA8310FC0373A1B2312B5F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E66BE4295101_1277572151_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878516581 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134299.319265,Y=10646.227516,Z=2306.999203) RelativeRotation=(Pitch=0.000000,Yaw=302.865649,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878516581.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878516581.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878516581'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878516581.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878516581.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878516581'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878516581.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878516581.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878516581.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878516581'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-134244.372410,Y=10681.727482,Z=2400.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=0187B225405F596E4F73358D46717B41 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1088991657_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657347012 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464961,Y=16904.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657347012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=8E3CD2A44F0D13DD448EBA8D199156EF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1678222085_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1656338955 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465060,Y=14856.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656338955.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=DA73BAFA420D169AE3112AA2EC563555 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607807496_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666924656 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131981.315203,Y=11916.172403,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666924656.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666924656.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666924656'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666924656.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666924656.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666924656'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666924656.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666924656.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666924656.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666924656'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132027.572142,Y=11869.915509,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AF68B4144C22018A3E4112A3EF66C926 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1848033712_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C Name=None_UAID_0492261AAF38CC4902_1664979405 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132300.465144,Y=13131.879418,Z=1927.703503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664979405.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=B04759D04700D6AE06BF65A9C14C9530 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenStool_01_C_UAID_0433C20133F2794501_1988081352" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545513462 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=32878.703125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148024.465302,Y=9890.880184,Z=3285.999203) RelativeRotation=(Pitch=0.000000,Yaw=59.523239,Roll=0.000000) RelativeScale3D=(X=0.896699,Y=0.896699,Z=0.896699) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.BoundingBoxComponent'" CachedMaxDrawDistance=32878.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32878.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32878.703125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545513462.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32878.703125 DataVersion=1 SavedActorGuid=076B6C6C4071FC9CA36393AC6CCFA46B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2062925098" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832343438 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465571,Y=4360.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832343438.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D4D768704344598BDCEBC5AFF7C355D9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_B_C_UAID_0433C20133F2023701_1747768668_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835317839 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135663.465521,Y=5383.879582,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835317839.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835317839.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835317839'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835317839.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835317839.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835317839'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835317839.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835317839.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835317839.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835317839'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-135598.048363,Y=5383.879550,Z=3173.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=5C34251C4F1320E19E6774B320B7786D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1349076044_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876099092 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465197,Y=12040.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876099092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=B9A25D3044B44D009D8455A4E68CB893 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087144275_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876112096 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876112096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=C6CE21C24F92B139FC6CCCAC88E5BC88 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087510352_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Apollo_Wooden_Fence_A_C Name=None_UAID_0492261AAF38CC4902_1789162833 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Apollo_Wooden_Fence_A_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Apollo_Wooden_Fence_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wooden_Fence_NoMoss_237'" CachedMaxDrawDistance=21018.289062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465509,Y=5640.879122,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833.BoundingBoxComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789162833.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21018.289062 DataVersion=1 SavedActorGuid=741FAF5A4A6F5B87D5EF0B887BA08B4C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1531375017" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1832321429 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465571,Y=4360.879832,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832321429.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=4958E8BB4B877DD7417C61A8741F5A68 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2023701_1707654666_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658110042 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464973,Y=16648.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.DoorSmartLinkComp'" CustomLinkId=(Id=9450381907999348318) AuxiliaryCustomLinkId=(Id=7609676282466149820) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658110042.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=19C597DF4BFE1BC95CF9258F47FDB0D3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678264094_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Apollo_ChopShop_TireChanger_01_C Name=None_UAID_0492261AAF38CC4902_1788442734 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Apollo_ChopShop_TireChanger_01_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Default__Apollo_ChopShop_TireChanger_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Apollo_ChopShop_TireChanger_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Default__Apollo_ChopShop_TireChanger_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Default__Apollo_ChopShop_TireChanger_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Default__Apollo_ChopShop_TireChanger_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_TireChanger_01.Apollo_ChopShop_TireChanger_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_ChopShop_TireChanger_01_1409'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131767.457530,Y=5205.385392,Z=2320.999203) RelativeRotation=(Pitch=0.000000,Yaw=270.000019,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.BoundingBoxComponent'" CachedMaxDrawDistance=8340.890625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8340.890625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788442734.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8340.890625 DataVersion=1 SavedActorGuid=9EE31A964C7DE8A54B6CD4A6C373C6BC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_TireChanger_01_UAID_0433C20133F2564301_1752314091_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789473872 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465447,Y=6920.879334,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789473872.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=B1B4E6BC42CA6A8D4AC61EA8DC61524A RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131518713_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1832058385 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134715.465426,Y=7339.879536,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832058385.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=82E8C1A14B3947DF1106B587400E9578 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Boxes_05_C_UAID_0433C20133F2564301_1349228075_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Apollo_BigBush_Orange_C Name=None_UAID_0492261AAF38CC4902_1788231712 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Apollo_BigBush_Orange_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Default__Apollo_BigBush_Orange_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Apollo_BigBush_Orange_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Default__Apollo_BigBush_Orange_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Default__Apollo_BigBush_Orange_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Default__Apollo_BigBush_Orange_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Orange.Apollo_BigBush_Orange_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Orange_1412'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133898.699972,Y=-3868.597504,Z=2282.999203) RelativeRotation=(Pitch=0.000000,Yaw=37.545209,Roll=0.000000) RelativeScale3D=(X=0.980731,Y=0.980731,Z=0.980731) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788231712.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=92C9D77F4F4BA78C4253C8B25639C2D2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Orange_C_UAID_0433C20133F2A13801_1833693787" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1832056384 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134556.465485,Y=6123.879528,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832056384.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=96EA8D3B4EAEA34AFD4367B93377FCB2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_0433C20133F2A14301_1417802283_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1875507971 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465334,Y=9224.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875507971.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=EC18E852459CC15D955B9D9D32F93B91 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Window_02_C_UAID_0433C20133F2564301_1348430911_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C Name=None_UAID_0492261AAF38CC4902_1789297842 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=5673.720215 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130758.465450,Y=6855.879343,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842.BoundingBoxComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789297842.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" Mobility=Static End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5673.720215 DataVersion=1 SavedActorGuid=50F294234AEBF8B9C439CB8485CE6339 RootComponent="StaticMeshComponent0" ActorLabel="Commerce_Counter_Corner_C_UAID_0433C20133F2574301_1131150646_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665587479 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465123,Y=13576.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665587479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A2E5077D48CBBC81F1B01E9262C45FFF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608303582_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876182113 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465247,Y=11016.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876182113.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=708A200949F1C2A9FAA5B0959672B543 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088636589_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF38CC4902_1876844166 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135390.465145,Y=13112.879569,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876844166.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=E2BAE5E54B070EF94A0E229259DD1F7A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_0433C20133F2564301_1088574578_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875872070 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465347,Y=8968.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875872070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C8D724E545B120C4C7BFE89E335F1B74 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348945022_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1657454018 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465085,Y=14344.879346,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657454018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=4C248FDB4248B62FCB1434AEDD2E424D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1607451428_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1788321715 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_517'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465459,Y=6664.879321,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788321715.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk_NoBarnacles.TD_AmberForestTown_BoardWalk_NoBarnacles'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=3B44EABE4B072AD150E4D78E116F18DF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2574301_1131047623_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38D04902_1504714247 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156506.465854,Y=-1441.119404,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504714247.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F8A535AC4C07EDC6657CE6BA8690D2B8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FE1C4501_2059943002" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658119044 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465148,Y=13064.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.DoorSmartLinkComp'" CustomLinkId=(Id=12878865270600912890) AuxiliaryCustomLinkId=(Id=11122626080405108346) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658119044.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=B796B37C467C71B45C7C64B3F114F8A6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420877388_c20f9235b5718508" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C Name=CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540 Archetype="/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AD_StreetBarricade_1417'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143632.192258,Y=10788.484970,Z=3179.997703) RelativeRotation=(Pitch=0.000000,Yaw=-74.376351,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798577540.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=3EEA6DA247E14302D83CD2A07FBF402F PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_Prop_AD_Barricade" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_Barricade_01_C_UAID_E04F43E66D16E47601_1650663290" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653738837 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465148,Y=13064.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653738837.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=285DB1B54C8E5936D282228FFF1C652D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2554301_1608206565_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Apollo_Boardwalk_Stair7_C Name=None_UAID_0492261AAF38CC4902_1647397675 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Apollo_Boardwalk_Stair7_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Default__Apollo_Boardwalk_Stair7_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Apollo_Boardwalk_Stair7_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Default__Apollo_Boardwalk_Stair7_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Default__Apollo_Boardwalk_Stair7_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Default__Apollo_Boardwalk_Stair7_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodCreakSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair7.Apollo_Boardwalk_Stair7_C:AudioComponent_9'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.WoodCreakSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465073,Y=14600.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.BoundingBoxComponent'" CachedMaxDrawDistance=25029.896484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25029.896484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodCreakSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647397675.WoodCreakSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodCreakSound="WoodCreakSound" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25029.896484 DataVersion=1 SavedActorGuid=2C2BA7934E03070C7C68209A6177592C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair3_C_UAID_0433C20133F2554301_1607810497_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645946602 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464986,Y=16392.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645946602.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=CE45A9654D186166B9B68E84F534B8E4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677483915_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1649459720 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129222.465012,Y=15840.879268,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649459720.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AD9195A84F6DC8AF8FBB42B9D1C23B41 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_0433C20133F2544301_1677693966_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875743021 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875743021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=C307100440C9971F0139ACA7D086F391 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087738396_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665333427 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464936,Y=17416.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665333427.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=558B3CC14DC87A9B9246C1A3016B4C8F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677839002_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38D04902_1504283233 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150994.465843,Y=-1229.119672,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504283233.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F87134E54A1C0549A37AE5AC0EACC81C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_E04F43E629FE773F01_1211612790_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1832291415 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465559,Y=4616.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832291415.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=2DF3C3E94033A0730E9AF4A0419631CB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2023701_1483154661_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1506660351 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=32551.214844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156820.615914,Y=-2674.594388,Z=2337.999203) RelativeRotation=(Pitch=5.000000,Yaw=15.928739,Roll=10.000000) RelativeScale3D=(X=0.877561,Y=0.877561,Z=0.877561) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.BoundingBoxComponent'" CachedMaxDrawDistance=32551.214844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32551.214844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32551.214844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506660351.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32551.214844 DataVersion=1 SavedActorGuid=9CFFDA6D403E8E6CBFFFC58AFBAEB6E8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE1D4501_1140226182" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38CC4902_1874906845 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134999.465200,Y=11996.879550,Z=2697.874203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845.BoundingBoxComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874906845.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8315.791992 DataVersion=1 SavedActorGuid=801DFE6F458F158146E3B0B66B46C1D1 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Dresser_A_C_UAID_0433C20133F2814501_1897653781_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877278298 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465372,Y=8456.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877278298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D6E9B7A9409B6F616AD832AEC6DB546E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348116825_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1875137892 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134823.105313,Y=9668.529541,Z=2488.205703) RelativeRotation=(Pitch=7.222417,Yaw=-189.653201,Roll=-9.371531) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875137892.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=580CFE3B4760FA6CDBB569A4C14A3E8E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E629FE804401_1689140515" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-151357.961518,Y=5451.510346,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-12.697701,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.457166) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734635645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=2C113E364D176BEC3855B984E475E49B PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_2_C_UAID_E04F43E629FE114101_1442154026" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C Name=None_UAID_0492261AAF38CC4902_1655763939 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_1423'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131442.465354,Y=8827.781377,Z=2391.040203) RelativeRotation=(Pitch=0.000000,Yaw=150.131809,Roll=-84.815970) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939.BoundingBoxComponent'" CachedMaxDrawDistance=4374.877930 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655763939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4374.877930 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4374.877930 DataVersion=1 SavedActorGuid=7D04B129471731A083386D94FFF96AA8 RootComponent="StaticMeshComponent0" ActorLabel="CP_Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2564301_2054618334_c6c63e3384106b27" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663882364 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663882364'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663882364.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663882364.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-132094.465334,Y=9224.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F29F3E01_1930119651" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792839222 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465422,Y=7432.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792839222.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9F2CF87F477F6960C44C1EB67F787655 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130646522_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832405465 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465534,Y=5128.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832405465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=65B762E74576A922CC7DF6A608E07A1E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_2056411124_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38CC4902_1832301420 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465559,Y=4616.879844,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832301420.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=78348AD540F6E5C506DB91B62EBD555E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_0433C20133F2023701_1460372656_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665575477 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465098,Y=14088.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665575477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AFD396EF40866F6322928F961155ECFD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608220569_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1875306930 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136429.465214,Y=11700.879619,Z=3265.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.400000,Y=1.400000,Z=1.400000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930.BoundingBoxComponent'" CachedMaxDrawDistance=7697.640625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875306930.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7697.640625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7697.640625 DataVersion=1 SavedActorGuid=7345C66F497D633A2001B892A59E98EB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F22F4501_1185373363_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877754498 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465260,Y=10760.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877754498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=148A889449700CFE3D5EDB9FB579C473 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088958649_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF38CC4902_1834108693 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_1425'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834108693.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=ACF150B046B3D7ECF74F27BB639C266C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347962795_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788493754 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126211.514610,Y=3573.004122,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=59.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788493754.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=E0706F1B456BA2407E11CA97BF41ABBB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_0433C20133F2133701_1530601783" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C Name=None_UAID_0492261AAF38CC4902_1665004406 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131550.465078,Y=14494.879382,Z=2327.999203) RelativeRotation=(Pitch=-57.229280,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665004406.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F72DCEFE4F32BA4FA05EFBACC37CF67A RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenStool_01_C_UAID_0433C20133F2F34301_1161496705_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545741494 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34478.343750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150063.575098,Y=14084.864283,Z=2940.886403) RelativeRotation=(Pitch=0.000000,Yaw=69.999999,Roll=0.000000) RelativeScale3D=(X=1.025590,Y=1.025590,Z=1.025590) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.BoundingBoxComponent'" CachedMaxDrawDistance=34478.343750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34478.343750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34478.343750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545741494.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34478.343750 DataVersion=1 SavedActorGuid=164012AA4EE7FC5A9593098FF5A01E7E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1224582176" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646181621 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465222,Y=11528.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646181621.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=2C5F7B4C4FDC3935693CA6883672B4BD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2554301_1848947875_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1833222591 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135639.465485,Y=6131.879581,Z=3471.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833222591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=13CF7EF04D610A33E6EB53AAAB7BA377 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2564301_1348527935_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Apollo_DarkVillage_MarketStall_03_C Name=None_UAID_0492261AAF38CC4902_1650469743 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Apollo_DarkVillage_MarketStall_03_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Default__Apollo_DarkVillage_MarketStall_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Apollo_DarkVillage_MarketStall_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Default__Apollo_DarkVillage_MarketStall_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Default__Apollo_DarkVillage_MarketStall_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_MarketStall_03.Default__Apollo_DarkVillage_MarketStall_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_MarketStall_02_1123'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129018.479275,Y=10439.875259,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=80.992849,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650469743.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=89D44FB54262DE0744BD6E922FF5BFAB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_MarketStall_03_C_UAID_0433C20133F2593D01_1665782363" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791947121 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465683,Y=2056.879421,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791947121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=387354A74838C16E955E7399A45FA01B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417537152_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646106614 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465123,Y=13576.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646106614.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=D06ECC334C1C2A1F08D78FA9158E6285 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1678495137_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1877062214 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465235,Y=11272.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877062214.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=46FFC07B4AE62899FDA6C486CFC1F94F RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_0433C20133F2564301_1088281515_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1662928296 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465372,Y=8456.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662928296.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=675192134AB795C99FC2C2B63E828136 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2F43801_1330853269" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660067217 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465359,Y=8712.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660067217.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=5B6A85E24F49ABD7CFCDECA138FCA222 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913055248_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665883525 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465210,Y=11784.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665883525.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=01B5FD66481FCCB813BF47A69353E41D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848999885_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1833137586 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140977.145923,Y=-2858.905159,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=149.352660,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833137586.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=FEE6A8C84256220C1ADDA2A58BAF0D38 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_E04F43E629FE194501_1166823454" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663824359 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663824359'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663824359.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663824359.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-132606.465285,Y=10248.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2554301_1848541805_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833010559 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465472,Y=6408.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833010559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9C4D8D154D59562EEB117BBD94E7A286 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348060819_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666170571 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131296.465108,Y=13874.879369,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=53.163123,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666170571.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666170571.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666170571'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666170571.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666170571.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666170571.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666170571'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=E95BF2D24036330774CC8CB1BD28AF81 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2CF4501_1499401499_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832681517 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465447,Y=6920.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832681517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=8ED6A03949E331610E83EAACD2CF2841 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348568945_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506873368 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34116.453125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148531.275445,Y=6954.694208,Z=3063.999203) RelativeRotation=(Pitch=0.000000,Yaw=276.852319,Roll=0.000000) RelativeScale3D=(X=1.001572,Y=1.001572,Z=1.001572) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.BoundingBoxComponent'" CachedMaxDrawDistance=34116.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34116.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34116.453125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506873368.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34116.453125 DataVersion=1 SavedActorGuid=B11E0001447A276B949E9DB7D28DE3AA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2047143093" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652805790 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132458.465215,Y=11688.879426,Z=2743.999203) RelativeRotation=(Pitch=0.000000,Yaw=258.881469,Roll=77.340680) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652805790.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=D6DD8BB94DFB4B2BB39EFD8781939408 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2554301_1848395781_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506877370 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33239.578125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150153.660444,Y=6982.080287,Z=2993.999203) RelativeRotation=(Pitch=0.000000,Yaw=172.941252,Roll=0.000000) RelativeScale3D=(X=0.945558,Y=0.945558,Z=0.945558) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.BoundingBoxComponent'" CachedMaxDrawDistance=33239.578125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33239.578125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33239.578125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506877370.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33239.578125 DataVersion=1 SavedActorGuid=7DE18C9542DB72F2C773A292679ABEC0 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2052647095" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1790075995 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465521,Y=5384.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790075995.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=DE1206144FAB055AF42ABF84472E2CBF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752410112_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658734108 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465110,Y=13832.879346,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658734108.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=7C55C35B40AC9F683C529D815892030C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608658644_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545603478 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33037.113281 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150022.465201,Y=11972.880281,Z=3373.999203) RelativeRotation=(Pitch=0.000000,Yaw=148.191314,Roll=0.000000) RelativeScale3D=(X=0.933052,Y=0.933052,Z=0.933052) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.BoundingBoxComponent'" CachedMaxDrawDistance=33037.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33037.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33037.113281 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545603478.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33037.113281 DataVersion=1 SavedActorGuid=8338657D47C1A611C8F0F49E5744C99D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2070910102" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877247285 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877247285.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=747329DA4B8031AF7F5CA4AB13ED4C94 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088386538_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789909949 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465546,Y=4872.879184,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789909949.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=534D220B4EB1BBCB7FDF41AAEA24DEE8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1787257119_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878432544 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138835.504971,Y=16694.805736,Z=2349.413803) RelativeRotation=(Pitch=6.521904,Yaw=240.215705,Roll=3.784522) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878432544.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878432544.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878432544'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878432544.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878432544.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878432544.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878432544'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=6C8D20E54DE31072B34E4A950C194361 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2FD3701_1947158894" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C Name=None_UAID_0492261AAF38CC4902_1662330278 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.Default__BP_Asteria_Birch_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.Default__BP_Asteria_Birch_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.Default__BP_Asteria_Birch_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.Default__BP_Asteria_Birch_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33607.968750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127133.465294,Y=10064.879167,Z=1694.999203) RelativeRotation=(Pitch=0.000000,Yaw=223.408244,Roll=0.000000) RelativeScale3D=(X=0.940735,Y=0.940735,Z=0.940735) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.BoundingBoxComponent'" CachedMaxDrawDistance=33607.968750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33607.968750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33607.968750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662330278.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33607.968750 DataVersion=1 SavedActorGuid=C639D2DB41AECB5BC8EC739B782F9F83 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_C_UAID_0433C20133F2444301_1872713885" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657109997 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465310,Y=9736.879246,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657109997.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=825DBB90482851EA716C0AB82F22EBF0 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1912749183_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789845936 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465596,Y=3848.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789845936.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=0AA6A68F434FD29A6B1E2485384599A3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1539827152_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665681490 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465098,Y=14088.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665681490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=43449705418530316290678AE6919886 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608595633_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659675190 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465123,Y=13576.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.DoorSmartLinkComp'" CustomLinkId=(Id=15335335775757516069) AuxiliaryCustomLinkId=(Id=9914619607142359267) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659675190.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=09770BAE4E1CB0B63C03CCA00D08DFCD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1299003326_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877160257 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465247,Y=11016.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877160257.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5E0880B54D4350D23A1A658EC4F18733 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1089087676_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1876021076 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465372,Y=8456.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876021076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=17D439CA4667083E3370FEA230A7B1B4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349119053_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C Name=None_UAID_0492261AAF38CC4902_1647623678 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_Anchor_01_1379'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127809.464928,Y=17574.879200,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=121.052159,Roll=-20.994488) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678.BoundingBoxComponent'" CachedMaxDrawDistance=4150.316895 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647623678.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4150.316895 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4150.316895 DataVersion=1 SavedActorGuid=BCD096764F77D6F8433CE082258976B4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Anchor_01_C_UAID_0433C20133F2544301_1677635951_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662603288 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38641.929688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132767.324955,Y=17015.945441,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=50.188599,Roll=0.000000) RelativeScale3D=(X=0.927912,Y=0.927912,Z=0.927912) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.BoundingBoxComponent'" CachedMaxDrawDistance=38641.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38641.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38641.929688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662603288.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38641.929688 DataVersion=1 SavedActorGuid=9E3EB13249CC1C04FDE0B187BCD8A6AB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE392E01_1933223784" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877576414 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877576414'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877576414.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877576414.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134270.465135,Y=13320.879514,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1088692599_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664081390 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465372,Y=8456.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664081390.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=D07A88C748713ACCEAA902B0EC8AD6F7 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2644101_1471074408" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1791042054 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131360.465482,Y=6196.879373,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054.BoundingBoxComponent'" CachedMaxDrawDistance=21804.810547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791042054.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21804.810547 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21804.810547 DataVersion=1 SavedActorGuid=C48449494B0AF525E1618A8134669DB6 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_A_C_UAID_0433C20133F2EC4301_1654526462_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788793788 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465609,Y=3592.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788793788.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=1A15FDB945AAE077346E41AAB88F5E1A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356941590_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835216799 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465496,Y=5896.879857,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835216799.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=2F8664E84C0472E5F12FDD988AD2680F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_2115657128_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656445961 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464948,Y=17160.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656445961.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=3D8AEE00438CDEAE076A34A2C03E6261 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677876009_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C Name=None_UAID_0492261AAF38CC4902_1647681680 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Apollo_Coastal_Anchor_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Anchor_01.Default__Apollo_Coastal_Anchor_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_Anchor_01_1379'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127708.464948,Y=17161.887195,Z=2514.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999869,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680.BoundingBoxComponent'" CachedMaxDrawDistance=8673.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647681680.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8673.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8673.712891 DataVersion=1 SavedActorGuid=3F57FD6D4D08C4B8CE70019FD9164F6C RootComponent="StaticMeshComponent0" ActorLabel="PirateShip_Anchor_B_UAID_0433C20133F2544301_1678300102_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653898857 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465073,Y=14600.879458,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653898857.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=FF47BA5B4A59D7208C564581266B84EF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1607551448_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1790303003 Archetype="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Asteria_Farm_Stable_Walls_591'" CachedMaxDrawDistance=20673.339844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465534,Y=5128.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003.BoundingBoxComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790303003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20673.339844 DataVersion=1 SavedActorGuid=71DEC3C04FAD9BE279C1268E219F61EF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_HalfWall_C_UAID_0433C20133F2564301_1752674165_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834022681 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465422,Y=7432.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834022681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=06CC38C04617EA8568F08B803D41612A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348686970_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C Name=None_UAID_0492261AAF38D04902_1505351269 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150216.465833,Y=-1015.119710,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269.BoundingBoxComponent'" CachedMaxDrawDistance=16575.279297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505351269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16575.279297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16575.279297 DataVersion=1 SavedActorGuid=BFBE51634E8D96066B1F3DADB7695A36 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_02_C_UAID_E04F43E629FEAB4901_2105981421" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1666026548 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465384,Y=8200.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666026548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9C087CAE4D7777BA57E7EB852F3B591E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054591327_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF38CC4902_1790631028 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131832.465432,Y=7212.879396,Z=2871.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790631028.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=41D846D341A7A9FC50E929BA244B432C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_0433C20133F2ED4301_1184642643_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660863239 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465247,Y=11016.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660863239.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=91B4E169488A9362DD69889CE167EE7E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1531164966" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834273707 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834273707'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834273707.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834273707.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-141310.465484,Y=6152.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1698214092_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C Name=None_UAID_0492261AAF38CC4902_1876305135 Archetype="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TRV_CAS_WoodenBarrels_01_904'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134450.465207,Y=11840.879523,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135.BoundingBoxComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876305135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17861.746094 DataVersion=1 SavedActorGuid=8030E66B49B75070ED6D04AD54F0D150 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C_UAID_0433C20133F2564301_1086778202_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38E34C02_2050970773 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132096.000000,Y=15104.000000,Z=1920.000000) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2050970773.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D78BC5224DEB5E7EE80539A2974C3DAF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608676648_f64678c37bedb7d7" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645326571 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126462.464998,Y=16136.879134,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645326571.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A8778A7A480963078B102ABE8F38B04B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677150835_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1662988302 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465197,Y=12040.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662988302.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B24EA90B461A54D67437A7852621CFC9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088718605_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659009137 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465347,Y=8968.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659009137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=8A9D94644D417BC479C41588386B6079 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912924227_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788475747 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133062.621565,Y=4478.977455,Z=2313.376903) RelativeRotation=(Pitch=-2.299339,Yaw=272.511229,Roll=0.227824) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788475747.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=275EBFB54C387C13F8ED6CBF105CEB82 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE7E4401_1836381188" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791876096 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465708,Y=1544.879421,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791876096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.113281 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D86C3D004F0D1E07E8CF5EBAB68ED68A RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417462108_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658761111 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465235,Y=11272.879446,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658761111.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=EB9B7E134CB4BEBB2141F1A186DF3A43 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847871683_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877086225 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465197,Y=12040.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877086225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=86ED76344E34415A253614A53AC31A8E RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088380536_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876131103 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465272,Y=10504.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876131103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=E037C8E145342818A03AE29F15464BC7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088078474_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832438478 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465908,Y=-2551.120131,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832438478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=CF83F0AF42BEB51E7D7262B354D44B3D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEDC3E01_1576864447_be231d30f71f2875" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646296624 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465073,Y=14600.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646296624.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=CCCA080949732FCDCCBC099CB79343EF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2133701_1531271989" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655203920 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128393.465326,Y=9406.879228,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655203920.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=851C82574DF17C3718958B95764B29EA RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_CheckoutCounter02_C_UAID_0433C20133F2564301_1912927228_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877097230 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465222,Y=11528.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877097230.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=3F9288574B56CAC4F2DF8FB001235355 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1089130682_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1832466490 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135909.465434,Y=7184.879594,Z=3761.999203) RelativeRotation=(Pitch=0.000000,Yaw=272.232215,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832466490.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=9825B61C454BB3004323A4B6054AB992 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1348263864_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663921372 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663921372'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663921372.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663921372.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-131326.465372,Y=8456.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2294501_1427696284" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875467965 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465359,Y=8712.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875467965.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=240B9F584A65DD7D8AF06D81AFF436CE RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348888008_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876217127 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465347,Y=8968.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876217127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=5C01856344A4381FD2687D96F547B7A8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348589950_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545577477 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35089.515625 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151476.465245,Y=11056.880352,Z=2865.999203) RelativeRotation=(Pitch=0.000000,Yaw=63.445539,Roll=0.000000) RelativeScale3D=(X=1.067394,Y=1.067394,Z=1.067394) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.BoundingBoxComponent'" CachedMaxDrawDistance=35089.515625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35089.515625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35089.515625 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545577477.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35089.515625 DataVersion=1 SavedActorGuid=D8F26F1E4DDD7A7B756BC4A99971FD38 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2069102101" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658460076 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465035,Y=15368.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658460076.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=57B3A1634DA153AB5648A7B2C64F2A66 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678099054_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789916952 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465521,Y=5384.879159,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789916952.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=7096511948E0F76F77DB3E9DEB401D49 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1794171122_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1832421471 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465534,Y=5128.879819,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832421471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=739026424288375B1E78808DDBDACE19 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2023701_1782917674_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658075039 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465384,Y=8200.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.DoorSmartLinkComp'" CustomLinkId=(Id=15110587310440898199) AuxiliaryCustomLinkId=(Id=211030087831457453) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658075039.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E0C5412E462FFD6A0348BCAE09E84D5A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_0433C20133F2564301_2054493312_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38D04902_1505911308 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465820,Y=-759.119420,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.DoorSmartLinkComp'" CustomLinkId=(Id=12365766176801597775) AuxiliaryCustomLinkId=(Id=17925374062471879930) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505911308.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=C5EE01A344D37AB56F7269B0BE038A15 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_E04F43E629FE1C4501_1239003967" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791387077 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39780.871094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-121374.466018,Y=-4823.121113,Z=2090.999203) RelativeRotation=(Pitch=0.000000,Yaw=13.737499,Roll=0.000000) RelativeScale3D=(X=0.998648,Y=0.998648,Z=0.998648) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.BoundingBoxComponent'" CachedMaxDrawDistance=39780.871094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39780.871094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39780.871094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791387077.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39780.871094 DataVersion=1 SavedActorGuid=73AC22624398AB5359B985912DF2BE2C RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_0433C20133F24C2D01_1835490065" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1832566499 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134653.465419,Y=7492.879533,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832566499.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=44A32E6F40CF2EFE0D3A73B51EABEB0F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2D14501_1771406865_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654562900 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132957.465085,Y=14350.879450,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654562900.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=4D78572D4F06E0FB5B63F78E646428CF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2794501_1732497345_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877403346 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465172,Y=12552.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877403346.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=3394BA1049645DA4AA0B208CF6505494 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087675383_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1832991551 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465447,Y=6920.879495,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832991551.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=C992E9D644247A90570129845E925497 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347744743_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666158568 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128529.465301,Y=9919.879235,Z=2435.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666158568.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666158568.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666158568'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666158568.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666158568.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666158568.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666158568'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=99F0500044CD470D73178894EAA8A07C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1912893222_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545660484 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32704.195312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154708.465138,Y=13260.880509,Z=2355.999203) RelativeRotation=(Pitch=0.000000,Yaw=45.587019,Roll=0.000000) RelativeScale3D=(X=0.912824,Y=0.912824,Z=0.912824) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.BoundingBoxComponent'" CachedMaxDrawDistance=32704.195312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32704.195312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32704.195312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545660484.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32704.195312 DataVersion=1 SavedActorGuid=EF51EC054BDA354FF79341B622235280 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2134742115" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666104557 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130178.465072,Y=14614.879315,Z=2406.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666104557.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666104557.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666104557'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666104557.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666104557.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666104557.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666104557'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=3176A79A462C114692A9329253EDE795 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1420672350_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545622480 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34710.574219 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-157896.464961,Y=16906.880664,Z=1903.999203) RelativeRotation=(Pitch=0.000000,Yaw=77.480349,Roll=0.000000) RelativeScale3D=(X=1.041289,Y=1.041289,Z=1.041289) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.BoundingBoxComponent'" CachedMaxDrawDistance=34710.574219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34710.574219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34710.574219 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545622480.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=34710.574219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C217B8BC41D4D943AF4A6693110AFECC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2122068109" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1652177776 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131744.043179,Y=12425.469391,Z=1925.999203) RelativeRotation=(Pitch=0.000000,Yaw=141.969726,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652177776.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8BFDCDA142460E387930BB8AD7C667E9 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Durr_Large_Storage_Box_Group_2_C_UAID_0433C20133F2133701_1529779485" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665548473 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465098,Y=14088.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665548473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=27A79BDF40408BA4B9F7F9895E4995D4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608054538_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788814791 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465509,Y=5640.879221,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788814791.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=40EC29BC4385D4A7FCFBD7B2AEFAADF3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1357011654_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666136561 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131974.465162,Y=12772.879402,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666136561.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666136561.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666136561'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666136561.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666136561.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666136561.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666136561'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=85E3CB8249DD898AC3D328B9CE019FA1 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1847772666_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874942856 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135854.465201,Y=11966.879591,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=319.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874942856.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=938BE0634877E84B2A9AE48D05FC5558 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F2814501_1386163773_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1656853985 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464948,Y=17160.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656853985.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=3D0352CD4908E22CEB18BA8501873600 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677834000_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1833899649 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465496,Y=5896.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833899649.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=B600BEAE40EA9A18A1C286B0D96EB7AD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1348581948_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1646802667 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465110,Y=13832.879147,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646802667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=72EC2B1B4C78584A6FA1BEA0BC02A3F9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677448908_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38D04902_1545404454 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.464824,Y=19720.880604,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545404454.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=C753B08D440A27C9E175B3ADAD9E5F6D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_E04F43E629FEDC3E01_1576872452_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876839164 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35509.585938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142486.860342,Y=9070.371914,Z=3337.999203) RelativeRotation=(Pitch=0.000000,Yaw=133.323821,Roll=0.000000) RelativeScale3D=(X=1.097058,Y=1.097058,Z=1.097058) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.BoundingBoxComponent'" CachedMaxDrawDistance=35509.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35509.585938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35509.585938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876839164.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35509.585938 DataVersion=1 SavedActorGuid=8B5E525843B98E1D35BFEEB9799184EF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE4A2E01_1347730794" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C Name=None_UAID_0492261AAF38CC4902_1788445735 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_WoodTable_01_1476'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128776.988542,Y=4962.402247,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735.BoundingBoxComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788445735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13732.131836 DataVersion=1 SavedActorGuid=6171BF0D4E3D8D5DFE320AA4708A11B2 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_D8BBC1784EE0663D01_1710431557_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545353446 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153503.155326,Y=9404.372450,Z=2641.298003) RelativeRotation=(Pitch=4.637455,Yaw=282.089149,Roll=-4.629911) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545353446.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=45A204BC49165DA86B837DA9DB9DC7F0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1232083977" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1648964709 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130950.464805,Y=20104.879353,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648964709.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CA71E786476231FBE18CB3A959C97962 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2554301_2043055970_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660043212 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465210,Y=11784.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660043212.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=10AEA93248116EE00CEF73B767FE3601 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848316763_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659081142 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465160,Y=12808.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659081142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=919DFEDA4EBC41C580DAB8941D1FA8CA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2834501_1487836139_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF38CC4902_1650829750 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131259.465144,Y=13138.879368,Z=2098.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650829750.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7F04A99D409C1ABDE817E09B3516734B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_0433C20133F2554301_1608446606_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658891126 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_1346'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658891126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=307B24CF4635805FC9E71C8DC574AC3F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848681831_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658893127 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658893127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=2610F7BD4F648C4396259A9512CBA0C3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848744844_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Apollo_Boardwalk_BalconyO_C Name=None_UAID_0492261AAF38CC4902_1645602585 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Apollo_Boardwalk_BalconyO_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Default__Apollo_Boardwalk_BalconyO_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Apollo_Boardwalk_BalconyO_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Default__Apollo_Boardwalk_BalconyO_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Default__Apollo_Boardwalk_BalconyO_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyO.Default__Apollo_Boardwalk_BalconyO_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465160,Y=12808.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585.BoundingBoxComponent'" CachedMaxDrawDistance=16235.755859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645602585.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16235.755859 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16235.755859 DataVersion=1 SavedActorGuid=1427EF2D4A81F668426EB4B609A052CA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1848703837_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646449640 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465035,Y=15368.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646449640.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=5861D5C84A1112C3942ED784A0C445EC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677870007_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789492877 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465584,Y=4104.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789492877.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=986BD5814A4509E40164A2B2EDAD94C2 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2C23A01_1357016658_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1788457740 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130024.465444,Y=6977.879308,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788457740.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=913B3F50422CFACE4ED9DD8A6E90F986 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_0433C20133F2574301_1130990603_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658861121 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465272,Y=10504.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658861121.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E0D5A5B648374E607104BDBA3EAF5936 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848284757_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665839513 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465160,Y=12808.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665839513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=86F5F13147D6C7133CEB279B8C5224BF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848577814_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C Name=None_UAID_0492261AAF38CC4902_1877530382 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.BP_LightCastle_Wall_Windows_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_B.Default__BP_LightCastle_Wall_Windows_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877530382.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=AA7F3CE24D03910FC5F6AA9347F1842B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_A_C_UAID_0433C20133F2564301_1087070257_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C Name=None_UAID_0492261AAF38CC4902_1645054561 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_16'" CachedMaxDrawDistance=22812.396484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465035,Y=15368.879172,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561.BoundingBoxComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645054561.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22812.396484 DataVersion=1 SavedActorGuid=9AA2A678488472F70252559366377626 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677228853_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658379065 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465048,Y=15112.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658379065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=90DBE1E64691FD7649530EA17039561F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677610944_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Artemis_Planter_Round_C Name=None_UAID_0492261AAF38CC4902_1654946913 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Artemis_Planter_Round_C'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Artemis_Planter_Round_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Round.Default__Artemis_Planter_Round_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Artemis_Planters_1265'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129082.465187,Y=12244.879262,Z=1843.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913.BoundingBoxComponent'" CachedMaxDrawDistance=13936.752930 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654946913.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13936.752930 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=13936.752930 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C36D95C4423CB4E58E66E19ED9EDBAE6 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Planter_Round_C_UAID_0433C20133F2834501_2077640140" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877666464 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877666464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=41BE73F244E1EC10B55338A9788EDADD RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086662176_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877540387 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877540387'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877540387.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877540387.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465260,Y=10760.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_1978438907_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645788590 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465035,Y=15368.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645788590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=F935832649C47081A004E999F1F04A99 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677239856_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877245284 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465210,Y=11784.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877245284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F5A530D74ABC251C1BBBEF9299098656 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088269513_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1875621985 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135675.465201,Y=11970.879583,Z=4237.955703) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875621985.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B6F6F96649060FBE080BBEA1EFEEE24A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F25F4701_1531745878_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663088309 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464923,Y=17672.879284,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663088309.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=0465219140601F1EAB43E6AC0B925C6E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1678461132_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1646769666 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465010,Y=15880.879172,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646769666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=DC5018CD4C4A1816FA2A3D80C532BD08 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677160838_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38CC4902_1786789684 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129327.465441,Y=7038.879274,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684.BoundingBoxComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786789684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8315.791992 DataVersion=1 SavedActorGuid=B12B22A64389916A8F677C8430E8FFEA RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Dresser_A_C_UAID_0433C20133F29E4301_1294082733_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38D04902_1505946311 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_941'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151294.465833,Y=-1015.119657,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.DoorSmartLinkComp'" CustomLinkId=(Id=10482397686650217557) AuxiliaryCustomLinkId=(Id=17771330949447212654) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505946311.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=C89F8CE04F6EE45D07AC179D63E8C78D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE773F01_1211618793_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507359400 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465845,Y=-1271.119396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400.BoundingBoxComponent'" CachedMaxDrawDistance=24648.675781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507359400.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.675781 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.675781 DataVersion=1 SavedActorGuid=AB3206604024266249195DB0875F45F7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1239060992" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832402464 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465509,Y=5640.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832402464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=A32EB37545852B73AD62458CFBC0B810 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_2054176123_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657353014 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465135,Y=13320.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657353014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=6219645641E86B17A4F2869BDF9B2A6C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1420773371_c20f9235b5718508" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663785350 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663785350'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663785350.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663785350.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129534.465384,Y=8200.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2294501_1563091285" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875797044 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875797044.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=11E8B5EF4A57A871CEA54890049A774C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088504563_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658750109 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465123,Y=13576.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658750109.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=899EB4FF40F7C27AA24EDA8CE2552A92 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608676648_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834805738 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465472,Y=6408.879508,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834805738.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F43A45A445D0A8EFD025A293D30BEECE RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348136830_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875738019 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465222,Y=11528.879608,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875738019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E9FD02D141A09F2330EB84AFA7F1ABF0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087583368_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF38CC4902_1641555542 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128293.465334,Y=9224.879223,Z=2757.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.BoundingBoxComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21939.560547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641555542.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" RelativeRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21939.560547 DataVersion=1 SavedActorGuid=E572720F487030D38EF9D98E3E3BD205 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_0433C20133F2564301_1912883221_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875754026 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465247,Y=11016.879608,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875754026.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=44A486F74CBFB2AA91342BBE7D7A2ACC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087886429_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Apollo_Coastal_Buoy_01_C Name=None_UAID_0492261AAF38CC4902_1647739681 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Apollo_Coastal_Buoy_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Default__Apollo_Coastal_Buoy_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Apollo_Coastal_Buoy_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Default__Apollo_Coastal_Buoy_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Default__Apollo_Coastal_Buoy_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_01.Default__Apollo_Coastal_Buoy_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_Buoy_01_1023'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128504.923955,Y=17019.559234,Z=2318.999203) RelativeRotation=(Pitch=0.000000,Yaw=239.963141,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681.BoundingBoxComponent'" CachedMaxDrawDistance=7406.150391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647739681.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7406.150391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7406.150391 DataVersion=1 SavedActorGuid=FF21C11945922AE43F37078F27862317 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Buoy_UAID_0433C20133F2544301_1678075051_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877740492 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465197,Y=12040.879608,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877740492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=8643AB97410C781E96FFE782E2A7646E RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088297518_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646065609 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.464986,Y=16392.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646065609.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=F28AC10F47A00F908D2C02AE958CCA72 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677946027_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659183152 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465247,Y=11016.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659183152.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=3C1A62D34759D99B1DEB5994122DA0BE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847962697_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1792595199 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130381.465426,Y=7349.879325,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792595199.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=D19BA7684F0E35C1E64470AB79F44CF3 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F2574301_1130840570_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C Name=None_UAID_0492261AAF38CC4902_1652947796 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Apollo_Fortilla_Planter_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Fortilla/Props/Apollo_Fortilla_Planter_03.Default__Apollo_Fortilla_Planter_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fortilla_Planter_03_986'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129947.465365,Y=8598.879304,Z=1924.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652947796.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=E484A5E6419CF87024C4F3A7A6E9D7BA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fortilla_Planter_03_C_UAID_0433C20133F2464301_1260705248" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-134198.787464,Y=6561.697511,Z=3063.999203) RelativeRotation=(Pitch=0.000000,Yaw=-74.184571,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998913657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B18DBE57491BFA1F4A0027ACFD0C6610 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_C_UAID_E04F43E629FE7D4401_1450306999" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C Name=None_UAID_0492261AAF38CC4902_1664963404 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131464.465355,Y=8792.879378,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=204.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664963404.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=A725DAC2438FBCA8803CA89958C303CF RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenStool_01_C_UAID_0433C20133F2564301_2054589326_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C Name=None_UAID_0492261AAF38CC4902_1652952797 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Apollo_GarbageIsland_Trash_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_01.Default__Apollo_GarbageIsland_Trash_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_GarbageIsland_Trash_463'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132521.465232,Y=11327.879429,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=132.206299,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652952797.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=98EC8CE14EC303FFDCC027AB0672EEC0 RootComponent="StaticMeshComponent0" ActorLabel="TrashPile_05_C_UAID_0433C20133F2554301_1847779668_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1832309424 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465472,Y=6408.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832309424.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=7EBE78BD4D9CB88C98AB0DA54F270008 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_0433C20133F2023701_1365105653_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788328718 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465409,Y=7688.879296,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788328718.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=6132BE63446472BA993C2C9F29E92C60 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1130753543_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835190788 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465521,Y=5384.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835190788.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9838C6A64D48D3417DB1ABB65DA23B70 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247260082_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660950248 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1388'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.464774,Y=20744.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660950248.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=6FD1F747438D481290840FA62AC6B1C7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_2042976941_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875732016 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465235,Y=11272.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875732016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=FEB1BBC84C9BB3212300D7A4E3FB03FE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087418333_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835311837 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135181.465466,Y=6513.879559,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835311837.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835311837.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835311837'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835311837.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835311837.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835311837'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835311837.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835311837.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835311837.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835311837'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-135181.465434,Y=6579.296717,Z=4325.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=47AF6895405A4EB433B84CBFC74C764D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1348613956_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1660200218 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133874.465235,Y=11271.879495,Z=3373.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660200218.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=22C866CF4C733DD9F4426491C5EAF3A4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1087751399_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791367070 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39368.363281 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129019.537740,Y=883.975259,Z=1611.999203) RelativeRotation=(Pitch=0.000000,Yaw=48.106929,Roll=0.000000) RelativeScale3D=(X=0.972451,Y=0.972451,Z=0.972451) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.BoundingBoxComponent'" CachedMaxDrawDistance=39368.363281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39368.363281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39368.363281 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791367070.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39368.363281 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=028A67924A2AC2343670A79DEAAFF404 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_0433C20133F2454301_1324951069" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665477460 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665477460.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=42B0AB7B4100D12B1D63C9BCE048D43C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607762490_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877276297 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877276297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=FBAC413E42E8ABF753D9CA9CC2FF17D8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348051817_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790692038 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465683,Y=2056.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790692038.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3727B4DB4296E3190E1EC49AD05B6246 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417576174_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875828056 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875828056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F509BF1B408D50F9EABC259582FC20BB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088873634_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660833237 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133630.465172,Y=12552.879483,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660833237.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=005050E647307FCBB15D7692449A8ABD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1528940038" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663778348 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663778348'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663778348.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663778348.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-128510.465135,Y=13320.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.990000,Y=0.990000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1538037010" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659374162 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465222,Y=11528.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659374162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=2A4F6F3248747386632248B3832A0176 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2554301_1848684832_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Apollo_DarkVillage_Pot_02_C Name=None_UAID_0492261AAF38CC4902_1650730746 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Apollo_DarkVillage_Pot_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Apollo_DarkVillage_Pot_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_02_1513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132914.465079,Y=14465.879448,Z=2061.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650730746.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=89A299744B2FAD9CDF4202ABADBB9F71 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_02_C_UAID_0433C20133F2794501_1732499346_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660872243 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133630.465272,Y=10504.879483,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660872243.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=595D25574AE8FD8F46316F8F1752882E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1537650952" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C Name=None_UAID_0492261AAF38CC4902_1876971191 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.BP_LightCastle_Arch_Pillar_F_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_LightCastle_Arch_Pillar_F_Top.Default__BP_LightCastle_Arch_Pillar_F_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" CachedMaxDrawDistance=23195.587891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191.BoundingBoxComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876971191.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23195.587891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23195.587891 DataVersion=1 SavedActorGuid=2E3E3EB7461E24847A9962BDC53E7585 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Arch_Pillar_F_Top_C_UAID_0433C20133F2564301_1087439337_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38D04902_1505448276 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154248.465813,Y=-601.119513,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505448276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=15EB339B4EBA341CD7F5F0B9D5CE697C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Bed_A_C_UAID_E04F43E629FE1D4501_1416551185_b663a6652e0629d0" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663957379 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663957379'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663957379.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663957379.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132350.465272,Y=10504.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1822409354" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835181785 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465496,Y=5896.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835181785.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=ACC1FF994526A3150B104D8AA6EB91A3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247257079_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658494085 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465085,Y=14344.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658494085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=054C269D4771166656128E9C8E941A33 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420689354_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835308836 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141742.465504,Y=5742.879878,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835308836.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835308836.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835308836'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835308836.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835308836.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835308836'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835308836.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835308836.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835308836.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835308836'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-141742.465536,Y=5677.462720,Z=4325.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=89D404174FA1E6A2615AB9AAD4A50ACB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F20C3701_1488760710_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C Name=None_UAID_0492261AAF38CC4902_1832071390 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2sided_02_861'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141520.465558,Y=4632.879867,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390.BoundingBoxComponent'" CachedMaxDrawDistance=12288.380859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832071390.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12288.380859 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12288.380859 DataVersion=1 SavedActorGuid=8DEB5F694F81810A24D70DAC7E67542F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_02_C_UAID_0433C20133F2083701_1269420909_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C Name=None_UAID_0492261AAF38CC4902_1663326325 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464774,Y=20744.879371,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325.BoundingBoxComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663326325.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16178.858398 DataVersion=1 SavedActorGuid=5130E538491D31AA4707B6AD919D14D3 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beam_Single_C_UAID_0433C20133F2554301_2043053969_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877177264 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877177264.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8D3CE2C2469D65F9B82B69B8DE2C967E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086889227_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877137247 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465247,Y=11016.879595,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877137247.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D86CA7F44B719572A3BCA988A491533E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088051468_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876080085 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876080085.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=3F79D8BE4605E0E1950E688DA66A6E0E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086840217_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C Name=None_UAID_0492261AAF38CC4902_1647992685 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingNet_01_870'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128598.402972,Y=16674.887238,Z=2293.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000052,Roll=0.000000) RelativeScale3D=(X=1.200000,Y=1.200000,Z=1.200000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685.BoundingBoxComponent'" CachedMaxDrawDistance=20841.460938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647992685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20841.460938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20841.460938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B0CCF36F440E97506137C494DBDC8395 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_FishingNet_UAID_0433C20133F2544301_1678236088_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648167692 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126755.727052,Y=15029.742148,Z=1541.499203) RelativeRotation=(Pitch=0.000000,Yaw=-48.326691,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648167692.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9441F9A24B07EDDA6E2722A8BF3DCCEB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_UAID_0433C20133F2544301_1677211848_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793124321 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131204.465602,Y=3720.879365,Z=2321.872503) RelativeRotation=(Pitch=0.000000,Yaw=215.058499,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793124321.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793124321.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793124321'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793124321.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793124321.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793124321'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793124321.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793124321.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793124321.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793124321'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-131166.889195,Y=3667.331086,Z=2414.874268),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D1D2118A485E715CBCA8519D43D4CF8B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1752531142_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791828087 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465783,Y=8.879421,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791828087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=2DEB65BF44FC340096616292B98F5426 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417480119_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665563475 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465098,Y=14088.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665563475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=783F49384A675B22BDC8008A87984761 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608119548_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792493182 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792493182'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792493182.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792493182.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-129022.465509,Y=5640.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277523123_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790045984 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465447,Y=6920.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.DoorSmartLinkComp'" CustomLinkId=(Id=14742868776256657554) AuxiliaryCustomLinkId=(Id=6254556840514393841) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790045984.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=D021DC3A4F49C84616262DBA2E9CB9A2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130799558_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877662462 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465334,Y=9224.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877662462.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2E36FB7349BD4CAF72213A8211276AC6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2D24501_1575554056_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.SM_FORT_Floors_Generic_BasicTileBeams_C Name=None_UAID_0492261AAF38CC4902_1666028549 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.SM_FORT_Floors_Generic_BasicTileBeams_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.SM_FORT_Floors_Generic_BasicTileBeams_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465260,Y=10760.879446,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549.BoundingBoxComponent'" CachedMaxDrawDistance=24665.130859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666028549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24665.130859 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24665.130859 DataVersion=1 SavedActorGuid=3F16A07440446486858FB68CEEA4AAB7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848299761_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF38CC4902_1875641992 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134410.465210,Y=11780.879521,Z=3295.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875641992.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=AAEF05AE48C753D934B8ED8A49BA5949 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_0433C20133F2564301_1087300303_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF38CC4902_1650808748 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130876.465090,Y=14244.879349,Z=1997.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650808748.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=C63327A447307474E7177C82667CDB2F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_0433C20133F2554301_1608067540_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665372437 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464936,Y=17416.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665372437.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F61F6493409599A13077858456CE95DC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678449131_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665813509 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665813509.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5C38DC4C485059E3332EF1ACFB0A37CE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848472793_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1833840643 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465422,Y=7432.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833840643.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=78B44EC94BA27B43B4E0B8A1846CC7BE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1347901778_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645403574 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125950.464998,Y=16136.879109,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645403574.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=9849B9A949354B1B5F0D158697EFD9D3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677224852_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791949122 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465833,Y=-1015.120579,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791949122.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9A61805F4B6E4EAF09A70E817F103AE4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417538153_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657131999 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465359,Y=8712.879246,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657131999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=685441254B5C877067A7D79621C4BA5F RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1913021243_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-136281.785172,Y=12555.695612,Z=2685.999203) RelativeRotation=(Pitch=0.000000,Yaw=-89.184571,Roll=0.000000) RelativeScale3D=(X=0.300000,Y=0.300000,Z=0.200000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670.BoundingBoxComponent'" CachedMaxDrawDistance=38139.468750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1999300670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38139.468750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=38139.468750 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A20A29AB490FD27AF35AC09F9F32707F PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_C_UAID_0433C20133F2134C01_1606426848" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788797790 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465596,Y=3848.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788797790.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=0746D920490454C4E9BA3F8C8D5700B1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1357001645_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832659508 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465434,Y=7176.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832659508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=D896E36C47C961B614F893B7D019E4EA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1347990803_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878522583 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134622.465201,Y=11976.879531,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878522583.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878522583.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878522583'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878522583.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878522583.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878522583'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878522583.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878522583.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878522583.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878522583'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-134622.465233,Y=11911.462373,Z=2793.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A712CAB84A8DFA512ACBEA85317FC8F6 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2814501_1399076776_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832679516 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465422,Y=7432.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832679516.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A80E76754F11CA17D609C6B46F06E040 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348500928_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1875619984 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136000.465237,Y=11227.879598,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875619984.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=3F5DDE0A461EC9FB644C11A2D5C4DFE9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F2564301_1087470344_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1507768427 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156592.495862,Y=-1618.851399,Z=2694.606403) RelativeRotation=(Pitch=0.000000,Yaw=400.590269,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507768427.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507768427.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507768427'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507768427.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507768427.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507768427'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507768427.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507768427.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507768427.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507768427'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-156635.059202,Y=-1569.174778,Z=2787.608168),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=546E803F4D66E1B225F2B19009FDEDB8 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FE1C4501_1239015973" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1656862986 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464948,Y=17160.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656862986.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=967453C5476D3868F07011A18A443912 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1678343110_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Apollo_Street_StopSign_01_C Name=None_UAID_0492261AAF38CC4902_1875239907 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Apollo_Street_StopSign_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Apollo_Street_StopSign_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Street_StopSign_01_1532'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134985.615251,Y=10929.879549,Z=3470.469703) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=-15.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907.BoundingBoxComponent'" CachedMaxDrawDistance=10890.921875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875239907.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10890.921875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10890.921875 DataVersion=1 SavedActorGuid=39BB209141765A03745E30B9A5C73BA9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_StopSign_01_C_UAID_0433C20133F2564301_1086947240_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791999139 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465795,Y=-247.120567,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791999139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=292E13D94A1506C746FD65B834A61AB9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417611191_539e1644b3fe61d8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792491180 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792491180'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792491180.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792491180.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-127998.465559,Y=4616.879209,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277521121_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38CC4902_1875427954 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465334,Y=9224.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875427954.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=667BB2984E3FA2FA58C45B813845F79B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2564301_1347938788_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545680487 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35065.589844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-157764.371245,Y=11054.497658,Z=2124.930203) RelativeRotation=(Pitch=0.000000,Yaw=45.678729,Roll=0.000000) RelativeScale3D=(X=1.065728,Y=1.065728,Z=1.065728) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.BoundingBoxComponent'" CachedMaxDrawDistance=35065.589844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35065.589844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35065.589844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545680487.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35065.589844 DataVersion=1 SavedActorGuid=D2FDB4EA4580C54010F0DB8B70776FE5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1087636296" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653750840 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465297,Y=9992.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653750840.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=AE4461124EDC9B5997C7FAB0B87A1DE3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2564301_1912754184_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38C34B02_1083176075 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129014.823225,Y=17663.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1083176075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=0519B2EA454EEDFD4F3383988737DF9A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677612945_19dce9b1fbd63a71" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877302310 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465222,Y=11528.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877302310.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=280BD87748EC01CA638718B78674FA61 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1086966241_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792985272 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792985272'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792985272.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792985272.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-106669.377030,Y=-13292.230829,Z=-10860.737797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789770920 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465447,Y=6920.879309,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789770920.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=BD748A4F497B672B549A14B8944DF759 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130765548_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Apollo_ChopShop_Shelves_CarParts_01_C Name=None_UAID_0492261AAF38CC4902_1788439733 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Apollo_ChopShop_Shelves_CarParts_01_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Default__Apollo_ChopShop_Shelves_CarParts_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Apollo_ChopShop_Shelves_CarParts_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Default__Apollo_ChopShop_Shelves_CarParts_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Default__Apollo_ChopShop_Shelves_CarParts_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Shelves_CarParts_01.Default__Apollo_ChopShop_Shelves_CarParts_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_ChopShop_Commerce_Shelves_CarParts_01_844'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131349.469541,Y=4971.393372,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=90.000089,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733.BoundingBoxComponent'" CachedMaxDrawDistance=10821.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788439733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10821.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10821.158203 DataVersion=1 SavedActorGuid=6E48FA8041158C67348738AD0B0CEFD9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Shelves_CarParts_UAID_0433C20133F2564301_1752336094_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646435638 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465060,Y=14856.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646435638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=9B47DD0741E3A1E34B21D99B0C1EBC04 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677680961_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789469871 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465459,Y=6664.879296,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789469871.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=FC9DB4AC4B6FBA16AA5EED9C5BF9527F RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131341688_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792848226 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465434,Y=7176.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792848226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C117809B45FA12C2C2EAAFAE842CBD2A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130711535_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665544471 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465135,Y=13320.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665544471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=6DBF8A91462150312EC5279C83C8EE1B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608010531_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652823793 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132471.465354,Y=8813.879427,Z=2306.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652823793.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=54BA19B4462F5DC953229F96D352FAB7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2564301_2054486310_c6c63e3384106b27" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877551395 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877551395'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877551395.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877551395.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465285,Y=10248.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1196406092_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645287568 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465098,Y=14088.879159,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645287568.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D6C595C44A1EC96DEAFD69B1B8E63A24 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F23D4401_1267462707_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C Name=None_UAID_0492261AAF38CC4902_1834588725 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Nightmare_JunglePlants_A_02_880'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134622.465509,Y=5632.879531,Z=3087.999203) RelativeRotation=(Pitch=0.000000,Yaw=321.893039,Roll=0.000000) RelativeScale3D=(X=0.300000,Y=0.300000,Z=0.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834588725.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2A6B3D15482E9F974A9C4C96E53B5376 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_02_C_UAID_0433C20133F2564301_1349165063_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789834932 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465509,Y=5640.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789834932.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F4893C594F36BE937D20349479121950 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1515775148_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1833866647 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465472,Y=6408.879570,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833866647.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=611D6DCF44174F9DF90754A575BBFF7D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348993027_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1788455739 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130424.465465,Y=6542.879327,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788455739.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=57FFFCE34B53B3955B59ED8887EB1571 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_BP_TRV_CAS_WoodenBarrels_2_C_UAID_0433C20133F2574301_1130704532_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C Name=None_UAID_0492261AAF38CC4902_1789020810 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_EasyChair_01_839'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129702.465417,Y=7519.879292,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=314.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810.BoundingBoxComponent'" CachedMaxDrawDistance=6081.038086 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789020810.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6081.038086 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6081.038086 DataVersion=1 SavedActorGuid=CA9909AE47C7B053570045BAEDBE0A6D RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_EasyChair_02_C_UAID_0433C20133F2574301_1130702531_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38D04902_1505595290 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154110.465820,Y=-759.119520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505595290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=D66E495940B3BF320E0DA59A8AFA257A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_E04F43E629FEF73D01_1234786218_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545692490 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32917.257812 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155420.465291,Y=10122.880544,Z=2553.999203) RelativeRotation=(Pitch=0.000000,Yaw=27.071139,Roll=0.000000) RelativeScale3D=(X=0.925721,Y=0.925721,Z=0.925721) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.BoundingBoxComponent'" CachedMaxDrawDistance=32917.257812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32917.257812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32917.257812 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545692490.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32917.257812 DataVersion=1 SavedActorGuid=75C6C2DA40E2DF73342CC5B3C50D5DD7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1094104300" End Actor Begin Actor Class=/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C Name=None_UAID_0492261AAF38CC4902_1833164587 Archetype="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.Default__B_BGA_Athena_EnvCampFire_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Root" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Root_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Root'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Wood" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Wood_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Wood'" End Object Begin Object Class=/Script/Engine.ArrowComponent Name="FireLoc" Archetype="/Script/Engine.ArrowComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FireLoc_GEN_VARIABLE'" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.FireLoc'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Cylinder" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Cylinder_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Cylinder'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FirePitEmpty" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FirePitEmpty_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.FirePitEmpty'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Sphere'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.FortLinkToActor'" End Object Begin Object Name="Root" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Root'" CachedMaxDrawDistance=11789.568359 RelativeLocation=(X=429165.176775,Y=-30292.002147,Z=3647.999489) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Wood" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Wood'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" RelativeLocation=(X=40036.000000,Y=-30292.000000,Z=3648.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireLoc" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.FireLoc'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Cylinder" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Cylinder'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FirePitEmpty" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.FirePitEmpty'" CachedMaxDrawDistance=11789.568359 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.Sphere'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833164587.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" Sphere="Sphere" FirePitEmpty="FirePitEmpty" Cylinder="Cylinder" FireLoc="FireLoc" Wood="Wood" Root="Root" CullDistance=11789.568359 DataVersion=1 SavedActorGuid=247CCB434CACF0DAD42F5CB6D50CA54E RootComponent="Root" ActorLabel="B_BGA_Athena_EnvCampFire_C_UAID_0433C20133F2A04301_1936963098_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657312009 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465048,Y=15112.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657312009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=BC9DE4BC4D3CD6FCCE63889DA2897BE8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1677849003_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1832233403 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465409,Y=7688.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832233403.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=AAEB28424130949C081B6E8AA7866454 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348017810_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659781193 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465210,Y=11784.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.DoorSmartLinkComp'" CustomLinkId=(Id=9742453601729102296) AuxiliaryCustomLinkId=(Id=3345664788994773687) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659781193.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=96AF4A6E463952990DE1A8B1CCBC688D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847984702_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653719834 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465073,Y=14600.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653719834.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=88A2C8774B77844E6952ADA00203A5ED RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678362113_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1789174836 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wooden_Fence_NoMoss_237'" CachedMaxDrawDistance=21018.289062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126068.514535,Y=5110.004115,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=479.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836.BoundingBoxComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789174836.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21018.289062 DataVersion=1 SavedActorGuid=0E396D104B24F93474414B8E0B7340A6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_0433C20133F2133701_1535336606" End Actor Begin Actor Class=/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C Name=None_UAID_0492261AAF38D04902_1545473459 Archetype="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.Default__B_BGA_Athena_EnvCampFire_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Root" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Root_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Root'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Wood" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Wood_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Wood'" End Object Begin Object Class=/Script/Engine.ArrowComponent Name="FireLoc" Archetype="/Script/Engine.ArrowComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FireLoc_GEN_VARIABLE'" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.FireLoc'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Cylinder" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Cylinder_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Cylinder'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FirePitEmpty" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FirePitEmpty_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.FirePitEmpty'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Sphere'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.FortLinkToActor'" End Object Begin Object Name="Root" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Root'" CachedMaxDrawDistance=11789.568359 RelativeLocation=(X=440253.176775,Y=-41744.002147,Z=2035.999489) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Wood" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Wood'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" RelativeLocation=(X=51124.000000,Y=-41744.000000,Z=2036.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireLoc" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.FireLoc'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Cylinder" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Cylinder'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FirePitEmpty" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.FirePitEmpty'" CachedMaxDrawDistance=11789.568359 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.Sphere'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545473459.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" Sphere="Sphere" FirePitEmpty="FirePitEmpty" Cylinder="Cylinder" FireLoc="FireLoc" Wood="Wood" Root="Root" CullDistance=11789.568359 DataVersion=1 SavedActorGuid=50BA2BCF4AB78AE26DC2D99DB86449BB RootComponent="Root" ActorLabel="B_BGA_Athena_EnvCampFire_C_UAID_E04F43E629FEFD4101_1862867414_0b32d1c53c73f294" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789929956 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465534,Y=5128.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789929956.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=74C68ACD440C2ED12380F08F62BB0F4B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277532129_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657054991 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464861,Y=18952.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657054991.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=DCA0B6F14938108225A4F39BDE04EE3C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Roof_Peak_A_C_UAID_0433C20133F2554301_2042929924_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833951661 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465409,Y=7688.879620,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833951661.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4D757EA9446469CD2D9273BD395A2C66 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348126827_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507355397 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1182'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465845,Y=-1271.119420,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507355397.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenCeling_A.TD_LighCastle_WoodenCeling_A'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=E91B479C420FEB6331AB9DB00E84A318 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1239026977" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.StaticMeshComponent0'" CachedMaxDrawDistance=34376.839844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151646.465675,Y=2224.880360,Z=2015.999203) RelativeRotation=(Pitch=0.000000,Yaw=98.143649,Roll=0.000000) RelativeScale3D=(X=0.978097,Y=0.978097,Z=0.978097) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.BoundingBoxComponent'" CachedMaxDrawDistance=34376.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34376.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34376.839844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723488092.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34376.839844 DataVersion=1 SavedActorGuid=5C244F2A47198FEA7E77D69818C5D3F7 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FE2D4101_1530395756" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38D04902_1545879510 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-147277.538796,Y=20297.794147,Z=2623.057803) RelativeRotation=(Pitch=-29.055485,Yaw=292.626939,Roll=-0.000001) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545879510.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0AB721F24E3102D16BF67CBAB952F407 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_C_C_UAID_0433C20133F23B3901_1735746923" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834275709 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834275709'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834275709.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834275709.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-141822.465509,Y=5640.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1715043094_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786799688 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128213.352593,Y=3920.983219,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=426.901609,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786799688.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=D81ED7C745827D73754C3D9DB3CCF977 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_D8BBC1784EE0103C01_1149765443_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658644097 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658644097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=3FDB0718466A40DFE26AC7867162D990 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607929515_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786859690 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126068.465541,Y=4980.879115,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786859690.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=A602BEDC4C363AA6A40935AA58BB752D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_0433C20133F2124101_1991700116" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656432960 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464948,Y=17160.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656432960.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=2E24ACA94FCA93A499B9F0B62FF31C11 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677699968_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875364943 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465347,Y=8968.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875364943.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=EA80951F45957EBF48D9E3907555BF80 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348721976_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645496581 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125950.465098,Y=14088.879109,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645496581.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=D7901DF948D6B67115405897E31C1A94 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677368890_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF38CC4902_1832942540 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134912.465445,Y=6951.879545,Z=3462.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832942540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=E251E2FA4362629B9E7FAEB626D1A329 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1348221853_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1831931376 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142275.545942,Y=-3264.124096,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.013119,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831931376.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=CC3DAB9949ABAF803C1554AACF95E37D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_1866741788" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF38CC4902_1834092690 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834092690.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=6D2B6F22410E5B6D10F74DA1AA61607D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348928018_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Apollo_DarkVillage_Shelf_01_C Name=None_UAID_0492261AAF38D04902_1545362449 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Apollo_DarkVillage_Shelf_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Apollo_DarkVillage_Shelf_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_01.Default__Apollo_DarkVillage_Shelf_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_01_1365'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156767.038823,Y=19733.290609,Z=3265.112003) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449.BoundingBoxComponent'" CachedMaxDrawDistance=9856.071289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545362449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9856.071289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9856.071289 DataVersion=1 SavedActorGuid=B9C97EE044271C1FB9BE1FB0A8521F2D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_01_C_UAID_E04F43E629FEA03F01_1595756857_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Apollo_Farm_AppleBox_LootDrop_C Name=None_UAID_0492261AAF38CC4902_1788625761 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Apollo_Farm_AppleBox_LootDrop_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Default__Apollo_Farm_AppleBox_LootDrop_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Apollo_Farm_AppleBox_LootDrop_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Default__Apollo_Farm_AppleBox_LootDrop_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Default__Apollo_Farm_AppleBox_LootDrop_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Default__Apollo_Farm_AppleBox_LootDrop_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Apollo_Farm_AppleBox_LootDrop_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/LootDropProduceBoxes/Apollo_Farm_AppleBox_LootDrop.Apollo_Farm_AppleBox_LootDrop_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.FortLinkToActor'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_ProduceBox_01_1548'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133022.465730,Y=1100.879453,Z=2414.999203) RelativeRotation=(Pitch=-0.938885,Yaw=161.044799,Roll=-19.235691) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788625761.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=BAFF4D714D3A9B135B89C7A015936D1B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_AppleBox_LootDrop_C_UAID_0433C20133F2FD4701_2113203665_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877385338 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877385338.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2B30928341B9A68AF5281F94163C7A85 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087132272_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658480083 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465073,Y=14600.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658480083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=7487B09A4029A9CADEC3378A8A50F450 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420612341_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832675514 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465422,Y=7432.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832675514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=1B4308A3474F6EDB4A62BBBC6081FFFD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348476923_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657672032 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465384,Y=8200.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657672032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=46A79D8F45E4E11368FF40BF46116315 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2564301_2054498314_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1875097876 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135192.465175,Y=12494.879559,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875097876.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=15FEACDE46DEC08257456C807DBA1966 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_0433C20133F2564301_1087295300_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653620819 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465098,Y=14088.879184,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653620819.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=59A0FC3941024A66CFCE1C8DBA2540A3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677438906_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834284717 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834284717'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834284717.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834284717.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-135166.465409,Y=7688.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2114C01_2130354495_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658538087 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465110,Y=13832.879321,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658538087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=22C3488D4E615302CF99D8889BF8E956 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420936402_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663079307 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465372,Y=8456.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663079307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FE890CDF43A0AEDB0261DA8A10EB799D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1530948899" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657650030 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465359,Y=8712.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657650030.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=D239F638427C48EA01EAE2AB36A1C9ED RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2564301_2054386294_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658465078 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464973,Y=16648.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658465078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=8DF37F364EE803944D7A758701166959 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678209083_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1830911349 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_1557'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465534,Y=5128.879844,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830911349.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=46E35C514740AAA41FE182A65F4EAF47 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2053701_1100061307_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1788449737 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129343.465569,Y=4409.879274,Z=2302.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788449737.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=629B89F04966EBA9F88FFCB790FB2502 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2124101_1492109095" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790444019 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465858,Y=-1527.120529,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790444019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23319.740234 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=26A0D05E47F35D6D3B5B35954E7AF77F RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417584178_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658101041 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465010,Y=15880.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.DoorSmartLinkComp'" CustomLinkId=(Id=16766562181826023064) AuxiliaryCustomLinkId=(Id=1789698963218807853) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658101041.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=39091BD649C2453FC2492FB577DFDDE4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677702969_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877074219 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877074219.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=A81F988B4798D59072470299F49BDBD6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_0433C20133F2564301_1088125483_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C Name=None_UAID_0492261AAF38CC4902_1654173869 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2Sided_01_646'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132095.465076,Y=14540.879408,Z=2697.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869.BoundingBoxComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654173869.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8320.974609 DataVersion=1 SavedActorGuid=65701D004C093A5BCF085D982307C49F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_01_C_UAID_0433C20133F2F24301_2137377528_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877613437 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877613437'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877613437.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877613437.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134910.465123,Y=13576.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564301_1088962650_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661569264 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131752.465133,Y=13357.879392,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=106.327879,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661569264.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=6443053F4140C66A933C94814D738FC8 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1890514473_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665703496 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465285,Y=10248.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665703496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F60D21C148817F0FF44A8EBDC50261EF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848019709_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1875512973 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135682.465197,Y=12052.879583,Z=3053.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=0.900000,Y=0.900000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875512973.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=0C31B83848EC089AAD3AB3ACB5375104 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F22F4501_1134189362_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790054987 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465459,Y=6664.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.DoorSmartLinkComp'" CustomLinkId=(Id=13591945031654130698) AuxiliaryCustomLinkId=(Id=10293956174334732545) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790054987.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E38C9F8247D52F1E1DF257AE3F035F6E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131170651_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789362852 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131357.274456,Y=6721.352372,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=270.863289,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789362852.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=B926CF364F279B47270012A2F65936C2 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1130772551_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1875132890 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135513.135368,Y=8529.740575,Z=2661.612703) RelativeRotation=(Pitch=-7.900268,Yaw=-21.018331,Roll=4.351408) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875132890.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=10000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=093803CF449839D94A05FDB91C521EB1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E629FE7F4401_1751924333" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1833387615 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140630.465784,Y=-7.120176,Z=2287.999203) RelativeRotation=(Pitch=0.000000,Yaw=319.679889,Roll=0.000000) RelativeScale3D=(X=0.820631,Y=0.820631,Z=0.820631) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833387615.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9839D35147094520707961A2C943430A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Red_C_UAID_E04F43E629FE114101_1743182040" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665863521 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465285,Y=10248.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665863521.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5773890A498D52ED5FC56B95EE0F3E7B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848951876_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664068389 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465135,Y=13320.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664068389.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=050CC4384CC4C0098B0A26A055EAB6B1 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1089203691_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C Name=None_UAID_0492261AAF38CC4902_1831883365 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_02_953'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134045.465469,Y=6468.879503,Z=3170.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831883365.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=1027389F4A6DE7F83A281D8B53BBCA89 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_02_C_UAID_0433C20133F2564301_1348289871_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C Name=None_UAID_0492261AAF38D04902_1506547347 Archetype="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.Default__BGA_Athena_SCMachine_Redux_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Van" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:Van_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_AEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_AEditorOnlyData'" End Object End Object Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_BEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_BEditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="InteractionBox" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:InteractionBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.InteractionBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:InteractionBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.InteractionBox.BodySetup_0'" End Object End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PadCollision" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:PadCollision_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.PadCollision'" End Object Begin Object Class=/Script/Engine.ParticleSystemComponent Name="P_SCMachine_PedestalGlow" Archetype="/Script/Engine.ParticleSystemComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:P_SCMachine_PedestalGlow_GEN_VARIABLE'" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.P_SCMachine_PedestalGlow'" End Object Begin Object Class=/Script/Engine.ParticleSystemComponent Name="P_SCMachine_HoloLogo" Archetype="/Script/Engine.ParticleSystemComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:P_SCMachine_HoloLogo_GEN_VARIABLE'" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.P_SCMachine_HoloLogo'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_SCMachine_PedestalGlow_LW" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_SCMachine_PedestalGlow_LW_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.NS_SCMachine_PedestalGlow_LW'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_SCMachine_HoloLogo_LW" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_SCMachine_HoloLogo_LW_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.NS_SCMachine_HoloLogo_LW'" End Object Begin Object Class=/Script/Engine.CapsuleComponent Name="BlockingVolume" Archetype="/Script/Engine.CapsuleComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingVolume_GEN_VARIABLE'" ExportPath="/Script/Engine.CapsuleComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.BlockingVolume'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingVolume_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.BlockingVolume.BodySetup_0'" End Object End Object Begin Object Class=/Script/Engine.AudioComponent Name="AmbientSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:AmbientSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.AmbientSound'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="ActivateSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:ActivateSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.ActivateSound'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="HeadlightL" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:HeadlightL_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.HeadlightL'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="HeadlightR" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:HeadlightR_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.HeadlightR'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="SC_Machine_Cooldown_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:SC_Machine_Cooldown_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.SC_Machine_Cooldown_Cue'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="SC_Machine_Cooldown_Cue_End" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:SC_Machine_Cooldown_Cue_End_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.SC_Machine_Cooldown_Cue_End'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="EdgeNavLinks" Archetype="/Script/Engine.ChildActorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:EdgeNavLinks_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.EdgeNavLinks'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="EdgeNavLinks2" Archetype="/Script/Engine.ChildActorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:EdgeNavLinks2_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.EdgeNavLinks2'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="BlockingSkirt" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingSkirt_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.BlockingSkirt'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="ActivateEndSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:ActivateEndSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.ActivateEndSound'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="FortSoundIndicatorComponent" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:FortSoundIndicatorComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.FortSoundIndicatorComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C Name="MultiInteractActorComponent" Archetype="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:MultiInteractActorComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.MultiInteractActorComponent'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="WarpVan" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.WarpVan'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="LightFlash" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.LightFlash'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Redux_Portal_Closing" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_Redux_Portal_Closing_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.NS_Redux_Portal_Closing'" End Object Begin Object Name="Van" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_AEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_AEditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Gameplay/Second_Chance/Materials/MI_Second_Chance_Screen.MI_Second_Chance_Screen'" BasePropertyOverrides=(OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_AEditorOnlyData'" LightingGuid=44A1DA2C4FB68FBB94A19B9803EE624F End Object Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_BEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_BEditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Gameplay/RebootVanRebuild/RebootRedux/Materials/MI_Reboot_Van_Redux_Base.MI_Reboot_Van_Redux_Base'" BasePropertyOverrides=(DitheredLODTransition=True,OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_BEditorOnlyData'" LightingGuid=C773BEBE4904BF74ACD296853E565BFE End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B'" OverrideMaterials(1)=None OverrideMaterials(2)="/Script/Engine.MaterialInstanceDynamic'BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 RelativeLocation=(X=439372.582775,Y=-23215.285147,Z=1905.327089) RelativeRotation=(Pitch=0.000000,Yaw=41.381935,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="InteractionBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.InteractionBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.InteractionBox.BodySetup_0'" End Object LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PadCollision" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.PadCollision'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="P_SCMachine_PedestalGlow" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.P_SCMachine_PedestalGlow'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="P_SCMachine_HoloLogo" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.P_SCMachine_HoloLogo'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_SCMachine_PedestalGlow_LW" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.NS_SCMachine_PedestalGlow_LW'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_SCMachine_HoloLogo_LW" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.NS_SCMachine_HoloLogo_LW'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockingVolume" ExportPath="/Script/Engine.CapsuleComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.BlockingVolume'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.BlockingVolume.BodySetup_0'" End Object LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="AmbientSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.AmbientSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ActivateSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.ActivateSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="HeadlightL" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.HeadlightL'" MaxDrawDistance=10000.000000 MaxDistanceFadeRange=2048.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="HeadlightR" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.HeadlightR'" MaxDrawDistance=10000.000000 MaxDistanceFadeRange=2048.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SC_Machine_Cooldown_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.SC_Machine_Cooldown_Cue'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SC_Machine_Cooldown_Cue_End" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.SC_Machine_Cooldown_Cue_End'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EdgeNavLinks" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.EdgeNavLinks'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EdgeNavLinks2" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.EdgeNavLinks2'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockingSkirt" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.BlockingSkirt'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ActivateEndSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.ActivateEndSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortSoundIndicatorComponent" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.FortSoundIndicatorComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MultiInteractActorComponent" ExportPath="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.MultiInteractActorComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="WarpVan" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.WarpVan'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.000000,InterpVectors=((VectorCurve="/Script/Engine.CurveVector'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:CurveVector_0'",TrackName="Scale",VectorPropertyName="WarpVan_Scale_947A8C9647767577A408EC87E76820CB")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1506547347.WarpVan__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1506547347.WarpVan__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'None_UAID_0492261AAF38D04902_1506547347'",DirectionPropertyName="WarpVan__Direction_947A8C9647767577A408EC87E76820CB") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="LightFlash" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.LightFlash'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:CurveFloat_0'",TrackName="LightBrightness",FloatPropertyName="LightFlash_LightBrightness_9296C3734D2838F5D5DD42912D8F0CBB")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1506547347.LightFlash__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1506547347.LightFlash__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'None_UAID_0492261AAF38D04902_1506547347'",DirectionPropertyName="LightFlash__Direction_9296C3734D2838F5D5DD42912D8F0CBB") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="NS_Redux_Portal_Closing" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506547347.NS_Redux_Portal_Closing'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_Redux_Portal_Closing="NS_Redux_Portal_Closing" NS_SCMachine_HoloLogo_LW="NS_SCMachine_HoloLogo_LW" NS_SCMachine_PedestalGlow_LW="NS_SCMachine_PedestalGlow_LW" MultiInteractActorComponent="MultiInteractActorComponent" ActivateEndSound="ActivateEndSound" FortSoundIndicatorComponent="FortSoundIndicatorComponent" BlockingSkirt="BlockingSkirt" EdgeNavLinks2="EdgeNavLinks2" EdgeNavLinks="EdgeNavLinks" SC_Machine_Cooldown_Cue_End="SC_Machine_Cooldown_Cue_End" SC_Machine_Cooldown_Cue="SC_Machine_Cooldown_Cue" P_SCMachine_HoloLogo="P_SCMachine_HoloLogo" HeadlightR="HeadlightR" HeadlightL="HeadlightL" P_SCMachine_PedestalGlow="P_SCMachine_PedestalGlow" ActivateSound="ActivateSound" AmbientSound="AmbientSound" BlockingVolume="BlockingVolume" PadCollision="PadCollision" Van="Van" InteractionBox="InteractionBox" LightFlash="/Script/Engine.TimelineComponent'LightFlash'" WarpVan="/Script/Engine.TimelineComponent'WarpVan'" ScreensMaterial="/Script/Engine.MaterialInstanceDynamic'Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_A'" VanBodyMaterial="/Script/Engine.MaterialInstanceDynamic'Van.BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557139354_B'" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=03D1F4BA461A3FDBEDEED49F3AAF9743 RootComponent="Van" ActorLabel="BGA_Athena_SCMachine_Redux_C_UAID_E04F43E622CC283601_1976312557" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF38CC4902_1833933653 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465434,Y=7176.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833933653.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=2537474A4C690975DBD8E582B025EFE4 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Stairs_L_A_C_UAID_0433C20133F2564301_1348321880_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654496894 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127518.464964,Y=16836.879186,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654496894.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=2479BB86404659A6A9B0AD8B54769035 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2544301_1677092829_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1655722938 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128350.465358,Y=8737.879226,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655722938.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=C857F5F049AC3083F7A4CE9D0B6E01DA RootComponent="StaticMeshComponent0" ActorLabel="Chair_Kitchen02_C_UAID_0433C20133F2564301_1913238275_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875774034 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875774034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=01ABE42B48B756353F3365869335DF91 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088106479_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1666023547 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465359,Y=8712.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666023547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3B7916164A1316443AC2AA96E1B7366A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054579325_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877148252 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465222,Y=11528.879520,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877148252.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D0014E7A45CACB9518CA56BD20F4C1DD RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088783616_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876207123 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465322,Y=9480.879570,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876207123.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=62EF689D4E881E162AB711912F464600 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347791754_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662609290 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39905.550781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126518.465360,Y=8696.879137,Z=1599.999203) RelativeRotation=(Pitch=0.000000,Yaw=54.001339,Roll=0.000000) RelativeScale3D=(X=1.006699,Y=1.006699,Z=1.006699) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.BoundingBoxComponent'" CachedMaxDrawDistance=39905.550781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39905.550781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39905.550781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662609290.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39905.550781 DataVersion=1 SavedActorGuid=A5BF11464971A8F6020921BC01E8FB65 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE3D2E01_1555112548" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655179918 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131840.465390,Y=8084.879396,Z=2319.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655179918.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=956F4C3D45AC4D9651F4E386D9773C6B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Counter_04_C_UAID_0433C20133F2564301_2054443302_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF38CC4902_1875907072 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465222,Y=11528.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875907072.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=563CD044490D5DD3FFA080ADC4FB1ACC RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_0433C20133F2564301_1088139486_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792869235 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465422,Y=7432.879309,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792869235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D6AFCFAD42FF475FD69129BB15DE008E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131092632_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789048820 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130508.465579,Y=4209.879331,Z=2321.787003) RelativeRotation=(Pitch=0.000000,Yaw=59.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789048820.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=C8D7AE88480A6B70494B7F857EC4B838 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2564301_1752351098_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507370402 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507370402.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6817F0EF41589D9F8D8E89BE6E297E2D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE773F01_1211631799_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875276919 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465384,Y=8200.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875276919.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=1D95F34B45A4F9F296027AA72AD63B2A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1347816759_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1648994710 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132688.465145,Y=13124.879437,Z=1926.998503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648994710.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2B9C38A543FBBEFCDF781F86ADB09AB5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2794501_2019887356" End Actor Begin Actor Class=/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C Name=None_UAID_0492261AAF38CC4902_1661749269 Archetype="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.Default__B_HidingProp_Dumpster_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="HideLocation_ForwardVector" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C:HideLocation_ForwardVector_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.HideLocation_ForwardVector'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.Sphere'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LandedOnCollisionMesh" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C:LandedOnCollisionMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.LandedOnCollisionMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ProjectileLocation_ForwardVector" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:ProjectileLocation_ForwardVector_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.ProjectileLocation_ForwardVector'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Loot_MovementTimeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.Loot_MovementTimeline'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Garbage_Bin_167'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128165.465304,Y=9841.879217,Z=1907.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.BoundingBoxComponent'" CachedMaxDrawDistance=12748.777344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12748.777344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="HideLocation_ForwardVector" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.HideLocation_ForwardVector'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.Sphere'" CachedMaxDrawDistance=12748.777344 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LandedOnCollisionMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.LandedOnCollisionMesh'" CachedMaxDrawDistance=12748.777344 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ProjectileLocation_ForwardVector" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.ProjectileLocation_ForwardVector'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Loot_MovementTimeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661749269.Loot_MovementTimeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.550000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:CurveFloat_1'",TrackName="Z",FloatPropertyName="Loot_MovementTimeline_Z_0FC694AE4A45D691CB6BD5A8CD00E521"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/HidingProps/B_HidingProp.B_HidingProp_C:CurveFloat_2'",TrackName="Forward",FloatPropertyName="Loot_MovementTimeline_Forward_0FC694AE4A45D691CB6BD5A8CD00E521")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1661749269.Loot_MovementTimeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1661749269.Loot_MovementTimeline__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/HidingProps/Props/B_HidingProp_Dumpster.B_HidingProp_Dumpster_C'None_UAID_0492261AAF38CC4902_1661749269'",DirectionPropertyName="Loot_MovementTimeline__Direction_0FC694AE4A45D691CB6BD5A8CD00E521") bNetAddressable=True CreationMethod=UserConstructionScript End Object ProjectileLocation_ForwardVector="ProjectileLocation_ForwardVector" LandedOnCollisionMesh="LandedOnCollisionMesh" Sphere="Sphere" HideLocation_ForwardVector="HideLocation_ForwardVector" Loot_MovementTimeline="/Script/Engine.TimelineComponent'Loot_MovementTimeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12748.777344 DataVersion=1 SavedActorGuid=0C850F1C4CD076E49A090D857CE9D0CC RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_Dumpster_01_C_UAID_0433C20133F2564301_1913009241_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1877109235 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465372,Y=8456.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877109235.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=8AEB4A964234F914E07DEDB69E35E9DC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348307876_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1878221522 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Rock_Boulder_Medium_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_B_Disp.Default__Rock_Boulder_Medium_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_B_111'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-142030.102076,Y=14541.227892,Z=2607.733603) RelativeRotation=(Pitch=-14.686485,Yaw=102.112914,Roll=0.000001) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878221522.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=E55323A34937CA2831C30E95E59D7D8B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Medium_A_C_UAID_0433C20133F23B3901_1164774824" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665896526 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465235,Y=11272.879446,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526.BoundingBoxComponent'" CachedMaxDrawDistance=24645.345703 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665896526.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.345703 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.345703 DataVersion=1 SavedActorGuid=495FC84B4854BF8FEB6324AA0EC18787 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1849027888_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876083086 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465247,Y=11016.879495,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876083086.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=D8E50CC1444D87C51A16E2912100FA7D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086869223_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832451483 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465496,Y=5896.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832451483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=1A1373A642B7790CA77B1D955673C959 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_Double_A_C_UAID_0433C20133F2023701_1813536677_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875791041 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465297,Y=9992.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875791041.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C66F7F1946019BD196C765AB26C19115 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088423547_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877185267 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877185267.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6B66E4554DB783934653318CA2B4C736 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087048253_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38D04902_1504750250 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156853.465835,Y=-1051.729387,Z=2337.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504750250.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B0AA257A4379F72E4209AE946CBBFD02 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_E04F43E629FE1C4501_1238971954" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877660461 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877660461.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F409877140B61828314A7A92D3F0F5B7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F25F4701_1230907867_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1654429891 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132722.465065,Y=14757.879439,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654429891.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=5D2378974DD0CCB329C3A8BE955F6A1B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2554301_1607546446_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1656770982 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464948,Y=17160.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656770982.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=9271F2B044EA3DCFCC034FA358EA56B3 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677500921_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876189116 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465247,Y=11016.879495,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876189116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=89B0910E4F7F2008F4D9C4B721A2119C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088693600_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660866240 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465222,Y=11528.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660866240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4B93A9E247ED70DAAFA0D9A2A7D23B61 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1532593311" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF38CC4902_1792052142 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465746,Y=776.879433,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792052142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.839844 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=EC7FF576404CB4519D69F1B02202F445 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417622196_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.PirateShip_Cargo_Net_A_C Name=None_UAID_0492261AAF38CC4902_1664628397 Archetype="/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.PirateShip_Cargo_Net_A_C'/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.Default__PirateShip_Cargo_Net_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.PirateShip_Cargo_Net_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.Default__PirateShip_Cargo_Net_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.Default__PirateShip_Cargo_Net_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Cargo_Net_A.Default__PirateShip_Cargo_Net_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PirateShip_Cargo_1582'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128291.464939,Y=17340.887223,Z=2563.999203) RelativeRotation=(Pitch=0.000000,Yaw=521.294459,Roll=0.000000) RelativeScale3D=(X=1.125000,Y=1.125000,Z=1.125000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397.BoundingBoxComponent'" CachedMaxDrawDistance=16078.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664628397.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16078.804688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16078.804688 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3B3CE2944D18CA1FB8B41080B12CBED5 RootComponent="StaticMeshComponent0" ActorLabel="PirateShip_Cargo_Net_A3_UAID_0433C20133F2544301_1677754984_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1833229594 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_B_A_1583'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465458,Y=6684.879558,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.400000,Y=1.400000,Z=1.400000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594.BoundingBoxComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833229594.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20826.482422 DataVersion=1 SavedActorGuid=DC4AB835480B5034564F5085EB7A4797 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_C_UAID_0433C20133F2564301_1348231856_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832984548 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465447,Y=6920.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832984548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16969.835938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=D80C4F7C4DA077F625A0F88F48C978E4 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1348874005_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790690037 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465733,Y=1032.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790690037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2A77A83F438E2A70016DA59F9513911B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417574173_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38D04902_1545406455 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.464799,Y=20232.880604,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.DoorSmartLinkComp'" CustomLinkId=(Id=15397408316301049563) AuxiliaryCustomLinkId=(Id=8792447257009097693) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545406455.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=10CE51E0419DB30E3A59B2859A556CF4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_E04F43E629FEDC3E01_1576861446_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646359630 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465123,Y=13576.879184,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646359630.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=98C1445D42F731256194E496A999C2AA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677339881_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504873256 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149293.905784,Y=-18.484755,Z=1867.441803) RelativeRotation=(Pitch=1.811344,Yaw=279.972889,Roll=1.748646) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504873256.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=2D94D5434E458E505AE857A19940C77E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_2072991792" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877608431 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877608431'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877608431.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877608431.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134398.465247,Y=11016.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2284501_1377757102_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666900655 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132611.465250,Y=10957.879433,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666900655.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666900655.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666900655'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666900655.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666900655.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666900655'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666900655.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666900655.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666900655.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666900655'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132611.465282,Y=10892.462275,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=211732514240357362646294100DE243 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1847882686_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875702005 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875702005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2390304740CA5807E03A4FBC6078C0C7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086934236_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835231805 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135522.465452,Y=6811.879575,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=135.180362,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835231805.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835231805.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835231805'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835231805.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835231805.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835231805.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835231805'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9057229844BDDB6C1FAD6483F9B2F66F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1348832995_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877469372 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877469372.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=261E4D66437EBC30A6F66C8981B76128 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088046467_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507404405 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151294.465833,Y=-1015.119657,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507404405.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=8A5F21184E7EE39312047AB5261A3662 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEA13F01_1705150045_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C Name=None_UAID_0492261AAF38CC4902_1792565192 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130855.465426,Y=7353.879348,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792565192.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=5D6359544ECA60F3BD1B11AA6396A909 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_02_C_UAID_0433C20133F2574301_1130767549_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875836059 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465148,Y=13064.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875836059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=84AEDFBF40AF04FC65EAA99D636C8F11 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088977654_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877733489 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465210,Y=11784.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877733489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=3C660C124BE0E4898E874ABAE8C9F994 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088149489_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38D04902_1506024327 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154110.465820,Y=-759.119520,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506024327.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=32526A5A48ED6B8C04AE7ABD183FD635 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_B_C_UAID_E04F43E629FEF73D01_1234791221_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF38CC4902_1788148704 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127990.684501,Y=5809.697209,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=363.143079,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788148704.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_C.SM_AmberForestTown_ForgeWeaponRack_C'" CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=2 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_C.SM_AmberForestTown_ForgeWeaponRack_C'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=011EF25E449B2D2CE21251A7C6FAF602 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_D8BBC1784EE00E3C01_2125947082_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835199792 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465546,Y=4872.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835199792.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=492D537C43E493D932C6BFB14F354172 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1980926112_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38C24B02_2078829886 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132086.823225,Y=7935.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2078829886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=FA5B41C5429D717D35D3DBB252D1DEA5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054474306_c6c63e3384106b28" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF38CC4902_1832926539 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134912.465470,Y=6439.879545,Z=3462.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832926539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=81D032EF49C706BE8953658B4DF1CF59 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1347888773_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834028684 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465496,Y=5896.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834028684.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E7DBC62E452E848D29C6C796A757562D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1349013032_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875724013 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875724013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=A3B20CCC4567424D6FD038A5786AA763 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087335311_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877642453 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465297,Y=9992.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877642453.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5AA2D0474F7CB9DF968318B379EA981A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1087444338_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1832563498 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135686.465419,Y=7481.879583,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832563498.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=A8A551D04EB468DC8B81B59FC2271047 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2D14501_1771392864_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C Name=None_UAID_0492261AAF38D04902_1545838504 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Rock_Boulder_Large_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_B_Disp.Default__Rock_Boulder_Large_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_B_176'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-147826.145030,Y=15487.275174,Z=1894.473703) RelativeRotation=(Pitch=9.796966,Yaw=106.199195,Roll=-20.206238) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545838504.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=74B85A7F46F18E99915E1B941A633E6F RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_0433C20133F23B3901_1729071921" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C Name=None_UAID_0492261AAF38CC4902_1792540190 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.CP_Prop_WildWest_SimpleChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_01.Default__CP_Prop_WildWest_SimpleChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129354.465405,Y=7766.879275,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792540190.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=CF7EC6124B85A5396132A28FD819CDA3 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1131038619_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833003556 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465496,Y=5896.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833003556.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=BBF7F209468535B6B647ABA1C61B91F4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347976798_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1791031051 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129516.465434,Y=7185.879283,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791031051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=988FF6BD484B8CF50D87438A56A63492 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2EC4301_1547763460_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659042139 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465334,Y=9224.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659042139.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=AD0E0B004C5709BE73EC0BA3C5CE54E9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913040246_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877143250 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465222,Y=11528.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877143250.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=6AE9A97E4257511037FA0082904D069A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088354528_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1655494934 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465272,Y=10504.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655494934.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=FFE000774F4AB8C47D2082A33089DD1C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1849128902_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131907.465472,Y=6391.879399,Z=2304.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584450577.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-131907.465472,Y=6391.879399,Z=2580.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=A92FFCC044016CD04D2AE48A78276945 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D14501_2015828873" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661574265 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128702.461125,Y=13524.477243,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=320.227689,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661574265.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=1BBD751E4362DCA89FEA2CADA4DE7CA1 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1907165474_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF38CC4902_1662532284 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129822.465344,Y=9032.879298,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662532284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=EFA193BE41AFB32BBA76FE80ECD0ABB5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_E04F43E61C421A4601_1947874669" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877610433 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877610433'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877610433.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877610433.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134910.465297,Y=9992.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564301_1087786406_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789885941 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_977'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465546,Y=4872.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789885941.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E8C3F6B9485A50BC26CD6B8769D292E5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356942591_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1788174706 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128224.727503,Y=5759.580220,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=99.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788174706.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=F867337C4B0551E03701C79BDF461311 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_D8BBC1784EE00F3C01_1498837259_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646442639 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.464961,Y=16904.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646442639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=772D3AE742FDA95E4889F289357A492A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677696967_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833968669 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465459,Y=6664.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833968669.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=86BDDED7414FD13659592D8BB6B2FAD0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1347809758_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832854532 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465496,Y=5896.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832854532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=BECB46AF4EC8309B6621B0803E5E95EB RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1348252860_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1656295954 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656295954.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=CC09C59C42BEDB7C9DC940A2E990253B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607645469_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665551474 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465098,Y=14088.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665551474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1D94EEDC4B4D09D8C87B77B3D76C54F8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608083543_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507343394 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1182'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465870,Y=-1783.119420,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507343394.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenCeling_A.TD_LighCastle_WoodenCeling_A'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=33A415D84013844DA4DA4AB764C35128 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1238978956" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875699004 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875699004.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3F76F2FB4446DCCC330CA2B29C16CFE8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086910230_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659784194 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465185,Y=12296.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.DoorSmartLinkComp'" CustomLinkId=(Id=13690557460757696698) AuxiliaryCustomLinkId=(Id=10798167049153522110) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659784194.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=7E350B494851EA4B67F8EF97868F38F4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848401784_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.SM_FORT_Floors_Generic_BasicTileBeams_C Name=None_UAID_0492261AAF38CC4902_1666030550 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.SM_FORT_Floors_Generic_BasicTileBeams_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.SM_FORT_Floors_Generic_BasicTileBeams_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTileBeams.Default__SM_FORT_Floors_Generic_BasicTileBeams_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465260,Y=10760.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550.BoundingBoxComponent'" CachedMaxDrawDistance=24665.130859 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666030550.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24665.130859 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24665.130859 DataVersion=1 SavedActorGuid=91EBBE5145E1A58218E129BBF4FB600D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848747845_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660906246 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133630.465222,Y=11528.879483,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660906246.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0BB0D9174C524DF8FFC022B6764DFD9F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2484301_1785726619" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1656530968 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465123,Y=13576.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656530968.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=F579C6FE4A2C5B2B6ABED38318602140 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1608158555_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654531896 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132015.465105,Y=13928.879404,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654531896.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=06BDACCD46442C369B88D7AE0B65FFC6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2554301_1607952519_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666164569 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131871.465355,Y=8802.879397,Z=2413.941803) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666164569.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666164569.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666164569'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666164569.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666164569.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666164569.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666164569'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=31EF1A814DD5558BAC49E8B69AA24F49 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_2054420297_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38CC4902_1652281778 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132557.465233,Y=11307.879431,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652281778.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=EE60B4BA46DC2EEB783DB98A33859D18 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_0433C20133F2554301_1847834677_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C Name=None_UAID_0492261AAF38CC4902_1832946542 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Asteria_LightCastle_Pillar_E_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Mid.Default__Asteria_LightCastle_Pillar_E_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135424.465470,Y=6439.879570,Z=3462.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832946542.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=EA60BD2B4F30B0A5E63735971920721D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1349182066_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1656493966 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465098,Y=14088.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656493966.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=53422112484502A34BB971A6B327FAEF RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1607838501_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1831888367 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140714.465493,Y=5968.879828,Z=3647.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831888367.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=E88A753A4501DCAEC1B7E9BD1B210A5B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_0433C20133F2023701_2059715702_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2136720896 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129014.823225,Y=9471.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2136720896.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E9978EF04CE993BDFD8F82AB74308DFC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913028244_c5f2801401841fb7" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF38CC4902_1659867199 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465085,Y=14344.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.DoorSmartLinkComp'" CustomLinkId=(Id=12009070403007678740) AuxiliaryCustomLinkId=(Id=15051416406440224739) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659867199.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=64C0788646629E3B6FBEC8BF78F168E8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607608461_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877088226 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465272,Y=10504.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877088226.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=F216096F4C944B1D9CC158B19472BBF9 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088411544_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1833454621 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39552.851562 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136426.465530,Y=5216.879619,Z=3047.999203) RelativeRotation=(Pitch=0.000000,Yaw=83.692504,Roll=0.000000) RelativeScale3D=(X=0.984085,Y=0.984085,Z=0.984085) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.BoundingBoxComponent'" CachedMaxDrawDistance=39552.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39552.851562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39552.851562 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833454621.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39552.851562 DataVersion=1 SavedActorGuid=68ECD9F047DDA75528A69882DD56AA3B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1681481088" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653675825 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465048,Y=15112.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653675825.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=7EB564A849C6D6B695C06EA46E9CF234 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677715975_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663687336 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663687336'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663687336.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663687336.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-134142.465185,Y=12296.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2054201_1411170754" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789903947 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465559,Y=4616.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789903947.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=59E8D4CF4167C47952DB4B80EF3CF838 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1454714111_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875792042 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875792042.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=43F78E9949D28F15DB73C08B819BF2F9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088486559_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658325059 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465347,Y=8968.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658325059.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=83A5CA5F4549FF9964202FA075E1EDC7 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Wall_05_C_UAID_0433C20133F2564301_1912836210_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Asteria_AmberForestTown_Roof_S_B_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1656895988 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Asteria_AmberForestTown_Roof_S_B_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Default__Asteria_AmberForestTown_Roof_S_B_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Asteria_AmberForestTown_Roof_S_B_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Default__Asteria_AmberForestTown_Roof_S_B_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Default__Asteria_AmberForestTown_Roof_S_B_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B_NoTrim.Default__Asteria_AmberForestTown_Roof_S_B_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465123,Y=13576.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656895988.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=947ED238456EA9D9E164C79FCA8CA360 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1608071542_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877249286 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877249286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=626A8B3F4714C4FB036AA4A3FF714A74 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088471557_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C Name=None_UAID_0492261AAF38CC4902_1651141756 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Apollo_DarkVillage_Pots_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_02.Default__Apollo_DarkVillage_Pots_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131528.465120,Y=13637.879381,Z=2100.999203) RelativeRotation=(Pitch=0.000000,Yaw=210.430127,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756.BoundingBoxComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651141756.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3401.845459 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3401.845459 DataVersion=1 SavedActorGuid=FF83C4684E3972BC59F2B6A590F34B1E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_02_C_UAID_0433C20133F2554301_1607956520_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C Name=None_UAID_0492261AAF38CC4902_1789388859 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Asteria_AmberForestTown_Chair_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/Blueprints/Asteria_AmberForestTown_Chair_B.Default__Asteria_AmberForestTown_Chair_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_1423'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127806.465543,Y=4936.879200,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=44.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859.BoundingBoxComponent'" CachedMaxDrawDistance=4374.877930 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789388859.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4374.877930 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4374.877930 DataVersion=1 SavedActorGuid=E7CD1FCF4D5F00AFC5626E88B49FD8ED RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_A_C_UAID_E04F43E66BE4295101_1277558143_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833037570 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465496,Y=5896.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833037570.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=46AB7DF1484F0D65651666AC4EBF4F2A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348702973_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Apollo_Storage_Boxes_02_C Name=None_UAID_0492261AAF38CC4902_1654272872 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Apollo_Storage_Boxes_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Apollo_Storage_Boxes_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Boxes_01_1242'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132803.465094,Y=14163.879443,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654272872.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=FE8FE6EB48BF8DD7782B85AEE86AE5AD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Boxes_02_C_UAID_0433C20133F2554301_1608231570_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1789303844 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465559,Y=4616.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789303844.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=EC217623435E267940FDB881C8F1F09D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752367102_1d3024c8dc9df843" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663754344 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663754344'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663754344.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663754344.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-128510.465085,Y=14344.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) RelativeScale3D=(X=-0.990000,Y=0.990000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1531845133" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38D04902_1545249440 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151709.504879,Y=18572.923363,Z=1925.303603) RelativeRotation=(Pitch=8.235836,Yaw=253.661349,Roll=19.143734) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545249440.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=C143FFF54112ABBE42CC66949D418EE8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_E04F43E629FEC94101_1647730199" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789056823 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130370.465541,Y=4984.879324,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=170.667753,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789056823.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=A8988094438A5D20BE898A8E0FB70626 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_D85ED303B252BC6801_1953207112_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C Name=None_UAID_0492261AAF38CC4902_1788722769 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HighTower_SLC_ToolChest_01_1092'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131385.361589,Y=3988.856374,Z=2320.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.421709,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.BoundingBoxComponent'" CachedMaxDrawDistance=7261.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7261.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788722769.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Sets/Hightower_SLC/Props/TextureData/TD_HighTower_SLC_Toolset_02.TD_HighTower_SLC_Toolset_02'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7261.296875 DataVersion=1 SavedActorGuid=DC36C1764EC544D4DA5F2D8A6A36EE0F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_HighTower_SLC_ToolChest_01_UAID_0433C20133F2564301_1752328092_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1789656902 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132250.465574,Y=4296.879416,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789656902.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=5977441845A633408F3259BDF9F8ED53 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_0433C20133F2564301_1752599157_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663044306 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465172,Y=12552.879458,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663044306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=00D91E38440B8AF36A0EDB8881A50FBB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1529797493" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1666005545 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465359,Y=8712.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666005545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=7A5064024B1789B3CAF96ABE4A641C2D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054446303_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38CC4902_1657750034 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=26572.029297 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465110,Y=13832.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034.BoundingBoxComponent'" CachedMaxDrawDistance=26572.029297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657750034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26572.029297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26572.029297 DataVersion=1 SavedActorGuid=1526AE6547F86CCD9F920C83C82450C3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2554301_1420941404_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658686100 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465135,Y=13320.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658686100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=210108F8436F97C18D5444B4EBFA58B5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608169558_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789839934 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465559,Y=4616.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789839934.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=7BD5C8C744872BFF51832F99A1BEC5D0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1519663150_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876819157 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35489.101562 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139358.465307,Y=9784.879762,Z=3047.999203) RelativeRotation=(Pitch=0.000000,Yaw=32.899809,Roll=0.000000) RelativeScale3D=(X=1.095593,Y=1.095593,Z=1.095593) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.BoundingBoxComponent'" CachedMaxDrawDistance=35489.101562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35489.101562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35489.101562 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876819157.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35489.101562 DataVersion=1 SavedActorGuid=E27D0C6E4056B19DC9380F83B65EB61C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1623429082" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.StaticMeshComponent0'" CachedMaxDrawDistance=34696.992188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156524.465930,Y=-3003.119403,Z=2383.999203) RelativeRotation=(Pitch=14.964358,Yaw=-157.748071,Roll=0.000000) RelativeScale3D=(X=0.998801,Y=0.998801,Z=0.998801) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.BoundingBoxComponent'" CachedMaxDrawDistance=34696.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34696.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34696.992188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937761622.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34696.992188 DataVersion=1 SavedActorGuid=3D40CB7B4A51714F39968AB0991DB11C PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FEA44101_1927231691" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF38CC4902_1878215520 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-140273.574863,Y=18909.582806,Z=2063.144203) RelativeRotation=(Pitch=-14.742973,Yaw=94.016439,Roll=4.930299) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878215520.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=DC43F32945BC8CB06637E79AF7C2F713 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_B_C_UAID_0433C20133F23B3901_1191609828" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C Name=None_UAID_0492261AAF38CC4902_1651952772 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Apollo_Farm_Prop_Boxes_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01a.Default__Apollo_Farm_Prop_Boxes_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131169.465265,Y=10656.879363,Z=2017.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651952772.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=2A16B7BF4AAA5905C27C28AADDBB4779 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01a_C_UAID_0433C20133F2133701_1529174199" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C Name=None_UAID_0492261AAF38CC4902_1792035141 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.BP_LightCastle_Wall_C_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_C_B.Default__BP_LightCastle_Wall_C_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.839844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465795,Y=-247.120567,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141.BoundingBoxComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792035141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.839844 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.839844 DataVersion=1 SavedActorGuid=44A81AEE4CFAD6CF8F75AB99B6D5D140 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417620195_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877716481 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877716481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=1CD96F5544B555E534CA17A9916F5010 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087889430_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666826649 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132743.465060,Y=14854.879440,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666826649.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666826649.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666826649'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666826649.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666826649.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666826649'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666826649.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666826649.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666826649.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666826649'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132743.465028,Y=14920.296598,Z=2021.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=3C3438BD4BCAA6E4C9AEB5AD9C3C08E7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1607395420_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875869069 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465372,Y=8456.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875869069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=00731CF3407949B6C200A38D8C39D5AF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348840997_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665507466 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665507466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B6EF51B14297FCCF0DCAD18509123640 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607887508_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130878.639418,Y=7510.113349,Z=2304.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584732581.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-130878.639418,Y=7510.113349,Z=2580.702511),InitialIntensity=5.000000) bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=339FBF3B4FE3A2C3B175D392A59DC719 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D24501_1819717060" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789900946 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465534,Y=5128.879196,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789900946.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F8AFE40949B7FCC28D019C979D3631A4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1453336110_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653682828 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465035,Y=15368.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653682828.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=8EE17B40483D613FECEC11B42FB1632E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677830999_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878535587 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144626.399196,Y=12065.300018,Z=3310.720403) RelativeRotation=(Pitch=10.797897,Yaw=179.091955,Roll=-7.644285) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878535587.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878535587.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878535587'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878535587.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878535587.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878535587'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878535587.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878535587.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878535587.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878535587'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-144608.334173,Y=12012.542632,Z=3409.811502),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B916D95143A16824D381D8BFF39D4E53 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E66D16E57601_1269315485" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1662915294 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465310,Y=9736.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662915294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=17E31A824C2EDDB8FD80BF9684815AF0 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2133701_1532398265" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF38CC4902_1651535762 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131062.639162,Y=12766.099358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.974229,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.200000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651535762.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=26857AC446803D48DDED0C83D3695A35 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Hightower_HC_Tent_02_C_UAID_0433C20133F2583D01_1514357171" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834774732 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465447,Y=6920.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834774732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=116FDDDC4DDB7E54207D2E8B6EAA5E9C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348557941_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878420539 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134379.465234,Y=11278.879519,Z=4292.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878420539.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878420539.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878420539'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878420539.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878420539.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878420539.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878420539'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=FB6646D4477930CE4AD6AB93944A7490 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1088194499_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545565475 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35215.820312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148518.465328,Y=9366.880208,Z=3113.999203) RelativeRotation=(Pitch=0.000000,Yaw=131.165465,Roll=0.000000) RelativeScale3D=(X=1.076232,Y=1.076232,Z=1.076232) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.BoundingBoxComponent'" CachedMaxDrawDistance=35215.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35215.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35215.820312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545565475.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35215.820312 DataVersion=1 SavedActorGuid=9BF313E24753E61A6DDA188B8C853A45 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2065973099" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832389458 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465496,Y=5896.879882,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832389458.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=03F4301240A36FF01D646E8231C43212 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1358179263_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545315444 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152883.505368,Y=8535.288420,Z=2713.681603) RelativeRotation=(Pitch=-3.518077,Yaw=208.552920,Roll=-4.457742) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545315444.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=CB9FD71C4CC2548A838DADA01F38EB6E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1212883975" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663937376 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663937376'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663937376.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663937376.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.464948,Y=17160.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2544301_1678341109_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789923954 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465584,Y=4104.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789923954.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=10CCBB4749EF44CA0B40ACAA81243131 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E66BE4086F01_1849386895_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Asteria_AmberForestTown_Roof_S_D_C Name=None_UAID_0492261AAF38CC4902_1789610894 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Asteria_AmberForestTown_Roof_S_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Default__Asteria_AmberForestTown_Roof_S_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Asteria_AmberForestTown_Roof_S_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Default__Asteria_AmberForestTown_Roof_S_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Default__Asteria_AmberForestTown_Roof_S_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_D.Default__Asteria_AmberForestTown_Roof_S_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465584,Y=4104.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789610894.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=ED49F96641FE3857813BA19CB48DE12A RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2C23A01_1356966614_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790421011 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465858,Y=-1527.120604,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790421011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23319.740234 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=7A25386F4399B6845733E687A57B5C53 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417516140_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653617818 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465123,Y=13576.879184,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653617818.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=6290D5B44E0577F55860E68A08BA2267 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677414901_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789934958 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465521,Y=5384.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789934958.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=58E448BA46E39EB7D339DAA6EDB8BC00 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277537132_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793010286 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126047.465556,Y=4668.879114,Z=2410.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793010286.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793010286.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793010286'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793010286.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793010286.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793010286.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793010286'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9D9332C8467368EA3364D0B5D7C940D0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2124101_2044750125" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654599906 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132636.465153,Y=12958.879435,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654599906.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=8D3B4FE547845F5E9F543B97315816CF RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side_C_UAID_0433C20133F2554301_1848399783_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38CC4902_1656970989 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465098,Y=14088.879309,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989.BoundingBoxComponent'" CachedMaxDrawDistance=28571.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656970989.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28571.052734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28571.052734 DataVersion=1 SavedActorGuid=6348849A4C6D0A999454B29059FCD2D0 RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open11_UAID_0433C20133F2554301_1420911399_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1833377611 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34882.406250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144406.465849,Y=-1345.119992,Z=1845.999203) RelativeRotation=(Pitch=0.000000,Yaw=146.558869,Roll=0.000000) RelativeScale3D=(X=1.053050,Y=1.053050,Z=1.053050) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.BoundingBoxComponent'" CachedMaxDrawDistance=34882.406250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34882.406250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34882.406250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833377611.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34882.406250 DataVersion=1 SavedActorGuid=02CF81E84FB88A2F2D2BC4BC4364AB89 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1408119303" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875685999 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875685999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2860F5C54F23C148F8AE7C9676FBF891 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086695187_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832798528 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135424.465445,Y=6951.879570,Z=3080.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832798528.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=D1DF46AA4EF4AB756513629CE3869EF0 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1348291872_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660060216 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465310,Y=9736.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660060216.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=8A8AEE8344B6DDBC9B7885A072BA74DD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912761187_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C Name=None_UAID_0492261AAF38CC4902_1654234871 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Apollo_Storage_Bookshelf2Sided_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_02.Default__Apollo_Storage_Bookshelf2Sided_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2sided_02_861'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131901.465109,Y=13849.879399,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871.BoundingBoxComponent'" CachedMaxDrawDistance=17644.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654234871.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17644.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17644.650391 DataVersion=1 SavedActorGuid=9F20C0EA4AD1057F51C200949E7D3C6E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_02_C_UAID_0433C20133F2554301_1608648642_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1876858172 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139459.590007,Y=15942.504767,Z=2335.999203) RelativeRotation=(Pitch=0.000000,Yaw=66.162659,Roll=0.000000) RelativeScale3D=(X=0.811951,Y=0.811951,Z=0.811951) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876858172.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=01AF10DC4C9A7554B50A8198901F37F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE3B2E01_1781672144" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877719482 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465123,Y=13576.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877719482.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=458327514CF894FD44B5AFB748C4D9C2 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087892431_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877544390 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877544390'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877544390.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877544390.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135678.465235,Y=11272.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_2092699910_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38CC4902_1789348849 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129033.465429,Y=7286.879259,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789348849.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=F41DD8EA43539EC5374F1D9297D7342D RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_Bed_Hotel_01_C_UAID_0433C20133F2574301_1131139643_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653863855 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465322,Y=9480.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653863855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=DBE74DBC4D93E24BD4FA398FB6CAB1D6 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2564301_1913215272_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1876784143 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_B_A_1583'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136189.465258,Y=10803.879608,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876784143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=36007171441A45A24532A39EE143FF3D RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_C_UAID_0433C20133F2564301_1086745196_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Mansion_Globe_01_C Name=None_UAID_0492261AAF38CC4902_1877963508 Archetype="/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Mansion_Globe_01_C'/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Default__Mansion_Globe_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Mansion_Globe_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Default__Mansion_Globe_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Default__Mansion_Globe_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Globe_01.Default__Mansion_Globe_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Deco_Globe_1629'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134474.465202,Y=11944.879524,Z=3851.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508.BoundingBoxComponent'" CachedMaxDrawDistance=5327.041992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877963508.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5327.041992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5327.041992 DataVersion=1 SavedActorGuid=48C35C2D4839ECF1B581A2B8380F7813 RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Globe_01_C_UAID_0433C20133F2564301_1088542573_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659153149 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464961,Y=16904.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659153149.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=7E0D7681435B6A2A7D383DAA7D336DD2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1678164068_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1789760917 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Halfwall_264'" CachedMaxDrawDistance=23231.853516 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465609,Y=3592.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917.BoundingBoxComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789760917.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23231.853516 DataVersion=1 SavedActorGuid=374D24A94EE220FF880CE8843A5300A9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752354099_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660058215 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465235,Y=11272.879471,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660058215.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=9D3E03B446D5CE217575808A10BBDFF8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848864864_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1545947522 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152826.667939,Y=17348.665417,Z=2110.010203) RelativeRotation=(Pitch=-4.262544,Yaw=46.621139,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545947522.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545947522.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545947522'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545947522.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545947522.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545947522'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545947522.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545947522.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545947522.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545947522'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-152869.467291,Y=17398.619431,Z=2202.754717),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=24880422415B128E94ABE5BE2F1B26E7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FEFD4101_1862872416_0b32d1c53c73f294" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1832054383 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140934.465503,Y=5752.879839,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832054383.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2B6AB35D4D5DDE180BD6A2805796A893 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_0433C20133F2A04301_1511248093_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832378453 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465534,Y=5128.879819,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832378453.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=25944ACA4BD64659F574B9A53ED1C7EE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1338471258_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646103613 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.464986,Y=16392.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646103613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FD50ADFF4E13D9D27179FAB6FF29F5C8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1678278099_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877737491 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877737491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0BA05E4E4A7796DA9DC283966675BF9E RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088221504_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659566181 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465098,Y=14088.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659566181.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=94678D7C4C027464D6541BB06B11BDB7 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420900395_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C Name=None_UAID_0492261AAF38D04902_1505452277 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465870,Y=-1783.119695,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277.BoundingBoxComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505452277.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.892578 DataVersion=1 SavedActorGuid=D1AC2B8C480E7ABC84088EBC644ABC60 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Overhang_A_02_C_UAID_E04F43E629FE1D4501_1584770186" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645452576 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126462.465023,Y=15624.879134,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645452576.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=806A94914C0978EB3F411F83579F0F26 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677268861_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1791310068 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131262.545964,Y=-3719.015632,Z=2431.999203) RelativeRotation=(Pitch=0.000000,Yaw=36.964539,Roll=0.000000) RelativeScale3D=(X=0.969366,Y=0.969366,Z=0.969366) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791310068.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EBF18E88413D14151B7A5CB67C71B8E8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Red_C_UAID_E04F43E629FE074101_1102212101" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38CC4902_1832299419 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465534,Y=5128.879844,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832299419.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=4276C8544E4D3F0FFE56AE885C59D3B7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_0433C20133F2013701_1893738466_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659471171 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465247,Y=11016.879458,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659471171.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=595AD0A44EF63C623D7302A738002460 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848130728_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF38D04902_1504424237 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158812.465773,Y=208.880709,Z=3085.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504424237.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=3D451059453C609E68A09B97A38900DA RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_E04F43E629FE1D4501_2104169219" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663879362 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663879362'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663879362.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663879362.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-132094.465334,Y=9224.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F29F3E01_1915661648" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646398634 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465098,Y=14088.879159,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646398634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=AC42397040F943CAF6963CBC2FE72BBB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677406899_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835174782 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465472,Y=6408.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835174782.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0DE19CB3417AA482B31319A6D814C1A9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247253076_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875850064 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875850064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B9316B0A4422CC9BFEA6B88CB1F272E4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089228697_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789382857 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131631.213428,Y=7295.197386,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=0.940259,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789382857.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=AD29F90848BA199FA57764BF1180DF56 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1131031617_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1661202256 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465347,Y=8968.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661202256.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=DF05CBAE43EDB15EF1140AAA157DFB9D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2624701_1510710418" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C Name=None_UAID_0492261AAF38CC4902_1650834751 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Apollo_DarkVillage_Pot_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_04.Default__Apollo_DarkVillage_Pot_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_04_709'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132921.465090,Y=14237.879449,Z=2061.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650834751.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1ADE12374490AE641691E1B3B6C44A0E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_04_C_UAID_0433C20133F2794501_1732501347_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645276567 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465110,Y=13832.879147,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645276567.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=0FD8F48348D2F1C37E0017BAB4AFFEF1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F23D4401_1265535706_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C Name=None_UAID_0492261AAF38CC4902_1647466677 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465085,Y=14344.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677.BoundingBoxComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647466677.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24997.507812 DataVersion=1 SavedActorGuid=94800CA443B30589472ECE98C34707EC RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2554301_1420626343_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1656873987 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465035,Y=15368.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656873987.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=2E43162D49FD28979A09D483AA4BA0A6 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1678386120_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646372631 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465110,Y=13832.879172,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646372631.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=350FC38C48DA574678B08DB47598C284 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677348884_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1792080143 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_427'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465459,Y=6664.879495,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792080143.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=DE51DE7041354A5A5CAB7BB9B70F4C5F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Windows_A_A_C_UAID_0433C20133F2564301_1348312878_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792941261 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465571,Y=4360.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792941261.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5EBE4D3F4098BDC3CA0AEDA5148CBB0E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1357021662_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835325842 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140656.465927,Y=-2957.120175,Z=1931.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835325842.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835325842.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835325842'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835325842.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835325842.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835325842'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835325842.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835325842.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835325842.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835325842'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-140656.465959,Y=-3022.537333,Z=2025.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9CA934464FDA0BDBB97FDE9167592CF7 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FE194501_1118005452" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666679637 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128764.213273,Y=10495.723246,Z=1931.999203) RelativeRotation=(Pitch=0.000000,Yaw=59.650023,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666679637.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666679637.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666679637'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666679637.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666679637.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666679637'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666679637.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666679637.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666679637.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666679637'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128820.665330,Y=10528.777290,Z=2025.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=33AB806A44DE695106F2318D36B73CA9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2133701_1530275672" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C Name=None_UAID_0492261AAF38CC4902_1832429474 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Asteria_AmberTownForest_Wall_Door_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_B.Default__Asteria_AmberTownForest_Wall_Door_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465521,Y=5384.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.BoundingBoxComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.730469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.DoorSmartLinkComp'" CustomLinkId=(Id=12494322004420039355) AuxiliaryCustomLinkId=(Id=844893574619166013) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832429474.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.730469 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=8F7E76C148C54996CB014A9E9CCB7528 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Door_01_White_C_UAID_0433C20133F2043701_2072041127_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF38CC4902_1661869274 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128315.464969,Y=16728.879224,Z=1530.999203) RelativeRotation=(Pitch=0.000000,Yaw=95.627859,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1661869274.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1661869274.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF38CC4902_1661869274'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661869274.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=2289F4E1465BEB9A8158BBBE5711F3DF RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena_UAID_0433C20133F2544301_1677733979_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788836794 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465447,Y=6920.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788836794.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=3F3F07CC4DEE2ED8910E9FB2A93CBC1E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2574301_1130759545_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877092228 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465247,Y=11016.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877092228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=06B28087444A7B058866FAA1533DA2EC RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088714604_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38D04902_1506015324 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154366.465808,Y=-503.119508,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506015324.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=18670AF4419E03544715099A11D79AA9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEF73D01_1234793222_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Prop_Sign_NoSwimming_C Name=None_UAID_0492261AAF38CC4902_1664869401 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Prop_Sign_NoSwimming_C'/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Default__Prop_Sign_NoSwimming_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Prop_Sign_NoSwimming_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Default__Prop_Sign_NoSwimming_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Default__Prop_Sign_NoSwimming_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_Sign_NoSwimming.Default__Prop_Sign_NoSwimming_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Sign_NoSwimming_1641'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127116.465192,Y=12154.879166,Z=1511.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664869401.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=593C52184EE1CD47B762C1AC019BE21B RootComponent="StaticMeshComponent0" ActorLabel="Prop_Sign_NoSwimming_C_UAID_0433C20133F2133701_1529434326" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653743838 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465135,Y=13320.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653743838.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=DB692E9C47B1F707F3127691B29AB5A1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2554301_1608575629_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665490461 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665490461.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A2216D584C9F8FAE5A06A1BDAC217BE4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607787494_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1830863342 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141484.465534,Y=5123.879865,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830863342.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8561B92441B0D3AC7118689D61CFCE9B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F21C4101_1104399734_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832392459 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465484,Y=6152.879869,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832392459.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F5B2434E45057F84CB18E0816D16D4BE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1359830264_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1790322009 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=11038.045898 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131759.465446,Y=6926.879392,Z=3077.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.400000,Y=0.400000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009.BoundingBoxComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790322009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11038.045898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11038.045898 DataVersion=1 SavedActorGuid=53A715A44FDCBC84D4993E9C3FB325F1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2574301_1131256669_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835160775 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-143831.475524,Y=5322.506980,Z=3498.032603) RelativeRotation=(Pitch=10.233595,Yaw=322.133959,Roll=-8.713042) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835160775.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=B59443BE4ACAC51730FBE0BE5CC5176D RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_A_C_UAID_0433C20133F23B3901_1709806915" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545567476 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33580.796875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149000.465273,Y=10484.880231,Z=3373.999203) RelativeRotation=(Pitch=0.000000,Yaw=130.026029,Roll=0.000000) RelativeScale3D=(X=0.966994,Y=0.966994,Z=0.966994) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.BoundingBoxComponent'" CachedMaxDrawDistance=33580.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33580.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33580.796875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545567476.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33580.796875 DataVersion=1 SavedActorGuid=0D2591A7435374306A5FB4B171FEEB97 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2067454100" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Apollo_GarbageIsland_Trash_04_C Name=None_UAID_0492261AAF38CC4902_1652996799 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Apollo_GarbageIsland_Trash_04_C'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Default__Apollo_GarbageIsland_Trash_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Apollo_GarbageIsland_Trash_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Default__Apollo_GarbageIsland_Trash_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Default__Apollo_GarbageIsland_Trash_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/GarbageIsland/Apollo_GarbageIsland_Trash_04.Default__Apollo_GarbageIsland_Trash_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_GarbageIsland_Trash_463'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128109.465304,Y=9851.906214,Z=1916.999603) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=-1.624699) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652996799.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=3000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Deco"))) DataVersion=1 SavedActorGuid=6FB1A7ED44906C24729C3D8AED19A2D7 RootComponent="StaticMeshComponent0" ActorLabel="TrashPile_02_C_UAID_0433C20133F2564301_1912986238_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38D04902_1506019326 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465870,Y=-1783.119396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.DoorSmartLinkComp'" CustomLinkId=(Id=11278003080979152713) AuxiliaryCustomLinkId=(Id=7636513793472787548) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506019326.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=74B1717546F4942B2DC95D8EDD0071B3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE1C4501_1238975955" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646472642 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464961,Y=16904.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646472642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=8CBBCE7C4F2AE5DBA7CE8687541273B2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1678091052_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1657194003 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465235,Y=11272.879471,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657194003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=59059FFB476315A372C693A132F75C13 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2554301_1848060715_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545704491 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33644.507812 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155354.160350,Y=8912.282540,Z=2777.999203) RelativeRotation=(Pitch=0.000000,Yaw=153.998076,Roll=0.000000) RelativeScale3D=(X=0.971047,Y=0.971047,Z=0.971047) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.BoundingBoxComponent'" CachedMaxDrawDistance=33644.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33644.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33644.507812 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545704491.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33644.507812 DataVersion=1 SavedActorGuid=A555A8AB4BB42B41773C379027A93EA8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1108764301" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658792114 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465297,Y=9992.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658792114.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=AAE8010E41901FC2FD7A7EBACE03BB4B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847987703_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1791038053 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_B_A_1583'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129490.465434,Y=7181.879282,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791038053.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=1D2BF4FE4EE3DE5EF7D97A8B5174BC41 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_A_C_UAID_0433C20133F2EC4301_1506717459_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1875245909 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134500.465253,Y=10898.879525,Z=4235.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875245909.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=03A318FD447114AC814773AF727ED1EB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F25F4701_1556486880_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38D04902_1505276266 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150838.465874,Y=-1863.119679,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=229.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505276266.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F106ED844A280CEDF8F747BF70A7941E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_E04F43E629FE1D4501_1996290194" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666067553 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130445.465364,Y=8624.879328,Z=1984.583703) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666067553.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666067553.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666067553'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666067553.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666067553.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666067553.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666067553'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=9D693E38425E8D9D6A2F21B47193C046 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2464301_1308608252" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878413536 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133958.514216,Y=11648.664499,Z=2317.790203) RelativeRotation=(Pitch=0.000000,Yaw=64.272589,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878413536.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878413536.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878413536'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878413536.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878413536.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878413536.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878413536'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=AD923347457D305DFB606791448B368F RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1086680182_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1649026712 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127688.611058,Y=14902.012194,Z=1578.499203) RelativeRotation=(Pitch=-45.333565,Yaw=33.858539,Roll=-90.000040) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649026712.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D6F09C004CDC745F59B05387828B4197 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Barrel_UAID_0433C20133F2544301_1677573934_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877730487 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465247,Y=11016.879508,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877730487.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E22715E24EF8CE0FE3C3CF8F54D58DF7 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088054469_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Prop_WildWest_RockingChair_01_C Name=None_UAID_0492261AAF38CC4902_1792505189 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Prop_WildWest_RockingChair_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Default__Prop_WildWest_RockingChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Prop_WildWest_RockingChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Default__Prop_WildWest_RockingChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Default__Prop_WildWest_RockingChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_RockingChair_01.Default__Prop_WildWest_RockingChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_RockingChaor_954'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128670.465428,Y=7298.879242,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=44.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189.BoundingBoxComponent'" CachedMaxDrawDistance=5427.518555 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792505189.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5427.518555 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5427.518555 DataVersion=1 SavedActorGuid=6776B9664042F9FE152B4881590EDE19 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_RockingChair_01_C_UAID_0433C20133F2574301_1131294679_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665845515 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465222,Y=11528.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665845515.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A3E0A4D0495602AD98ADD187285B5270 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848608820_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38E34C02_2051003774 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132608.000000,Y=15104.000000,Z=1920.000000) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38E34C02_2051003774.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=98301AF74379A2B89536C7B6CD558055 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608050536_f64678c37bedb7d7" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645483580 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465110,Y=13832.879122,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645483580.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=867979A94B4BC9D6FA2D099774870B7C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677363889_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Mansion_Rug_01_C Name=None_UAID_0492261AAF38CC4902_1878052509 Archetype="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Mansion_Rug_01_C'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Default__Mansion_Rug_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Mansion_Rug_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Default__Mansion_Rug_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Default__Mansion_Rug_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_01.Default__Mansion_Rug_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Rug_01_1647'" RelativeLocation=(X=-135903.465216,Y=11658.879594,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509.BoundingBoxComponent'" CachedMaxDrawDistance=22302.050781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878052509.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22302.050781 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22302.050781 DataVersion=1 SavedActorGuid=B1DD7C38412D1192E69C90887F10F7E4 RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Rug_01_C_UAID_0433C20133F2564301_1088947647_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1832418470 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465571,Y=4360.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832418470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=99E87FF5481C6D1DAD50269DB7953B2A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2023701_1771135671_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654594904 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132010.465159,Y=12822.879404,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654594904.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=C6FCA2B54EF926312C6B5797DFC62B68 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate3a_side_C_UAID_0433C20133F2554301_1847967699_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878435545 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138968.230974,Y=16622.797743,Z=2367.366403) RelativeRotation=(Pitch=7.536306,Yaw=209.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878435545.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878435545.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878435545'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878435545.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878435545.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878435545.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878435545'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=89482A8540BFA3688FF09C9DBE54CEF5 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2FD3701_1949744895" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788778783 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465422,Y=7432.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788778783.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=FA171DB645319C58D2DD10B91B5CE475 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2574301_1130797557_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C Name=None_UAID_0492261AAF38CC4902_1830914350 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_1557'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465534,Y=5128.879819,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.BoundingBoxComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830914350.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26517.222656 DataVersion=1 SavedActorGuid=75F51B9E4EC02C735CAB3D9D75BF5D93 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair4_C_UAID_0433C20133F2043701_1952711108_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875696003 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875696003.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=854C33B540FD2F75D2FFA083DA5BD2E7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086832214_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834288720 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834288720'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834288720.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834288720.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-140542.465496,Y=5896.879819,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=3.000000,Y=3.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2043701_1803003105_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666148564 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132585.465201,Y=11972.879432,Z=2859.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666148564.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666148564.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666148564'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666148564.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666148564.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666148564.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666148564'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=F45343604FD5929CF10D1282F582D4B4 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1848264753_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877388340 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465235,Y=11272.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877388340.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ABDE9A354A89FA15459960907C6442E3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087176280_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645506582 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125438.465123,Y=13576.879084,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645506582.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=72BAA1D04E7155EE8CBCDCB1550B0227 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677375892_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877456366 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877456366.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3F82AC3045DFFB396958099B6771A488 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089101678_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656728978 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465372,Y=8456.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656728978.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=A0A371DA42B61F4E4EABEE902CF313B5 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_2054427299_c6c63e3384106b27" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=3B734D324B50C6A7F8FEE8A4E5A3BC02 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130357.561097,Y=14098.945324,Z=2700.319503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710284634.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.532212 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=EE3AA4E64C692669A3D8BE9DCCC093AC PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D44501_1197486437_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1876853170 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134214.308877,Y=18621.869511,Z=1663.999203) RelativeRotation=(Pitch=0.000000,Yaw=37.808169,Roll=0.000000) RelativeScale3D=(X=0.884982,Y=0.884982,Z=0.884982) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876853170.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=546C077D421D6CA2B8682D9872CE6CC0 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE392E01_1883855774" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833350601 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465503,Y=5768.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833350601.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=7AEC6D904E8A7D68BFB1F48D3B9FDB39 RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1348209849_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659376163 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465247,Y=11016.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659376163.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=602D0A7544E575DDCB14DC83ED20A9D6 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Wall_02_C_UAID_0433C20133F2554301_1847903689_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505561284 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465845,Y=-1271.119420,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505561284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=A4A3695E4A81507A39D7A8BC2FD6584E RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE1C4501_1239053989" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646420636 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464948,Y=17160.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646420636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=AC6266584B456D0BD7BA95968524479A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677620947_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658695102 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465098,Y=14088.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658695102.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=50802C284DCF9100F5D1FDAC420E3027 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608407598_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665547472 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465098,Y=14088.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665547472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=27195D044BC14DA1E03B47BD308E2B88 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608036534_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877082223 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465222,Y=11528.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877082223.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=147E375C4358D27471B56EA169100CC8 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087682384_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504950260 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149726.430663,Y=2465.958266,Z=1787.316303) RelativeRotation=(Pitch=0.672467,Yaw=310.484789,Roll=2.426061) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504950260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=8150094F49AC0E293ED0BFB07B3F69E4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1173517972" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C Name=None_UAID_0492261AAF38CC4902_1878115510 Archetype="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Rug_03_1243'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136253.465216,Y=11657.879611,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.300000,Y=1.300000,Z=1.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878115510.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=EB5013A645D4599269E88C93AC6E827B RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Rug_03_C_UAID_0433C20133F2564301_1087706389_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875801046 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465148,Y=13064.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875801046.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=9CBE56DF455C5377B8355EBAB1A2134B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088570577_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834288721 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834288721'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834288721.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834288721.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-141054.465472,Y=6408.879844,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2474301_1210181433_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877442361 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465185,Y=12296.879595,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877442361.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ABA86A354D19571D209C488A9814CCDD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088697601_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1663011305 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465222,Y=11528.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663011305.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=F707D89F4061350240666CB018525BBF RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087107265_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1835163776 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-145754.465937,Y=-3155.119927,Z=1985.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.098285,Y=1.098285,Z=1.098285) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835163776.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=1CCE6FE54CB5D831F6E1A9AA6A6DDB3A RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE304101_1425506270" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877336325 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465123,Y=13576.879558,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877336325.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A9591C684DA04292F2AC2A9E07EAFF4E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1089290706_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C Name=None_UAID_0492261AAF38CC4902_1657232005 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=22568.191406 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465110,Y=13832.879346,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005.BoundingBoxComponent'" CachedMaxDrawDistance=22568.191406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657232005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22568.191406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22568.191406 DataVersion=1 SavedActorGuid=212E2200437A1100AA70BDB6A2C075DE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_0433C20133F2554301_1608413600_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786791685 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.AmberForestTown_ForgeBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeBarrel_A.Default__AmberForestTown_ForgeBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129386.465604,Y=3694.879276,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=273.787649,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786791685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=60CB77F0490D3C1A7435AEADDB5B1C7B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeBarrel_A_C_UAID_0433C20133F2124101_1478867093" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789487876 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465559,Y=4616.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789487876.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=D35E619C4E961E9DB8089E96CFE65E9B RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2C23A01_1356990634_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Apollo_DarkVillage_DryingRack_02_C Name=None_UAID_0492261AAF38D04902_1504863254 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Apollo_DarkVillage_DryingRack_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Apollo_DarkVillage_DryingRack_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_02.Default__Apollo_DarkVillage_DryingRack_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_DryingRack_02_1383'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156487.570826,Y=-876.119404,Z=2340.487503) RelativeRotation=(Pitch=-4.094047,Yaw=35.102699,Roll=22.127226) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254.BoundingBoxComponent'" CachedMaxDrawDistance=5215.916992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504863254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5215.916992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5215.916992 DataVersion=1 SavedActorGuid=861A24E044E8A78F58B539A218A30E9A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_DryingRack_02_C_UAID_E04F43E629FE1C4501_1239009970" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877355333 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877355333.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EEB4DB7A44AC70F754570F972AA81E54 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086925234_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653679827 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464898,Y=18184.879259,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653679827.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8FBB60274F5EA9102753C9BD206AE48D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677759986_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877437359 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877437359.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=368E3BBF44D14CA88B82A994E707FC7B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088604584_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833347599 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136030.465435,Y=7151.879600,Z=3038.999203) RelativeRotation=(Pitch=2.962157,Yaw=267.426314,Roll=-0.133088) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833347599.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=1D171D7442F2AC5BF6E3FB96B3FEB541 RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1347864768_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665652486 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465123,Y=13576.879458,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665652486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=7114C08F4E4EA1DD06DD888B39D7F506 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608519623_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665859520 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465172,Y=12552.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665859520.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0560CB8443A1E99BA78BF3AB697AB2E9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848920872_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789893943 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465621,Y=3336.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789893943.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=9320CF264EE6C2EF8198E9A6CD4408DB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356998643_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CobWebs02.CobWebs02_C Name=None_UAID_0492261AAF38CC4902_1792342156 Archetype="/Game/Building/ActorBlueprints/Prop/CobWebs02.CobWebs02_C'/Game/Building/ActorBlueprints/Prop/CobWebs02.Default__CobWebs02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CobWebs02.CobWebs02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CobWebs02.Default__CobWebs02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CobWebs02.Default__CobWebs02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CobWebs02.Default__CobWebs02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box Collision" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C:BoxComponent_242__C2C11ECC'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.Box Collision'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C:BoxComponent_242__C2C11ECC.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.Box Collision.BodySetup_0'" End Object End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Crypt_CobWeb_02_Ambient_1665'" CachedMaxDrawDistance=11901.125977 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-101896.466954,Y=-24055.122062,Z=19.999203) RelativeRotation=(Pitch=-22.489597,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.711467,Y=0.711467,Z=0.711467) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.BoundingBoxComponent'" CachedMaxDrawDistance=11901.125977 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11901.125977 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box Collision" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.Box Collision'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792342156.Box Collision.BodySetup_0'" AggGeom=(BoxElems=((X=220.000000,Y=20.000000,Z=160.000000))) End Object BoxExtent=(X=110.000000,Y=10.000000,Z=80.000000) CachedMaxDrawDistance=11901.125977 AttachParent="StaticMeshComponent0" RelativeLocation=(X=10.000000,Y=-0.000000,Z=20.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box Collision="Box Collision" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11901.125977 DataVersion=1 SavedActorGuid=59E9C169479507957CD618A902B86706 RootComponent="StaticMeshComponent0" ActorLabel="CobWebs02_C_UAID_E04F43E66BE4295101_1277609170_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646575651 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465148,Y=13064.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646575651.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=24ECF33447142AB2A3EA5693B6FAFBE6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1608369593_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654574901 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131727.465062,Y=14818.879390,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654574901.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=816A85A641EBF9EC6C176997AFCAC643 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2794501_1791863349_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876875178 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=38268.109375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138966.465375,Y=8384.879743,Z=3207.999203) RelativeRotation=(Pitch=0.000000,Yaw=220.471999,Roll=0.000000) RelativeScale3D=(X=0.905762,Y=0.905762,Z=0.905762) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.BoundingBoxComponent'" CachedMaxDrawDistance=38268.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=38268.109375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.ShadowProxyMeshComponent'" CachedMaxDrawDistance=38268.109375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876875178.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=38268.109375 DataVersion=1 SavedActorGuid=F13270484C96D17796F16498B15FC2C1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE4A2E01_1360623798" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659595186 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465297,Y=9992.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659595186.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=D40CDCBA43DD8D569976169B9EF59C83 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913110257_c5f2801401841fb3" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877571410 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877571410'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877571410.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877571410.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135166.465285,Y=10248.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087768403_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792409159 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792409159'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792409159.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792409159.StaticMeshComponent0'" RelativeLocation=(X=-130697.457578,Y=4212.389340,Z=2312.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999899,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Slab_01_UAID_0433C20133F2564301_1752405109_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657269006 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465048,Y=15112.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657269006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=B79CC6654FB4E60EA10A20B1A636020C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2544301_1678204082_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C Name=None_UAID_0492261AAF38CC4902_1788302713 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Red_421'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126185.465714,Y=1433.879121,Z=1580.999203) RelativeRotation=(Pitch=0.000000,Yaw=270.673059,Roll=0.000000) RelativeScale3D=(X=0.977160,Y=0.977160,Z=0.977160) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788302713.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="TargetFilter.ExcludeFromWorldObstruction"),(TagName="Athena.AI.ConsiderVisibleWhenInProximity"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=191AA8BF4C90FB07E5B07A9269A0E642 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Red_C_UAID_0433C20133F2A13801_1848785789" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667287676 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129209.465329,Y=9333.879268,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667287676.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=6000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=DBD415734393DA96FA8AA9AA0A3870C4 RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2564301_1912788195_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658382066 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464998,Y=16136.879259,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=0.950000,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066.BoundingBoxComponent'" CachedMaxDrawDistance=22779.994141 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658382066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22779.994141 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22779.994141 DataVersion=1 SavedActorGuid=6C549AE84B11ED275A5B7692BB1EF189 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677623948_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667243670 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131006.465077,Y=14521.879355,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667243670.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=6000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=65B3187B4370F12AFD039EBC5A20059C RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1607610462_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790685035 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465708,Y=1544.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790685035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=768158E64053D7118780519BBFB3FF90 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417570171_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665493462 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465048,Y=15112.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665493462.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=4F5FFF66403E12DCCCB166B98D1E62CB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607797495_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789986969 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465422,Y=7432.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789986969.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=61C39C0D422F6204881AC8BF02E1EE8D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130684528_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659168151 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465235,Y=11272.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659168151.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=EA2285ED4A019F19103B39ABC0CADC2D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1847849679_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660805234 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465135,Y=13320.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234.BoundingBoxComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660805234.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24647.121094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=EEC1403F486F1148C49C59A991138765 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1536012689" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666738642 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129150.465042,Y=15240.879265,Z=1523.999203) RelativeRotation=(Pitch=0.000000,Yaw=-45.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666738642.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666738642.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666738642'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666738642.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666738642.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666738642'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666738642.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666738642.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666738642.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666738642'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129104.208103,Y=15287.136158,Z=1617.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=17D64B1D463E53A79CF653916A06D196 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1677739981_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Apollo_Farm_Produce_Shelves_Tomatos_C Name=None_UAID_0492261AAF38CC4902_1651906771 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Apollo_Farm_Produce_Shelves_Tomatos_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Default__Apollo_Farm_Produce_Shelves_Tomatos_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Apollo_Farm_Produce_Shelves_Tomatos_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Default__Apollo_Farm_Produce_Shelves_Tomatos_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Default__Apollo_Farm_Produce_Shelves_Tomatos_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Tomatos.Default__Apollo_Farm_Produce_Shelves_Tomatos_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132156.465250,Y=10965.879411,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651906771.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=AA893713431921CF540D85A836050895 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Produce_Shelves_Tomatos_C_UAID_0433C20133F2554301_1848116727_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1642910555 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131647.268260,Y=10747.953386,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=451.742919,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642910555.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C21DC796495045FB50BAC3A970B99B93 RootComponent="StaticMeshComponent0" ActorLabel="Picnic_Table_C_UAID_0433C20133F2554301_1848328765_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1662918295 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465334,Y=9224.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662918295.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=CDBCA6FB4C621F3D61E145A9D73C5645 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2133701_1536540783" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1789340846 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465596,Y=3848.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789340846.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=250DE1C541BA522C2DFDECB6F00DEA3B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752484130_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877680470 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877680470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=EC6945AC45E01ACD3AAFF082E25AEC73 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086931235_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659371161 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464811,Y=19976.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659371161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=83E2FDD042E6BCAAFFC179B3DD999309 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2043091983_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1789342847 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465559,Y=4616.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789342847.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=23D688D948829A759FCDBEAA93D31B6B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752502133_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645477579 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125950.465123,Y=13576.879109,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645477579.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=D9B779CA47E27720D5E2AFAFB39A0DA7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677329878_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38D04902_1507156390 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-152232.465564,Y=4514.880388,Z=2141.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.927088,Y=0.927088,Z=0.927088) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507156390.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=97C4A41E479D9540858A29A05E5E7C3F RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE304101_1471315275" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38D04902_1545409456 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.464824,Y=19720.880604,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545409456.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=882321CF4051ADF4A74C1788BBD7678B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEDC3E01_1576866448_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1875504970 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465322,Y=9480.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875504970.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=6FE75E9B4F79C13CA5EE5E81B9BA470F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347960794_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130771.737901,Y=18126.137344,Z=1916.534703) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584510578.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-130771.737901,Y=18126.137344,Z=2192.238011),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=9D734CFA45F16ADF7B0AA49FA2EF5DA8 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D44501_1246040439" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875761028 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875761028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=3C8AF4734F22C91DDC217695B5EF01B2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087944444_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659289158 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464861,Y=18952.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659289158.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=F27C4F5D4B0B7C0AE5BCEE891DDDE1F4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2042919921_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792929258 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465546,Y=4872.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792929258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=86775498445949B3DB462FB78CEDABD1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356983628_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877259291 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877259291.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=521412C9413D20F33E41FB908E851A14 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088836627_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C Name=None_UAID_0492261AAF38CC4902_1645006559 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=22812.396484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465048,Y=15112.879159,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559.BoundingBoxComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645006559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22812.396484 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4F347657483695AC590135A29130CD6C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677168841_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875717011 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465210,Y=11784.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875717011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=C583630442D0A53DAB058EA322F5D049 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087320306_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877542389 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877542389'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877542389.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877542389.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135678.465260,Y=10760.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2274501_2051228909_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665780502 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665780502.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=7DD007B1401EEC41A41D6E8C93599C99 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848251751_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659551177 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464998,Y=16136.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659551177.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=63A434134C3001187F9369AED2150EC0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678174072_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662462280 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=32934.531250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.234375,0.083533,0.004922,1.000000,0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.411458,0.201292,0.004737)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129958.465364,Y=8608.879304,Z=1980.999203) RelativeRotation=(Pitch=0.000000,Yaw=463.331239,Roll=0.000000) RelativeScale3D=(X=0.900000,Y=0.900000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.BoundingBoxComponent'" CachedMaxDrawDistance=32934.531250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32934.531250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32934.531250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662462280.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32934.531250 DataVersion=1 SavedActorGuid=1172A7524FA928CBA842DAA0BFC8C5ED RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_0433C20133F2464301_1260723249" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653701831 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465010,Y=15880.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653701831.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=E47B7EC34D4D179F9583C5B1E2B63F62 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678199080_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1646878670 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465060,Y=14856.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.900000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646878670.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=8609589140A1DBC673F0CFB4FC576DC6 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2544301_1677659955_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876883183 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876883183'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876883183.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876883183.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144170.527341,Y=9084.195996,Z=3149.439203) RelativeRotation=(Pitch=4.806072,Yaw=301.833014,Roll=-4.250097) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1509519913" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659795197 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465297,Y=9992.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.DoorSmartLinkComp'" CustomLinkId=(Id=18369991661731059963) AuxiliaryCustomLinkId=(Id=10284936343334841946) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659795197.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=B34C3C0141248A95345E129B49DB0F55 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912820205_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1507773429 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150967.090840,Y=-1154.412673,Z=2012.108703) RelativeRotation=(Pitch=0.000000,Yaw=315.590269,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507773429.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507773429.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507773429'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507773429.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507773429.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507773429'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507773429.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507773429.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507773429.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507773429'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-150921.312893,Y=-1107.681697,Z=2105.110468),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9029909B4AC3E861A03A9F810C8FE74C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FEA13F01_1475442040_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38D04902_1504745248 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151226.995848,Y=-1329.637661,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=259.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504745248.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DA9EB4BE483F5CDF1B7112897000EE19 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FED64601_1424899749_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653638821 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464936,Y=17416.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653638821.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=0241F8D64384DECA75B619A5552FD43C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677540928_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38CC4902_1831895370 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141328.465568,Y=4420.879858,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831895370.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=7EE187A44B4512C6C0B4E099AB7E4FF3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_0433C20133F2053701_1951446361_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834882749 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465496,Y=5896.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834882749.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=73CA56C64393F43F640028976CC91C9C RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348123826_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833021564 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465447,Y=6920.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833021564.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=691A726E4DE773EBBBD70097E3EA80F2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348367894_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789041817 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129341.465554,Y=4706.879274,Z=2299.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789041817.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=9CEB24AB46D747360AF11A82F95CAE3B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2124101_1522871098" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C Name=None_UAID_0492261AAF38CC4902_1649730725 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Apollo_DarkVillage_Counter_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_01.Default__Apollo_DarkVillage_Counter_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_01_169'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129930.465112,Y=13795.879303,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725.BoundingBoxComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649730725.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9126.815430 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9126.815430 DataVersion=1 SavedActorGuid=3DF0EE9145256EDF80C4908935125CEB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_01_C_UAID_0433C20133F2554301_1420743363_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1667024665 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131638.465380,Y=8280.879386,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=59.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667024665.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667024665.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667024665'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667024665.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667024665.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667024665'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667024665.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667024665.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667024665.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667024665'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-131695.118285,Y=8313.587993,Z=2789.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=84BB3F734F6EF777D39FCEB0E306D82C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_2054572324_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832377452 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465559,Y=4616.879819,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832377452.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F0C1DD4A4651FAD4EC4BBDAEB40D161D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1335849257_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1789345848 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465434,Y=7176.879296,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789345848.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=207BD5924F522DAA6C7608B548E83695 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130938591_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C Name=None_UAID_0492261AAF38CC4902_1788728771 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Default__Apollo_HighTower_SLC_ToolChest_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_ToolChest_01.Apollo_HighTower_SLC_ToolChest_01_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HighTower_SLC_ToolChest_01_1092'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130745.777614,Y=3491.268343,Z=2294.999203) RelativeRotation=(Pitch=0.000000,Yaw=261.257919,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.BoundingBoxComponent'" CachedMaxDrawDistance=7261.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7261.296875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788728771.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Sets/Hightower_SLC/Props/TextureData/TD_HighTower_SLC_Toolset_02.TD_HighTower_SLC_Toolset_02'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7261.296875 DataVersion=1 SavedActorGuid=6C7E27D3489AB494D47E20BF615C3495 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_HighTower_SLC_ToolChest_UAID_0433C20133F2564301_1752570150_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1831890368 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140850.465565,Y=4492.879834,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=358.657399,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831890368.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=87B7EEF74CFDCD713499FAB1C5B687A9 RootComponent="StaticMeshComponent0" ActorLabel="CP_Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2053701_1951463375_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Mansion_Deco_Statue_05_C Name=None_UAID_0492261AAF38CC4902_1877882503 Archetype="/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Mansion_Deco_Statue_05_C'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Mansion_Deco_Statue_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Deco_Statue_05_1686'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135157.465250,Y=10956.879557,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503.BoundingBoxComponent'" CachedMaxDrawDistance=11437.931641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877882503.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11437.931641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11437.931641 DataVersion=1 SavedActorGuid=92F16E1143F818A2E545838DE9CC232D RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Deco_Statue_05_C_UAID_0433C20133F2564301_1086996247_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506901373 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33303.273438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148454.465849,Y=-1343.119795,Z=1911.999203) RelativeRotation=(Pitch=0.000000,Yaw=138.955289,Roll=0.000000) RelativeScale3D=(X=0.949525,Y=0.949525,Z=0.949525) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.BoundingBoxComponent'" CachedMaxDrawDistance=33303.273438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33303.273438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33303.273438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506901373.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33303.273438 DataVersion=1 SavedActorGuid=9539E0AD403DF2A6E224FE8F39FE6DB9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1415732304" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791960126 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465783,Y=8.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791960126.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9834C7C74D7270EB2D9725A4A84F0FCF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417546157_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545525466 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=35219.371094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156140.465143,Y=13154.880579,Z=2027.999203) RelativeRotation=(Pitch=0.000000,Yaw=301.153049,Roll=0.000000) RelativeScale3D=(X=1.045383,Y=1.045383,Z=1.045383) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.BoundingBoxComponent'" CachedMaxDrawDistance=35219.371094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35219.371094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35219.371094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545525466.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35219.371094 DataVersion=1 SavedActorGuid=198175554021B2A569AC59B5839E758C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2139177117" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1832051382 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141775.465511,Y=5592.879879,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832051382.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=76ADEA6A47577025A21A97A5A7F17742 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_0433C20133F2A04301_1449755091_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1876024077 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_818'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465160,Y=12808.879570,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876024077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=F7097A58440C602B12B080BB7224E8D1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088856630_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF38CC4902_1875053860 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134338.465166,Y=12692.879517,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875053860.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=090A182A4CB1841281539BA8D739A5F6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_0433C20133F2564301_1086789207_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658657098 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465123,Y=13576.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658657098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=72DC250746B27D64D2A8E5B375B50011 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608050536_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1659972201 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464836,Y=19464.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659972201.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=78401E9B4E92F3984CAFC69093FB7A4B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2042980943_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791969129 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465708,Y=1544.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791969129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4A033918474F3A4B3F9680805E191D19 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417551160_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C Name=None_UAID_0492261AAF38CC4902_1666612635 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Default__Tiered_Chest_Apollo_IceBox_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Default__Tiered_Chest_Apollo_IceBox_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Default__Tiered_Chest_Apollo_IceBox_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Default__Tiered_Chest_Apollo_IceBox_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_IceMachine_01_1137'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130149.748076,Y=14539.992314,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666612635.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666612635.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C'None_UAID_0492261AAF38CC4902_1666612635'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666612635.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666612635.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C'None_UAID_0492261AAF38CC4902_1666612635'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666612635.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666612635.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666612635.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Apollo_IceBox.Tiered_Chest_Apollo_IceBox_C'None_UAID_0492261AAF38CC4902_1666612635'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130149.748108,Y=14474.575155,Z=2021.000968)) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9B62C115481622F85C9286B5667580F9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Apollo_IceBox_C_UAID_025041000001D74B01_1852039207_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1789669905 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465422,Y=7432.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.DoorSmartLinkComp'" CustomLinkId=(Id=18321229483211096991) AuxiliaryCustomLinkId=(Id=8431892238507517926) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789669905.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E2A6B70E4C3320091914B3A9C3D19C97 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130640519_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832780526 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134912.465470,Y=6439.879545,Z=3080.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832780526.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=5CD32BD24F615FD4711738990171A82A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_E_Mid_C_UAID_0433C20133F2564301_1347899777_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38CC4902_1641744543 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129000.465344,Y=9025.879258,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.000000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543.BoundingBoxComponent'" CachedMaxDrawDistance=12813.042969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641744543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12813.042969 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12813.042969 DataVersion=1 SavedActorGuid=256FCE3144CC7EBCB8E0A284152FB586 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_Dresser_02_C_UAID_0433C20133F2564301_1912971237_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1832999554 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465472,Y=6408.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832999554.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=B748C8AF4BB47E0F175C8DBC637A37EE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347918783_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1876311137 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135489.465269,Y=10575.879574,Z=4239.999203) RelativeRotation=(Pitch=0.000000,Yaw=254.403179,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876311137.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=31D2037148A28081BE9ED79E9FCFC39E RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F25F4701_1396805872_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1506009322 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_298'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465870,Y=-1783.119695,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506009322.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=5DF784534D6301F2939AC48D0A3C8C94 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE773F01_1211635801_7f38bc1bc8addb84" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877561404 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877561404'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877561404.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877561404.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465285,Y=10248.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1086691185_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792477169 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792477169'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792477169.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792477169.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-129022.465559,Y=4616.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356951599_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1659999202 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464836,Y=19464.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659999202.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=4B0FD6BF4989758E45DAFFACF56B68F0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2043069975_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876119099 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465222,Y=11528.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876119099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=04B25E074D560C7B68EF599DBFB89F72 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087730393_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645823592 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465060,Y=14856.879147,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645823592.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=CA4D6D614D17D5152247FF8966230B08 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677294868_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF38D04902_1506249336 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465845,Y=-1271.119695,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506249336.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=24B775694FC917D39D212D9C22483264 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E622CC5F4801_1718075978_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666941658 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132690.465154,Y=12928.879437,Z=2071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666941658.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666941658.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666941658'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666941658.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666941658.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666941658'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666941658.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666941658.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666941658.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666941658'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132690.465186,Y=12863.462279,Z=2165.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=71ED5EB44D149A8DFB0337B02B4D88EC RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1848167736_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877255289 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465297,Y=9992.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877255289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4356B6374896ACF757C5ACA072E2A3F6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088729607_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791971130 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465833,Y=-1015.120554,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791971130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=10542D1C4920E53796DBFAA2AF6D1702 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417553161_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C Name=Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Couch_parent_Container_Athena_NoSearch.Couch_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_FancyCouch_01_851'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131002.342114,Y=13756.659355,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=52.085849,Roll=0.000000) RelativeScale3D=(X=1.077911,Y=1.077911,Z=1.077911) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.BoundingBoxComponent'" CachedMaxDrawDistance=11434.628906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11434.628906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481693479.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11434.628906 DataVersion=1 SavedActorGuid=8D62588D4A74E18A7601858C44DAB97F PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Prop_WildWest_FancyCouch_01" RootComponent="StaticMeshComponent0" ActorLabel="Mansion_FancyCouch03_C_UAID_0433C20133F2554301_1607599458_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875367944 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465372,Y=8456.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875367944.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=07DAC9CD41E732B7476F619A41C058A3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348765985_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1832415469 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465908,Y=-2551.120106,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832415469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=2B804BD2498AED6A25AE2EB4630565B8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEDC3E01_1576867449_be231d30f71f2875" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791931115 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465858,Y=-1527.120554,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791931115.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BA132E9144E74FAD27D9C5B0BF65A7E3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417511137_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875278920 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465384,Y=8200.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875278920.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=A833362F4E9C777C006C1B92CCE7E4EE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1347912781_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877767502 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465247,Y=11016.879508,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877767502.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C60E79784CF21E0C33E570AE33E9C22E RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_0433C20133F2564301_1087018250_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C Name=None_UAID_0492261AAF38D04902_1545534469 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.Default__BP_Asteria_Birch_Tree_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Yellow.BP_Asteria_Birch_Tree_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33153.804688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.234375,0.083533,0.004922,1.000000,0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.411458,0.201292,0.004737)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156480.465036,Y=15364.880595,Z=2037.999203) RelativeRotation=(Pitch=0.000000,Yaw=108.639649,Roll=0.000000) RelativeScale3D=(X=0.913077,Y=0.913077,Z=0.913077) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.BoundingBoxComponent'" CachedMaxDrawDistance=33153.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33153.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33153.804688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545534469.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=33153.804688 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7C6C005A44BD1595B9E4D890A4EFE2D4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Yellow_C_UAID_E04F43E629FE514101_2127379111" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1790285002 Archetype="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Asteria_Farm_Stable_Walls_591'" CachedMaxDrawDistance=20673.339844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465534,Y=5128.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002.BoundingBoxComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790285002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20673.339844 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=5C79F5284297FDC05A3A0892039F9811 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_HalfWall_C_UAID_0433C20133F2564301_1752631164_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660029209 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465010,Y=15880.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660029209.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=1AC041A7453B395C8D53C7835A9D4ECC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678270096_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38D04902_1545912511 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-147874.434846,Y=19263.165176,Z=2237.506503) RelativeRotation=(Pitch=14.054147,Yaw=39.029139,Roll=-12.125487) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545912511.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=D6D7F4064469E4EEDF93A6BC8B5B5328 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_C_C_UAID_0433C20133F23B3901_1735753924" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1657474020 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465135,Y=13320.879421,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657474020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=6F2D1BBE449AE29E6C44AEAC25DD8DC9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1608663646_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658930130 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_977'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658930130.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=052329B44A4067BEE24E1BB3C787F80E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848918871_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C Name=None_UAID_0492261AAF38CC4902_1788765778 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C:Box_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.Box'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_S13Teaser_Poster_1540'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130317.465578,Y=4230.381322,Z=2497.999203) RelativeRotation=(Pitch=-1.252165,Yaw=90.000109,Roll=0.000000) RelativeScale3D=(X=0.900000,Y=0.900000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788765778.Box'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Props/Posters/Texture_Data/V_Whiplash.V_Whiplash'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=369654FF4B58FDD1D9EAF489FC0C3212 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Poster2_UAID_0433C20133F2564301_1752438120_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C Name=None_UAID_0492261AAF38CC4902_1642251549 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.AmberForestTown_ForgeWeaponRack_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Blueprints/AmberForestTown_ForgeWeaponRack_A.Default__AmberForestTown_ForgeWeaponRack_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_998'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132646.465199,Y=12001.203435,Z=1924.024103) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.BoundingBoxComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8419.438477 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642251549.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CachedMaxDrawDistance=8419.438477 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeWeaponRack_A/Meshes/SM_AmberForestTown_ForgeWeaponRack_B.SM_AmberForestTown_ForgeWeaponRack_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8419.438477 DataVersion=1 SavedActorGuid=AECA01B745FCB0057350EDBA9E604B76 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponRack_A_C_UAID_0433C20133F2554301_1848687833_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1832548497 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135486.465464,Y=6560.879573,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832548497.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=590162EA4F4F337B25E97199B93C94AB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2564301_1348847999_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665927533 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465322,Y=9480.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665927533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=FB54F2D345FFD71C431B3EA969A05897 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912901223_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877189269 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877189269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=9B7FA7C94E7FDD3DB37F23964C79F51B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087089262_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832361445 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465546,Y=4872.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832361445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E59DC7204B181381F13096BBC7EBF13D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349200070_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1832413468 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465895,Y=-2295.120118,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832413468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=DAD8E5E747288E307B996FB0D37FDFD3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_B_C_UAID_E04F43E629FEDC3E01_1576866448_be231d30f71f2875" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C Name=None_UAID_0492261AAF38CC4902_1788771780 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C:Box_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.Box'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_S13Teaser_Poster_1696'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130310.465540,Y=5004.381321,Z=2572.999203) RelativeRotation=(Pitch=1.404807,Yaw=90.000069,Roll=0.000006) RelativeScale3D=(X=1.055486,Y=1.055486,Z=1.055486) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788771780.Box'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Props/Posters/Texture_Data/V_Mudflap.V_Mudflap'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=3A19B0964DE932ECBCBD778AA3A3E87C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Poster3_UAID_D85ED303B252BD6801_1100884292_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C Name=None_UAID_0492261AAF38CC4902_1792593198 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_WashTub_1111'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128321.465427,Y=7314.879225,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198.BoundingBoxComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792593198.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7777.721191 DataVersion=1 SavedActorGuid=EE5622DE48E2F316DD29CFBC58C4D8E8 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WashTub_02_C_UAID_0433C20133F2574301_1130801559_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658089040 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465010,Y=15880.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.DoorSmartLinkComp'" CustomLinkId=(Id=11073790529889414544) AuxiliaryCustomLinkId=(Id=9903720123976222437) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658089040.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=027D9CAD4CA27A70EC36ED9097ECCC7A RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Door_02_C_UAID_0433C20133F2544301_1677582938_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C Name=None_UAID_0492261AAF38CC4902_1877017208 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.BP_LightCastle_DoorWay_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B_B.Default__BP_LightCastle_DoorWay_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_250'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465210,Y=11784.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.DoorSmartLinkComp'" CustomLinkId=(Id=12592704976331751165) AuxiliaryCustomLinkId=(Id=6438622686045505379) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-3.199997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-3.199997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-3.199997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877017208.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=CEB832184BA80AD683C3B8AB875A53F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_0433C20133F2564301_1086733193_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659557179 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465035,Y=15368.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659557179.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=C1BDA43E4871C73FF011DDA3CFCF3E22 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678380118_19dce9b1fbd63a69" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=4E99B8624FEA45BF0B323EA1CE0835BF End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128513.465288,Y=10171.879234,Z=2899.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710521638.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.085299 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=C1E702534460E78AD0CA5F8B8532A6AA PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2564301_1912795197_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877322319 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465222,Y=11528.879508,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877322319.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8D29307E4D22B18DBA41718C3BE081C5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088091476_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.StaticMeshComponent0'" CachedMaxDrawDistance=35770.320312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151758.465906,Y=-2527.119635,Z=1911.999203) RelativeRotation=(Pitch=0.000000,Yaw=-96.043061,Roll=0.000000) RelativeScale3D=(X=1.071282,Y=1.071282,Z=1.071282) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.BoundingBoxComponent'" CachedMaxDrawDistance=35770.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35770.320312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35770.320312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938044627.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35770.320312 DataVersion=1 SavedActorGuid=703C288B4E461055C9D8D9BE1244AA61 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE2D4101_1538256759" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C Name=None_UAID_0492261AAF38CC4902_1788365728 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodCreakSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.WoodCreakSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465459,Y=6664.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.BoundingBoxComponent'" CachedMaxDrawDistance=26581.910156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26581.910156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodCreakSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788365728.WoodCreakSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodCreakSound="WoodCreakSound" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26581.910156 DataVersion=1 SavedActorGuid=566150CB4CC80865EE9B97A172E98B96 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair3_C_UAID_0433C20133F2574301_1131493709_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C Name=None_UAID_0492261AAF38D04902_1506659350 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_NightStand_A_668'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150684.465834,Y=-1039.119687,Z=2313.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506659350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=67D580EB4105A85580315D96387D1068 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_NightStand_A_C_UAID_E04F43E629FE164601_1859616956_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1667011662 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131983.465244,Y=11088.879403,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667011662.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667011662.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667011662'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667011662.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667011662.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667011662'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667011662.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667011662.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667011662.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667011662'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-131983.465212,Y=11154.296561,Z=2021.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=4676DE834365B438E92FD5858625FA8B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1849203910_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875842061 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465123,Y=13576.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875842061.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0C57A4004BA5010F0CAFD0866DDB9E62 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089044667_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876816156 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33716.648438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137773.723284,Y=10253.902685,Z=2959.999203) RelativeRotation=(Pitch=0.000000,Yaw=73.952483,Roll=0.000000) RelativeScale3D=(X=0.975655,Y=0.975655,Z=0.975655) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.BoundingBoxComponent'" CachedMaxDrawDistance=33716.648438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33716.648438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33716.648438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876816156.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33716.648438 DataVersion=1 SavedActorGuid=1263E9E6406F887C55D3E3BB21CF26BE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1617126081" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF38CC4902_1875644993 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135946.465237,Y=11228.879596,Z=3288.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875644993.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=CC522AC54219F5EC1CDEBFB6D0EE7461 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_0433C20133F2564301_1089012662_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646034607 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464973,Y=16648.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646034607.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=51C6BE9249BCA4AAC9D30ABA253DBD9B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677915015_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653795846 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464836,Y=19464.879371,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653795846.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=C00416B8457015C35776BE929BCB69B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2042973940_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660004204 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464786,Y=20488.879371,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660004204.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=24001BA04ED3F890CA9C769DC300AB8D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_Window_B_C_UAID_0433C20133F2554301_2043093984_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788478748 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133171.983590,Y=3977.713461,Z=2293.983803) RelativeRotation=(Pitch=-1.857892,Yaw=241.677559,Roll=1.373950) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788478748.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=8DFA4C384299928F190EF8BB7E7F599D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE7F4401_1422362324" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1792596200 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130044.465425,Y=7359.879308,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792596200.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=517AEC62425C3EC938F160976ED4F004 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F2574301_1130958596_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876105094 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465172,Y=12552.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876105094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=F8005A5B45555807551BB59B898081DD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087376322_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1788357725 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465521,Y=5384.879159,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788357725.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=E38E16214D3EFF216F760290842828CF RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2CD4501_1492522112_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C Name=None_UAID_0492261AAF38CC4902_1788769779 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C:Box_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.Box'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_S13Teaser_Poster_1703'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131822.465540,Y=5004.381395,Z=2508.999203) RelativeRotation=(Pitch=-3.427874,Yaw=270.000069,Roll=0.000000) RelativeScale3D=(X=1.055486,Y=1.055486,Z=1.055486) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788769779.Box'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Props/Posters/Texture_Data/V_Bear.V_Bear'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=4E8070164E91029D5A6F98A8EB6C7832 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Poster3_UAID_0433C20133F2564301_1752545145_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665782503 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465247,Y=11016.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665782503.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=286BB8A340426DA6630FA59A1404877D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848272755_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C Name=None_UAID_0492261AAF38CC4902_1792579193 Archetype="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.CP_Prop_WildWest_SimpleChair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_Prop_WildWest_SimpleChair_02.Default__CP_Prop_WildWest_SimpleChair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130856.465431,Y=7233.879348,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792579193.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=481AC5A94422BC1C689CE0A583CAB0A2 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_02_C_UAID_0433C20133F2574301_1130861573_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF38CC4902_1642050548 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132142.465225,Y=11463.879411,Z=2039.999203) RelativeRotation=(Pitch=0.312194,Yaw=340.345809,Roll=-89.125946) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642050548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F44715084874AC53DE3B998F9DBEFCC7 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_B_C_UAID_0433C20133F2554301_1849110899_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792932259 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465521,Y=5384.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792932259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1A3BE2D242606EF9CF3568BD6342EE01 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356987632_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876144108 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465197,Y=12040.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876144108.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B335A78B4EB132F060D8C084896C2735 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088377535_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791925113 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465858,Y=-1527.120579,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791925113.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D6CA285D4FC043CD9992E8932B588A1B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417508135_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877687473 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877687473.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C46B682844AEA1EEAF669EA34A4FFF97 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087200285_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF38CC4902_1832618501 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135434.465460,Y=6636.879571,Z=3309.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832618501.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=85C696254148FB1AFD5A73AEB5C6E57B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_0433C20133F2564301_1348172841_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C Name=None_UAID_0492261AAF38CC4902_1789038816 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Apollo_Suburban_NightStand_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_NightStand_01.Default__Apollo_Suburban_NightStand_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_NightStand_01_576'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129530.465423,Y=7402.879283,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789038816.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7FE5CE3243BBBEE5948BE0A179C7F001 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_EndTable_01_C_UAID_0433C20133F2574301_1130741540_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF38CC4902_1651551764 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130304.932328,Y=9353.656321,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.802409,Roll=0.000000) RelativeScale3D=(X=1.115000,Y=1.115000,Z=1.115000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651551764.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=50E19B354D7A6A7969CC6688593BAF95 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Hightower_HC_Tent_02_C_UAID_0433C20133F2EC3E01_2007931300" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665622483 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465098,Y=14088.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665622483.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=BA0B79964BD0461780D926BCD2894CD3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608397597_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877705476 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877705476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=5571460744A98BA12F5BB2A88D78D8AA RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087361318_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876183114 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876183114.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=166B9DCC41EFADA3135626A06E6DA1C4 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088673595_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789937959 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465546,Y=4872.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789937959.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=DF81A1694D7014B026883B8604066657 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277541134_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507434407 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507434407.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=50BD2F794250DBC9D2F867A2E8B11F12 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEA13F01_1880837048_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1650207738 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131791.793002,Y=16054.414394,Z=1907.528603) RelativeRotation=(Pitch=-0.480297,Yaw=19.725979,Roll=0.519630) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650207738.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=84D657F74AF002ABB3694892FDB2638B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FECD4901_2140768353" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875110882 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141493.160341,Y=9090.262866,Z=3450.475803) RelativeRotation=(Pitch=7.491897,Yaw=-32.255901,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875110882.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=716E4A014A4BE3BD38BAD7A9F8BBEE3A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_0433C20133F2373901_1795376056" End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154314.465793,Y=-203.119510,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=104.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="B_ActorSpawner_BGA_Petrol_Pickup_C_UAID_E04F43E629FEBA4501_1563830895_b663a6652e0629d0"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234390429.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-154314.465859,Y=-203.119529,Z=2025.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=802A1F934E9E0C37720CBB8D8F70E03E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="B_ActorSpawner_BGA_Petrol_Pickup_C_UAID_E04F43E629FEBA4501_1563830895_b663a6652e0629d0" RootComponent="StaticMeshComponent0" ActorLabel="B_ActorSpawner_BGA_Petrol_Pickup_C_UAID_E04F43E629FEBA4501_1563830895_b663a6652e0629d0" Tags= End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653625820 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464998,Y=16136.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653625820.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=CB42AFD04FEDB565A129C6A5717BA02F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677472912_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38D04902_1545875508 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-152798.464940,Y=17320.880416,Z=2075.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.650000,Y=0.650000,Z=0.650000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545875508.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=4C41DDEE41AB1ADB1FD34A870B6DE33E RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FEFD4101_1862876417_0b32d1c53c73f294" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38D04902_1944718569 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131318.823225,Y=18943.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=-90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1944718569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=8B116B0C43B96447FA6D4AA096E51957 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2042919921_3db082df44ea8acb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1830901346 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134136.465467,Y=6491.879508,Z=3085.997703) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830901346.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C39F8D324F583A79717E338C3024AA6D RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Table_A_C_UAID_0433C20133F2564301_1348260863_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833953662 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465459,Y=6664.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833953662.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=30AC896F44CE84E09801E0B868B2AC59 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348166840_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1654000864 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465185,Y=12296.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654000864.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=A9F764A0472CCB9B37A1F49CC83F9D7F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1848107725_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877208277 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465285,Y=10248.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877208277.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EED1EE34440069DD68A1F5993EB9F0BB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087744398_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875785039 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875785039.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=503EE2944A4322C2161C04A8728AAE64 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088382537_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875847063 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875847063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=592ED19D4170D6DC96D767B36F2E451E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089075674_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833015562 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465472,Y=6408.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833015562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9F3ECED8493221162E31CC9678261D15 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348332884_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1832993552 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465447,Y=6920.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832993552.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2F206CAE42CD90B97A3E958DA005353F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347821760_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877298308 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465347,Y=8968.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877298308.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=365AADBB46656EB4D5DDD7883F9A89F6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_BraceWall_C_UAID_0433C20133F2564301_1348672968_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658633095 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465085,Y=14344.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658633095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D4395D4549B531267B9A06890BEFE833 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607862504_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876212125 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465322,Y=9480.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876212125.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=AD37F3824B151A25E36B5EBC9BDC23E2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348163839_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653764842 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.464998,Y=16136.879184,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653764842.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=922BCB384D92E9DFC1FF13ABA3E24CCF RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2544301_1677166840_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663800354 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663800354'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663800354.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663800354.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129534.464936,Y=17416.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.990000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1677801995_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877674468 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465172,Y=12552.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877674468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=01F38AF34A22C92E441BDCA633E0EFE2 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086829213_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877338326 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877338326.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B7FE4EF44F052C87D428C58026D97295 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086622167_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646628656 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465160,Y=12808.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646628656.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=D547DB3D4FD0FF1BBE8922A7E71CBD6A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1848516800_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C Name=None_UAID_0492261AAF38CC4902_1792127146 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465571,Y=4360.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.BoundingBoxComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792127146.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22944.474609 DataVersion=1 SavedActorGuid=44A6E6B6460D9A04E68E4198D5307740 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E66BE4295101_1277561145_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C Name=None_UAID_0492261AAF38CC4902_1655249926 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=5673.720215 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132146.465220,Y=11576.879411,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926.BoundingBoxComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655249926.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" Mobility=Static End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5673.720215 DataVersion=1 SavedActorGuid=79BDAE964ABFC20D496EDBB92CDCCF64 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_StandingBar_C_C_UAID_0433C20133F2554301_1848618821_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C Name=None_UAID_0492261AAF38CC4902_1790648029 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Asteria_LightCastle_DecoWallWeapons_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_A.Default__Asteria_LightCastle_DecoWallWeapons_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131832.465459,Y=6668.879396,Z=2871.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790648029.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=66613B864ED834847B4EDE929306353B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_A_C_UAID_0433C20133F2ED4301_1190012644_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C Name=None_UAID_0492261AAF38CC4902_1875060862 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_WoodTable_01_1476'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134999.465230,Y=11366.879550,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862.BoundingBoxComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875060862.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13732.131836 DataVersion=1 SavedActorGuid=A5D7A5FB40EA5236611967B6A7DF354E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Table_01_C_UAID_0433C20133F2564301_1088822623_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874929852 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136070.465269,Y=10564.879602,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874929852.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=479E81544FEE30C495CCBD9A382CC0C2 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F2564301_1088562575_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658932131 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658932131.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=2FB968C342EBE85A6A7C00AB1218F111 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1849090896_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38D04902_1505873305 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465890,Y=-2199.119682,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505873305.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=FB95EFCE456D6E645F5161891AF8CE84 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_02_C_UAID_E04F43E629FE1D4501_1910720191" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1505972317 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156926.465833,Y=-1015.119383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505972317.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=7E7380AF4621C50678153FAB727BB4A9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE1C4501_1239035981" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663720340 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663720340'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663720340.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663720340.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-130558.465384,Y=8200.879334,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1530688817" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792899247 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465472,Y=6408.879284,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792899247.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0D5F47244B04BF253A66F28174276D38 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131465706_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875858067 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465372,Y=8456.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875858067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7B4CE33546D1EFEC58910B87A7383480 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348427910_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792989275 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792989275'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792989275.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792989275.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-111966.049684,Y=-18509.359871,Z=-10438.437797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_30" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832397461 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465546,Y=4872.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832397461.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=B025855342766AAA9E8926AFFFE486E0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_1965276109_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C Name=None_UAID_0492261AAF38CC4902_1878209517 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135694.465189,Y=12216.879583,Z=3464.704203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878209517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=4275B2814F75AAD65C826AA3293A4FDD RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenStool_01_C_UAID_0433C20133F2564301_1087297301_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1878407533 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_231'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878407533.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=6E991B5347ADF27D1F07348CFD6FF5DF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088795619_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877084224 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465197,Y=12040.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877084224.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=45E11306400810278DF5459B7EC398BE RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088171494_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1832236404 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465409,Y=7688.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832236404.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=D78B94F94425CEF18F47228BE5D7FD43 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348584949_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877451364 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465172,Y=12552.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877451364.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B7169AA24E6D68991C07AAB2CA6392DC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088878635_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1654009865 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465172,Y=12552.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654009865.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=B7C4351D41AF25D13D55128B3EA5D3BB RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1848385777_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Apollo_Storage_Boxes_02_C Name=None_UAID_0492261AAF38CC4902_1788997802 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Apollo_Storage_Boxes_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Apollo_Storage_Boxes_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_02.Default__Apollo_Storage_Boxes_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Boxes_01_1242'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127806.465533,Y=5152.879200,Z=2039.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788997802.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=16F08B044D8E9A6DD477D69899C60E40 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Boxes_02_C_UAID_E04F43E66BE4295101_1277589160_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789692912 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465509,Y=5640.879196,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789692912.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=ACC7D77646C1BE60BD91B8B1268758CD RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2CD4501_1435220108_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653647822 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464936,Y=17416.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653647822.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=C39382754BE66E92355DA89B592D33AB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677549930_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665799505 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465185,Y=12296.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665799505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F38115724A850B85C245D2990781FBE7 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848331766_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646120615 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.464998,Y=16136.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646120615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=85B1482D4718BED4637741967F801292 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2544301_1678122059_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656663972 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.960000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972.BoundingBoxComponent'" CachedMaxDrawDistance=27131.166016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656663972.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27131.166016 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27131.166016 DataVersion=1 SavedActorGuid=817677284D63348EB20C2485BE32B455 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2554301_1848935874_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504880257 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148905.905838,Y=-1118.553773,Z=1889.969403) RelativeRotation=(Pitch=2.084373,Yaw=201.840817,Roll=-1.412083) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504880257.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=3E8C8568472730AE23524884DBC54461 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_2081325793" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1875625986 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134639.465269,Y=10562.879532,Z=4237.955703) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875625986.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=A80ED5E44C33B67F618DBF898D53EF84 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F25F4701_1540043879_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C Name=None_UAID_0492261AAF38CC4902_1792586196 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Prop_WildWest_WashTub_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WashTub_02.Default__Prop_WildWest_WashTub_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_WashTub_1111'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128931.465467,Y=6492.879254,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196.BoundingBoxComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792586196.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7777.721191 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7777.721191 DataVersion=1 SavedActorGuid=E461B55F4F46BE2B8F1A888DEDF2C5D9 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bathroom_Bathtub_01_C_UAID_0433C20133F2574301_1131344689_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875108881 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141242.707361,Y=8670.389854,Z=3510.463603) RelativeRotation=(Pitch=3.962453,Yaw=-85.302301,Roll=-0.220261) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875108881.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=3A55AD1549BCFE280E7432BFA75DC2AE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_0433C20133F2373901_1781949055" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877731488 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465260,Y=10760.879620,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877731488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A0ECE97F4FDDB1F836441A8C567CB4E0 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088146488_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666775646 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127834.465092,Y=14196.879201,Z=1536.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666775646.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666775646.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666775646'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666775646.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666775646.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666775646'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666775646.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666775646.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666775646.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666775646'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-127834.465060,Y=14262.296359,Z=1630.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=481B640F4889E519306EBFAD3F537BE8 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1678469133_19dce9b1fbd63a69" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=4FBC8167431F8A56E33015B70553E9C6 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133384.465228,Y=11402.879471,Z=3059.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709776626.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.005249 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=C994D478455B0C51261D74904B3DF640 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_C_C_UAID_0433C20133F2554301_1848408787_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876832161 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35042.156250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137610.653357,Y=8771.649677,Z=2927.999203) RelativeRotation=(Pitch=0.000000,Yaw=276.085389,Roll=0.000000) RelativeScale3D=(X=1.064098,Y=1.064098,Z=1.064098) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.BoundingBoxComponent'" CachedMaxDrawDistance=35042.156250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35042.156250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35042.156250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876832161.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35042.156250 DataVersion=1 SavedActorGuid=F21A1A8A42437B0B885BBEA18AE85211 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1641360086" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657623027 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465123,Y=13576.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657623027.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=DF1EE99540A180E6A25CACA282F77C02 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1608252573_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665573476 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465135,Y=13320.879371,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665573476.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=64F235FD48E0363724A2F1BEA5C25C53 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608144553_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660665227 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=7493.667480 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128309.465334,Y=9224.879224,Z=2690.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.330000,Y=0.330000,Z=0.330000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227.BoundingBoxComponent'" CachedMaxDrawDistance=7493.667480 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660665227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7493.667480 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7493.667480 DataVersion=1 SavedActorGuid=9CB816364FAC340361159EA574FF6DAF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2564301_1912768190_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832683518 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1115'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832683518.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_E.TD_LighCastle_StoneFloor_D_E'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9913407C476A3DF76B179381B30FC703 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348663965_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833962666 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465459,Y=6664.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833962666.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=20F7C05D4604EDC58D7DED8A6A00A019 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348950023_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1875627987 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134438.465211,Y=11760.879522,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875627987.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=4E0CFA6041B2A4553B2E0D915E6FEDF8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2564301_1087391327_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833982674 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465496,Y=5896.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833982674.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=EE39822D4E0582F88F874BA2B282CDEF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348062820_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788350722 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465422,Y=7432.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788350722.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=43094500492A3DBA48D10C9E7E2997E5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1131147645_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876880180 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876880180'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876880180.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876880180.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-143797.105387,Y=8151.143978,Z=3324.018203) RelativeRotation=(Pitch=5.707799,Yaw=242.490294,Roll=-5.569807) RelativeScale3D=(X=2.939653,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1353406910" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665315425 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465023,Y=15624.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665315425.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9F47055C4B5B7CAA47166294B0C85968 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677720977_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Apollo_DarkVillage_Cabinet_C Name=None_UAID_0492261AAF38CC4902_1649378719 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Apollo_DarkVillage_Cabinet_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Apollo_DarkVillage_Cabinet_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Cabinet.Default__Apollo_DarkVillage_Cabinet_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Nightstand_1519'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129252.465044,Y=15195.879270,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649378719.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=317D91C449CCAC1FDD87A3AB854F98B9 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_0433C20133F2544301_1678120058_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1788639762 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129374.465413,Y=7618.879276,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788639762.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=670BE4754FEA58CE8E2BCEB992979EB4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2574301_1130960597_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1792819212 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-133376.055542,Y=4956.567471,Z=2389.933203) RelativeRotation=(Pitch=7.975928,Yaw=142.534069,Roll=-5.933422) RelativeScale3D=(X=0.650000,Y=0.650000,Z=0.650000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792819212.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=56D974634840FA64BD9B6A8733617088 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE804401_1493186511" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659368160 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464811,Y=19976.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659368160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=DA0616694CCACA4323E20CBF670884B6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Wall_C_C_UAID_0433C20133F2554301_2043045965_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659387165 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464973,Y=16648.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659387165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=9C389428419EDA26C4610694C9481E6F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677612945_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Apollo_Suburban_EndTable_01_C Name=None_UAID_0492261AAF38CC4902_1789024812 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Apollo_Suburban_EndTable_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Default__Apollo_Suburban_EndTable_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Apollo_Suburban_EndTable_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Default__Apollo_Suburban_EndTable_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Default__Apollo_Suburban_EndTable_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_01.Default__Apollo_Suburban_EndTable_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_EndTable_01_1304'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130733.963531,Y=5195.049342,Z=2320.992903) RelativeRotation=(Pitch=0.000000,Yaw=374.303199,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789024812.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1BCD371F4B039B198B957D81161B1C6D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Suburban_EndTable_01_C_UAID_D85ED303B252BC6801_1930411107_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1832229401 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465496,Y=5896.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832229401.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=175E09E44F5AB900A507E0A59658E4E6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Archway_A_C_UAID_0433C20133F21C4101_1442256737_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876117098 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465222,Y=11528.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=449.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876117098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=8C2F6A164FE1BD2EE45070A1EA304AAE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087618375_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38CC4902_1657009990 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129535.465098,Y=14087.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990.BoundingBoxComponent'" CachedMaxDrawDistance=28571.052734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657009990.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28571.052734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28571.052734 DataVersion=1 SavedActorGuid=92229CC84A4E5FC2158260A87B792095 RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open11_UAID_0433C20133F25B4701_1167208153_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1661957275 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132126.465109,Y=13852.879410,Z=2705.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661957275.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=03C84BDC46F7E7F85CA81D87628B1AE3 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2184601_1306392308_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835226803 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141348.465568,Y=4432.879859,Z=3935.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835226803.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835226803.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835226803'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835226803.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835226803.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835226803.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835226803'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=64E766B64C73953A0232EE8D839D4171 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2053701_1951461373_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF38CC4902_1875680997 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135922.465227,Y=11433.879595,Z=3297.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875680997.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=E959611C4CC6DC2D7F858A9DE1B376F7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_0433C20133F2564301_1087860424_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C Name=CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.CP_Asteria_Cliff_Small_Straight_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Small_Straight_B.Default__CP_Asteria_Cliff_Small_Straight_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Small_Straight_B_NoRVT_286'" RelativeLocation=(X=-129048.465166,Y=12677.879260,Z=1910.999203) RelativeRotation=(Pitch=0.000000,Yaw=-86.933531,Roll=0.000000) RelativeScale3D=(X=0.250000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516.BoundingBoxComponent'" CachedMaxDrawDistance=32645.359375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Small_Straight_B_C_UAID_0492261AAF389D4B02_1658167516.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32645.359375 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Small_Straight_B.CP_TD_Cliff_Small_Straight_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=32645.359375 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=0E6B340046ED26F5A946CFB8A1DC5D4A PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Small_Straight_B_eaa03518" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1531522056" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C Name=None_UAID_0492261AAF38CC4902_1834234697 Archetype="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree.BP_Umbrella_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_UmbrellaTree_Trunk_NonNanite_22'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.270833,0.054996,0.000000,1.000000,0.050000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.416667,0.229018,0.033319)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142992.875803,Y=-411.067061,Z=2095.999203) RelativeRotation=(Pitch=0.000000,Yaw=311.977719,Roll=0.000000) RelativeScale3D=(X=0.960314,Y=0.960314,Z=0.960314) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834234697.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=7730525144DE788F89BACABF8DC8CD24 RootComponent="StaticMeshComponent0" ActorLabel="BP_Umbrella_Tree_Yellow_C_UAID_E04F43E629FE104101_1764579834" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C Name=None_UAID_0492261AAF38CC4902_1788362727 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodCreakSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.WoodCreakSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465609,Y=3592.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.BoundingBoxComponent'" CachedMaxDrawDistance=26581.910156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26581.910156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodCreakSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788362727.WoodCreakSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodCreakSound="WoodCreakSound" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26581.910156 DataVersion=1 SavedActorGuid=A9E49CF3457BBA8501A6749950475F7F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair2_C_UAID_0433C20133F2C23A01_1356948596_5ae088fcae519799" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=C0B46D2F44C571FE827D148B2F95F4E7 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130806.465135,Y=13315.879346,Z=2656.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710757642.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.866176 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=2002C338404065237D9C72B86128D670 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2554301_1608624636_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875370945 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465322,Y=9480.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875370945.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=A9497C1C488770876F8A80A3EAE3105E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348837996_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF38CC4902_1832644503 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135410.465457,Y=6716.879570,Z=3295.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832644503.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=B43699F44CB96AA75D1FABB12F33B33F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_0433C20133F2564301_1347651724_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660038211 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660038211.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=1B3032FE41DCC9EFA3846A87FECD6867 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607897509_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656707977 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465110,Y=13832.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656707977.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=2B1C0186490A25E8AA9DC88B15135700 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1608544626_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506875369 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33626.304688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149162.465523,Y=5360.880239,Z=3075.999203) RelativeRotation=(Pitch=0.000000,Yaw=357.675799,Roll=0.000000) RelativeScale3D=(X=0.969887,Y=0.969887,Z=0.969887) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.BoundingBoxComponent'" CachedMaxDrawDistance=33626.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33626.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33626.304688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506875369.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33626.304688 DataVersion=1 SavedActorGuid=ACE1F4F64093A9BA8AB35F9749EEF932 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2049036094" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791375073 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39650.625000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126601.465617,Y=3416.879141,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=155.586730,Roll=0.000000) RelativeScale3D=(X=0.990304,Y=0.990304,Z=0.990304) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.BoundingBoxComponent'" CachedMaxDrawDistance=39650.625000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39650.625000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39650.625000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791375073.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=39650.625000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=8DD4B96A4CA0E3F8F56E42816CAACBF7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_0433C20133F2454301_1363999070" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1832336435 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465409,Y=7688.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832336435.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=7856AFEA449CC056F895F4A23901CC10 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348143832_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875689000 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875689000.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3F6E47BD4A668A5DD0D40FA332DBC6E9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086762198_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875734017 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875734017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=53039FAF4A29182563ABE196FD9205A6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087481346_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C Name=None_UAID_0492261AAF38D04902_1507114387 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Rock_Boulder_Medium_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Medium_C_Disp.Default__Rock_Boulder_Medium_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Medium_C_121'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-154392.465705,Y=1608.880494,Z=1963.999203) RelativeRotation=(Pitch=0.000000,Yaw=81.041749,Roll=0.000000) RelativeScale3D=(X=1.005087,Y=1.005087,Z=1.005087) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507114387.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=040B61704E90AA77B4B96F8D174443CE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Medium_C_C_UAID_E04F43E629FE304101_1485138277" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876136105 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465222,Y=11528.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=449.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876136105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=93E9EA604C0791ADF0973CB92E52ECC6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088357529_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1832239405 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465397,Y=7944.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832239405.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=B7F582694B5B18CB73F2C0916978A106 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1349094047_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877124241 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877124241.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DC93FAFD4F27CAC3E0FD1EA95895C3A6 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087389326_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834282715 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834282715'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834282715.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834282715.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-135678.465409,Y=7688.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2114C01_2046772493_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C Name=None_UAID_0492261AAF38CC4902_1660674228 Archetype="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Asteria_HarvestHomes_FirePlace_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/HarvestHomes/Blueprints/Props/Asteria_HarvestHomes_FirePlace_A.Default__Asteria_HarvestHomes_FirePlace_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HarvestHomes_FirePlace_48'" CachedMaxDrawDistance=7493.667480 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128309.465334,Y=9224.879224,Z=2563.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.330000,Y=0.330000,Z=0.330000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228.BoundingBoxComponent'" CachedMaxDrawDistance=7493.667480 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660674228.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7493.667480 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7493.667480 DataVersion=1 SavedActorGuid=F07BFE20481D4E6C3E7003A96B9EC6DD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Fireplace_B_NoSnap_C_UAID_0433C20133F2564301_1912771191_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504962262 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154587.565864,Y=-1650.162497,Z=2041.146103) RelativeRotation=(Pitch=19.213913,Yaw=211.386716,Roll=31.538656) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504962262.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=7A22279A47E895FE31C432B1890708BB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA54101_1326451022" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Prop_WildWest_FancyCouch_02_C Name=Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Prop_WildWest_FancyCouch_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Prop_WildWest_FancyCouch_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Couch_parent_Container_Athena_NoSearch.Couch_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_FancyCouch_02_1739'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132190.465119,Y=13648.879413,Z=2695.999203) RelativeScale3D=(X=0.920112,Y=0.920112,Z=0.920112) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.BoundingBoxComponent'" CachedMaxDrawDistance=12017.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12017.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071195599.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12017.024414 DataVersion=1 SavedActorGuid=6D5E2FC749A3EFFA2CE04DA1767164DD PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Prop_WildWest_FancyCouch_02_8f82489f" RootComponent="StaticMeshComponent0" ActorLabel="Chair_Mansion_FancyChair_03_C_UAID_0433C20133F2554301_1608461612_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C Name=None_UAID_0492261AAF38D04902_1545840505 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_C_603'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-158496.465352,Y=8870.880693,Z=2511.999203) RelativeRotation=(Pitch=-6.426232,Yaw=121.168792,Roll=0.000000) RelativeScale3D=(X=1.092407,Y=1.092407,Z=1.092407) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545840505.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=76F2B01B46152F4373AAA58ED1AB7BCA RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Large_C_C_UAID_E04F43E629FE334101_1320697920" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877196272 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465235,Y=11272.879570,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877196272.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=12F7237E4A5FE436DDA2D686686668B3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087499350_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877668465 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877668465.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=BD04193245429878EF959CBFC683C22A RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086675180_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1639892531 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131748.465260,Y=10752.879391,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=271.742919,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1639892531.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=CAC758834A4A645C99A895BE53F96036 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F2423F01_1573717353" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653540813 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465010,Y=15880.879172,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653540813.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=BD9E08874BF1DA8F4CD7E59FBB1C355B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677209847_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877320318 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465247,Y=11016.879508,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877320318.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1133E51D4E4DA87400AAD9B92DF61036 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088034465_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791964127 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465758,Y=520.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791964127.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B49AAD4D4D16EBA72125648461E8B6F1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417547158_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF38CC4902_1641978546 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132836.465208,Y=11822.879444,Z=2094.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641978546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=FD86888F45BE597BF40359BD2EF98F03 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_B_C_UAID_0433C20133F2554301_1848090721_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655207921 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131762.465290,Y=10132.879392,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655207921.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_A.SM_WildWest_StandingBarSet_A'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=0 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_A.SM_WildWest_StandingBarSet_A'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=D6914A9640AC80B1712D3C85FDA047A6 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_CoffeeSink_C_UAID_0433C20133F2554301_1848590816_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1662958299 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465172,Y=12552.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662958299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=2967EE01420FAE2A4049E885E7E9F6D5 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087142274_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875811050 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465197,Y=12040.879608,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875811050.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=CB11F61D40496376F45F618D08B8FDE4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088765612_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF38CC4902_1875650995 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134660.465198,Y=12028.879533,Z=3681.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875650995.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=523C11074AE944E657009496AC308EF3 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_0433C20133F2564301_1087149277_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792955266 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1742'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465546,Y=4872.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792955266.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=F0FE0AD54473D3E7870F359929D7D259 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E66BE4295101_1277554141_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38CC4902_1661453258 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464961,Y=16904.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.990000,Y=0.990000,Z=0.990000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258.BoundingBoxComponent'" CachedMaxDrawDistance=24500.556641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661453258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24500.556641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24500.556641 DataVersion=1 SavedActorGuid=BD9D50AF4EEB8E19B8B0869A9961961F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677466910_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665679489 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465110,Y=13832.879371,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665679489.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1DEBD8854236F2DA2E9F118A782C4029 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608578630_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659754192 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465110,Y=13832.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.DoorSmartLinkComp'" CustomLinkId=(Id=10649861338327711503) AuxiliaryCustomLinkId=(Id=4010818722539005616) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659754192.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=DA9BE93B4654CFBA48EBB6BD57E4BE52 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608284578_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792876238 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465459,Y=6664.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792876238.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=CB8768EC400DCE3C3FC25081858E25DF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131204658_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660971250 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1388'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.464799,Y=20232.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660971250.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=58512122406203924FDA03AFABAA134D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_2043088982_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38D04902_1505801300 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158974.465783,Y=8.880717,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505801300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=7060D10347A64EA8DD31A5BBD5D35FCA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_E04F43E629FE1D4501_2104158214" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832653506 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_199'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465447,Y=6920.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832653506.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_C.TD_LighCastle_StoneFloor_D_C'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=585B8E1944EEDE04F2CCD0844CD6F128 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1347782752_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877121240 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465172,Y=12552.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877121240.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BE2DD9BB43F1EC359AB5C08654B5AA74 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087324307_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792483174 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792483174'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792483174.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792483174.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129022.465584,Y=4104.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4086F01_1570849891_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C Name=None_UAID_0492261AAF38CC4902_1652029773 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Apollo_Farm_Prop_Boxes_01b_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01b.Default__Apollo_Farm_Prop_Boxes_01b_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132136.465125,Y=13527.879410,Z=1926.219503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652029773.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=AC30384D43471E977E6E60B63456DAB8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01b_C_UAID_0433C20133F2794501_2009836354" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Apollo_Farm_Produce_Shelves_Apples_C Name=None_UAID_0492261AAF38CC4902_1651847768 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Apollo_Farm_Produce_Shelves_Apples_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Apollo_Farm_Produce_Shelves_Apples_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Apples.Default__Apollo_Farm_Produce_Shelves_Apples_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_ProduceBox_01_1267'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132741.465252,Y=10926.879440,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651847768.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=3D5219654A79CCEE2F97E49A844FD104 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Produce_Shelves_Apples_C_UAID_0433C20133F2554301_1847934694_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876114097 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465247,Y=11016.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876114097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3CB5C9BC4FD4E3922A5FF9A1E7D70EDF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087559361_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.StaticMeshComponent0'" CachedMaxDrawDistance=35250.292969 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-122275.080929,Y=-2992.461070,Z=1935.999203) RelativeRotation=(Pitch=0.000000,Yaw=-80.923585,Roll=0.000000) RelativeScale3D=(X=1.035563,Y=1.035563,Z=1.035563) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.BoundingBoxComponent'" CachedMaxDrawDistance=35250.292969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35250.292969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35250.292969 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723751096.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35250.292969 DataVersion=1 SavedActorGuid=CCCFC92D40D25A67EC84939C3E6911A7 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FED84001_1258631916" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.StaticMeshComponent0'" CachedMaxDrawDistance=35460.425781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150440.464992,Y=16252.880301,Z=1975.999203) RelativeRotation=(Pitch=0.000000,Yaw=-93.808011,Roll=0.000000) RelativeScale3D=(X=1.049858,Y=1.049858,Z=1.049858) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.BoundingBoxComponent'" CachedMaxDrawDistance=35460.425781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35460.425781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35460.425781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937314615.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35460.425781 DataVersion=1 SavedActorGuid=ADD0BA93498F354CA3A51881149FAEDC PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FEC94101_1695177201" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646504645 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465085,Y=14344.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646504645.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=4C0705A74F1C7B2918838184C625947A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1678249089_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877357334 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877357334.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C5E6B4FD41CD0009B38D9F845B8E5C46 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086972242_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C Name=None_UAID_0492261AAF38CC4902_1655255927 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=5673.720215 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132146.465206,Y=11856.879411,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927.BoundingBoxComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655255927.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" Mobility=Static End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5673.720215 DataVersion=1 SavedActorGuid=5E0D7F56456D337552509F986E7660D7 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_StandingBar_C_C_UAID_0433C20133F2554301_1848834858_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876999203 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465235,Y=11272.879495,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876999203.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B631F2054D3207C3FF61A78DE0EA650B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1087344314_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Rock_Common_Large_A_Disp_C Name=None_UAID_0492261AAF38CC4902_1878232527 Archetype="/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Rock_Common_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Default__Rock_Common_Large_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Rock_Common_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Default__Rock_Common_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Default__Rock_Common_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Common/Blueprints/Rock_Common_Large_A_Disp.Default__Rock_Common_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Common_A_Large_A_1555'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-137751.465200,Y=11981.879684,Z=3166.999203) RelativeRotation=(Pitch=0.000000,Yaw=69.999999,Roll=0.000000) RelativeScale3D=(X=0.976284,Y=0.976284,Z=0.976284) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878232527.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=EFBDFF834E7F869E4BE90489A687F2A2 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_A_C_UAID_0433C20133F2794501_1596429344" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1789381856 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131202.764457,Y=6716.072365,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=90.863289,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789381856.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=FED4FC6542366E3E3A264F83CE5C3FE4 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleChair_01_C_UAID_0433C20133F2574301_1131026615_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792496185 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792496185'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792496185.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792496185.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-127486.465559,Y=4616.879184,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277527126_2e7787452556d3b6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877613438 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877613438'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877613438.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877613438.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-133886.465172,Y=12552.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1953633357_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C Name=None_UAID_0492261AAF38CC4902_1647194672 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465185,Y=12296.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.BoundingBoxComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647194672.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26517.222656 DataVersion=1 SavedActorGuid=C1FEE01D470C78807B947CBC7F4D1F4A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair4_C_UAID_0433C20133F2554301_1848296760_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875106880 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140603.988361,Y=8687.928822,Z=3439.998003) RelativeRotation=(Pitch=2.691422,Yaw=-85.281981,Roll=-0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875106880.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=021AC5734E515B40C31BBB942879B519 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_0433C20133F2373901_1768317054" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876192117 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465222,Y=11528.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876192117.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=6071D31147A7007992A53EBE337FCBB1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088786617_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF38CC4902_1648460697 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130461.465364,Y=8615.879329,Z=1924.636403) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648460697.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=438B500644ACB62AB4AF9B8B093A42FC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_0433C20133F2464301_1268561250" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833943657 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465409,Y=7688.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833943657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7FDEA81F40981307A77CB992060CE469 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347699736_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C Name=None_UAID_0492261AAF38CC4902_1648522699 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_WoodTable_01_1476'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129134.465012,Y=15856.879264,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699.BoundingBoxComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648522699.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13732.131836 DataVersion=1 SavedActorGuid=12E8E1404F72E728E404D5911D85E592 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Table_01_C_UAID_0433C20133F2544301_1677684962_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833005557 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465496,Y=5896.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833005557.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=203DD5694CD1926DCB1E819FD6981A93 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1347986801_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666130560 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131532.465119,Y=13648.879381,Z=1997.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666130560.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666130560.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666130560'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666130560.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666130560.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666130560.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666130560'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=8AE08F1F496DD980A636D0B42AA6C76D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1608320585_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38D04902_1504322234 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150994.465836,Y=-1074.119672,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=9.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504322234.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=3790B1814D5F5337EA85968A02068BAA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_01_C_UAID_E04F43E629FE773F01_1211644805_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876096091 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465272,Y=10504.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876096091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=761BF48F474D9BE3E68A69AE6BFC5A50 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087113267_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1832507494 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134697.465493,Y=5968.879535,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832507494.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=87BBB3B34D48485A68E7FDA8C106FE4F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_A_C_UAID_0433C20133F2564301_1349206072_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875090873 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134878.465219,Y=11592.879544,Z=2703.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875090873.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=907143F74A5D7B07875EE8B0D9F15D23 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2814501_1379758771_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789791927 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465459,Y=6664.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789791927.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=9582DDFC4051C4CCDEB381BAF05C4FBE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131273673_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875815052 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465247,Y=11016.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875815052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=957836754E6E2F9634C32495549F8311 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088779615_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1875630988 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134678.465199,Y=12000.879534,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875630988.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=ABCF4E9344717B1A02D199AC444EFF3F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2564301_1087667381_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792413162 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792413162'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792413162.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792413162.StaticMeshComponent0'" RelativeLocation=(X=-131465.457578,Y=4212.389378,Z=2312.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999899,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Slab_01_UAID_0433C20133F2564301_1752529141_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1792002140 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465746,Y=776.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792002140.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F9FF570C45E0E7171CC1FFAE1F0070DA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417614192_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665832512 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465260,Y=10760.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665832512.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1771821B4ECB30C2B55A9180BA7A05C4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848569812_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38C34B02_1078564074 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129014.823225,Y=16639.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C34B02_1078564074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=A7D8095F4A0FE66AD6F662965B864F2F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677612945_19dce9b1fbd63a70" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665870524 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465148,Y=13064.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665870524.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=205246434C82A3473FB734B21F5C3FD9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848989884_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38CC4902_1835159774 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-134110.465433,Y=7208.879506,Z=2975.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=14.012194) RelativeScale3D=(X=0.956923,Y=0.956923,Z=0.956923) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835159774.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=DCBF30D744A06E490E603CBC8B8E28AE RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FE7E4401_1746227185" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654377885 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132550.465155,Y=12906.879430,Z=2073.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654377885.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=1FC41C684B928977AAE6FFB051CD7E2E RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2554301_1849189908_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1877106233 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465297,Y=9992.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877106233.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C144112E4BBE4A8294C3CE8DCF89D692 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1087551359_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Asteria_AmberForestTown_Pillar_B_02_C Name=None_UAID_0492261AAF38CC4902_1875383946 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Asteria_AmberForestTown_Pillar_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Asteria_AmberForestTown_Pillar_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_B_02.Default__Asteria_AmberForestTown_Pillar_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465397,Y=7944.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946.BoundingBoxComponent'" CachedMaxDrawDistance=16109.428711 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875383946.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16109.428711 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16109.428711 DataVersion=1 SavedActorGuid=68D6212647507550776588A3DFA97A54 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_B_C_UAID_0433C20133F2564301_1349175065_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833014561 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465422,Y=7432.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833014561.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3D19C6964B8CFFAE179DDBA745A55EC9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348318879_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791916110 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465696,Y=1800.879433,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791916110.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=62D022E1446A47D2D3C7D7BD99E25664 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417502132_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793128322 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130663.459427,Y=7332.592339,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=209.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793128322.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793128322.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793128322'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793128322.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793128322.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793128322'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793128322.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793128322.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793128322.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793128322'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130630.750875,Y=7275.939402,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B877D70241685555F6971DA741751F34 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2574301_1130867575_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875079870 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135838.465215,Y=11668.879590,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875079870.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A6A9566F46BCD6E154E8C9A08B57CCFC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2564301_1087485347_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789776922 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465434,Y=7176.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789776922.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=3E8EBA4B4EC266D6D394A5840F261D52 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131084629_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792993277 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792993277'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792993277.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792993277.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-110305.993648,Y=-17756.772052,Z=-10543.206797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_32" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791836090 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465758,Y=520.879446,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791836090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=27E76A3F43324CD4C751E9841DE8913F RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417485122_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1667021664 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128587.465350,Y=8897.879238,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667021664.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667021664.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667021664'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667021664.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667021664.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667021664'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667021664.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667021664.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667021664.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667021664'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128587.465382,Y=8832.462079,Z=2013.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=FABAB7404380EEE1D9009CB3A6672F5A RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1913013242_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659113146 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465148,Y=13064.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659113146.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=BA5E9D5C4FA7B84580B6209BFAB87555 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1532618317" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666143562 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131962.465211,Y=11756.879402,Z=2707.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666143562.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666143562.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666143562'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666143562.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666143562.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666143562.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666143562'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=568710B7484431B28F3E56B752908879 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1848006707_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790432015 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465683,Y=2056.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790432015.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23319.740234 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=F676FEE147529582C56E8FB26CC221EF RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417523144_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790456023 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465683,Y=2056.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790456023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=43EC20904193178C731AFE923A9ED7B0 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417591182_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C Name=None_UAID_0492261AAF38D04902_1505463278 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465870,Y=-1783.119670,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278.BoundingBoxComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505463278.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.892578 DataVersion=1 SavedActorGuid=33340EEB4AF4DB7C33867AB50FB7C6C1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Overhang_A_02_C_UAID_E04F43E629FE1D4501_1595669187" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832720524 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465447,Y=6920.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832720524.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=486FC8D3426AFA22A2EAFD82F17BBD64 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1349102049_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877182266 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877182266.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BDBF873C42790CCA04697C962311E078 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086990246_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877498377 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877498377.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=B10CA7614BC03023853BBCA3D88A8E82 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_C_C_UAID_0433C20133F2564301_1089030665_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1791910108 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465447,Y=6920.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791910108.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E88E134E49D3647F38CDA8977DEFF415 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1347979799_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Apollo_DarkVillage_Rug_02_C Name=None_UAID_0492261AAF38CC4902_1831934377 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Apollo_DarkVillage_Rug_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Apollo_DarkVillage_Rug_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Rug_02.Default__Apollo_DarkVillage_Rug_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Rug_02_1589'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465524,Y=5324.879882,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377.BoundingBoxComponent'" CachedMaxDrawDistance=8632.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831934377.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8632.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8632.263672 DataVersion=1 SavedActorGuid=E9DA7F794F351804807467ABFA2C87FD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Rug_02_C_UAID_0433C20133F2053701_1951447362_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38D04902_1545198439 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151424.464899,Y=18174.880349,Z=1909.999203) RelativeRotation=(Pitch=-0.000000,Yaw=295.885929,Roll=12.154450) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545198439.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=5B6D5E964E1160A9EBFBE5B99153D276 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_E04F43E629FEC94101_1108349185" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C Name=Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Prop_WildWest_FancyCouch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_01.Default__Prop_WildWest_FancyCouch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Couch_parent_Container_Athena_NoSearch.Couch_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_FancyCouch_01_851'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134793.465205,Y=11884.879540,Z=3851.999203) RelativeRotation=(Pitch=0.000000,Yaw=-140.134316,Roll=0.000000) RelativeScale3D=(X=0.964089,Y=0.964089,Z=0.964089) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.BoundingBoxComponent'" CachedMaxDrawDistance=10055.962891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10055.962891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_01_C_UAID_0492261AAF389D4B02_1481630478.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10055.962891 DataVersion=1 SavedActorGuid=735C384243B2471E4520178BE34E0D8D PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Prop_WildWest_FancyCouch_01" RootComponent="StaticMeshComponent0" ActorLabel="Mansion_FancyCouch03_C_UAID_0433C20133F2564301_1089026664_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833360605 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136030.465458,Y=6683.879600,Z=3060.999203) RelativeRotation=(Pitch=4.831278,Yaw=267.420585,Roll=-0.217389) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833360605.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=84EC406E4F60900654EED7A66BBCB92E RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1349005030_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877682471 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877682471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0EC45A7E4A78BA2425FCBE85D790DD51 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087081260_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832852531 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465496,Y=5912.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832852531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=3B7ECBC04E891DC64F3882B7F1B51000 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1348149835_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Asteria_LightCastle_DecoWallSword_A_C Name=None_UAID_0492261AAF38CC4902_1790607027 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Asteria_LightCastle_DecoWallSword_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Asteria_LightCastle_DecoWallSword_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallSword_A.Default__Asteria_LightCastle_DecoWallSword_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128504.465592,Y=3940.879234,Z=2817.999203) RelativeRotation=(Pitch=-44.154297,Yaw=49.545519,Roll=-67.449840) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790607027.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=86B7985F494DE4ED4832E4B85FF97B9F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallSword_A_C_UAID_0433C20133F2124101_1734283108_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645849594 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.464986,Y=16392.879122,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645849594.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=2131A4124BD49CB5A39F17A1FFB94C33 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677304871_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645918599 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465110,Y=13832.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645918599.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=1D47719B43E15CB7629E91A69BB2D044 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677410900_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666961660 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133160.465239,Y=11179.879460,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666961660.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666961660.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666961660'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666961660.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666961660.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666961660'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666961660.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666961660.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666961660.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666961660'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-133095.048081,Y=11179.879428,Z=3173.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=64499B584F41117FFFA49BAE6AE6D7C3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1848717840_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658549088 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465073,Y=14600.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658549088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=051CC59940C3FB329387A78B4732CA17 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607549447_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2101040890 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130550.823225,Y=7423.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2101040890.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=370CFFF54F09A81840E58991C4F3EFEC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131042621_4443d121efb7b65c4" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665306424 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464961,Y=16904.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665306424.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=1E92D2F043A0CC87545CB49ED812B3E6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677529927_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877400345 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877400345.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=30DB92994D0B23C895D06386D04A61C9 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087574366_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792906250 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465521,Y=5384.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792906250.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=C866D3C04784E1629BF26685D6E4F9D8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356921568_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Apollo_Commerce_Shelve_Drinks_01_C Name=None_UAID_0492261AAF38CC4902_1648706703 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Apollo_Commerce_Shelve_Drinks_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Default__Apollo_Commerce_Shelve_Drinks_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Apollo_Commerce_Shelve_Drinks_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Default__Apollo_Commerce_Shelve_Drinks_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Default__Apollo_Commerce_Shelve_Drinks_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_Shelve_Drinks_01.Default__Apollo_Commerce_Shelve_Drinks_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Commerce_Shelve_Drinks_01_1393'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128275.465312,Y=9693.879222,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703.BoundingBoxComponent'" CachedMaxDrawDistance=8887.175781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648706703.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8887.175781 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8887.175781 DataVersion=1 SavedActorGuid=0E108F0A469E2546C00099BD6C0414CC RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_StoreShelves_10_C_UAID_0433C20133F2564301_1912922226_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640210535 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131624.465249,Y=10971.879385,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640210535.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=5A2F3F6A4AD2E36D360CA493BE9FD589 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_A_C_UAID_0433C20133F2554301_1849231914_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C Name=None_UAID_0492261AAF38D04902_1503528232 Archetype="/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C'/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.Default__AlwaysSpawn_NormalChest_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.Default__AlwaysSpawn_NormalChest_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.Default__AlwaysSpawn_NormalChest_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.Default__AlwaysSpawn_NormalChest_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.TreasureLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Custom Smoke Sheet'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="ItemMesh" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:ItemMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.ItemMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154212.192813,Y=-605.185515,Z=1987.999203) RelativeRotation=(Pitch=0.000000,Yaw=315.467099,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.ItemMesh'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_B74B7BD743492EE98A415784DED92FC8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1503528232.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1503528232.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C'None_UAID_0492261AAF38D04902_1503528232'",DirectionPropertyName="MobileOnInteractTL__Direction_B74B7BD743492EE98A415784DED92FC8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_F15CC3BD4D3A06B01BAF58B068D3E97B"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_F15CC3BD4D3A06B01BAF58B068D3E97B")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1503528232.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1503528232.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C'None_UAID_0492261AAF38D04902_1503528232'",DirectionPropertyName="MobileSelectedTL__Direction_F15CC3BD4D3A06B01BAF58B068D3E97B") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1503528232.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena_Parent.Tiered_Chest_Athena_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_9F2F7D434432281DE86E7F8AF689ADEE")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1503528232.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1503528232.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/AlwaysSpawn_NormalChest.AlwaysSpawn_NormalChest_C'None_UAID_0492261AAF38D04902_1503528232'",DirectionPropertyName="Timeline_0__Direction_9F2F7D434432281DE86E7F8AF689ADEE") bNetAddressable=True CreationMethod=UserConstructionScript End Object FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" ItemMesh="ItemMesh" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" Custom Smoke Sheet="Custom Smoke Sheet" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-154166.314513,Y=-558.553057,Z=2081.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=13856.886719 DataVersion=1 SavedActorGuid=3C4206F54301B6BB18417E813AEFFD4B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FE013E01_1159039851_b663a6652e0629d0" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834290722 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834290722'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834290722.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834290722.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134398.465372,Y=8456.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=3.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564301_1348219852_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1875421952 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465359,Y=8712.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875421952.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=E10733864DACED944D6549A3A76A253A RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open_C_UAID_0433C20133F2564301_1347676730_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1789140826 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129161.465565,Y=4491.879266,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789140826.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=81415E59461AE078E7A0A0895148C1C0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2124101_1593868103_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789496878 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465509,Y=5640.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789496878.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=71E181F4478C09A7EECE56847293F237 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_D8BBC1784EE00E3C01_1584438075_5ae088fcae519799" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663744343 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663744343'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663744343.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663744343.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-133246.465235,Y=11272.879464,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1531678095" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665800506 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465185,Y=12296.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665800506.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F7F3E48A40E544749BC4BCB0A5478A45 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848356771_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876822158 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34816.992188 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138673.629244,Y=11074.594728,Z=3051.999203) RelativeRotation=(Pitch=0.000000,Yaw=8.456649,Roll=0.000000) RelativeScale3D=(X=1.048558,Y=1.048558,Z=1.048558) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.BoundingBoxComponent'" CachedMaxDrawDistance=34816.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34816.992188 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34816.992188 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876822158.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34816.992188 DataVersion=1 SavedActorGuid=BDCF28714CCBB7A01D12D1A929C5C78C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1625845083" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789555885 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465571,Y=4360.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789555885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=BB01043345EA8ECFE87ABCB0066A54B0 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1752455122_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667258672 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131536.465120,Y=13629.879381,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667258672.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=3D7E15AA41FA7E73CD4207B4DCC50A3C RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1607958521_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1791307067 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125575.729720,Y=1297.400091,Z=1551.999203) RelativeRotation=(Pitch=0.000000,Yaw=214.522809,Roll=0.000000) RelativeScale3D=(X=0.880081,Y=0.880081,Z=0.880081) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791307067.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=9B045FC743CC7E83F77CD48D15E0D36F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE3C2E01_2067481343" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790442018 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465758,Y=520.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790442018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=A3C331FC49CD3D9285386C92B16FEB75 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417582177_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660933247 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1388'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.464849,Y=19208.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660933247.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9168DD5048DA84374C7654BB52F60EBD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_2042956933_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877428355 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465185,Y=12296.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877428355.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D539A930474AE9E2EA4BFEA4084C2DAF RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088164493_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832347440 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465534,Y=5128.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832347440.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=41E9549948D39B6054C7FD8C0E712D5F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347859766_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire_SolidPit.B_BGA_Athena_EnvCampFire_SolidPit_C Name=None_UAID_0492261AAF38CC4902_1876763140 Archetype="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire_SolidPit.B_BGA_Athena_EnvCampFire_SolidPit_C'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire_SolidPit.Default__B_BGA_Athena_EnvCampFire_SolidPit_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire_SolidPit.B_BGA_Athena_EnvCampFire_SolidPit_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Root" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Root_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Root'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Wood" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Wood_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Wood'" End Object Begin Object Class=/Script/Engine.ArrowComponent Name="FireLoc" Archetype="/Script/Engine.ArrowComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FireLoc_GEN_VARIABLE'" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.FireLoc'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Cylinder" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Cylinder_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Cylinder'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FirePitEmpty" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire_SolidPit.B_BGA_Athena_EnvCampFire_SolidPit_C:FirePitEmpty_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.FirePitEmpty'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Sphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:Sphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Sphere'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Athena/Items/ForagedItems/EnvCampFire/B_BGA_Athena_EnvCampFire.B_BGA_Athena_EnvCampFire_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.FortLinkToActor'" End Object Begin Object Name="Root" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Root'" CachedMaxDrawDistance=11789.568359 RelativeLocation=(X=423477.176775,Y=-36368.002147,Z=3083.999489) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Wood" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Wood'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" RelativeLocation=(X=34348.000000,Y=-36368.000000,Z=3084.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireLoc" ExportPath="/Script/Engine.ArrowComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.FireLoc'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Cylinder" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Cylinder'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FirePitEmpty" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.FirePitEmpty'" CachedMaxDrawDistance=11789.568359 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.Sphere'" CachedMaxDrawDistance=11789.568359 AttachParent="Root" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876763140.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortLinkToActor="FortLinkToActor" Sphere="Sphere" FirePitEmpty="FirePitEmpty" Cylinder="Cylinder" FireLoc="FireLoc" Wood="Wood" Root="Root" CullDistance=11789.568359 DataVersion=1 SavedActorGuid=969907BA4B28E17FD3A5F98588A915E5 RootComponent="Root" ActorLabel="B_BGA_Athena_EnvCampFire_SolidPit_C_UAID_0433C20133F2A04301_1879769094_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788355724 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465534,Y=5128.879147,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788355724.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=50775F244B423766C29EB9BDBB679A32 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2CE4501_1261738313_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877187268 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465285,Y=10248.879520,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877187268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=ED2ACFEB4E0A8152276C01BE475AB2A0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087063256_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660011207 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465048,Y=15112.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660011207.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=18C7CD2641CFBD08FA06B394585E14F0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678026043_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127756.796923,Y=17671.559197,Z=1553.773403) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585360591.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-127756.796923,Y=17671.559197,Z=1829.476711),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=522AB5234BA57FEADB2DB48188B16AB6 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D34501_1882017250_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665949539 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465347,Y=8968.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665949539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B781BA024C1AB771184B6E9BFB430C21 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1913177266_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790039982 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465546,Y=4872.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.DoorSmartLinkComp'" CustomLinkId=(Id=17582112992226854194) AuxiliaryCustomLinkId=(Id=9661267477266844000) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790039982.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=4633BFE54C980A69E06A1884033E8436 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Door_A_C_UAID_E04F43E66BE4295101_1277543135_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1654012866 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465334,Y=9224.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654012866.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=B7756EAD490905D96C7436B3AF7447BA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2564301_1912867216_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646596654 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465160,Y=12808.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646596654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=14412FC64566F42BE0EADB8348C413AD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1848220743_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2102158891 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130550.823225,Y=7423.997853,Z=2687.999489) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2102158891.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=1A4F669A40E394B13E8780A28ACA073C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131042621_4443d121efb7b65c5" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659066141 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465098,Y=14088.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659066141.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=12425A4543B6D4AB3D28DB9FBCAD8E8D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1936344156_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665400441 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465098,Y=14088.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665400441.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=EF49295A4646061CBC93FBA4B833130C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420714360_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38CC4902_1657717033 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=26572.029297 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465110,Y=13832.879321,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.900000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033.BoundingBoxComponent'" CachedMaxDrawDistance=26572.029297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657717033.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26572.029297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26572.029297 DataVersion=1 SavedActorGuid=DAEB803E42946D42C886DEB2DEC7EFFF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2554301_1420862386_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Apollo_Street_SignSlow_01_C Name=None_UAID_0492261AAF38CC4902_1875219906 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Apollo_Street_SignSlow_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Default__Apollo_Street_SignSlow_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Apollo_Street_SignSlow_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Default__Apollo_Street_SignSlow_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Default__Apollo_Street_SignSlow_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_SignSlow_01.Default__Apollo_Street_SignSlow_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Street_SignSlow_01_1767'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134989.475255,Y=10849.879549,Z=3471.505103) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=-15.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906.BoundingBoxComponent'" CachedMaxDrawDistance=10884.209961 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875219906.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10884.209961 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10884.209961 DataVersion=1 SavedActorGuid=5D61E2774BF311C229291D8790A806C7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_SignSlow_01_C_UAID_0433C20133F2564301_1089271705_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658476082 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465148,Y=13064.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658476082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=2934E216457B0FBDB15C1394C14E28E6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1299008328_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834818742 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465484,Y=6152.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834818742.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=046A260847E00819497A06A863DCF408 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_B_Str_C_UAID_0433C20133F2564301_1347936787_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653842853 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464811,Y=19976.879346,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653842853.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=221F21984AB5B34C86D0BB89A2F2E1C8 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2043082980_3db082df44ea8acb" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877612436 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877612436'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877612436.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877612436.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-133886.465123,Y=13576.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564301_1088946646_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506833367 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33334.539062 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148756.465475,Y=6334.880219,Z=3137.999203) RelativeRotation=(Pitch=0.000000,Yaw=58.197539,Roll=0.000000) RelativeScale3D=(X=0.951479,Y=0.951479,Z=0.951479) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.BoundingBoxComponent'" CachedMaxDrawDistance=33334.539062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33334.539062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33334.539062 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506833367.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33334.539062 DataVersion=1 SavedActorGuid=219517D14243DC8A375D599D28FD5B50 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2045522092" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792998281 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792998281'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792998281.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792998281.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-107609.525519,Y=-15122.781783,Z=-10873.385797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_36" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877175263 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465297,Y=9992.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877175263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=AF5808FF478E11B9AE38A4B0B57E9952 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086848219_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790048985 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465447,Y=6920.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.DoorSmartLinkComp'" CustomLinkId=(Id=15650053235234573780) AuxiliaryCustomLinkId=(Id=10771164813325944203) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790048985.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=EBC10D5C47EF763B33070FB2D67C678B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131003606_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1830894344 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135838.465451,Y=6824.879590,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830894344.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=7044094C44652E7F08365991DCF8C279 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_0433C20133F2564301_1348814991_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.StaticMeshComponent0'" CachedMaxDrawDistance=35508.578125 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152758.465646,Y=2816.880414,Z=1887.999203) RelativeRotation=(Pitch=0.000000,Yaw=-157.156440,Roll=0.000000) RelativeScale3D=(X=1.053160,Y=1.053160,Z=1.053160) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.BoundingBoxComponent'" CachedMaxDrawDistance=35508.578125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35508.578125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35508.578125 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937572619.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35508.578125 DataVersion=1 SavedActorGuid=79BB9B2D41734B09418A599A632B3793 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE2D4101_1532299757" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C Name=None_UAID_0492261AAF38CC4902_1832863535 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Asteria_LightCastle_Pillar_E_Base_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Base.Default__Asteria_LightCastle_Pillar_E_Base_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_33'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465447,Y=6920.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535.BoundingBoxComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832863535.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16828.796875 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16828.796875 DataVersion=1 SavedActorGuid=8F98B3924D5B6B63AAEF518EE7BE0DBE RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_Support_C_UAID_0433C20133F2564301_1348762984_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C Name=None_UAID_0492261AAF38CC4902_1877042211 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877042211.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 DataVersion=1 SavedActorGuid=D201613C4A627835DD9D2EAF57C6F937 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088101478_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834279712 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834279712'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834279712.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834279712.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-141822.465559,Y=4616.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1739138097_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1789574890 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_583'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465447,Y=6920.879284,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789574890.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=D832FB3D4160AAF23351DCA6C0A34DC0 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_B_C_UAID_0433C20133F2574301_1130637518_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1833132584 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140986.465500,Y=5816.879841,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=55.118865,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833132584.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=5D7D19CD42DDAAF6E43D0CA9E719DC84 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1759132465_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875333932 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135486.465297,Y=9992.879573,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875333932.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=A7727FFE40B62396F3AAE2BA272435CB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1088897638_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1505969316 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_977'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465845,Y=-1271.119670,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505969316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=E1A3036F43103DAFE17A8090911E2C36 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_A_C_UAID_E04F43E629FEA13F01_1650031042_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877332323 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465160,Y=12808.879495,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877332323.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2DC28B794065FC66946D8BB07644DA88 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1088970653_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1833861646 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465447,Y=6920.879570,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833861646.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=84A0D0D64B29F5F3CD03B093ADDD0E83 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348611955_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.SM_Construction_Concrete_Floor_01_C Name=None_UAID_0492261AAF38CC4902_1665262423 Archetype="/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.SM_Construction_Concrete_Floor_01_C'/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.Default__SM_Construction_Concrete_Floor_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.SM_Construction_Concrete_Floor_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.Default__SM_Construction_Concrete_Floor_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.Default__SM_Construction_Concrete_Floor_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_Construction_Concrete_Floor_01.Default__SM_Construction_Concrete_Floor_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Asteria_Construction_Concrete_Floors_1776'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465235,Y=11272.879446,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423.BoundingBoxComponent'" CachedMaxDrawDistance=24651.095703 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665262423.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24651.095703 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24651.095703 DataVersion=1 SavedActorGuid=DD295BBC436D41B560D0B8BA405D49A9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848023710_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789993972 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465596,Y=3848.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789993972.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=31C5DDBD4363F7E01B2C6A9613D4881B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356961610_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C Name=None_UAID_0492261AAF38CC4902_1663288323 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464774,Y=20744.879346,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323.BoundingBoxComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663288323.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16178.858398 DataVersion=1 SavedActorGuid=81A42AA94BBDC06ED7E3219FDF44F5A0 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beam_Single_C_UAID_0433C20133F2554301_2042937926_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C Name=None_UAID_0492261AAF38D04902_1504573240 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Red_421'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148382.465676,Y=2208.880201,Z=1775.999203) RelativeRotation=(Pitch=0.000000,Yaw=65.187559,Roll=0.000000) RelativeScale3D=(X=0.882803,Y=0.882803,Z=0.882803) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504573240.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="TargetFilter.ExcludeFromWorldObstruction"),(TagName="Athena.AI.ConsiderVisibleWhenInProximity"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F1A74F9444993AAF5C466EA1140CDB5B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Yellow_C_UAID_E04F43E629FE2D4101_1571142764" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788776782 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465422,Y=7432.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788776782.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=DA1FA1DC4F2F0259C865E6952F9B0DD5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2574301_1130926587_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664084391 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465172,Y=12552.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.040000,Y=1.040000,Z=1.040000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391.BoundingBoxComponent'" CachedMaxDrawDistance=21425.259766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664084391.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21425.259766 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21425.259766 DataVersion=1 SavedActorGuid=229012D24441098A150946AF03F21B46 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2F43801_1212055264" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C Name=None_UAID_0492261AAF38D04902_1505167264 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Apollo_DarkVillage_Shelf_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_04.Default__Apollo_DarkVillage_Shelf_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_02_785'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150524.465870,Y=-1777.119695,Z=2069.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264.BoundingBoxComponent'" CachedMaxDrawDistance=4234.154297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505167264.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4234.154297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4234.154297 DataVersion=1 SavedActorGuid=79A92A284CDFB451FA5F599D17EB42FC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_04_C_UAID_E04F43E629FED64601_1564890754_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793147327 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128688.406525,Y=5311.652242,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=219.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793147327.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793147327.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793147327'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793147327.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793147327.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793147327'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793147327.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793147327.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793147327.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793147327'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128646.357211,Y=5261.539771,Z=2021.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Container.TreasureChest.Common"),(TagName="Building.Type.Container"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=E1C21C5542594A04FDACE89C117AEE9B RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E66BE44C7001_1129001192_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1650161735 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133837.983054,Y=14990.849493,Z=1917.930203) RelativeRotation=(Pitch=-0.182955,Yaw=68.650949,Roll=1.919244) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650161735.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=7C25A20044C13BB0307388BE13ADC064 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA84901_1690896824" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875451960 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465285,Y=10248.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875451960.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=84DBA5E048C4FC0E22318DBB6D9403B8 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088705602_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Artemis_Planter_Square_C Name=None_UAID_0492261AAF38CC4902_1832205399 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Artemis_Planter_Square_C'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Default__Artemis_Planter_Square_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Artemis_Planter_Square_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Default__Artemis_Planter_Square_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Default__Artemis_Planter_Square_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Planters/Artemis_Planter_Square.Default__Artemis_Planter_Square_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Artemis_Planters_1265'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135195.668529,Y=5234.121559,Z=3046.265603) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.972476,Y=0.972476,Z=0.972476) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399.BoundingBoxComponent'" CachedMaxDrawDistance=15741.807617 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832205399.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15741.807617 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15741.807617 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FE1FD47F49E3D346F8FF38A7AFAC1382 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Planter_Square_C_UAID_E04F43E64AAD634701_1665107564_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792977269 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465571,Y=4360.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792977269.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B953478B4EEE984762D4C68BB6D81FD5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E66BE4295101_1277574152_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666723640 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128090.464962,Y=16884.879213,Z=2314.999203) RelativeRotation=(Pitch=0.000000,Yaw=29.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666723640.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666723640.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666723640'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666723640.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666723640.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666723640'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666723640.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666723640.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666723640.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666723640'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128123.173513,Y=16941.532150,Z=2408.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B43B43BF47AF3B2A5DAF5B81EEDFBF7D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1677522926_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C Name=None_UAID_0492261AAF38CC4902_1654682908 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" CachedMaxDrawDistance=22817.226562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465247,Y=11016.879458,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908.BoundingBoxComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654682908.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22817.226562 DataVersion=1 SavedActorGuid=AECF20AD4B894CED573BF8B4D3B29586 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame01_C_UAID_0433C20133F2554301_1848572813_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646323625 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465023,Y=15624.879184,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646323625.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=04E5A8934DD335E13284D885F377582B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677213849_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877172262 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465235,Y=11272.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877172262.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=66283CAC474560DE1A7F508B3DCE388E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086808210_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834286718 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834286718'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834286718.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834286718.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-134654.465409,Y=7688.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348425909_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1877101232 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465272,Y=10504.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877101232.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2C74EF284866C6A581CF5E9EBBFE56EF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_B_Crn_C_UAID_0433C20133F2564301_1089225696_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667274674 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131215.465144,Y=13130.879365,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667274674.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=B183E3EC459AFFBE3DCA27AFD9B95C62 RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1608117547_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C Name=None_UAID_0492261AAF38CC4902_1788716767 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Apollo_HighTower_SLC_Cabinet_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/HighTower_SLC/Props/Apollo_HighTower_SLC_Cabinet_01.Default__Apollo_HighTower_SLC_Cabinet_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_HighTower_SLC_Cabinet_01_708'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130834.461528,Y=5244.385347,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=90.000159,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767.BoundingBoxComponent'" CachedMaxDrawDistance=11044.541992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788716767.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11044.541992 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Sets/Hightower_SLC/Props/TextureData/TD_HighTower_SLC_Cabinet_02.TD_HighTower_SLC_Cabinet_02'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11044.541992 DataVersion=1 SavedActorGuid=94D02CB94376DEF10D5C208EB39EDEB8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_HighTower_SLC_Cabinet_UAID_0433C20133F2564301_1752436119_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659564180 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465110,Y=13832.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659564180.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=3CE59D18437D414E524D1FB05B84D457 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1420702357_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF38CC4902_1833917652 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465484,Y=6152.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833917652.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=6341967E48ED7723FC3BC0B313D90C2B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Stairs_L_A_C_UAID_0433C20133F2564301_1348182842_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664097392 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465372,Y=8456.879334,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664097392.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=A017CFD9413F525C347D718A33D080EE RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2F43801_1426876273" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661561263 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132507.465244,Y=11092.879428,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=126.125639,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661561263.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=90D034CD488C6DF65E7682B7459BCC2C RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1811900468_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654332879 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128174.465144,Y=13136.879217,Z=1642.539003) RelativeRotation=(Pitch=0.000000,Yaw=293.686389,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654332879.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=CFA63EC74269662489120A8DB89C3B89 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2133701_1529986567" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Apollo_DinoVillage_Forge_01_C Name=Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Apollo_DinoVillage_Forge_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Apollo_DinoVillage_Forge_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DinoVillage/Apollo_DinoVillage_Forge_01.Default__Apollo_DinoVillage_Forge_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DinoVillage_Forge_01_1552'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128871.490513,Y=5549.027251,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965.BoundingBoxComponent'" CachedMaxDrawDistance=22875.482422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Apollo_DinoVillage_Forge_01_C_UAID_0492261AAF38804B02_1278099965.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22875.482422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22875.482422 DataVersion=1 SavedActorGuid=A43AF78148841992854D28B0DA56F1DD PlaysetPackagePathName="/CRP_Primal/SetupAssets/Maps/PPIDs/PPID_CRP_Primal_Apollo_DinoVillage_Forge_01" RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgePouringStation_A_C_UAID_D8BBC1784EE00C3C01_1514136717_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654326878 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128174.465144,Y=13136.879217,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654326878.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=E051AAAD40B3C062F081B7931B0C7396 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2133701_1529840510" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792950264 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465534,Y=5128.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792950264.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0CE460F54F18D69547AB9AB261D72A3F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E66BE4295101_1277536131_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657087993 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464786,Y=20488.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657087993.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=5CB450BA4F3420B3704367A270BC2ED3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_Roof_Peak_A_C_UAID_0433C20133F2554301_2042987946_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38D04902_1505902307 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154334.465775,Y=168.880491,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505902307.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=E1F46B834B8BB7E8FD3C3E90425C43F9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_E04F43E629FEF73D01_1234798225_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646459641 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465048,Y=15112.879259,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646459641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=7A7EBFB54D3C69991366FB98E21010A4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677921017_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C Name=None_UAID_0492261AAF38CC4902_1654716909 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Apollo_WoodMines_Frame01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Bridges/Apollo_WoodMines_Frame01.Default__Apollo_WoodMines_Frame01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wood_Mines_173'" CachedMaxDrawDistance=22817.226562 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465359,Y=8712.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909.BoundingBoxComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654716909.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22817.226562 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22817.226562 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=08358650481ECECD60EB48BE4944D98F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame01_C_UAID_0433C20133F2564301_1912917225_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658364063 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465010,Y=15880.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658364063.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D886112B47F757406A3755AAACC60E42 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677567932_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Prop_WildWest_FancyCouch_02_C Name=Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Prop_WildWest_FancyCouch_02_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Prop_WildWest_FancyCouch_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_FancyCouch_02.Default__Prop_WildWest_FancyCouch_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Couch_parent_Container_Athena_NoSearch.Couch_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_FancyCouch_02_1739'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134736.465245,Y=11056.879537,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.003171,Y=1.003171,Z=1.003171) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.BoundingBoxComponent'" CachedMaxDrawDistance=13119.850586 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13119.850586 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Prop_WildWest_FancyCouch_02_C_UAID_0492261AAF389D4B02_2071249600.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13119.850586 DataVersion=1 SavedActorGuid=0442740A4A364F3D2DD6AFA15C4A87CB PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_Prop_WildWest_FancyCouch_02_8f82489f" RootComponent="StaticMeshComponent0" ActorLabel="Mansion_FancyCouch02_C_UAID_0433C20133F2564301_1086741195_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C Name=None_UAID_0492261AAF38CC4902_1833344598 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.Default__BP_Apollo_Hedge_Sphere_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Sphere.BP_Apollo_Hedge_Sphere_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134974.465503,Y=5768.879548,Z=3039.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833344598.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=BAA1D8FD473C17EF38485E92CA5DFA76 RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Sphere_Flowers_C_UAID_0433C20133F2564301_1348632959_7c2d30c0d80123f8" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=079A4AF747403BB35E8B5390A6B172BA End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129217.465022,Y=15645.879268,Z=2295.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710204633.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.369213 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=0CC89FAA44CDEA0FBCFAFBBF924E3BBD PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D34501_1811463248_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666845652 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130909.381117,Y=13687.031351,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=59.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666845652.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666845652.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666845652'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666845652.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666845652.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666845652'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666845652.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666845652.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666845652.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666845652'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130966.034022,Y=13719.739957,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9194251645AEEDB0DD16569FF4A03803 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1608199564_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C Name=None_UAID_0492261AAF38CC4902_1833235596 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=15371.146484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134526.465542,Y=4968.879527,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.BoundingBoxComponent'" CachedMaxDrawDistance=15371.146484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15371.146484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833235596.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15371.146484 DataVersion=1 SavedActorGuid=D59D79D2404849B71BB4FA8D6E75BC1D RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Cone_C_UAID_0433C20133F2564301_1348603954_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF38CC4902_1642006547 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131828.465202,Y=11940.879395,Z=2094.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642006547.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=34B7FB23433C7B0E0DA5C9903FA30F4C RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_B_C_UAID_0433C20133F2554301_1848496796_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646049608 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464948,Y=17160.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646049608.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=25914.884766 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=20BA412F43F46A75AC24DB8604B7710C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677932021_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791984135 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465683,Y=2056.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791984135.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F5C92D004DAB0FEAF8C7B6BBC42AEE1B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417562166_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875300928 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465372,Y=8456.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875300928.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=9E7C6CC04E2D52552F88C98D0F6F86ED RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348898011_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789842935 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465584,Y=4104.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789842935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=C6AA64FC431E91912A1568BFE6863C00 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1523278151_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505566287 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505566287.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=D7011C1941F2486E9D7A47BECE62DF12 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE773F01_1211604786_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38CC4902_1791047056 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=33038.437500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127003.465640,Y=2952.879160,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=0.064239,Roll=0.000000) RelativeScale3D=(X=0.906175,Y=0.906175,Z=0.906175) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.BoundingBoxComponent'" CachedMaxDrawDistance=33038.437500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33038.437500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33038.437500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791047056.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33038.437500 DataVersion=1 SavedActorGuid=DEABF7614AA38E71C60F4B8FD5217673 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_0433C20133F2454301_1288205066" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877644454 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877644454.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=D9572E0E432AC88E29816291418506BD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1088318521_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C Name=None_UAID_0492261AAF38CC4902_1650284741 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Loom_01_1282'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130864.465086,Y=14321.879348,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741.BoundingBoxComponent'" CachedMaxDrawDistance=11108.518555 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650284741.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11108.518555 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11108.518555 DataVersion=1 SavedActorGuid=7CB471294D5A5F5DDA209F82C598651C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Loom_01_C_UAID_0433C20133F2554301_1607570452_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646131616 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464898,Y=18184.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646131616.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=19698D154D3573E50DA6A3964B6CAE62 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2544301_1678171071_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1832460487 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135694.465421,Y=7440.879583,Z=3750.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832460487.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=8A76949C44DB4D6A26DE2F81D63FEE4C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1347716739_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792916253 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465546,Y=4872.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792916253.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9E085E964C0075E0AA7D0EB62D46D0B8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356934581_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833493627 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465484,Y=6152.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833493627.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=56BB4EBA4C248CD172C95191B1E1380A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Doorway_A_Top_C_UAID_0433C20133F2564301_1347890774_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C Name=None_UAID_0492261AAF38CC4902_1792145147 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465534,Y=5128.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.BoundingBoxComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792145147.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22944.474609 DataVersion=1 SavedActorGuid=6552108345EB888904459A817A349AD6 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E66BE4295101_1277567148_2e7787452556d3b6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663820358 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663820358'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663820358.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663820358.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-129534.465073,Y=14600.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=539.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1678360112_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788818793 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465596,Y=3848.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788818793.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=2A920C0B41017BE9C95ECAB099CCC31A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E66BE4096F01_2015135181_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653710833 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464898,Y=18184.879284,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653710833.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D454944449A311EF5CA6E2A34C1CE785 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678315103_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1545356447 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153708.745302,Y=9898.490460,Z=2590.687903) RelativeRotation=(Pitch=6.007676,Yaw=303.576429,Roll=-2.613063) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545356447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=C630003345C44C9513CD3BA5ECC2CF28 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE334101_1336784921" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C Name=None_UAID_0492261AAF38CC4902_1644792558 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Yellow_1796'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131984.245940,Y=17329.926403,Z=1823.999203) RelativeRotation=(Pitch=0.000000,Yaw=147.987029,Roll=0.000000) RelativeScale3D=(X=0.857204,Y=0.857204,Z=0.857204) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1644792558.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=1D9B56ED4D5C352508F0E08D802854AB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Yellow_C_UAID_E04F43E629FEFD2D01_1313400236" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38D04902_1545836503 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151458.464908,Y=17976.880351,Z=1924.476403) RelativeRotation=(Pitch=4.102454,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545836503.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=D61D236643E9A36585DD16945CD0D3CD RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_E04F43E629FEC94101_1129787186" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38CC4902_1833064573 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465920,Y=-2807.120168,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833064573.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22889.158203 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E67DA1EF4107D9F554A6D1924AA8006C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE184501_2021300254_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507346395 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_1182'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156670.465870,Y=-1783.119396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507346395.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_WoodenCeling_A.TD_LighCastle_WoodenCeling_A'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=F2AEBBFF45A0E4A2F1058F8F39948606 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE1C4501_1238984959" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878425541 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135780.465265,Y=10654.879588,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878425541.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878425541.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878425541'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878425541.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878425541.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878425541.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878425541'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=136E9EEA4EE09C4F621E3BB26E99C7FB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1088982655_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877616440 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877616440'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877616440.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877616440.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135422.465272,Y=10504.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1994584359_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659101144 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465073,Y=14600.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659101144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=311AE2BF4BA0242E176E63A156118C4F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1531466042" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654408888 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132019.465378,Y=8320.879405,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=131.277202,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654408888.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=EF81AF4B4CB066E362BD8E8CBE1F9C63 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2564301_2054603329_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C Name=None_UAID_0492261AAF38CC4902_1645042560 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=22812.396484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465085,Y=14344.879172,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560.BoundingBoxComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645042560.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22812.396484 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B1113FF34EC5581E1E9AC7AC0122650C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677216850_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C Name=None_UAID_0492261AAF38D04902_1545512461 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_NightStand_A_668'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156869.324820,Y=19786.360614,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=317.965929,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545512461.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=436EAF0547893FFD7F3485A6A7DC6B1D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_E04F43E629FEA03F01_1650929860_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C Name=None_UAID_0492261AAF38CC4902_1832069389 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2Sided_01_646'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142020.465532,Y=5166.879891,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389.BoundingBoxComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832069389.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8320.974609 DataVersion=1 SavedActorGuid=1A2D84E34A84C710D80C2EB46D89FA45 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_01_C_UAID_0433C20133F2053701_1951452366_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660747230 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465160,Y=12808.879471,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230.BoundingBoxComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660747230.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24647.121094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=E34C9B304E5F70A3319192865651AEEB RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1532167213" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792855229 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465434,Y=7176.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792855229.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6EFBF6F744B7870DF5DB5DB87752336D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130843571_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658796115 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465148,Y=13064.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658796115.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F8E3B30747B76A6738DF03A3145D9357 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848004706_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791887100 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465758,Y=520.879421,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791887100.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=0D5108C045521E57529426AD21D8AEF8 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417475116_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665900527 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465222,Y=11528.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665900527.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=03E127E3416D5BDAE76F20987AD2BF2A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1849078895_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657558021 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465185,Y=12296.879446,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657558021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=DD0731754BDD3922127876A947C380EC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2554301_1847748661_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38CC4902_1833079574 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465933,Y=-3063.120181,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833079574.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=C24899A24E2AC9031423BD8881F2A510 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE184501_2021303255_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793120320 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130384.465586,Y=4048.879325,Z=2321.872503) RelativeRotation=(Pitch=0.000000,Yaw=449.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793120320.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793120320.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793120320'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793120320.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793120320.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793120320'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793120320.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793120320.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793120320.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793120320'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130449.882744,Y=4048.879357,Z=2414.874268),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D83315BD4A8E6B0384ADC9AEB9001852 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1752427117_1d3024c8dc9df843" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877580417 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877580417'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877580417.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877580417.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135166.465235,Y=11272.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1089304710_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877646455 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465285,Y=10248.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877646455.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=12000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C6FE3B674BEBD766842A1D99517D1F84 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1088401541_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1650187736 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133021.545022,Y=15643.879453,Z=1918.264203) RelativeRotation=(Pitch=-0.451011,Yaw=16.575229,Roll=0.545243) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650187736.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=C0EDFD694B213B8F935EA7BF0CC7DA32 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA84901_1716122826" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877202274 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465210,Y=11784.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877202274.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=4A903CFE418506D473313389245C95E8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087544358_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C Name=None_UAID_0492261AAF38CC4902_1667129667 Archetype="/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_FORT_Scraps_INST_1800'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132115.465162,Y=12761.879409,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=286.570419,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667.BoundingBoxComponent'" CachedMaxDrawDistance=20934.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667129667.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20934.132812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20934.132812 DataVersion=1 SavedActorGuid=6D37E60F41B82C21BDFB5F833B6F3574 RootComponent="StaticMeshComponent0" ActorLabel="TrashPile_05_C_UAID_0433C20133F2554301_1848647825_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877141249 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465197,Y=12040.879620,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877141249.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2A1DC3064E7CCB65950D1CA195A37A28 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088157491_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877153254 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465222,Y=11528.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877153254.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C761965C41CC228B06503DB7E33E47BF RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088825624_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875356940 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465372,Y=8456.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875356940.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=9C5C72334D22FB7B4A1D16B4496730E1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348498927_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C Name=None_UAID_0492261AAF38CC4902_1663325324 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464799,Y=20232.879371,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324.BoundingBoxComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663325324.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16178.858398 DataVersion=1 SavedActorGuid=0BD3DB5346496AB0C004CDAD0D081284 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beam_Single_C_UAID_0433C20133F2554301_2042959934_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C Name=None_UAID_0492261AAF38D04902_1505469279 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154110.465795,Y=-247.119520,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279.BoundingBoxComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505469279.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.892578 DataVersion=1 SavedActorGuid=E600C48E45842C78567CA794600C2CE6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Overhang_A_C_UAID_E04F43E629FEF73D01_1234796224_b663a6652e0629d0" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=D74BCC6E425BE90606EB40911C63B71C End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132628.465184,Y=12309.879434,Z=2679.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710697641.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.024659 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=2F40CA404D30CDDE5B4D31894CF057C2 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D34501_1150954242_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875861068 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465322,Y=9480.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875861068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=7CF74E1A439C93E7C405B6A6C6FBE7B1 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348541938_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640234536 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131382.256262,Y=10717.016374,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=87.696589,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640234536.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=FDE675EB4AECE458AC184C879E183001 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Chair_B_C_UAID_0433C20133F2554301_1849233915_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877223282 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877223282.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BB52B3354AC5E0CA303BFD8A98417567 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088174495_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875736018 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465260,Y=10760.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875736018.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4F1578FE4720FB68B21EB88D5CFA3C79 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087513353_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C Name=None_UAID_0492261AAF38CC4902_1831900372 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Apollo_DarkVillage_Counter_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Counter_02.Default__Apollo_DarkVillage_Counter_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Counter_02_316'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140826.465498,Y=5856.879833,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372.BoundingBoxComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831900372.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11569.037109 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11569.037109 DataVersion=1 SavedActorGuid=1CA8588C454D1EA131A650B41DFA9E7D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Counter_02_C_UAID_0433C20133F20C3701_1389634706_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877693475 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465185,Y=12296.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877693475.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=20869.904297 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Wall"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4AC8963542E33BCDB37FC79E10440285 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087317305_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1878218521 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Rock_Boulder_Large_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_C_Disp.Default__Rock_Boulder_Large_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_C_603'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-141104.098043,Y=15205.691847,Z=2456.528203) RelativeRotation=(Pitch=7.828898,Yaw=220.480185,Roll=-10.845303) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878218521.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=296ACF8847260D78AE3EA28924C25DCD RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_C_C_UAID_0433C20133F23B3901_1164781825" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877475375 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877475375.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=5D82C37541EB831B7CF4EF936BDBB119 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_C_C_UAID_0433C20133F2564301_1088498562_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833012560 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465472,Y=6408.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833012560.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=52B3C8C4444E8BAD04FE00A25E71A69D RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348243858_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876179112 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465172,Y=12552.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876179112.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=AFAC6BEE4F840E2E8CADB69F76FDE483 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088536571_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C Name=None_UAID_0492261AAF38CC4902_1875653996 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Asteria_LightCastle_DecoWallWeapons_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_WeaponDecorations_A/Blueprints/Asteria_LightCastle_DecoWallWeapons_C.Default__Asteria_LightCastle_DecoWallWeapons_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_WeaponDecorations_A_11'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135922.465245,Y=11066.879595,Z=3297.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875653996.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=6CE92C4840DFE453BD5022B387942D62 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_DecoWallWeapons_C_C_UAID_0433C20133F2564301_1087166279_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834277711 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834277711'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834277711.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834277711.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-140798.465559,Y=4616.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1731437096_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875465964 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465334,Y=9224.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875465964.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=872EB2F441A0368DCB1989BCD9B21C8C RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348871004_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789940960 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465559,Y=4616.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789940960.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=6965D2EB49A450706A1C149ADC9BF591 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277545136_2e7787452556d3b6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663958380 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663958380'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663958380.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663958380.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-133374.465172,Y=12552.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1846430355" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Apollo_Commerce_SandwichBoard_01_C Name=None_UAID_0492261AAF38CC4902_1648665702 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Apollo_Commerce_SandwichBoard_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Default__Apollo_Commerce_SandwichBoard_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Apollo_Commerce_SandwichBoard_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Default__Apollo_Commerce_SandwichBoard_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Default__Apollo_Commerce_SandwichBoard_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_SandwichBoard_01.Default__Apollo_Commerce_SandwichBoard_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_SandwichBoard_01_1806'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132275.465302,Y=9894.879417,Z=2307.999203) RelativeRotation=(Pitch=0.000000,Yaw=395.467899,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702.BoundingBoxComponent'" CachedMaxDrawDistance=3759.452637 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648665702.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3759.452637 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3759.452637 DataVersion=1 SavedActorGuid=BF72ABAF4362FE4CAA281D869D7BBE51 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_SandwichBoard_01_C_UAID_0433C20133F2AB3C01_2089719078" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1877630449 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877630449.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=2E97A2874B23210FCE2498A6F1B40EA5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088612585_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657597022 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465185,Y=12296.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657597022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=C89317B349AFB247DCF0AAB65ACA8543 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2554301_1847837678_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C Name=None_UAID_0492261AAF38CC4902_1646975671 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Default__Apollo_Boardwalk_Stair3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodCreakSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair3.Apollo_Boardwalk_Stair3_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.WoodCreakSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464961,Y=16904.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.BoundingBoxComponent'" CachedMaxDrawDistance=26581.910156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26581.910156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodCreakSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646975671.WoodCreakSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodCreakSound="WoodCreakSound" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26581.910156 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=9E733BBF4B38FC0BCDE61AB2774064CD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair3_C_UAID_0433C20133F2544301_1677676960_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833985675 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465422,Y=7432.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833985675.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3EF1139942498FB0F4202D9B40CB0AAE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348202848_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C Name=None_UAID_0492261AAF38D04902_1506975380 Archetype="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Cart_345'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154074.465790,Y=-139.119522,Z=1931.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506975380.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=882E14B74C6C9771F835F19169F216D3 RootComponent="StaticMeshComponent0" ActorLabel="CartWithWheels_C_UAID_E04F43E629FE013E01_1084627849_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877261292 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465310,Y=9736.879570,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877261292.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7FBD8FD3459DA144868866926BC61698 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088890637_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876981195 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876981195.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D6E97ED64B63A73DFD8C05AAC6B263D0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087563363_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1831903373 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142494.565963,Y=-3690.058086,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=212.197272,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831903373.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=5D075DF449A6F15775ED0A81A8C185CD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2D4101_1818278785" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38D04902_1507375404 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151294.465858,Y=-1527.119657,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507375404.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=E786177D4CC0EF179252878FD57B760C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FE773F01_1211638802_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835204794 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465496,Y=5896.879832,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835204794.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=179B48684397919CD61AAFBBB21CF3AC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1984277114_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665962541 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465384,Y=8200.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665962541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0CFB4DDA4045D4CBD2F99DB53D69CEDF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054324283_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833040572 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465447,Y=6920.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833040572.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8C403A5B4C4DA396107576BC677FE625 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348891009_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789970963 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465584,Y=4104.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789970963.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=DFABFA3B48E780D94478B98E43F0E700 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277552140_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877363337 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465210,Y=11784.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877363337.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=483F147A4265ABE24E802DAF7C67F9A1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087126271_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659210153 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659210153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=3D02EE0A4E1090D8A8D0049FE5CA33CE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848505797_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791976132 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465858,Y=-1527.120554,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791976132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=2F709D7E47A5DE07B5047EB143A09158 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417556163_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C Name=None_UAID_0492261AAF38CC4902_1651507761 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Default__Apollo_DarkVillage_Tent_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C Name="Primitive_Structure_AmbAudioComponent" Archetype="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Tent_01.Apollo_DarkVillage_Tent_01_C:Primitive_Structure_AmbAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.Primitive_Structure_AmbAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Tent_01_535'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128793.275238,Y=11198.055248,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=91.685929,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Primitive_Structure_AmbAudioComponent" ExportPath="/Game/Sounds/Fort_Ambient_NonLoop/Primitive/Primitive_Structure_AmbAudioComponent.Primitive_Structure_AmbAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651507761.Primitive_Structure_AmbAudioComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Primitive_Structure_AmbAudioComponent="Primitive_Structure_AmbAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=A4AD678C4DE6EF867A25388901798594 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Hightower_HC_Tent_02_C_UAID_0433C20133F2133701_1535044577" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790426013 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465783,Y=8.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790426013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=544A589F4E989B5376C6F4AA7C294D0B RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417519142_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876109095 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465197,Y=12040.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876109095.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=292308AA4E98610E44AD0A8245DE7BE2 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087451341_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832666510 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_899'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465484,Y=6152.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832666510.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_A.TD_LighCastle_StoneFloor_D_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=351AB4C64EB00FAE4EABD0B940A83670 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348227855_7c2d30c0d80123f8" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=34B49CCD4B08E2488BFCF080D52A6803 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128515.465380,Y=8289.879234,Z=2896.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710401636.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.280313 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=16E3761542BCA21E39F928A151A9810B PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D34501_2075201257_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1877632450 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_266'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877632450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C11805CE440032AF7AC2E3B82070F728 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088844628_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1662990303 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465272,Y=10504.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662990303.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=0AF61D29414224D37833FBB880B8417F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_E04F43E629FE7C4401_1541481814_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792912252 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465596,Y=3848.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792912252.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=FFB62AF848886BCB1068E2BBDFA35CCD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356929576_5ae088fcae519799" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792997280 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792997280'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792997280.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792997280.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-108171.114957,Y=-15886.489456,Z=-10821.977797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_35" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666097556 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129422.465023,Y=15632.879278,Z=2034.326503) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666097556.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666097556.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666097556'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666097556.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666097556.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666097556.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666097556'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=E8BFC2D24AA5353D9F630ABABD79E3E9 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2544301_1678008040_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876886186 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876886186'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876886186.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876886186.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144649.145215,Y=11687.120019,Z=3285.636203) RelativeRotation=(Pitch=8.202152,Yaw=232.427516,Roll=4.452367) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1623141916" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Apollo_Suburban_EndTable_02_C Name=None_UAID_0492261AAF38CC4902_1789031814 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Apollo_Suburban_EndTable_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Apollo_Suburban_EndTable_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_EndTable_02_1195'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129646.465444,Y=6972.879289,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789031814.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7771FAEB4DA4A8955D3CAE8013784059 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_EndTable_03_C_UAID_0433C20133F2574301_1130969599_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657095996 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465222,Y=11528.879458,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657095996.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=6750CFC94621A9E7ABEB0EAE43D8ACF6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_C_UAID_0433C20133F2554301_1848664829_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C Name=None_UAID_0492261AAF38CC4902_1833858645 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.BP_LightCastle_RoofTrim_A_C_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_C_Crn.Default__BP_LightCastle_RoofTrim_A_C_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465472,Y=6408.879545,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833858645.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4CCDBB0347B0641CC6C1BB8A73DA149F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348539937_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792947263 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465546,Y=4872.879159,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792947263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=A45CC01A48463BD809BA55A06116077C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2CD4501_1798637124_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791832088 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465758,Y=520.879421,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791832088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B13C9DF84D609BC49234B4A43FA7B11B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417481120_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1789137825 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129354.465578,Y=4219.879275,Z=2302.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789137825.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=B23D8D0D4E070A06ED3AC99F9D1B2D95 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2124101_1506151096" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665785504 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465148,Y=13064.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665785504.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=94B66B4947C96DCF51103E97945B0AEA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848318764_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877392342 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877392342.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F7D00F0E4835CDAACE82209B77476C48 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087367320_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1789430864 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128783.465434,Y=7176.879247,Z=2500.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864.BoundingBoxComponent'" CachedMaxDrawDistance=8503.420898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789430864.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8503.420898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8503.420898 DataVersion=1 SavedActorGuid=276AAB964EB2FA924679BAAF3B2A227D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F28E4301_1924072908_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877280299 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465359,Y=8712.879570,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877280299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8BBA87FB449335A7C4D54E83098E83A7 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348151836_7c2d30c0d80123f8" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=E5386DE54927EAE4C61FC7A32E087A43 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129203.502097,Y=14099.879268,Z=2699.727203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710144632.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.995849 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=D8C5C0394CB8D3E53A5FAEBA85E11157 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D44501_1184067436_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38D04902_1545251441 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156466.589801,Y=20177.420594,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545251441.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=DF28207D4DD855DBCDE680B9FABF8FD0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_E04F43E629FEA03F01_1637402858_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1661030253 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1830'" CachedMaxDrawDistance=24286.396484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465160,Y=12808.879471,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.990000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253.BoundingBoxComponent'" CachedMaxDrawDistance=24286.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661030253.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24286.396484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_Indestructible_Wall.TD_LighCastle_Indestructible_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24286.396484 DataVersion=1 SavedActorGuid=3BCFD29D460317D250C681972F7BC6C6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_0433C20133F2F43801_1289745267" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835320840 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142884.465606,Y=3638.879933,Z=3637.999203) RelativeRotation=(Pitch=0.000000,Yaw=329.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835320840.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835320840.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835320840'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835320840.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835320840.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835320840'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835320840.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835320840.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835320840.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835320840'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-142851.756999,Y=3695.532838,Z=3731.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=D657AA9948029B8ECAB93D84B6C99118 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2FF3C01_1170388425" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832381454 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465496,Y=5896.879832,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832381454.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=D914D6D148BA49ED43C4739BBC20AD41 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1340296259_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C Name=None_UAID_0492261AAF38CC4902_1830921352 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingTrap_01_909'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140686.465923,Y=-2871.120174,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352.BoundingBoxComponent'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830921352.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16000.000000 DataVersion=1 SavedActorGuid=3E58C868402750E3AE6D928CC436D549 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Fishing_Trap_01_C_UAID_E04F43E629FE184501_2114367270" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792487177 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792487177'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792487177.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792487177.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-129022.465609,Y=3592.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277516118_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C Name=None_UAID_0492261AAF38CC4902_1875058861 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Apollo_Coliseum_StoneBench_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_StoneBench_01.Default__Apollo_Coliseum_StoneBench_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_StoneBench_01_408'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134338.465148,Y=13055.879517,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861.BoundingBoxComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875058861.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10512.929688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10512.929688 DataVersion=1 SavedActorGuid=A693CC3646A781AB696D0C85DBB4ACF2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_StoneBench_01_C_UAID_0433C20133F2564301_1087589370_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835305835 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140854.465517,Y=5468.879835,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835305835.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835305835.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835305835'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835305835.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835305835.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835305835'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835305835.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835305835.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835305835.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835305835'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-140854.465485,Y=5534.296993,Z=3941.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9ABB6C944F7686A59E4419B66E362094 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F20C3701_1400951707_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1791294062 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33075.250000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-122068.938886,Y=-2110.984080,Z=1929.999203) RelativeRotation=(Pitch=0.000000,Yaw=21.888889,Roll=0.000000) RelativeScale3D=(X=0.935395,Y=0.935395,Z=0.935395) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.BoundingBoxComponent'" CachedMaxDrawDistance=33075.250000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33075.250000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33075.250000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791294062.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33075.250000 DataVersion=1 SavedActorGuid=827154B847768574589F9B8142BAD3AC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FED64001_2053247422" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665415447 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465123,Y=13576.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665415447.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=569896454231C627FF10EB8B99A5422F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420833380_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C Name=None_UAID_0492261AAF38CC4902_1831618354 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Apollo_Coastal_FishingNet_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_FishingNet_02.Default__Apollo_Coastal_FishingNet_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingNet_01_870'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142086.465908,Y=-2559.120105,Z=2215.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354.BoundingBoxComponent'" CachedMaxDrawDistance=18297.695312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831618354.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=18297.695312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18297.695312 DataVersion=1 SavedActorGuid=89B2DB114EC32BEAC75702ABAEE5F317 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_FishingNet_02_C_UAID_E04F43E629FE2D4101_1785630781" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658583093 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658583093.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=FF9A92AE42FD91500D501098A36D0BD3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607648470_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C Name=None_UAID_0492261AAF38D04902_1507067382 Archetype="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.Default__FoodBox_Produce_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Gadget_Produce_Box_Mark_II_268'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150540.465823,Y=-807.119694,Z=2075.999203) RelativeRotation=(Pitch=0.000000,Yaw=253.600859,Roll=0.000000) RelativeScale3D=(X=0.989053,Y=0.989053,Z=0.989053) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507067382.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507067382.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'None_UAID_0492261AAF38D04902_1507067382'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507067382.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_4EA7087F4D010481DFB08B88C8FF8FEB")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507067382.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507067382.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/FoodBox_Produce_Athena.FoodBox_Produce_Athena_C'None_UAID_0492261AAF38D04902_1507067382'",DirectionPropertyName="Timeline_0__Direction_4EA7087F4D010481DFB08B88C8FF8FEB") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary Component="SoundLibrary Component" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E20464FD48FFD17E01821E9E13DFAB35 RootComponent="StaticMeshComponent0" ActorLabel="FoodBox_Produce_Athena_C_UAID_E04F43E629FED64601_1488516752_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659420167 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465073,Y=14600.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659420167.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=5D2F96EC4EA220E68E52C89BF261299B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607899510_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C Name=None_UAID_0492261AAF38CC4902_1646866669 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Apollo_Boardwalk_Stair2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair2.Default__Apollo_Boardwalk_Stair2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465160,Y=12808.879246,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=0.900000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669.BoundingBoxComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646866669.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27305.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27305.009766 DataVersion=1 SavedActorGuid=DA39D9CF45B3B0E3D98BEA9E9DAB1CDD RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2133701_1532573307" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835221801 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465920,Y=-2807.120118,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835221801.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=2C4A7BE34E0A6D1469077F98CE7FA4E9 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_E04F43E629FEDC3E01_1576873453_be231d30f71f2875" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665776501 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465197,Y=12040.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665776501.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=31D61AE042609E516E039587B4F0918B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848235748_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127768.465097,Y=14108.879198,Z=1925.999203) RelativeRotation=(Pitch=0.000000,Yaw=-170.043614,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585170588.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-127768.465097,Y=14108.879198,Z=2201.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=BEB806A043DF546BB7B2C1B6D7A0C3A8 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Lightpost_UAID_0433C20133F2544301_1678490136_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875336933 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465397,Y=7944.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875336933.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=D01FE9934FC4E43594C053919F881AF9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1347686732_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832395460 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465546,Y=4872.879882,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832395460.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=B7FE150C4F4F92105FDC7381884EFCBD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2023701_1550868663_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833958664 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465397,Y=7944.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833958664.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=11ADFD44491FF9A8AE405A81B6DFD513 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348409906_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876835162 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33008.500000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137019.449301,Y=9912.145648,Z=2955.999203) RelativeRotation=(Pitch=0.000000,Yaw=172.502989,Roll=0.000000) RelativeScale3D=(X=0.931297,Y=0.931297,Z=0.931297) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.BoundingBoxComponent'" CachedMaxDrawDistance=33008.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33008.500000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33008.500000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876835162.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=33008.500000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=76F78BB04A227778C07BDBB71EF4C525 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1649477087" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1506012323 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_298'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151294.465858,Y=-1527.119657,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506012323.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=712664104A69BDFC9F89C3875FE04905 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE773F01_1211642804_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648172693 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128975.706946,Y=17196.684256,Z=1629.801103) RelativeRotation=(Pitch=6.711624,Yaw=19.470229,Roll=14.296450) RelativeScale3D=(X=1.000000,Y=1.041667,Z=1.041667) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648172693.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=7354AA204A800412EAD747AF72A83AFC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_UAID_0433C20133F2544301_1678006039_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505558283 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156158.465845,Y=-1271.119420,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505558283.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=8412AD4A4FE8A00421FAD0B01D283F94 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE1C4501_1239038982" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792863232 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465447,Y=6920.879284,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792863232.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B2EB934C4EA5EC1A23F669A1BCD8A43C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130940592_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38CC4902_1833092579 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465920,Y=-2807.120168,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833092579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=39C3F577400300CFC29FB49B29F71F27 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E629FE184501_2021317262_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141630.465468,Y=6472.879872,Z=3647.999203) RelativeRotation=(Pitch=0.000000,Yaw=90.581669,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585231589.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-141630.465468,Y=6472.879872,Z=3923.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=4E2AFAE64FFCAB7CFF624F9530F26904 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2033701_1112887880_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF38D04902_1545477460 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156332.524801,Y=20188.025588,Z=3069.999203) RelativeRotation=(Pitch=0.000000,Yaw=310.864799,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545477460.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545477460.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF38D04902_1545477460'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545477460.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=28F1A800454C7C93CA3F6794FA53CCEB RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena_C_UAID_E04F43E629FEC94101_1583342198" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505564286 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465833,Y=-1015.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505564286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=F866B9CA43FA91E10933C886BACD0BEB RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE773F01_1211602785_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832986549 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465447,Y=6920.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832986549.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=569DE24C4CC622E021455F92C01CA966 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1349100048_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C Name=None_UAID_0492261AAF38CC4902_1662744292 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.BP_LightCastle_Doorway_A_Btm_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Btm.Default__BP_LightCastle_Doorway_A_Btm_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465235,Y=11272.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662744292.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D41C6A504DD78D7C576EDA852E65FC1D RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_C_UAID_0433C20133F2564301_1087877427_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877263293 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465210,Y=11784.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877263293.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7FADCD0445CCCFA1F8541D9F3BE97841 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088919642_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_MI_Cliff_Medium_Corner_90_A_NoRVT_233'" RelativeLocation=(X=-128510.465384,Y=8200.879234,Z=2294.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF389D4B02_1601345506.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/CRP_Jungle/SetupAssets/TextureData/CP_TD_Cliff_Medium_Corner_90_A.CP_TD_Cliff_Medium_Corner_90_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=621BD85244751F9618A21391A7DC155A PlaysetPackagePathName="/CRP_Jungle/SetupAssets/Maps/PPIDs/PPID_CRP_Jungle_CP_Asteria_Cliff_Medium_Corner_90_A_55cf3bc5" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1529542375" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C Name=None_UAID_0492261AAF38CC4902_1647229673 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Default__Apollo_Boardwalk_Stair4_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair4.Apollo_Boardwalk_Stair4_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.BoundingBoxComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26517.222656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647229673.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26517.222656 DataVersion=1 SavedActorGuid=42544B754837BDD3889641BC3AFE56FA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair5_C_UAID_0433C20133F2554301_1848724841_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38D04902_1505950313 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158462.465783,Y=8.880692,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505950313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=545F1C1F4191D52B9257A38B4903C7CA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E629FE1D4501_2104152211" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C Name=None_UAID_0492261AAF38CC4902_1834076689 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.BP_LightCastle_Wall_Windows_Base_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Base_B.Default__BP_LightCastle_Wall_Windows_Base_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_144'" CachedMaxDrawDistance=22885.664062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689.BoundingBoxComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834076689.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22885.664062 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22885.664062 DataVersion=1 SavedActorGuid=462B7A4E4136674B17B022971925780D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348693971_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833008558 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465422,Y=7432.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833008558.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=6F0E8CC046E6BCA9A43FCF81F6AE8A35 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348007808_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656687976 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465110,Y=13832.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656687976.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=FCF5FCE64E8D3A571E4B45920D1BAF7E RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1608023533_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1834865744 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834865744.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=AE9B0F61436CF309F8CE5B8C6C1B38CE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348448916_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877312315 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465247,Y=11016.879508,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877312315.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A6D6F9B64CCE91DFC7284696F12E8BF1 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087627377_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832458486 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465484,Y=6152.879844,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832458486.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=1436444A476C7F70834CED83CA65EBAD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2023701_1796461676_60fbb86f56accc12" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877575413 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877575413'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877575413.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877575413.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-136190.465235,Y=11272.879608,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1088346525_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877747495 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465185,Y=12296.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877747495.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E72763F34B2237CC6055D68867679159 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088455553_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38CC4902_1661499260 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.464961,Y=16904.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.990000,Y=0.990000,Z=0.990000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260.BoundingBoxComponent'" CachedMaxDrawDistance=24500.556641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661499260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24500.556641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24500.556641 DataVersion=1 SavedActorGuid=9F2CB873497C96C7FFA876BFADBBC29A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1678096053_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C Name=None_UAID_0492261AAF38CC4902_1833205589 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.BP_AmberForestTown_NightStand_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_NightStand_A/Blueprints/BP_AmberForestTown_NightStand_A.Default__BP_AmberForestTown_NightStand_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_NightStand_A_668'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141623.605898,Y=-2360.600128,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=137.965919,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833205589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=704F077442298E9192AEA9A0D07646AE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Cabinet_C_UAID_E04F43E629FEA03F01_1650929860_be231d30f71f2875" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646633657 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465185,Y=12296.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646633657.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=F30EE23E44B864E32BB4858BD38E5ACD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2554301_1848558809_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877133245 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465172,Y=12552.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877133245.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2B1B841C4DD255EEC7354C91B8812951 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087713390_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875455961 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465359,Y=8712.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875455961.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=2429CCD7435B53AAB61536BBF73B80C9 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1347897776_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C Name=None_UAID_0492261AAF38CC4902_1654500895 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Apollo_Wood_Crate_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_03.Default__Apollo_Wood_Crate_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132084.465071,Y=14627.879408,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654500895.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=13378479455BD344FA1ECE8D3742D5F2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_03_C_UAID_0433C20133F2554301_1607455430_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545739493 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33545.085938 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155216.948852,Y=19135.442534,Z=2542.078203) RelativeRotation=(Pitch=0.000000,Yaw=199.999999,Roll=0.000000) RelativeScale3D=(X=0.964730,Y=0.964730,Z=0.964730) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.BoundingBoxComponent'" CachedMaxDrawDistance=33545.085938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33545.085938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33545.085938 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545739493.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33545.085938 DataVersion=1 SavedActorGuid=AEA4BD0447CA4A51CA4DCCBC1C5941E7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC643201_1120855923" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1791299064 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33125.175781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131711.662672,Y=2280.555390,Z=2241.999203) RelativeRotation=(Pitch=0.000000,Yaw=162.426619,Roll=0.000000) RelativeScale3D=(X=0.938472,Y=0.938472,Z=0.938472) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.BoundingBoxComponent'" CachedMaxDrawDistance=33125.175781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33125.175781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33125.175781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791299064.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33125.175781 DataVersion=1 SavedActorGuid=D3ED59C64862DD4A89182C81684AA687 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2844501_1907455328" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658462077 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464923,Y=17672.879259,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=0.950000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077.BoundingBoxComponent'" CachedMaxDrawDistance=22787.810547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658462077.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22787.810547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22787.810547 DataVersion=1 SavedActorGuid=FDF5174640F4892D7DE4E59B635C9037 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678139061_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791966128 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465733,Y=1032.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791966128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D338EE274EDC1DE7B8C9BD98D57C0842 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417549159_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875362942 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465372,Y=8456.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875362942.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=89399E5A40EAFBA38095B998A8D62B3F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348598952_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653812848 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464786,Y=20488.879371,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653812848.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=65F056974AF86C30424018A1F56897AB RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2043017956_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659447168 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465123,Y=13576.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659447168.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=E4D45BA34691A02DA24EAC97E84C925C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608094544_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876870176 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138622.464875,Y=18672.879726,Z=2183.999203) RelativeRotation=(Pitch=0.000000,Yaw=292.169013,Roll=0.000000) RelativeScale3D=(X=1.061864,Y=1.061864,Z=1.061864) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876870176.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=7FC6D69D4438E75E5EAB969FF7D1DAFA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE3B2E01_1803617148" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645764589 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465010,Y=15880.879147,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645764589.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=C06C016E4F66FDCD3BF4169F45110E73 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677154836_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877286302 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465359,Y=8712.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877286302.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=41D8C690401BB3379597CFB0F88C46B6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348656964_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Apollo_Storage_Boxes_01_C Name=None_UAID_0492261AAF38CC4902_1788983801 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Apollo_Storage_Boxes_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Default__Apollo_Storage_Boxes_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Apollo_Storage_Boxes_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Default__Apollo_Storage_Boxes_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Default__Apollo_Storage_Boxes_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_01.Default__Apollo_Storage_Boxes_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Boxes_01_1242'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127798.465536,Y=5080.879199,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788983801.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=BB7822154723E017143BBF93C255AF25 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Boxes_01_C_UAID_E04F43E66BE4295101_1277591161_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C Name=None_UAID_0492261AAF38D04902_1506416341 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Asteria_Quarry_ScaffoldingBalconyORail_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconyORail_B.Default__Asteria_Quarry_ScaffoldingBalconyORail_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_B_307'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-159486.465808,Y=-503.119259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341.BoundingBoxComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506416341.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16291.229492 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16291.229492 DataVersion=1 SavedActorGuid=226B6E4B41774DF1FD1D838354697FAC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconyORail_B_C_UAID_E04F43E629FE1D4501_2104167218" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1877004206 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465185,Y=12296.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877004206.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6FE393F44287671C5767958198E7258F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087832419_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1790029978 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465496,Y=5896.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790029978.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=39D75B104F65B5475C0F6183CB66EEC2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1130736538_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C Name=None_UAID_0492261AAF38CC4902_1834242700 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_816'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465546,Y=4872.879832,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834242700.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Plaster_Wall.TD_AmberForestTown_Plaster_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=BE6BB5CD475309AE8EE86E8EEE69FA5F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_C_UAID_0433C20133F2043701_2028147120_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657377016 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465085,Y=14344.879471,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657377016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=ED4740B740BA1D78766023A237D8FF59 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1607447427_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C Name=None_UAID_0492261AAF38CC4902_1875155898 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2Sided_01_646'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134454.465221,Y=11560.879523,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898.BoundingBoxComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875155898.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8320.974609 DataVersion=1 SavedActorGuid=EF69BC804CB627F34DC094A4E9AF8048 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_01_C_UAID_0433C20133F2564301_1089005660_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF38CC4902_1661786271 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126353.129054,Y=14986.234129,Z=1542.499203) RelativeRotation=(Pitch=0.000000,Yaw=214.681224,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1661786271.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1661786271.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF38CC4902_1661786271'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661786271.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B27BB0BF4B7F67213746B78A960F1CA7 RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena2_UAID_0433C20133F2544301_1677094830_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834772731 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465422,Y=7432.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834772731.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=C4D102354094D65B0747E4970DE72DFA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348509931_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832345439 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465496,Y=5896.879857,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832345439.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=8D1FCC5C4785B9A190ED558395CCCD85 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2023701_1408996654_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1875613982 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135875.465184,Y=12317.879592,Z=2697.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875613982.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=C60B562E4C49DCC509A0D98E2F98CB71 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F22E4501_2144069182_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666778647 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129903.430079,Y=14481.211302,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=154.698799,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666778647.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666778647.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666778647'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666778647.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666778647.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666778647'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666778647.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666778647.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666778647.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666778647'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129931.387883,Y=14422.069390,Z=2021.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=763C1827470C991423D3B9ACC8C54CD6 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1420633346_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789848937 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465571,Y=4360.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789848937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=073A913D44CEAFF6C6186688C37BF0AE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1551256153_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1789686910 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465596,Y=3848.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789686910.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=16C8ABB548AA3878B397A79E94C8A934 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2C23A01_1356952601_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C Name=None_UAID_0492261AAF38D04902_1505445275 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Asteria_AmberForestTown_Bed_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bed_A/Blueprints/Asteria_AmberForestTown_Bed_A.Default__Asteria_AmberForestTown_Bed_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bed_A_A_357'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150680.165827,Y=-896.756687,Z=2313.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.742883,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275.BoundingBoxComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505445275.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12449.201172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12449.201172 DataVersion=1 SavedActorGuid=4500496F4F31820ECBB972A90A330562 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Hammock_2_C_UAID_E04F43E62271934301_1419908993_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875844062 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465260,Y=10760.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875844062.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A9A281934D48905B04DB44A782DA96DD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089061671_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665685492 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465247,Y=11016.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665685492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8B64D8CC432BD81B037419830EB7424F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1847824676_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834886751 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465434,Y=7176.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834886751.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=686494C347F1C37713104A80B49D6B16 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348565944_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789561887 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465571,Y=4360.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789561887.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=0082530341FEEFEAC45B8AA6CB7D1501 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1752553147_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876142107 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465247,Y=11016.879520,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876142107.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=3460961E4DC890A6D9106087BBADA285 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088374534_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792901248 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465434,Y=7176.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792901248.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=2CD25782419EF6DABA7BA99129248532 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131477707_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660904245 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133630.465247,Y=11016.879483,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660904245.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=7C040A2D4446AAA8892871A2CD6A39B2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2484301_1785708618" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1662580286 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39906.679688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132662.566910,Y=17945.902436,Z=1887.999203) RelativeRotation=(Pitch=0.000000,Yaw=62.722429,Roll=0.000000) RelativeScale3D=(X=1.006772,Y=1.006772,Z=1.006772) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.BoundingBoxComponent'" CachedMaxDrawDistance=39906.679688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39906.679688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39906.679688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662580286.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39906.679688 DataVersion=1 SavedActorGuid=E4BE153546D8407A40A17B999353B717 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE392E01_1890477775" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789914951 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465534,Y=5128.879147,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789914951.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=03F42D9B43AC43E8E273C3B353D54D21 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1792018121_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877334324 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465222,Y=11528.879508,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877334324.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=92805EA846AB8C2D32291C9C6722EE80 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1089251702_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665614481 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465098,Y=14088.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665614481.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=1C0DB6D24D8EA8899885178B09186799 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608373594_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1505977319 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155902.465833,Y=-1015.119433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505977319.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=6C021F304B5A4FFA787167AE75B8D722 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE1C4501_1239067995" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.StaticMeshComponent0'" CachedMaxDrawDistance=35912.847656 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142064.813691,Y=1891.975894,Z=2799.999203) RelativeRotation=(Pitch=0.000000,Yaw=-39.279281,Roll=0.000000) RelativeScale3D=(X=1.081274,Y=1.081274,Z=1.081274) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.BoundingBoxComponent'" CachedMaxDrawDistance=35912.847656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35912.847656 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35912.847656 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938473634.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35912.847656 DataVersion=1 SavedActorGuid=7C4845A942757C525DDE52B15741FC28 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_C_UAID_E04F43E622CC8E3401_1725625389" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Apollo_Storage_Boxes_03_C Name=None_UAID_0492261AAF38CC4902_1789004804 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Apollo_Storage_Boxes_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Apollo_Storage_Boxes_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Boxes_01_1242'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130925.418617,Y=3426.797351,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=176.896590,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=2.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789004804.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=BAB417A94E3FF0625E7B10A28BA7ED7B RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Durr_Large_Storage_Box_Group_UAID_0433C20133F2564301_1752629163_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665809507 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465185,Y=12296.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665809507.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=A2B7926B411CE7E894F052B19B7F7621 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848365772_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1659221154 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465073,Y=14600.879259,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659221154.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=BDB995C9492A597551CD6ABB76F4CAEA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1530499748" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665849516 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465172,Y=12552.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665849516.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=3EE10E664E47F402BAAC49B2E176CCB8 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848624823_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877615439 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877615439'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877615439.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877615439.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135422.465247,Y=11016.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_1981627358_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665442454 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465073,Y=14600.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665442454.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=FD6C594640AB36103FCC70B0F3F2D64D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607582454_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1833226593 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_B_A_1583'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141333.465558,Y=4635.879858,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833226593.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=5E284ACE437D6F7FDED863AA3BB65CA3 RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_C_UAID_0433C20133F21C4101_1501732739_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645882597 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465110,Y=13832.879122,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645882597.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=7A88B95943D9F2B019CB6794EBBA4198 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677333879_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1878416538 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134894.465173,Y=12536.879545,Z=3523.999203) RelativeRotation=(Pitch=0.000000,Yaw=119.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878416538.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878416538.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878416538'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878416538.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878416538.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878416538.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1878416538'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=145A93DF406833EB8D68AEABCF137DDA RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1088004458_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790447020 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465833,Y=-1015.120529,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790447020.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=807908C94168EE5EA054B38F2B5495EC RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417585179_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659555178 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465048,Y=15112.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659555178.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=92C4D65B4DB9A6F8A6B18885757ED8A3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678258092_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876872177 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39289.906250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135942.464915,Y=17832.879596,Z=2015.999203) RelativeRotation=(Pitch=0.000000,Yaw=340.441789,Roll=0.000000) RelativeScale3D=(X=0.967544,Y=0.967544,Z=0.967544) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.BoundingBoxComponent'" CachedMaxDrawDistance=39289.906250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39289.906250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39289.906250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876872177.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39289.906250 DataVersion=1 SavedActorGuid=74CDCA0D4EEF8F083C6DD2B1F744AF01 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE3B2E01_1805814149" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1507825430 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150449.195826,Y=-882.639698,Z=2309.606403) RelativeRotation=(Pitch=0.000000,Yaw=135.590262,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507825430.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507825430.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507825430'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507825430.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507825430.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507825430'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507825430.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507825430.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507825430.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1507825430'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-150494.973779,Y=-929.370669,Z=2402.608168),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=9FB681F046C78C684CD292AA3C27D280 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FEA13F01_1966526049_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1833382613 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33410.796875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136040.836009,Y=-4632.919400,Z=2175.028503) RelativeRotation=(Pitch=-2.000000,Yaw=288.790409,Roll=0.000000) RelativeScale3D=(X=0.956258,Y=0.956258,Z=0.956258) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.BoundingBoxComponent'" CachedMaxDrawDistance=33410.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33410.796875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33410.796875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833382613.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33410.796875 DataVersion=1 SavedActorGuid=37C24FBE4F06AF453BA6DEA0417F510D RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_0433C20133F2933801_1870376137" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1656366957 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465247,Y=11016.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.800000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957.BoundingBoxComponent'" CachedMaxDrawDistance=26717.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656366957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26717.804688 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26717.804688 DataVersion=1 SavedActorGuid=5C7E95A840FF8CF7D2A0C195A7C69569 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_O_C_UAID_0433C20133F2554301_1849176907_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.StaticMeshComponent0'" CachedMaxDrawDistance=35132.281250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153064.649672,Y=2285.370429,Z=2002.622403) RelativeRotation=(Pitch=0.000000,Yaw=115.366699,Roll=-6.697932) RelativeScale3D=(X=1.027616,Y=1.027616,Z=1.027616) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.BoundingBoxComponent'" CachedMaxDrawDistance=35132.281250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35132.281250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35132.281250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723309089.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35132.281250 DataVersion=1 SavedActorGuid=511AE61C445A39B9A25039BD43189914 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FE2E4101_1493231982" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792926257 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465571,Y=4360.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792926257.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=BBB2090D4289A2EB6A8C8CB3D6474177 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356972619_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1662051277 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131602.465109,Y=13856.879384,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.400000,Y=1.400000,Z=1.400000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277.BoundingBoxComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662051277.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20826.482422 DataVersion=1 SavedActorGuid=7752717E46FB2F2DA85E708A346464DF RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Rug_03_C_UAID_0433C20133F2554301_1608498621_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38D04902_1504594242 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_517'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465845,Y=-1271.119670,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504594242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk_NoBarnacles.TD_AmberForestTown_BoardWalk_NoBarnacles'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=42E9898C401C7647F78BF0A14040A066 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_E04F43E629FED64601_1260433746_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832978545 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465422,Y=7432.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832978545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=94DDB8574E95E2354511B59C42E1C503 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1347988802_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788462742 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132011.435979,Y=-4026.932596,Z=2295.999203) RelativeRotation=(Pitch=0.000000,Yaw=104.991355,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788462742.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=BE40019645A3CD4C921134AF4322A3B4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE0C4101_1429992954" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658981133 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465310,Y=9736.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658981133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=AF81F51A40424BB988F8EE974A724F8E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912783193_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C Name=None_UAID_0492261AAF38CC4902_1655241925 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Artemis_WildWest_StandingBar_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_C.Default__Artemis_WildWest_StandingBar_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=5673.720215 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131840.465382,Y=8252.879396,Z=2319.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925.BoundingBoxComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655241925.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5673.720215 AttachParent="StaticMeshComponent0" Mobility=Static End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5673.720215 DataVersion=1 SavedActorGuid=EDF16BE84DE24B7253D9C4A3E18B238A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Counter_03_C_UAID_0433C20133F2564301_2054370289_c6c63e3384106b27" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877559402 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877559402'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877559402.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877559402.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135678.465260,Y=10760.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2284501_1299588099_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C Name=None_UAID_0492261AAF38CC4902_1876018075 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Asteria_LightCastle_Pillar_G_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_G_Top.Default__Asteria_LightCastle_Pillar_G_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465222,Y=11528.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075.BoundingBoxComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876018075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17860.703125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17860.703125 DataVersion=1 SavedActorGuid=A520F1CD48DA64D7B3041583E1F8ABB8 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_G_Top_C_UAID_0433C20133F2564301_1088646591_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1876314138 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135500.465251,Y=10942.879574,Z=4239.999203) RelativeRotation=(Pitch=0.000000,Yaw=344.403179,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876314138.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=79FE05CC4E2396599EDC2F9B6F37B296 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F25F4701_1583452883_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1506954377 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150336.115737,Y=946.513296,Z=1967.999203) RelativeRotation=(Pitch=0.000000,Yaw=48.128849,Roll=0.000000) RelativeScale3D=(X=0.998877,Y=0.998877,Z=0.998877) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506954377.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=3C778BC84E3F12986BE35EBC5A5307DE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE114101_1703570031" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877069216 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465247,Y=11016.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877069216.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=268C3E3446EAD5A63A71198B09D6C91E RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_0433C20133F2564301_1087586369_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38D04902_1505569288 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505569288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=358A93674B32195384400CB230538742 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_E04F43E629FE773F01_1211646806_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875710008 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465172,Y=12552.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875710008.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4E306D414DCA07D45EAAE8A6ACC9E4D6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087121269_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665416448 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465098,Y=14088.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665416448.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=AB4A332A48EDE2EC49A59E88C6198C1E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420915400_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C Name=None_UAID_0492261AAF38CC4902_1792258155 Archetype="/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C'/Game/Building/ActorBlueprints/Prop/CobWebs01.Default__CobWebs01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CobWebs01.Default__CobWebs01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CobWebs01.Default__CobWebs01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CobWebs01.Default__CobWebs01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box Collision" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C:BoxComponent_242__C2C11ECC'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.Box Collision'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C:BoxComponent_242__C2C11ECC.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.Box Collision.BodySetup_0'" End Object End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Crypt_CobWeb_01_Ambient_1861'" CachedMaxDrawDistance=9230.324219 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-101896.466954,Y=-24055.122062,Z=-0.000797) RelativeRotation=(Pitch=-60.163567,Yaw=17.836089,Roll=41.015846) RelativeScale3D=(X=0.693555,Y=0.693555,Z=0.693555) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.BoundingBoxComponent'" CachedMaxDrawDistance=9230.324219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9230.324219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box Collision" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.Box Collision'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792258155.Box Collision.BodySetup_0'" AggGeom=(BoxElems=((X=180.000000,Y=20.000000,Z=200.000000))) End Object BoxExtent=(X=90.000000,Y=10.000000,Z=100.000000) CachedMaxDrawDistance=9230.324219 AttachParent="StaticMeshComponent0" RelativeLocation=(X=10.000000,Y=-0.000000,Z=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box Collision="Box Collision" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=9230.324219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Destroy.Cobweb"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=CD1AF9274A444CE04B49089D516F55FD RootComponent="StaticMeshComponent0" ActorLabel="CobWebs01_C_UAID_E04F43E66BE4295101_1277606169_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876841165 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34299.101562 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-146461.738223,Y=11510.325108,Z=3407.005103) RelativeRotation=(Pitch=0.000000,Yaw=349.999999,Roll=0.000000) RelativeScale3D=(X=1.013627,Y=1.013627,Z=1.013627) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.BoundingBoxComponent'" CachedMaxDrawDistance=34299.101562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34299.101562 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34299.101562 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876841165.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34299.101562 DataVersion=1 SavedActorGuid=82D693DC4AA6A1BCF55F168351FA7BEA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1251053257" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C Name=None_UAID_0492261AAF38CC4902_1792148148 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.Default__BP_WV_Tudor_Beams_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beams_01.BP_WV_Tudor_Beams_01_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465534,Y=5128.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.BoundingBoxComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22944.474609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792148148.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22944.474609 DataVersion=1 SavedActorGuid=A0E3ED22452D109427F196BAE050E2D9 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_E04F43E66BE4295101_1277569149_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663130313 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465372,Y=8456.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663130313.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B0B69E3542E6F74519CB938ADC53FFF8 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1528659420" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665952540 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465297,Y=9992.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665952540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5B7A5A994785425523954CB849A6B112 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1913199269_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C Name=None_UAID_0492261AAF38CC4902_1834240699 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_816'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465521,Y=5384.879832,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834240699.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Plaster_Wall.TD_AmberForestTown_Plaster_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=638FCFE64A78279FDD11A3B60074F3AD RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_C_UAID_0433C20133F2043701_2024254119_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791991137 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465845,Y=-1271.120567,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791991137.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A256EC0F426ED01CB9D8D2A8C976DED1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417607189_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875813051 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465235,Y=11272.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875813051.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2BB5C33848ADA415B0FA458214C3027C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088774614_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C Name=None_UAID_0492261AAF38CC4902_1876307136 Archetype="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Transylvania/Containers/Athena_Prop_BP_TRV_CAS_WoodenBarrels_1.Default__Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TRV_CAS_WoodenBarrels_01_904'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134710.465221,Y=11556.879536,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136.BoundingBoxComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876307136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=17861.746094 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=17861.746094 DataVersion=1 SavedActorGuid=5D0DC0B7426CD7C69C5683B426DBA612 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_BP_TRV_CAS_WoodenBarrels_1_C_UAID_0433C20133F2564301_1087432335_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1789972964 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1024'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465459,Y=6664.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789972964.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=CDC6657840ABE68B658E2E9ADE8AF58D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131514712_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792475167 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792475167'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792475167.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792475167.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-127993.465534,Y=5131.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.975000,Z=1.020000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356938586_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C Name=None_UAID_0492261AAF38CC4902_1830898345 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.Default__AmberForestTown_ForgeWeaponsBarrel_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_B.AmberForestTown_ForgeWeaponsBarrel_B_C:SM_AmberForestTown_ForgeWeaponsBarrel_C_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.SM_AmberForestTown_ForgeWeaponsBarrel_C'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135870.465476,Y=6320.879592,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.BoundingBoxComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_C" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830898345.SM_AmberForestTown_ForgeWeaponsBarrel_C'" CachedMaxDrawDistance=7159.236328 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_C="SM_AmberForestTown_ForgeWeaponsBarrel_C" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7159.236328 DataVersion=1 SavedActorGuid=2A076915442ED4591C781AA0364BBA46 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_B_C_UAID_0433C20133F2564301_1348212850_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877090227 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465272,Y=10504.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877090227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=1621577C415DD07B781115B9675BA32E RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088452552_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877145251 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465222,Y=11528.879595,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877145251.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=225300FB486FFB0E8B9AC28129C1EAF9 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088584580_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Prop_ArcheryTarget_2_C Name=None_UAID_0492261AAF38CC4902_1878188514 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Prop_ArcheryTarget_2_C'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Default__Prop_ArcheryTarget_2_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Prop_ArcheryTarget_2_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Default__Prop_ArcheryTarget_2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Default__Prop_ArcheryTarget_2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_2.Default__Prop_ArcheryTarget_2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Prop_Archery_Target_1867'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139396.464938,Y=17360.879764,Z=2291.999203) RelativeRotation=(Pitch=0.000000,Yaw=209.999999,Roll=0.000000) RelativeScale3D=(X=0.969332,Y=0.969332,Z=0.969332) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878188514.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=CB4ABC9C4B0C63BB00249D8396442B56 RootComponent="StaticMeshComponent0" ActorLabel="Prop_ArcheryTarget_2_C_UAID_0433C20133F2FD3701_1913824891" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659798198 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465110,Y=13832.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.DoorSmartLinkComp'" CustomLinkId=(Id=17283619109098277215) AuxiliaryCustomLinkId=(Id=13629094972417812906) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659798198.DoorSoundIndicator'" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=3AD70A0D4FCC12825F887F8F714C3719 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_DoorWayCenter_EXT_C_UAID_0433C20133F2554301_1608132550_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1788334720 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465434,Y=7176.879221,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788334720.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=6822B10045F78D05FE4E51B179D725E8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1130923586_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Nightmare_JunglePlant_C_02_C Name=None_UAID_0492261AAF38CC4902_1835056758 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Nightmare_JunglePlant_C_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Nightmare_JunglePlant_C_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Nightmare_JunglePlant_C_02.Default__Nightmare_JunglePlant_C_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Nightmare_JunglePlants_C_02_1259'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135682.465543,Y=4932.879583,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=56.280229,Roll=0.000000) RelativeScale3D=(X=0.500000,Y=0.500000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835056758.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=8310E3B14C4F86F93D9D1AA174FD6213 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_09_C_UAID_0433C20133F2564301_1348246859_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665992544 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465359,Y=8712.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665992544.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=4832EA344420C98E140A6F80AAD9FE96 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_2054409296_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1878408534 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465222,Y=11528.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878408534.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=629A7BAB44B4E66EF04BA2B739B133A2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089091677_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1545944521 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151747.327901,Y=18126.700365,Z=1936.007403) RelativeRotation=(Pitch=-0.000000,Yaw=296.632229,Roll=2.119302) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545944521.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545944521.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545944521'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545944521.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545944521.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545944521'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545944521.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545944521.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545944521.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545944521'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-151685.816998,Y=18157.545984,Z=2026.526403),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B0BDC6084FF3EBDF2B1572ACC795BD84 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FEC94101_1166814187" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874936854 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134201.465262,Y=10704.879511,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874936854.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=3BBB37C94823943A6BAFB2BD00AE680B RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F2794501_1483977340_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663761345 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663761345'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663761345.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663761345.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-128510.465135,Y=13320.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.990000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1532438274" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645981605 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.464986,Y=16392.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645981605.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=025D1A034F8ADA72655F33AA64B2AD58 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677775989_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C Name=None_UAID_0492261AAF38CC4902_1878211518 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135077.465234,Y=11295.879553,Z=3464.704203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878211518.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5D8EB5594A6C1DA389246C8FA2D75260 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenStool_01_C_UAID_0433C20133F2564301_1087397328_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875101878 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141409.465385,Y=8180.879862,Z=3558.999203) RelativeRotation=(Pitch=-2.963590,Yaw=58.862729,Roll=-1.464106) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875101878.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=718E55B941750967B0706998AF5FFB83 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_0433C20133F2373901_1747090052" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653971859 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465110,Y=13832.879471,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653971859.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=98AFD7DD4DF72F3BFA5B799D342E772E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1608020532_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545707492 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35125.812500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155006.584827,Y=19655.657523,Z=2594.408603) RelativeRotation=(Pitch=0.000000,Yaw=349.999999,Roll=0.000000) RelativeScale3D=(X=1.069927,Y=1.069927,Z=1.069927) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.BoundingBoxComponent'" CachedMaxDrawDistance=35125.812500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35125.812500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35125.812500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545707492.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35125.812500 DataVersion=1 SavedActorGuid=57B9CD0A4FB0FC2DFFAD37A81FC7C304 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC643201_1120851921" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660007205 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465035,Y=15368.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660007205.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=1905E7FD494B8CA1547B0DABC0720A72 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677605942_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657123998 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465334,Y=9224.879246,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657123998.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=0DD5994B4555C38B6780FEB678C2F391 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1912873218_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663154316 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465347,Y=8968.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663154316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B774E57C48454E3293FE0A91FA888A85 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1545289423" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF38D04902_1506285338 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465833,Y=-1015.119682,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506285338.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=88F773744AAA4B89628B24B574BF3FAF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E629FED64601_1930925762_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835177783 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465521,Y=5384.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835177783.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=DA450AB041F872BC744725AE2612143D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247254077_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C Name=None_UAID_0492261AAF38D04902_1506451342 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Asteria_Quarry_ScaffoldingBalconySRailing_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingBalconySRailing_B.Default__Asteria_Quarry_ScaffoldingBalconySRailing_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-159486.465783,Y=8.880741,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342.BoundingBoxComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506451342.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21822.632812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21822.632812 DataVersion=1 SavedActorGuid=1E7841CA427AF4A4A826E3A432D6D1F7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingBalconySRailing_B_C_UAID_E04F43E629FE1D4501_2104176222" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793136324 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131730.465481,Y=6204.879391,Z=2599.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793136324.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793136324.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793136324'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793136324.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793136324.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793136324'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793136324.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793136324.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793136324.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793136324'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-131665.048323,Y=6204.879358,Z=2693.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=ED5F412D4C4BD0E283A147BFAE89C82D RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2574301_1131368694_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878507578 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140986.474835,Y=19493.774841,Z=1959.656203) RelativeRotation=(Pitch=0.306685,Yaw=356.112059,Roll=4.789310) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878507578.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878507578.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878507578'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878507578.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878507578.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878507578'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878507578.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878507578.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878507578.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878507578'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-140981.993916,Y=19566.592242,Z=2046.870195),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A30152424B1B5BC0725CB28DF54C50F0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2413901_1390881029" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659606187 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465397,Y=7944.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659606187.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=F5225F0048836DDFCCACDC819AEB3B12 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054474306_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875806048 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465123,Y=13576.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875806048.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F0F671254F1E50813C6F31A179345057 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088591582_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789998974 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465559,Y=4616.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789998974.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=56722ED646541FD65E05BBAC421183F3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1357006650_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659449169 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465123,Y=13576.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659449169.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=690884EB4C3F1147CA959FB944B60DBF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608300581_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C Name=None_UAID_0492261AAF38CC4902_1654816912 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Artemis_Outdoor_Wood_Pile_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_01.Default__Artemis_Outdoor_Wood_Pile_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128283.465324,Y=9432.879223,Z=2314.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=0.600000,Y=0.600000,Z=0.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654816912.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=ED8C4F4E4E76BE64B9311ABF76B65BC5 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_01_C_UAID_0433C20133F2564301_1913075252_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1654458892 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132602.465087,Y=14314.879433,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654458892.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=76A8E4BD47906B17169294B2C6FEDCDE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2554301_1607625465_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C Name=None_UAID_0492261AAF38CC4902_1652455784 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Apollo_Farm_Pulley_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Pulley_01.Default__Apollo_Farm_Pulley_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Pulley_01_856'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129504.465326,Y=9404.879282,Z=2641.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652455784.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=5B006ED14235A0EF18931C8150FD83FE RootComponent="StaticMeshComponent0" ActorLabel="Farm_HayPulley_01_C_UAID_0433C20133F2564301_1912815203_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1790031979 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465472,Y=6408.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790031979.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=1069A58A4DE87AC4685D9AB93BD6EEFF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131015611_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877310314 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465185,Y=12296.879620,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877310314.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BED6AF32431228F0BEC9B684DC672617 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087463343_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C Name=None_UAID_0492261AAF38CC4902_1876047079 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Default__Asteria_LightCastle_Wall_A_Inr_Rounded_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportComponent Name="FortBuildingAddStructuralSupport" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C:FortBuildingAddStructuralSupport_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.FortBuildingAddStructuralSupport'" End Object Begin Object Class=/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent Name="FortBuildingAddStructuralSupportMarker1" Archetype="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_Wall_A_Inr_Rounded.Asteria_LightCastle_Wall_A_Inr_Rounded_C:FortBuildingAddStructuralSupportMarker1_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.FortBuildingAddStructuralSupportMarker1'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_518'" CachedMaxDrawDistance=26726.416016 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465285,Y=10248.879620,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.BoundingBoxComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26726.416016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortBuildingAddStructuralSupport" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.FortBuildingAddStructuralSupport'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortBuildingAddStructuralSupportMarker1" ExportPath="/Script/FortniteGame.FortBuildingAddStructuralSupportMarkerComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876047079.FortBuildingAddStructuralSupportMarker1'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortBuildingAddStructuralSupportMarker1="FortBuildingAddStructuralSupportMarker1" FortBuildingAddStructuralSupport="FortBuildingAddStructuralSupport" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=26726.416016 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Curved"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=071C2A3647628348EAE34CB9600A3F1C RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Seven_Village_Wall_01B_Curved01_C_UAID_0433C20133F2564301_1088334524_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1875633989 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134673.465275,Y=10453.879534,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875633989.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=AFBC3032460646B19F9E18BDD3DDA33F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2794501_1428993336_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666695638 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130387.465322,Y=9484.879325,Z=2015.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666695638.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666695638.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666695638'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666695638.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666695638.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666695638'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666695638.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666695638.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666695638.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666695638'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-130387.465290,Y=9550.296483,Z=2109.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=AF22EBC447990061DD00DB98732EA981 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2133701_1535483620" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658399068 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464961,Y=16904.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658399068.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=42CAD69043B19D1633C1DEB4B94B31CF RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677664957_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792494184 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792494184'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792494184.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792494184.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-127486.465509,Y=5640.879184,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277526125_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789476873 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465472,Y=6408.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873.BoundingBoxComponent'" CachedMaxDrawDistance=27473.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789476873.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27473.652344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27473.652344 DataVersion=1 SavedActorGuid=1D99546D496505D742FE14AE6DA5B2B0 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131179655_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665521467 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465073,Y=14600.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665521467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=B0E13FFD4EC0808818C385AC483A1D9E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607911512_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C Name=None_UAID_0492261AAF38CC4902_1645073562 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Apollo_Boardwalk_Archway_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_Archway.Default__Apollo_Boardwalk_Archway_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=22812.396484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465110,Y=13832.879172,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562.BoundingBoxComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645073562.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22812.396484 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22812.396484 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=A5D4B64747F1683548EDFD9B346D538F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677432905_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1874925851 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136394.465215,Y=11688.879618,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874925851.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4830.558594 DataVersion=1 SavedActorGuid=123405D34AFC0175AE030889E8764B92 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F2564301_1087735395_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C Name=CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539 Archetype="/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AD_StreetBarricade_1417'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143527.865280,Y=10346.349965,Z=3179.854703) RelativeRotation=(Pitch=0.000000,Yaw=-47.804761,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798544539.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=B69C582E416369C5A929658D1DC13B57 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_Prop_AD_Barricade" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_Barricade_01_C_UAID_E04F43E66D16E47601_1659994291" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833353602 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136030.465482,Y=6199.879600,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833353602.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=11739EFC44320EF040713BB73615C0DC RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1348254861_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876861173 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39893.304688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137406.465151,Y=13000.879667,Z=3135.999203) RelativeRotation=(Pitch=0.000000,Yaw=201.002929,Roll=0.000000) RelativeScale3D=(X=1.005905,Y=1.005905,Z=1.005905) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.BoundingBoxComponent'" CachedMaxDrawDistance=39893.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39893.304688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39893.304688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876861173.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39893.304688 DataVersion=1 SavedActorGuid=72CFA8874953622417111DAC6BF4B064 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2033701_1381550888" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793004284 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129356.465554,Y=4711.879275,Z=2407.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793004284.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793004284.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793004284'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793004284.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793004284.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793004284.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793004284'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=191158A2471830ABAE62659F915316BF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2124101_1532707099" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665830511 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465160,Y=12808.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665830511.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4DD147BC4A0B57470913BFA32A36C838 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848544807_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791820084 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465708,Y=1544.879421,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791820084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16618.132812 DataVersion=1 SavedActorGuid=52FBC34C4E924347BBA8D8BABE889D36 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417468112_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658886124 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465260,Y=10760.879446,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.100000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124.BoundingBoxComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658886124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23266.792969 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23266.792969 DataVersion=1 SavedActorGuid=B0CF1C5547963CD21AE137912996B669 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848587815_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792442165 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792442165'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792442165.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792442165.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-127993.465509,Y=5643.879209,Z=2687.869103) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.975000,Y=0.975000,Z=1.020000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356933580_5ae088fcae519799" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834274708 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834274708'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834274708.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834274708.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-141310.465509,Y=5640.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1706435093_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646521647 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465123,Y=13576.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646521647.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=3FF2A7E246017BB0DD1C2F885F741927 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1678506140_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663901369 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663901369'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663901369.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663901369.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132350.102344,Y=9027.059421,Z=2302.216203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.100000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2133701_1533126429" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C Name=None_UAID_0492261AAF38CC4902_1831886366 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_02_953'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134796.465419,Y=7489.879540,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831886366.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=93845A684811E3B5E7D78F9544B729A4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_02_C_UAID_0433C20133F2D14501_1771413868_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Apollo_Suburban_Bench_04_C Name=None_UAID_0492261AAF38CC4902_1832111392 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Apollo_Suburban_Bench_04_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Apollo_Suburban_Bench_04_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Bench_04.Default__Apollo_Suburban_Bench_04_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Bench_04_1302'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135003.000529,Y=5235.109550,Z=3066.637403) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832111392.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=7CB511274F02098B367C4BAF144AB094 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Suburban_Bench_04_C_UAID_E04F43E64AAD634701_1782904568_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789912950 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465546,Y=4872.879159,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789912950.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=AE05CB204309C3BBDD6868AAC8C0AF5A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1790869120_5ae088fcae519799" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877607430 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877607430'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877607430.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877607430.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135422.465222,Y=11528.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2284501_1361566101_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663787352 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663787352'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663787352.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663787352.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-129534.465048,Y=15112.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2544301_1677718976_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663107312 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465347,Y=8968.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663107312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C2E7DE3E4D80CF3F81EB6D9C5DB5B672 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1510712419" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1877044212 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465235,Y=11272.879570,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877044212.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=D75DDE8443E6920D7D4AD5BB86EB3A99 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_0433C20133F2564301_1086787206_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C Name=None_UAID_0492261AAF38CC4902_1649270717 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Apollo_DarkVillage_Basket_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Basket_02.Default__Apollo_DarkVillage_Basket_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Basket_02_953'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129520.465023,Y=15624.879283,Z=2034.326503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649270717.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=DF229E91408BF33276490DB3D7F07007 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Basket_02_C_UAID_0433C20133F2544301_1678409127_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658580092 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465085,Y=14344.879446,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658580092.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=AB13030A41BDC8A00B2EA4B5189F0E6E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607606460_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Apollo_Street_StopSign_01_C Name=None_UAID_0492261AAF38CC4902_1875242908 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Apollo_Street_StopSign_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Apollo_Street_StopSign_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_StopSign_01.Default__Apollo_Street_StopSign_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Street_StopSign_01_1532'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135060.465268,Y=10582.879553,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=-15.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908.BoundingBoxComponent'" CachedMaxDrawDistance=10890.921875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875242908.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=10890.921875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10890.921875 DataVersion=1 SavedActorGuid=66A7CF0B4AA333D75515F09212975BA0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_StopSign_01_C_UAID_0433C20133F2564301_1087204286_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1832319428 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465496,Y=5896.879832,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832319428.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=DA6DDF254A754927B67EE086BA12BDE8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2023701_1694265665_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791382075 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-122718.465834,Y=-1047.121048,Z=1547.999203) RelativeRotation=(Pitch=0.000000,Yaw=139.733184,Roll=0.000000) RelativeScale3D=(X=1.085955,Y=1.085955,Z=1.085955) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791382075.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=977515444B5A63E2F0AA21841552914F RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_0433C20133F24B2D01_1879738912" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1646094611 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465048,Y=15112.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646094611.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=C9492AF3426EA9D2322E6EA36C98797D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1678182075_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1788447736 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132162.465756,Y=556.879412,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788447736.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1A1D5B3B49C177BE06E68FB3EB1FBF15 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2FD4701_2113228669_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788841796 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465409,Y=7688.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788841796.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=BBAF09404BE342DE5083E782D0125D96 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2574301_1130983601_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654359883 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130233.465094,Y=14165.879318,Z=1921.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654359883.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=F13FAF9B42D6FBA9734D7181A9E8DB3D RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01_C_UAID_0433C20133F2554301_1420849384_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1832341437 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465397,Y=7944.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832341437.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=86E674B248597A761643F481AD50A13B RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348458920_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645237565 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126974.465073,Y=14600.879159,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645237565.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=2D44AC43485AC5E4001D948228E91EAD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677279864_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Prop_Doghouse_C Name=None_UAID_0492261AAF38CC4902_1835112759 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Prop_Doghouse_C'/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Default__Prop_Doghouse_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Prop_Doghouse_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Default__Prop_Doghouse_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Default__Prop_Doghouse_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_Doghouse.Default__Prop_Doghouse_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Doghouse_1884'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142878.465606,Y=3653.879933,Z=3638.999203) RelativeRotation=(Pitch=0.000000,Yaw=-32.864291,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835112759.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=18000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop.Doghouse"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=40C09585484CD5AF1158FDBAF626903A RootComponent="StaticMeshComponent0" ActorLabel="Prop_Doghouse_C_UAID_0433C20133F2FD3701_2140061896" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790461025 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465733,Y=1032.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790461025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=D20DBC274A4CE173F6DF1A9DB9066EE5 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417595184_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832672512 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465397,Y=7944.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832672512.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=A4D411EE4B008A9CA47AB9B6E45ED6D6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348338887_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1657832036 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133102.465197,Y=12040.879457,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657832036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=407FDE8F401044A0984A32ABEDFBE13A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_0433C20133F2554301_1849038889_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645471578 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125694.464986,Y=16392.879097,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645471578.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=786628734A2722B39AFF76930894D417 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677315875_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1832286413 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465559,Y=4616.879844,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832286413.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=48DCB944455535993C1FBE9C3E006739 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2023701_1474652658_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646680663 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465397,Y=7944.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646680663.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=C236DC0A44FDCDA7A67560B54648A5F8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2574301_1131281676_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C Name=None_UAID_0492261AAF38CC4902_1651081754 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132692.465093,Y=14177.879437,Z=1941.999203) RelativeRotation=(Pitch=0.000000,Yaw=584.787569,Roll=0.000000) RelativeScale3D=(X=0.800000,Y=0.800000,Z=0.800000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754.BoundingBoxComponent'" CachedMaxDrawDistance=3629.450928 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651081754.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=3629.450928 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3629.450928 DataVersion=1 SavedActorGuid=8C919F73487609ABB7072D8AF5DB7FD0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_01_C_UAID_0433C20133F2554301_1608465613_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-136476.242608,Y=3608.719622,Z=3063.999203) RelativeRotation=(Pitch=0.000000,Yaw=172.538855,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF38694B02_1998815654.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=1B756E6142982125442D1C8BF96ABB12 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_C_UAID_E04F43E629FE7D4401_1976043002" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1789763918 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Asteria_AmberTownForest_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Stable_HalfWall.Default__Asteria_AmberTownForest_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Halfwall_264'" CachedMaxDrawDistance=23231.853516 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465609,Y=3592.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918.BoundingBoxComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789763918.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23231.853516 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23231.853516 DataVersion=1 SavedActorGuid=72D8A19E46D1BF393BA1C481F06A8697 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752506134_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878513580 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135788.465180,Y=12401.879588,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=209.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878513580.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878513580.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878513580'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878513580.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878513580.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878513580'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878513580.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878513580.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878513580.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878513580'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-135755.756629,Y=12345.226651,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=674D9CFA4003E24440293C91250FA801 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1087955446_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Prop_WildWest_SimpleTable_01_C Name=None_UAID_0492261AAF38CC4902_1664910402 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Prop_WildWest_SimpleTable_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Default__Prop_WildWest_SimpleTable_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Prop_WildWest_SimpleTable_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Default__Prop_WildWest_SimpleTable_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Default__Prop_WildWest_SimpleTable_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_SimpleTable_01.Default__Prop_WildWest_SimpleTable_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_SimpleChair_01_768'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132176.465354,Y=8819.879412,Z=2373.999203) RelativeRotation=(Pitch=0.000000,Yaw=187.800302,Roll=-90.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664910402.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=CD90387A4135C603204CF285B38B19C7 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleTable_01_C_UAID_0433C20133F2564301_2054560321_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C Name=None_UAID_0492261AAF38CC4902_1650268740 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Apollo_DarkVillage_Loom_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Loom_01.Default__Apollo_DarkVillage_Loom_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Loom_01_1282'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129364.465106,Y=13918.879275,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=113.925359,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740.BoundingBoxComponent'" CachedMaxDrawDistance=11108.518555 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650268740.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11108.518555 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11108.518555 DataVersion=1 SavedActorGuid=5EC3A51543FC5953B9E7BA80A070E3C8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Loom_01_C_UAID_0433C20133F2554301_1420882390_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875839060 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465172,Y=12552.879608,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875839060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=82ACFA1A4075074EEC6175B4154CE468 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089008661_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CobWebs03.CobWebs03_C Name=None_UAID_0492261AAF38CC4902_1792387157 Archetype="/Game/Building/ActorBlueprints/Prop/CobWebs03.CobWebs03_C'/Game/Building/ActorBlueprints/Prop/CobWebs03.Default__CobWebs03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CobWebs03.CobWebs03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CobWebs03.Default__CobWebs03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CobWebs03.Default__CobWebs03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CobWebs03.Default__CobWebs03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box Collision" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C:BoxComponent_242__C2C11ECC'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.Box Collision'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Building/ActorBlueprints/Prop/CobWebs01.CobWebs01_C:BoxComponent_242__C2C11ECC.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.Box Collision.BodySetup_0'" End Object End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Crypt_CobWeb_03_Ambient_1887'" CachedMaxDrawDistance=11836.297852 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-101891.466954,Y=-24055.122062,Z=-10.000797) RelativeRotation=(Pitch=6.745985,Yaw=234.758039,Roll=9.439796) RelativeScale3D=(X=0.666733,Y=0.666733,Z=0.666733) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.BoundingBoxComponent'" CachedMaxDrawDistance=11836.297852 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11836.297852 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box Collision" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.Box Collision'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792387157.Box Collision.BodySetup_0'" AggGeom=(BoxElems=((X=180.000000,Y=20.000000,Z=200.000000))) End Object BoxExtent=(X=90.000000,Y=10.000000,Z=100.000000) CachedMaxDrawDistance=11836.297852 AttachParent="StaticMeshComponent0" RelativeLocation=(X=5.000000,Y=-0.000000,Z=-10.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box Collision="Box Collision" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11836.297852 DataVersion=1 SavedActorGuid=75A3CA4046D9BE8A1CEF14A15549A0F3 RootComponent="StaticMeshComponent0" ActorLabel="CobWebs03_C_UAID_E04F43E66BE4295101_1277604168_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C Name=None_UAID_0492261AAF38D04902_1504965263 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_01_1365'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154354.465803,Y=-403.119508,Z=2087.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263.BoundingBoxComponent'" CachedMaxDrawDistance=9735.766602 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504965263.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9735.766602 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9735.766602 DataVersion=1 SavedActorGuid=EC4531DE467783FD3C9AC8BD8675DE39 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_01_C_UAID_E04F43E629FE003E01_2068259669_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875063863 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136382.465254,Y=10876.879617,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875063863.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C1679A684294AEC7443443A4E2BEA128 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2564301_1088214502_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1789052821 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131770.465625,Y=3250.453392,Z=2327.787003) RelativeRotation=(Pitch=0.000000,Yaw=59.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789052821.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=975DC65A4DA9090A60EFC893520B81A9 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2564301_1752516135_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132859.465300,Y=9928.879445,Z=2305.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585291590.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-132859.465300,Y=9928.879445,Z=2581.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=C57B804442BE1165FB23DA962B76F3ED PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D44501_1255705440" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877656459 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877656459.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=4E560D2A4E991BC3729FFC97194496CA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348652962_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875345936 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465397,Y=7944.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875345936.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16111.086914 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=B935C50D4581BA89484EC696180C9593 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1348241857_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658180049 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465310,Y=9736.879246,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.DoorSmartLinkComp'" CustomLinkId=(Id=10767679711880219746) AuxiliaryCustomLinkId=(Id=9590814512909007641) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658180049.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=0ADDC1C8497C28741508E4B72EC7AA95 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912801200_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C Name=None_UAID_0492261AAF38CC4902_1647448676 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465023,Y=15624.879309,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676.BoundingBoxComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647448676.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24997.507812 DataVersion=1 SavedActorGuid=235E9FBB413F8CE37BAFB9BCCCF972D7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stairs_C_UAID_0433C20133F2544301_1677711973_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877200273 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877200273.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=820D195A4100A5696544028263FA7E2E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087525356_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875691001 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875691001.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8B9EB98B41590CCAEE1C8C8CDC033553 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086780203_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C Name=None_UAID_0492261AAF38CC4902_1834230696 Archetype="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree.BP_Umbrella_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_UmbrellaTree_Trunk_NonNanite_22'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.270833,0.054996,0.000000,1.000000,0.050000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.416667,0.229018,0.033319)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142958.335614,Y=3488.691937,Z=3397.999203) RelativeRotation=(Pitch=0.000000,Yaw=311.977719,Roll=0.000000) RelativeScale3D=(X=0.902500,Y=0.902500,Z=0.902500) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834230696.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=44C571474F9B2568EF4B8F9E51C6AC40 RootComponent="StaticMeshComponent0" ActorLabel="BP_Umbrella_Tree_Yellow_C_UAID_0433C20133F2A04301_1970500099" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1789165834 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Apollo_Wooden_Fence_A_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A_NoSnap.Default__Apollo_Wooden_Fence_A_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wooden_Fence_NoMoss_237'" CachedMaxDrawDistance=21018.289062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126011.514585,Y=4068.004112,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=434.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834.BoundingBoxComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789165834.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21018.289062 DataVersion=1 SavedActorGuid=BB5D84E0482A0CEE5BADE4B4B8FD146A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_NoSnap_C_UAID_0433C20133F2133701_1530813857" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877347330 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877347330.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DBAB8F724EFBF8391AE256B2BF3F7545 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086859221_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877294306 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465310,Y=9736.879570,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877294306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=179FF5F24DE4A4A3EB20BB8DF6C2CE51 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE7C4401_1784674817_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF38CC4902_1833828642 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465434,Y=7176.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833828642.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=D81029324CDEF85967B9E49415DE141C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_0433C20133F2564301_1347969797_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1876866175 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39707.824219 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136038.938026,Y=15562.504600,Z=1943.999203) RelativeRotation=(Pitch=0.000000,Yaw=302.445879,Roll=0.000000) RelativeScale3D=(X=0.993960,Y=0.993960,Z=0.993960) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.BoundingBoxComponent'" CachedMaxDrawDistance=39707.824219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39707.824219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39707.824219 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876866175.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39707.824219 DataVersion=1 SavedActorGuid=9E55AF004AB1281B2B6222B0B001C8EC RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_E04F43E629FE392E01_1925975782" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1877003205 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877003205.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A20DBD674882864D996332941CD1ACF6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1088417546_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Apollo_ChopShop_GarageStool_01_C Name=None_UAID_0492261AAF38CC4902_1788437732 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Apollo_ChopShop_GarageStool_01_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Default__Apollo_ChopShop_GarageStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Apollo_ChopShop_GarageStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Default__Apollo_ChopShop_GarageStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Default__Apollo_ChopShop_GarageStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_GarageStool_01.Default__Apollo_ChopShop_GarageStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_ChopShop_GarageStool_01_1702'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131128.100553,Y=4739.117361,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=239.885985,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788437732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=F3127E72473E2B3B42936BAD4F8E3456 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_GarageStool_01_UAID_0433C20133F2564301_1752462125_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1876786144 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_B_A_1583'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136181.465215,Y=11675.879607,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876786144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=D9A431B44781B471F8B54594ABAB0B8D RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_C_UAID_0433C20133F2564301_1087454342_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1789647900 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465496,Y=5896.879234,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789647900.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=2A2E69D443C75C7813FDC586D01C163A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_D8BBC1784EE0F13C01_1111210941_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1656556969 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465123,Y=13576.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656556969.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=2011973E42B345BB16403886886ED096 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1608272575_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1658209052 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465297,Y=9992.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658209052.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=00ABE0354E38DDA4399EF5B332370E53 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2554301_1848281756_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645518584 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125182.465110,Y=13832.879072,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645518584.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=FB13A8634B82E7E424DEBD9BF1643E2F RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677399897_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877416351 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877416351.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BAE934904746426148C33EA92066BD20 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087986454_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664030386 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465210,Y=11784.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664030386.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=C2E64CB54429736F86DF7EB1200DCE28 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086629168_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834033686 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465434,Y=7176.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834033686.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=9EC102194F92D5D836CF959B16A1DABB RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1349045039_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545663485 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35515.734375 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153708.465181,Y=12370.880460,Z=2565.999203) RelativeRotation=(Pitch=0.000000,Yaw=244.400219,Roll=0.000000) RelativeScale3D=(X=1.097498,Y=1.097498,Z=1.097498) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.BoundingBoxComponent'" CachedMaxDrawDistance=35515.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35515.734375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35515.734375 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545663485.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35515.734375 DataVersion=1 SavedActorGuid=3161DB284DB0591F7EFCB4B54C1CBCD6 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2137019116" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788795789 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465559,Y=4616.879221,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788795789.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=98CF2E9247B81B4945A9B5AF80E98989 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356956605_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792921255 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465521,Y=5384.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792921255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=39EA981542A98E82129392B9BBA55DB6 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356955604_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658365064 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465010,Y=15880.879196,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658365064.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=B0DE16A348FE53E6A5D570819A20F2F2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677602941_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875087872 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135862.465260,Y=10752.879592,Z=4235.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875087872.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=522C7A684361D30477C8F7AA2311E6F3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F25F4701_1396802871_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665583478 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465123,Y=13576.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665583478.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D16CDE354A1E2D020A506ABCD5BEFC5F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608290580_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1790073994 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465559,Y=4616.879321,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790073994.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=819A1A634495A53F8D7FFAA74897A772 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752365101_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876085087 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465272,Y=10504.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876085087.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=F54E25F84B6679784B186CA025163487 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086887226_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790449021 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465783,Y=8.879471,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790449021.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=E12C21ED47CB3CA324A1C99B0396D6D1 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417587180_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660046213 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_1901'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465260,Y=10760.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660046213.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=2768121E450134410F3440A1E888D694 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848348770_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665405443 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465123,Y=13576.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665405443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=50FBC4CD4CB3CE543C0E42BBD13EB92A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420752367_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2091803888 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131574.823225,Y=7423.997853,Z=2687.999489) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2091803888.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=088941254D50D18BD7E7E99B0BA01670 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131042621_4443d121efb7b65c2" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1788781784 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465459,Y=6664.879321,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788781784.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=24C9ABFD4C5D0D91372D088B0FB0BE1D RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2574301_1130826566_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1652188777 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132189.465359,Y=8727.879413,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652188777.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=56E50C5949AF8A383873FD9774E86AF0 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_CardboardBoxes_02_C_UAID_0433C20133F2564301_2054616333_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791882098 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465733,Y=1032.879446,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791882098.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=02E4520E4FDB9159EC6247A256E1AA6D RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417465110_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545786495 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33781.156250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152618.188014,Y=15814.724407,Z=2237.082003) RelativeRotation=(Pitch=0.000000,Yaw=199.999999,Roll=0.000000) RelativeScale3D=(X=0.979794,Y=0.979794,Z=0.979794) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.BoundingBoxComponent'" CachedMaxDrawDistance=33781.156250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33781.156250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33781.156250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545786495.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33781.156250 DataVersion=1 SavedActorGuid=CE3EAE944D51ADECFD5328B31A163273 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1224590179" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658610094 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465085,Y=14344.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658610094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=BE0CB11643126DC6331B598EFC140932 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1607734485_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876072082 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465197,Y=12040.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876072082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=971D79444392B10891E94AAE54FF2661 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086671178_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF38CC4902_1641303539 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129714.465039,Y=15294.879292,Z=2819.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.200000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.BoundingBoxComponent'" CachedMaxDrawDistance=25118.998047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25118.998047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641303539.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25118.998047 DataVersion=1 SavedActorGuid=320E049E45598815DDF274A1570616FD RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_0433C20133F2544301_1677762987_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658397067 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.464998,Y=16136.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658397067.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=9AC62D5A4810161E8DD85387A86564D0 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677662956_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645924600 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465110,Y=13832.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645924600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=FC49B2064797D4235852FAADFA2F8261 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677417902_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1663156317 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465334,Y=9224.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663156317.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D183B39D4350B1AAE97F51A1FDB786FC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2624701_1546666424" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C Name=None_UAID_0492261AAF38CC4902_1875094875 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Apollo_DarkVillage_Chair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_01.Default__Apollo_DarkVillage_Chair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_01_651'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135867.465199,Y=12000.879592,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875094875.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=BC67B7A34B12192BFEFCFF80EE4451C5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Table_01_C_UAID_0433C20133F2564301_1087353316_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Apollo_DarkVillage_Pot_05_C Name=None_UAID_0492261AAF38CC4902_1650912752 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Apollo_DarkVillage_Pot_05_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Apollo_DarkVillage_Pot_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_05.Default__Apollo_DarkVillage_Pot_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_05_1601'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131314.465135,Y=13332.879370,Z=2146.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=9.205700) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1650912752.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=7ED885C44E382D8F8B9CD7862059258D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_05_C_UAID_0433C20133F2554301_1608459611_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833028567 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465447,Y=6920.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833028567.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=10D6AC7D4FEC719D4041A392EF93626F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348439914_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.StaticMeshComponent0'" CachedMaxDrawDistance=34542.804688 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152086.465492,Y=5986.880381,Z=2795.999203) RelativeRotation=(Pitch=0.000000,Yaw=87.570983,Roll=0.000000) RelativeScale3D=(X=0.988778,Y=0.988778,Z=0.988778) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.BoundingBoxComponent'" CachedMaxDrawDistance=34542.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34542.804688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34542.804688 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1936941609.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34542.804688 DataVersion=1 SavedActorGuid=5C1711DD45C0D20C62BCDAA474FCEA71 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FE2E4101_1479736979" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653987862 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465123,Y=13576.879458,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653987862.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=4A3070B9422DDF195BEAE2846394AF3C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway03_C_UAID_0433C20133F2554301_1608495620_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655169917 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130958.465127,Y=13496.879353,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655169917.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_A.SM_WildWest_StandingBarSet_A'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=0 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_A.SM_WildWest_StandingBarSet_A'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=0CF20F0E428E089B7003828F4CC628D0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_Counter_04_C_UAID_0433C20133F2554301_1608007530_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876810154 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=32963.167969 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141886.465219,Y=11592.879885,Z=3135.999203) RelativeRotation=(Pitch=0.000000,Yaw=172.974120,Roll=0.000000) RelativeScale3D=(X=0.928523,Y=0.928523,Z=0.928523) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.BoundingBoxComponent'" CachedMaxDrawDistance=32963.167969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32963.167969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32963.167969 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876810154.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32963.167969 DataVersion=1 SavedActorGuid=BB35B84D472919958BCB3FB14DFA4E93 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2033701_1337285886" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Apollo_Storage_Boxes_03_C Name=None_UAID_0492261AAF38CC4902_1789001803 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Apollo_Storage_Boxes_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Apollo_Storage_Boxes_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Boxes_03.Default__Apollo_Storage_Boxes_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Boxes_01_1242'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130933.418574,Y=4307.797352,Z=2321.999203) RelativeRotation=(Pitch=0.000000,Yaw=86.896589,Roll=0.000000) RelativeScale3D=(X=2.000000,Y=2.000000,Z=2.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789001803.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=4300C4394FC62E8BF7A1BB873CFB2535 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Durr_Large_Storage_Box_Group_UAID_0433C20133F2564301_1752499132_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792910251 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_253'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465571,Y=4360.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792910251.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_A.TD_LighCastle_StoneFloor_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=4D3CB2C645ECB2A94A03579569C4A944 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356926573_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF38CC4902_1877161258 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877161258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=ADC093D24E0815EC692F14B7950EAA46 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_0433C20133F2564301_1088218503_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666982661 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132614.465240,Y=11164.879434,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666982661.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666982661.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666982661'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666982661.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666982661.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666982661'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666982661.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666982661.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666982661.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666982661'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132614.465208,Y=11230.296592,Z=2789.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=EE699E2E4CA02AF32FDA6587D7C45818 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1848750846_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792486176 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792486176'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792486176.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792486176.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-127998.465584,Y=4104.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4086F01_1757475893_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1877061213 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877061213.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=E7FD83B14EE79F4D4290A09DB47F50DF RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_0433C20133F2564301_1087274295_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789504880 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465509,Y=5640.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789504880.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=0E2E0B264A5C40BA9303A0A96E79DF74 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_D8BBC1784EE00E3C01_1696669079_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1662973301 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465123,Y=13576.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662973301.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=37B3AE9649F727BEE59E27B59570196C RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1088248509_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875751025 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465123,Y=13576.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875751025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=4953676344D2D3D93C99AEAC99B2D547 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087882428_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1642885554 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131514.608286,Y=10210.766380,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=541.991899,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642885554.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=7D031249499BCCBDC34E9EAA82126659 RootComponent="StaticMeshComponent0" ActorLabel="Picnic_Table_C_UAID_0433C20133F2554301_1847769664_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545788496 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35166.214844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148146.375122,Y=13597.300190,Z=3192.637903) RelativeRotation=(Pitch=0.000000,Yaw=279.999999,Roll=0.000000) RelativeScale3D=(X=1.072753,Y=1.072753,Z=1.072753) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.BoundingBoxComponent'" CachedMaxDrawDistance=35166.214844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35166.214844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35166.214844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545788496.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35166.214844 DataVersion=1 SavedActorGuid=64F3392C4F522D025371A580501F05D5 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1251055258" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665683491 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465098,Y=14088.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665683491.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=69AE7C0C476136F6A14D1A920064650F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608666647_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789571889 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465596,Y=3848.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789571889.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=BA02F26842BCC793A7BC529F4DBAF5BC RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2C23A01_1357002646_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665413446 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465123,Y=13576.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665413446.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D560595E459FEA60D1FF22B1BDD5388B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420822379_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C Name=None_UAID_0492261AAF38CC4902_1875145894 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Bed_parent_Container_Athena_NoSearch.Bed_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Bed_01_1078'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135904.465221,Y=11550.879594,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875145894.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=58E190054D4DE95D0233CE8C1DACAE90 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_MountainBase_Bed_01_C_UAID_0433C20133F2564301_1087251291_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791904106 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465833,Y=-1015.120554,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791904106.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.113281 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B128A255420ABB7DF47421BF91B05244 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417492126_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645462577 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126718.465010,Y=15880.879147,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645462577.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24593.335938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4A754D1D491912B6F5A279B838250016 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677297869_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667272673 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130965.465144,Y=13130.879353,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667272673.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=5B1CF0FE481DE25EED9B2C8E605DC348 RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1607967525_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791913109 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465696,Y=1800.879433,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791913109.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=F41EA91A4A2887339E44F28B1F9E126D RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417501131_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665385438 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465123,Y=13576.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665385438.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=6AB3095540FD6CD4540697A1C88EC124 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1299034333_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658710104 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465123,Y=13576.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658710104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=078E51F84C8973EA2D8F85B212B307B5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608440604_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663973383 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663973383'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663973383.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663973383.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-128254.465123,Y=13576.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2574801_1326972543" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658350060 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465334,Y=9224.879246,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658350060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=D29401EE447CDA1124D78D8E9D2697C0 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Wall_05_C_UAID_0433C20133F2564301_1912957235_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835301834 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141672.465501,Y=5808.879874,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835301834.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835301834.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835301834'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835301834.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835301834.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835301834'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835301834.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835301834.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835301834.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835301834'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-141672.465533,Y=5743.462716,Z=3941.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=DC3C1B634077D22153D82AA1A307AF74 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2053701_1951457371_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789931957 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465534,Y=5128.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789931957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=3B112C5F4146B100D82C698759976E5C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277534130_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C Name=None_UAID_0492261AAF38CC4902_1663615333 Archetype="/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Chair_Mansion_FancyChair_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Chair_Mansion_FancyChair_03.Default__Chair_Mansion_FancyChair_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_ChairFancy_03_1114'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131985.342082,Y=14420.793403,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=124.999999,Roll=0.000000) RelativeScale3D=(X=1.096942,Y=1.096942,Z=1.096942) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333.BoundingBoxComponent'" CachedMaxDrawDistance=5451.815430 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663615333.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5451.815430 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5451.815430 DataVersion=1 SavedActorGuid=D89ABF0D4D1FE85CFE4C82AF121FC421 RootComponent="StaticMeshComponent0" ActorLabel="Chair_Mansion_FancyChair_03_C_UAID_0433C20133F2554301_1607681477_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660801233 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465135,Y=13320.879471,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233.BoundingBoxComponent'" CachedMaxDrawDistance=24648.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660801233.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=47439C38482A6EB3EC6B3F864F1BC040 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1535621634" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789826930 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465496,Y=5896.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789826930.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=74C8C6604BE05720CFACC0A5532EFC17 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1501447146_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1832303421 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465484,Y=6152.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832303421.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=2C9EF3B245D5C17359C91EB651620A4E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_C_UAID_0433C20133F2023701_1359547652_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C Name=None_UAID_0492261AAF38CC4902_1834237698 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.BrickSimple_AAA_SolidWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_AAA_SolidWall.Default__BrickSimple_AAA_SolidWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_816'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465559,Y=4616.879844,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834237698.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Plaster_Wall.TD_AmberForestTown_Plaster_Wall'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=D4D7102E48C04DC7DC3AD08DBACE669B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_2046726121_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791879097 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465708,Y=1544.879446,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791879097.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22873.113281 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=2582ED6E40A6500AC26FF0AEF7F5D32E RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417463109_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.IceCastle_Stairs1_C Name=None_UAID_0492261AAF38CC4902_1834703726 Archetype="/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.IceCastle_Stairs1_C'/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.Default__IceCastle_Stairs1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.IceCastle_Stairs1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.Default__IceCastle_Stairs1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.Default__IceCastle_Stairs1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/IceCastle/Stairs/IceCastle_Stairs1.Default__IceCastle_Stairs1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_IceCastle_Stairs_1912'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465472,Y=6408.879857,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726.BoundingBoxComponent'" CachedMaxDrawDistance=27793.310547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834703726.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27793.310547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=27793.310547 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"),(TagName="Building.Type.All.Stair"))) DataVersion=1 SavedActorGuid=0F1D85F047CE8B500BDBA7BDBE20EF81 RootComponent="StaticMeshComponent0" ActorLabel="IceCastle_Stairs1_C_UAID_0433C20133F2043701_1526061085_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666802648 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129372.692134,Y=13345.746276,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=44.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666802648.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666802648.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666802648'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666802648.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666802648.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666802648'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666802648.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666802648.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666802648.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666802648'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129418.949027,Y=13392.003215,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=63B3312F43428B22C3F6B781352A55C3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1420972410_c20f9235b5718508" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127767.465024,Y=15604.879198,Z=1925.999203) RelativeRotation=(Pitch=0.000000,Yaw=88.443809,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584916584.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-127767.465024,Y=15604.879198,Z=2201.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=13B81F9F42230BE6C586DE9E7CBBA110 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Lightpost_UAID_0433C20133F2544301_1678377117_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.StaticMeshComponent0'" CachedMaxDrawDistance=36089.312500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151720.465517,Y=5482.880363,Z=2719.999203) RelativeRotation=(Pitch=0.000000,Yaw=-73.758261,Roll=0.000000) RelativeScale3D=(X=1.093768,Y=1.093768,Z=1.093768) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.BoundingBoxComponent'" CachedMaxDrawDistance=36089.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=36089.312500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.ShadowProxyMeshComponent'" CachedMaxDrawDistance=36089.312500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF387E4B02_1723370090.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=36089.312500 DataVersion=1 SavedActorGuid=065F358F413906666D6D599D2016F698 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_2_Tree1_C_UAID_E04F43E629FE2E4101_1477691978" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648045687 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127366.465089,Y=14263.879178,Z=1543.999203) RelativeRotation=(Pitch=43.312890,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648045687.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=41B08A0A4DBCED9579E8738592591914 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_0433C20133F2544301_1677232854_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833038571 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465397,Y=7944.879620,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833038571.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=F81055F44B96B6B5047666B5F9D34DD8 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348854000_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658117043 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464936,Y=17416.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.DoorSmartLinkComp'" CustomLinkId=(Id=9538553327647964021) AuxiliaryCustomLinkId=(Id=13443700223581293284) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658117043.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=7F20736B4965FEE15BAAF495B8214485 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678267095_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1832284412 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465509,Y=5640.879844,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832284412.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=10DE24564A58E0EBD40E2894C565C013 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2023701_1469063657_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Apollo_Wooden_Fence_A_C Name=None_UAID_0492261AAF38CC4902_1789159832 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Apollo_Wooden_Fence_A_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Apollo_Wooden_Fence_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Wooden_Fence_A.Default__Apollo_Wooden_Fence_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Wooden_Fence_NoMoss_237'" CachedMaxDrawDistance=21018.289062 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465484,Y=6152.879122,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832.BoundingBoxComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789159832.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21018.289062 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21018.289062 DataVersion=1 SavedActorGuid=4EC2150E41BDC2A5077603823071C7CD RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1529525367" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C Name=None_UAID_0492261AAF38CC4902_1788319714 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Default__Apollo_BigBush_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Yellow.Apollo_BigBush_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Yellow_1796'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125798.466015,Y=-4767.120898,Z=2255.999203) RelativeRotation=(Pitch=0.000000,Yaw=230.913203,Roll=0.000000) RelativeScale3D=(X=0.968084,Y=0.968084,Z=0.968084) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788319714.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=ECFAB5A442311EBB10B40782AA3CC9D1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Yellow_C_UAID_E04F43E629FE084101_1641599306" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876139106 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465272,Y=10504.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876139106.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=A656CC61405AB7E2006CD3800320DBDD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088371533_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF38CC4902_1878224523 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-139881.014857,Y=19030.215787,Z=2033.238303) RelativeRotation=(Pitch=-5.651092,Yaw=184.763281,Roll=-15.775351) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878224523.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=C99DD6C3441ED7695D8254BD7C7F081B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_0433C20133F23B3901_1191616830" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653669824 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.464973,Y=16648.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653669824.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=C851CA664DD8FA3F98658EB2E13CC4E2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677706971_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666736641 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129122.464966,Y=16796.879264,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=-45.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666736641.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666736641.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666736641'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666736641.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666736641.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666736641'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666736641.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666736641.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666736641.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666736641'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-129076.208027,Y=16843.136157,Z=1625.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=EA36E4EF4F2055F3F2F473BB9B2C6C06 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1677667958_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791980133 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465683,Y=2056.879446,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791980133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C36DCCF64258C1B4430789AEE5F3347F RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417558164_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876209124 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465322,Y=9480.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876209124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=10B2567B43D8BB3E04DEF3AC535DF44A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348158837_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38CC4902_1833089578 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465920,Y=-2807.120118,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833089578.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24646.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=15538F02459C6D91888C1086F9A2BDB1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E629FE184501_2021313260_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1656508967 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465098,Y=14088.879358,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656508967.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=28556.699219 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Roof"))) DataVersion=1 SavedActorGuid=528D82C14D6A716A035F048544E6DD48 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2554301_1607921513_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C Name=None_UAID_0492261AAF38D04902_1506464343 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Asteria_Quarry_ScaffoldingFloor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingFloor_A.Default__Asteria_Quarry_ScaffoldingFloor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_C_352'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465771,Y=264.880704,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343.BoundingBoxComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506464343.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24646.699219 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24646.699219 DataVersion=1 SavedActorGuid=216CF6404374E7DD5A5BDC9996076877 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingFloor_A_C_UAID_E04F43E629FE1D4501_2104137204" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38C24B02_2068093884 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131318.823225,Y=10751.997853,Z=1919.999489) RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2068093884.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=662AEE3E4B4789C9EDB721862B7FD6A2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848841861_191ff7e3ddb4f71f3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38D04902_1505699293 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156926.465833,Y=-1015.119383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505699293.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=3969F8A74FDF29E0601BD6BBCDF8655C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_E04F43E629FE1C4501_1239013972" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663881363 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663881363'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663881363.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663881363.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-132094.465334,Y=9224.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F29F3E01_1915669649" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658693101 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465110,Y=13832.879446,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658693101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=1CA025A341F632E5A73BDEB305B8703B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608197563_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646191622 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465185,Y=12296.879421,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646191622.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=ECF1053640DABC6AA94FF8B33E0174D4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2554301_1849170905_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792477168 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792477168'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792477168.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792477168.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-129017.465559,Y=4619.879258,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.975000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356939587_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664049388 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465160,Y=12808.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664049388.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=E0EF7E71484CD34BBC15A2ACFE0DB264 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088710603_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C Name=None_UAID_0492261AAF38CC4902_1875128888 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135338.465189,Y=12216.879566,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875128888.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=BB3E3F6C4871305941F5B4BF0EEF625C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01c_C_UAID_0433C20133F22F4501_1098696360_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657604025 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465073,Y=14600.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657604025.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=71E721CA493F0D0C0ACEC59FDA0C0560 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1607697479_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653516812 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465060,Y=14856.879172,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653516812.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22863.873047 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=662631ED42897A618CEB1C80C8A01360 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1677157837_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1832693522 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832693522.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=E1416EFA4EBA246053E6E38AABDACF5E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1349008031_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C Name=None_UAID_0492261AAF38CC4902_1834556724 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Frontier_JunglePlant_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Nightmare/Foliage/Frontier_JunglePlant_A_02.Default__Frontier_JunglePlant_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Nightmare_JunglePlants_A_02_880'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135834.465533,Y=5148.879590,Z=3087.999203) RelativeRotation=(Pitch=0.000000,Yaw=321.893039,Roll=0.000000) RelativeScale3D=(X=0.300000,Y=0.300000,Z=0.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834556724.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=81B7A3784B324B28AF58EBA30B521BCA RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Plant_Shrub_02_C_UAID_0433C20133F2564301_1349069043_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877314316 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877314316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FE9100AA4D24E7A9C8912EA83A7DD792 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087788407_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663777347 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663777347'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663777347.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663777347.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-128510.465135,Y=13320.879234,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=0.990000,Y=0.990000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1536158714" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665495463 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465048,Y=15112.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665495463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=31D401874FC224C454D2F083885A0E3C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607825499_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792844224 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465447,Y=6920.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792844224.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=DE94FE06450A9FEC7606D292F71310AE RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130670526_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659104145 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465085,Y=14344.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659104145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F83DB8AB463E1A26FBC3B6B5AA8148D0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2133701_1532255234" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877603426 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877603426'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877603426.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877603426.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135166.465285,Y=10248.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FE7C4401_1754093816_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789895944 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465609,Y=3592.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789895944.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=3897E42747F40BFD58FB9593D986D642 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1357022663_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1876789145 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136557.465254,Y=10873.879625,Z=3070.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876789145.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=7B815E1347FFFEEECDE159B11DAAA2BE RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2794501_1521130341_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660875244 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465197,Y=12040.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660875244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=0E8E35FC458581E801067096E9593B2D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1540038290" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C Name=CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541 Archetype="/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.CP_Prop_AD_Barricade_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/BlackMonday/CP_Prop_AD_Barricade.Default__CP_Prop_AD_Barricade_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AD_StreetBarricade_1417'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145468.238346,Y=8997.730059,Z=3164.005203) RelativeRotation=(Pitch=0.000000,Yaw=128.182162,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Prop_AD_Barricade_C_UAID_0492261AAF389D4B02_1798609541.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=CC741BC64C4111A95B928FBF995D37D0 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_Prop_AD_Barricade" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_Barricade_01_C_UAID_E04F43E66D16E47601_1697078295" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660796231 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465110,Y=13832.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231.BoundingBoxComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660796231.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24647.121094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=9D959E314DEE1690CD2126BBD81693C5 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1532245231" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C Name=None_UAID_0492261AAF38CC4902_1657645029 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Asteria_AmberForestTown_Roof_Wall_Trim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_Trim_02.Default__Asteria_AmberForestTown_Roof_Wall_Trim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24459.400391 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465384,Y=8200.879371,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029.BoundingBoxComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657645029.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24459.400391 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24459.400391 DataVersion=1 SavedActorGuid=BDEF0C7648C90DDBDE0E20BACF31DC65 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2564301_2054338286_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C Name=None_UAID_0492261AAF38CC4902_1654170868 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Apollo_Storage_Bookshelf2Sided_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Storage/Props/Apollo_Storage_Bookshelf2Sided_01.Default__Apollo_Storage_Bookshelf2Sided_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Storage_Bookshelf2Sided_01_646'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133324.465110,Y=13836.879468,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868.BoundingBoxComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654170868.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8320.974609 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8320.974609 DataVersion=1 SavedActorGuid=E857BCB943A6D5A293451CA81B89E9B7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Storage_Bookshelf2Sided_01_C_UAID_0433C20133F2554301_1608661645_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653877856 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465247,Y=11016.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653877856.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=55CAF9B249FC9DF6AAF64C8E93B69143 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848931873_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1876791146 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136557.465215,Y=11671.879625,Z=3070.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876791146.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=343A57504D5ED11E02EFBEA6FF30505F RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2794501_1524675342_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1659790195 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465235,Y=11272.879421,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.DoorSmartLinkComp'" CustomLinkId=(Id=12469816707787699837) AuxiliaryCustomLinkId=(Id=13851168241562960025) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659790195.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=31553D1444AA4F2989B30887688434D3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848690834_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791955124 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465683,Y=2056.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791955124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=8DDD25F3423880DF161A0185A4CF1BB3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417542155_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.WildWest_Bottle_07_C Name=None_UAID_0492261AAF38CC4902_1793295329 Archetype="/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.WildWest_Bottle_07_C'/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.Default__WildWest_Bottle_07_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.WildWest_Bottle_07_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.Default__WildWest_Bottle_07_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.Default__WildWest_Bottle_07_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WildWest_Bottle_07.Default__WildWest_Bottle_07_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Bottles_1927'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128375.465425,Y=7356.879227,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793295329.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=EA773F8C456B61F62CED6EB3E61E70AE RootComponent="StaticMeshComponent0" ActorLabel="WildWest_Bottle_07_C_UAID_0433C20133F2574301_1130624517_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645302569 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125950.464973,Y=16648.879109,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645302569.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=DC5948734F68F1C0965ABE80622654AB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677081827_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656744980 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465372,Y=8456.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656744980.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=DA18DE8842E501207F8808BB6356FD05 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_2054521316_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C Name=None_UAID_0492261AAF38CC4902_1642487552 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.Default__AmberForestTown_ForgeWeaponsBarrel_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_C.AmberForestTown_ForgeWeaponsBarrel_C_C:SM_AmberForestTown_ForgeWeaponsBarrel_D_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.SM_AmberForestTown_ForgeWeaponsBarrel_D'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132807.465238,Y=11207.879443,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=8.338029,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.BoundingBoxComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_D" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642487552.SM_AmberForestTown_ForgeWeaponsBarrel_D'" CachedMaxDrawDistance=4830.558594 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_D="SM_AmberForestTown_ForgeWeaponsBarrel_D" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=4830.558594 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Athena.Quests.Props.IO.Barricade"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=4CADDC6444EF2A6998E13E9B5DEBE3DA RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_C_C_UAID_0433C20133F2554301_1848173737_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.CP_PirateShip_Cargo_Net_D_C Name=None_UAID_0492261AAF38CC4902_1664688398 Archetype="/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.CP_PirateShip_Cargo_Net_D_C'/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.Default__CP_PirateShip_Cargo_Net_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.CP_PirateShip_Cargo_Net_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.Default__CP_PirateShip_Cargo_Net_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.Default__CP_PirateShip_Cargo_Net_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/CP_PirateShip_Cargo_Net_D.Default__CP_PirateShip_Cargo_Net_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PirateShip_Cargo_1582'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128533.464934,Y=17452.887235,Z=1911.999203) RelativeRotation=(Pitch=0.000000,Yaw=90.000049,Roll=0.000000) RelativeScale3D=(X=0.875000,Y=0.875000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664688398.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=A647141544AD73431A384CBE2CBB0A9E RootComponent="StaticMeshComponent0" ActorLabel="PirateShip_Cargo_Net_D6_UAID_0433C20133F2544301_1678273097_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.StaticMeshComponent0'" CachedMaxDrawDistance=35150.375000 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154678.902841,Y=19355.120507,Z=2442.587603) RelativeRotation=(Pitch=0.000000,Yaw=-110.000001,Roll=0.000000) RelativeScale3D=(X=1.028831,Y=1.028831,Z=1.028831) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.BoundingBoxComponent'" CachedMaxDrawDistance=35150.375000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35150.375000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35150.375000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937431617.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35150.375000 DataVersion=1 SavedActorGuid=DFF7068046D84314185FE084E241F6E6 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC643201_1131651931" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1786735677 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129540.465467,Y=6491.879284,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786735677.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=69D24BA0484EC3FE99852E9FD0BCC5E9 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F2574301_1130757544_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.WoodMines_Frame02_C Name=WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268 Archetype="/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.WoodMines_Frame02_C'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.WoodMines_Frame02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/WoodMines_Frame02.Default__WoodMines_Frame02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_WoodMines_Wood02_1171'" CachedMaxDrawDistance=22789.980469 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128246.823225,Y=3583.997853,Z=2687.999489) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268.BoundingBoxComponent'" CachedMaxDrawDistance=22789.980469 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.WoodMines_Frame02_C_UAID_0492261AAF38AC4B02_2052145268.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22789.980469 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22789.980469 DataVersion=1 SavedActorGuid=05D3B5EA4553A1BEC853E0B24B0429C6 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_WoodMines_Frame02" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_WoodMines_Frame02_C_UAID_0433C20133F2C23A01_1357008651_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835172781 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465496,Y=5896.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835172781.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9CEA94074A6F38AF8A4B22B0ABC941E2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247251075_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666109558 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131996.465058,Y=14911.879403,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=119.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666109558.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666109558.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666109558'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666109558.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666109558.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666109558.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666109558'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=808A0C9E440F4F01765801B824A218E8 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2554301_1607465433_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875778036 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134142.465247,Y=11016.879508,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875778036.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=7904303C45DCCAC02BED93A38F1E1BF4 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088184497_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877439360 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877439360.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B84A4E8C4F2DC5DEA563919E9B21894A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088653592_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C Name=None_UAID_0492261AAF38CC4902_1832315427 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall_NoTrim_02.Default__Asteria_AmberForestTown_Roof_Wall_NoTrim_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=25864.429688 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465496,Y=5896.879882,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427.BoundingBoxComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832315427.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.429688 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.429688 DataVersion=1 SavedActorGuid=927F9B674653393E7236B5A2CBEC0839 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Wall_C_UAID_0433C20133F2023701_1665891664_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646161619 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465098,Y=14088.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646161619.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=8361882B47DBE618BAF0E0A1CC23C763 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2554301_1608443605_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C Name=None_UAID_0492261AAF38CC4902_1832293416 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Asteria_AmberForestTown_Roof_S_A_NoTrim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoTrim.Default__Asteria_AmberForestTown_Roof_S_A_NoTrim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141054.465534,Y=5128.879844,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416.BoundingBoxComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832293416.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28556.699219 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28556.699219 DataVersion=1 SavedActorGuid=DD3BE7AA4267988118E32DB31AA8F2DC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_D_C_UAID_0433C20133F2023701_1429674655_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665440453 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465098,Y=14088.879458,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665440453.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=0B2F94B04E3B9B343F27F4B67E2611FF RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607555450_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877581418 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877581418'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877581418.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877581418.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-135166.465260,Y=10760.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1089305711_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Apollo_Suburban_Desk_01_C Name=None_UAID_0492261AAF38CC4902_1832132394 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Apollo_Suburban_Desk_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Default__Apollo_Suburban_Desk_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Apollo_Suburban_Desk_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Default__Apollo_Suburban_Desk_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Default__Apollo_Suburban_Desk_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Default__Apollo_Suburban_Desk_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="SpotLight" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Desk_01.Apollo_Suburban_Desk_01_C:SpotLight_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.SpotLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Desk_01_802'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141314.465567,Y=4436.879857,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.BoundingBoxComponent'" CachedMaxDrawDistance=8963.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8963.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpotLight" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832132394.SpotLight'" MaxDrawDistance=8963.652344 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpotLight="SpotLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="SpotLight",Position=(X=-141348.139170,Y=4451.907488,Z=4350.113468),InitialIntensity=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8963.652344 DataVersion=1 SavedActorGuid=7EDA308B40B1C050FA864FBD24D39CFB RootComponent="StaticMeshComponent0" ActorLabel="Troops_Desk_A_C_UAID_0433C20133F2083701_1227831908_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875831057 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465235,Y=11272.879620,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875831057.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F05182644C2BD4D505DB50AC760D92BA RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088885636_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792494183 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792494183'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792494183.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792494183.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-128510.465509,Y=5640.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E66BE4295101_1277525124_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1875161900 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Apollo_Street_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Street/Props/Apollo_Street_Barrel_01.Default__Apollo_Street_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Street_Barrel_01_1094'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143668.035271,Y=10529.121972,Z=3179.717503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900.BoundingBoxComponent'" CachedMaxDrawDistance=5307.542480 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875161900.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5307.542480 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5307.542480 DataVersion=1 SavedActorGuid=EDCB7CE240BC052EEA3CEA82BCDDECB8 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Street_Barrel_01_C_UAID_E04F43E66D16E47601_1675392292" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789548883 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Asteria_AmberForestTown_Roof_S_A_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_NoOverhang.Default__Asteria_AmberForestTown_Roof_S_A_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130558.465571,Y=4360.879334,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883.BoundingBoxComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789548883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27363.816406 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27363.816406 DataVersion=1 SavedActorGuid=FCAA291A454A3AC48C9AE1AD9E0BB863 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_1752406110_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659496173 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465222,Y=11528.879458,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659496173.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=2AEBE1EF4619B0E05D932682934FA29E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848383776_191ff7e3ddb4f71f" End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131041.998577,Y=4239.838357,Z=2322.490403) RelativeRotation=(Pitch=0.000000,Yaw=117.916194,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Apollo_Farm_GasCan_02_C_UAID_0433C20133F2564301_1752440121_1d3024c8dc9df843"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1234136426.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131041.998637,Y=4239.838324,Z=2427.503345),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=01E14D394867645BED547AA1CA957FA0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Apollo_Farm_GasCan_02_C_UAID_0433C20133F2564301_1752440121_1d3024c8dc9df843" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_GasCan_02_C_UAID_0433C20133F2564301_1752440121_1d3024c8dc9df843" Tags= End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C Name=None_UAID_0492261AAF38CC4902_1788022701 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.AmberForestTown_ForgeShieldPile_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeShieldPile_A/Blueprints/AmberForestTown_ForgeShieldPile_B.Default__AmberForestTown_ForgeShieldPile_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeShieldPile_A_858'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128152.037592,Y=3934.783216,Z=2695.999203) RelativeRotation=(Pitch=20.722107,Yaw=102.843409,Roll=21.332232) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788022701.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=4B217F8E47417B3E9953BAA3005BAE59 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeShieldPile_B_C_UAID_D8BBC1784EE0103C01_1131022442_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1667014663 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128976.465330,Y=9306.879257,Z=2369.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667014663.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667014663.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667014663'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667014663.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667014663.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667014663'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667014663.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1667014663.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1667014663.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1667014663'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128911.048172,Y=9306.879224,Z=2463.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=92E938F844059B96EB9C9D8C34DD1BC3 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1912826208_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C Name=None_UAID_0492261AAF38CC4902_1878131512 Archetype="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Mansion_Rug_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/Mansion_Rug_03.Default__Mansion_Rug_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Rug_03_1243'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134726.465256,Y=10832.879536,Z=3851.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878131512.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=30B8B1B24684BA318B4F91977FA6C754 RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Rug_03_C_UAID_0433C20133F2564301_1088847629_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792891244 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465472,Y=6408.879309,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792891244.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=41D462064C577D35584701ACBD72CB70 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131413699_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663763346 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663763346'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663763346.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663763346.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-133246.465285,Y=10248.879464,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.500000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1532598312" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38D04902_1507485410 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155952.383844,Y=-1244.514431,Z=2443.890803) RelativeRotation=(Pitch=0.000000,Yaw=419.742889,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507485410.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507485410.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507485410'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507485410.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1507485410.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1507485410.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38D04902_1507485410'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=94E472054BACC8D6E1AF7F98D03B7EB0 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_E04F43E629FE1C4501_1239028978" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877742493 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465260,Y=10760.879520,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877742493.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=FACFE6CA4B25F360662304B9AB3F76D7 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1088368532_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1832331433 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465920,Y=-2807.120118,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.DoorSmartLinkComp'" CustomLinkId=(Id=12458684801581645165) AuxiliaryCustomLinkId=(Id=5614982218098187462) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832331433.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=ADD307CB4BF5D12BF1A46EBBAE48ECF9 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_E04F43E629FEDC3E01_1576861446_be231d30f71f2875" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C Name=None_UAID_0492261AAF38CC4902_1831620355 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Apollo_Coliseum_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coliseum/Props/Apollo_Coliseum_Table_01.Default__Apollo_Coliseum_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_WoodTable_01_1476'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141938.465491,Y=6000.879887,Z=3643.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355.BoundingBoxComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831620355.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13732.131836 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13732.131836 DataVersion=1 SavedActorGuid=234A382D4A844E5CDF24699BC5A56F2A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coliseum_Table_01_C_UAID_0433C20133F2023701_2059713700_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C Name=None_UAID_0492261AAF38CC4902_1875135891 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Apollo_Farm_Prop_Boxes_01d_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01d.Default__Apollo_Farm_Prop_Boxes_01d_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134815.418357,Y=8761.389541,Z=2489.101203) RelativeRotation=(Pitch=3.624533,Yaw=89.527609,Roll=-7.343773) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875135891.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=5415AF4146456CB5B920CCB862C93EC4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01d_C_UAID_E04F43E629FE804401_1591903512" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793017288 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130578.465464,Y=6560.879334,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793017288.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793017288.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793017288'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793017288.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793017288.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793017288.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793017288'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=EBDEAA5342B2044321E3C8ABA3831BAF RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2574301_1131033618_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834890753 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465484,Y=6152.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834890753.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=FF9E911549B53F4C0F383F96111DB7B1 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348912014_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834030685 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465484,Y=6152.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834030685.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=38DD3CF340DBBBB0AA26E0BFD2367C81 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1349020033_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875715010 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465222,Y=11528.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875715010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=0CF4CCB748EAD9674083DD88B3FCEB0F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087255292_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1876781142 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135011.465209,Y=11795.879550,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142.BoundingBoxComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876781142.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16185.046875 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16185.046875 DataVersion=1 SavedActorGuid=4BA025084BF92EB575B9EAAD91A4881C RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_A_C_UAID_0433C20133F2564301_1088284516_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1877001204 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465172,Y=12552.879583,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877001204.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DA94378F4C64A12F4F0417BCED28B2F3 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1087692386_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38CC4902_1833083576 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465920,Y=-2807.120143,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833083576.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22889.158203 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=4344CA1D4869BE7006F2138D5BC3B20D RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE184501_2021307257_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660817235 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465085,Y=14344.879321,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.600000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235.BoundingBoxComponent'" CachedMaxDrawDistance=24648.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660817235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4E61F1504E3DE2E728ACA3B834175808 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1536065698" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790675031 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465783,Y=8.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790675031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=84AD74C8440FC9FDDFF92E8172E4D16E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417530148_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876075083 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465272,Y=10504.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=449.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876075083.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=9F201DF54701864340CD6390809FB446 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086738194_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792842223 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465422,Y=7432.879234,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792842223.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=8E6EBFE142E329DA69375BA431069AAB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130660525_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877179265 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877179265.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2CD75D71458DF3332AF41AA4AEEADEC2 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086941239_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875799045 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875799045.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=FACA055D4B887DC8984E97835891936E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088529569_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877390341 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877390341.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=64C3ED79445041FEB864E3BEF8497A83 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087310304_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Apollo_Wood_Crate_01a_Searched_C Name=None_UAID_0492261AAF38CC4902_1789120824 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Apollo_Wood_Crate_01a_Searched_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Apollo_Wood_Crate_01a_Searched_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a_Searched.Default__Apollo_Wood_Crate_01a_Searched_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128613.465552,Y=4752.879239,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=207.454095,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789120824.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=63CDB9E74F5EA0E3B9BC429EF9F13AD1 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_Searched_C_UAID_0433C20133F2124101_1600345105_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1786863691 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.Default__AmberForestTown_ForgeCoalBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeCoalBarrel_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeCoalBarrel_A.AmberForestTown_ForgeCoalBarrel_A_C:SM_AmberForestTown_ForgeCoalBarrel_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.SM_AmberForestTown_ForgeCoalBarrel_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127593.465475,Y=6344.879189,Z=2319.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeCoalBarrel_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786863691.SM_AmberForestTown_ForgeCoalBarrel_A'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeCoalBarrel_A="SM_AmberForestTown_ForgeCoalBarrel_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=5B6587C14B88F64DD67451B53EE72364 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeCoalBarrel_A_C_UAID_0433C20133F2124101_2008343120" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C Name=None_UAID_0492261AAF38CC4902_1645340572 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Default__Apollo_Boardwalk_ArchwayLong_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Archways/Apollo_Boardwalk_ArchwayLong.Apollo_Boardwalk_ArchwayLong_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" CachedMaxDrawDistance=24593.335938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125694.465010,Y=15880.879097,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.BoundingBoxComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24593.335938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645340572.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24593.335938 DataVersion=1 SavedActorGuid=B59BDBFC4DE3387C8DAA5092D12D03F7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_ArchwayLong_C_UAID_0433C20133F2544301_1677162839_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659011138 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465334,Y=9224.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659011138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=BE2294C146E38AC6D96C8198ACDEC606 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1913028244_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667255671 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130875.465088,Y=14291.879349,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667255671.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=8A1B79204898EB6D260AA2B4CD8AB83D RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1607666475_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640056532 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131526.565281,Y=10324.419381,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=361.991899,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640056532.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=F97A77FD4D77FA12820AC68E4EF06ECF RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Bench_A_C_UAID_0433C20133F2554301_1849174906_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657402017 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465110,Y=13832.879471,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657402017.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=791A7CDE460E0ACF078135BA7D59F938 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2554301_1608491619_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C Name=None_UAID_0492261AAF38CC4902_1877164259 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.BP_LightCastle_Stairs_L_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_Stairs_L_A.Default__BP_LightCastle_Stairs_L_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_1528'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259.BoundingBoxComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877164259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27623.365234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27623.365234 DataVersion=1 SavedActorGuid=CF5E2B694205D75112378DAA51DC66DB RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairF_C_UAID_0433C20133F2564301_1088988656_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877652458 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465359,Y=8712.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877652458.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=1BDDEE204B6DF3AC678BF1BF236E2CF2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348519933_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876124101 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465297,Y=9992.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876124101.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=87D596E04B4B8824438752B8C0491F3E RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087917437_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1658007037 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465098,Y=14088.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.DoorSmartLinkComp'" CustomLinkId=(Id=10224171703900396166) AuxiliaryCustomLinkId=(Id=1788568196631655373) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658007037.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=E483D0FD446475A0A385D79AA60FE878 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_DoorWay_Side_C_UAID_0433C20133F2554301_1420747365_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660870242 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133118.465172,Y=12552.879458,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660870242.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D1AE3FF94A6796446A9C4C86C61B915A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2133701_1536886843" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.StaticMeshComponent0'" CachedMaxDrawDistance=33157.445312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139408.735612,Y=3530.059764,Z=3602.315603) RelativeRotation=(Pitch=1.930957,Yaw=85.392969,Roll=2.302717) RelativeScale3D=(X=0.902893,Y=0.902893,Z=0.902893) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.BoundingBoxComponent'" CachedMaxDrawDistance=33157.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33157.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33157.445312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937491618.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33157.445312 DataVersion=1 SavedActorGuid=751EFEF441FA76B6D9F5DB839D9E49EE PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E622CC8E3401_1353572126" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790435016 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465708,Y=1544.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790435016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=DE33C1A84BC6798A0C69C6A215A0882E RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417524145_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656642971 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656642971.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=EFF3076E4A2194B0DF53FD9FC782139C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2554301_1848420789_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1791305066 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-124944.992677,Y=2188.465060,Z=1600.782903) RelativeRotation=(Pitch=0.000000,Yaw=54.067079,Roll=0.000000) RelativeScale3D=(X=0.891458,Y=0.891458,Z=0.891458) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791305066.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=92858AA844EB83D68B0477BAB1CF098C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_C_UAID_E04F43E629FE3C2E01_2058009341" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876133104 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465272,Y=10504.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876133104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B463B8AF4CFFBA05AD515090BD71D4EE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088238507_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877675469 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465123,Y=13576.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877675469.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=B41317F145806C304053A1836CBF0205 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086866222_1de666a340c3b62e" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=66DFDA734B63C88D32ADF0AA2C6FE1BD End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131746.465617,Y=3424.879391,Z=2605.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1709895628.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.516678 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=449AC64E4B2756D0519F739A63A8CB78 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2564301_1752475127_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789859940 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_977'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465546,Y=4872.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789859940.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=56CEF8B440C761BB1DD22BBF0019F7C5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356939588_5ae088fcae519799" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663949377 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663949377'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663949377.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663949377.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.465023,Y=15624.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2544301_1678389121_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF38CC4902_1833696637 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465472,Y=6408.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833696637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=C6AF49854977543CE26EA7907ECA25B1 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_0433C20133F2564301_1348578947_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125709.465022,Y=15641.879097,Z=1541.999203) RelativeRotation=(Pitch=0.000000,Yaw=135.971847,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585035586.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-125709.465022,Y=15641.879097,Z=1817.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=8509EF40417451D3221B23BBC819DABA PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Lightpost_UAID_0433C20133F2544301_1677185844_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875114883 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137524.199345,Y=9017.719673,Z=2896.079203) RelativeRotation=(Pitch=3.618376,Yaw=-207.388241,Roll=-3.429556) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875114883.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=A04C93C441A1791AD48D21ABA831BE07 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE7F4401_1482202325" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38C24B02_2075576885 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131574.823225,Y=8959.997853,Z=2303.999489) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38C24B02_2075576885.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=A13DB4024DF764B757C3F59CA73CEE20 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_2054614332_c6c63e3384106b28" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656428959 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465123,Y=13576.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656428959.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=30D7AB6948BDAF1DD8DA3D86FD80E5C6 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_C_UAID_0433C20133F2554301_1420879389_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545619479 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35087.671875 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156720.464980,Y=16502.880607,Z=2071.999203) RelativeRotation=(Pitch=0.000000,Yaw=53.464489,Roll=0.000000) RelativeScale3D=(X=1.067266,Y=1.067266,Z=1.067266) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.BoundingBoxComponent'" CachedMaxDrawDistance=35087.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35087.671875 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35087.671875 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545619479.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35087.671875 DataVersion=1 SavedActorGuid=B9BB0A87436D4B30A7348EB0BFC23820 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE514101_2119128108" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C Name=None_UAID_0492261AAF38CC4902_1789408862 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Asteria_AmberForestTown_Overhang_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Overhang_A_02.Default__Asteria_AmberForestTown_Overhang_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128187.352559,Y=4616.879218,Z=2658.651203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862.BoundingBoxComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789408862.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.892578 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24645.892578 DataVersion=1 SavedActorGuid=2FEEC5524B7C19F8E73A3882D787789D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2C23A01_1356927574_5ae088fcae519799" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1789143827 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126034.965567,Y=4453.879113,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789143827.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=3613694547AD12E2BD970D8EB4AE8696 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2124101_1963937113" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792893245 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465484,Y=6152.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792893245.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=59486333409897B27F09A0B94B4A543D RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131427701_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789836933 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465534,Y=5128.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789836933.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=B8841EC1428FBAB7060BF68F4A9E6FBA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2784501_1517280149_5ae088fcae519799" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793007285 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127671.465479,Y=6258.879193,Z=2397.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793007285.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793007285.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793007285'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793007285.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793007285.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793007285.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793007285'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=76A25D5040A5A5C1CBD09FB3D13C6130 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2124101_2038957124" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875268917 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465285,Y=10248.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875268917.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=3033897743CD33F28CF42080D86E202F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1087222287_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791941119 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465733,Y=1032.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791941119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=E340D10440C3D8433EE4539FE7B909F7 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417533150_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659138148 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.464936,Y=17416.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=0.950000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148.BoundingBoxComponent'" CachedMaxDrawDistance=22787.810547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659138148.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22787.810547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22787.810547 DataVersion=1 SavedActorGuid=B82B63D8482E6173BB41EEB15226D127 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1677960030_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665856519 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465222,Y=11528.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665856519.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=BD21CC1443C9A1BAFE7C3F9EFE4E5181 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848879867_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1642933556 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coliseum_WoodTable_01_1476'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131013.095134,Y=13351.555356,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642933556.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=00D014054E9C274018F7D08A18BBA826 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_SimpleTable_01_C_UAID_0433C20133F2554301_1608287579_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665626485 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465098,Y=14088.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665626485.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=1766103E4E0F9E720D25549C684091F0 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608467614_f64678c37bedb7d6" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=436853794EEA43BDA9FB0FAB4E663643 End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132425.465387,Y=8144.879424,Z=2876.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710578639.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.838435 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=C5640F9C4D9E3AEB95C399BFE0F17561 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_A_C_UAID_0433C20133F2D44501_1793734452_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791901105 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465808,Y=-503.120554,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791901105.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=9A44FD7142021706F28C40A4B521395B RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417490125_539e1644b3fe61d8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877623444 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877623444'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877623444.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877623444.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-134910.465222,Y=11528.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_2026265363_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834776733 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465422,Y=7432.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834776733.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=4E96EE224A37E276E3391781980F8B96 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348746980_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C Name=None_UAID_0492261AAF38CC4902_1663564332 Archetype="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Cart_345'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129240.248302,Y=9887.524269,Z=1925.999203) RelativeRotation=(Pitch=0.000000,Yaw=102.962159,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663564332.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=BA6B555B43371EEFF34C1989B3D0891C RootComponent="StaticMeshComponent0" ActorLabel="CartWithWheels_C_UAID_0433C20133F2564301_1912995239_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665535468 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465110,Y=13832.879371,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665535468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=06608757495F87E8C1842D83AA296195 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1607970526_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C Name=None_UAID_0492261AAF38CC4902_1655699937 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Asteria_AmberForestTown_Chair_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chair_A/Blueprints/Asteria_AmberForestTown_Chair_A.Default__Asteria_AmberForestTown_Chair_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Chair_A_28'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128415.465366,Y=8573.879229,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937.BoundingBoxComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655699937.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4871.901855 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4871.901855 DataVersion=1 SavedActorGuid=534019124633C0FD5485E88778960C15 RootComponent="StaticMeshComponent0" ActorLabel="Chair_Kitchen02_C_UAID_0433C20133F2564301_1913218273_c5f2801401841fb3" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663897366 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663897366'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663897366.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663897366.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-132862.465172,Y=12552.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2054201_1664765761" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C Name=None_UAID_0492261AAF38CC4902_1789676907 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Asteria_AmberTownForest_DoorWay_Side_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_DoorWay_Side.Default__Asteria_AmberTownForest_DoorWay_Side_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_4Layer_258'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465459,Y=6664.879296,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.DoorSmartLinkComp'" CustomLinkId=(Id=9964953203464866456) AuxiliaryCustomLinkId=(Id=9384954970051417335) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=-92.699997,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=-92.699997,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=-92.699997,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789676907.DoorSoundIndicator'" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=4ED145BE40F1994540F949A646C3A029 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131278675_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38D04902_1505871304 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151246.465890,Y=-2199.119660,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505871304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=D959888B47A100BA6035F0A35DC702E7 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_02_C_UAID_E04F43E629FE1D4501_1901588190" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877126242 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465123,Y=13576.879595,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877126242.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=854B9349434A94CD6FFC5086D9DF6F95 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087569364_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1832250409 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134649.465496,Y=5914.879533,Z=3250.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409.BoundingBoxComponent'" CachedMaxDrawDistance=8503.420898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832250409.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8503.420898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8503.420898 DataVersion=1 SavedActorGuid=E7CE06704654D2A174AF2D9134BF33C8 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F2564301_1349208073_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652799789 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132426.465209,Y=11802.879424,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=223.477256,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652799789.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=A7C3FD994798B60703C029AD2E94BE75 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2554301_1848152733_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877583420 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877583420'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877583420.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877583420.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-135166.465310,Y=9736.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348115824_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C Name=None_UAID_0492261AAF38CC4902_1789021811 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Apollo_Suburban_EasyChair_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EasyChair_01.Default__Apollo_Suburban_EasyChair_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_EasyChair_01_839'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129695.201426,Y=7337.929291,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=224.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811.BoundingBoxComponent'" CachedMaxDrawDistance=6081.038086 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789021811.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6081.038086 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6081.038086 DataVersion=1 SavedActorGuid=1769DF8A49DD36CD1B936FA5F127756A RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_EasyChair_02_C_UAID_0433C20133F2574301_1131050624_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1788323716 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465596,Y=3848.879259,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788323716.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=99126372410D61EC410F789E572DC0D0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2C23A01_1356928575_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877670466 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877670466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=0DA05FF94CA663603E78ACA1310E6581 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086678181_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545519464 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=32794.968750 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149568.465309,Y=9748.880259,Z=3085.999203) RelativeRotation=(Pitch=0.000000,Yaw=54.636794,Roll=0.000000) RelativeScale3D=(X=0.891768,Y=0.891768,Z=0.891768) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.BoundingBoxComponent'" CachedMaxDrawDistance=32794.968750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32794.968750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32794.968750 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545519464.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32794.968750 DataVersion=1 SavedActorGuid=9A6956BD4D81DC10717D529CE8759AF3 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2075744104" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C Name=None_UAID_0492261AAF38CC4902_1875924073 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Asteria_LightCastle_Pillar_F_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_F_Mid.Default__Asteria_LightCastle_Pillar_F_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_46'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465247,Y=11016.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073.BoundingBoxComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875924073.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16199.177734 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16199.177734 DataVersion=1 SavedActorGuid=3B04EF1041ADADD80BE9D0AEED9CA867 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Pillar_F_Mid_C_UAID_0433C20133F2564301_1089110679_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1875509972 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465334,Y=9224.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875509972.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=3F8AB1474DC686FE063AC48C5CF5BAB4 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Window_02_C_UAID_0433C20133F2564301_1348933019_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C Name=None_UAID_0492261AAF38CC4902_1649569722 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Apollo_DarkVillage_Chair_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Chair_02.Default__Apollo_DarkVillage_Chair_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Chair_02_1107'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130126.465127,Y=13488.879312,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=214.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649569722.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=C0146D23486CFD1939F1259F7B6E7146 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Chair_02_C_UAID_0433C20133F2554301_1420963407_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877405347 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877405347.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5B629C2743ECEC15B1AB91A8A4051772 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087716391_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1657796035 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133102.465222,Y=11528.879457,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657796035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=1DA2A02F49D6FEE629464ABD61F09D14 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_0433C20133F2554301_1848388778_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1661099255 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_679'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129790.465359,Y=8712.879296,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661099255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=CD66022340A293411C3550A485D0634F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_0433C20133F2F43801_1343198270" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790697040 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465459,Y=6664.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.300000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040.BoundingBoxComponent'" CachedMaxDrawDistance=24645.841797 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790697040.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24645.841797 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24645.841797 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=043B0CFC4ED1C09A73DB8D8D289FD3CB RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1130998605_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876196119 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465172,Y=12552.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876196119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=2420827845BCBFEEF6C099ABC566A3CD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1089154685_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833023565 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465496,Y=5896.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833023565.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=AF6083994E5620BEA0ABC0A91927DDA9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348387900_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875776035 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465172,Y=12552.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875776035.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=52E473B940A68AD5F0F2C8AA52B1EC71 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1088180496_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C Name=None_UAID_0492261AAF38CC4902_1788774781 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Default__Apollo_Poster_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="Box" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Teaser_Poster/Apollo_Poster.Apollo_Poster_C:Box_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.Box'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_S13Teaser_Poster_1948'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131821.469578,Y=4228.336395,Z=2529.737703) RelativeRotation=(Pitch=0.991101,Yaw=270.000109,Roll=0.000000) RelativeScale3D=(X=1.059648,Y=1.059648,Z=1.059648) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Box" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788774781.Box'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Box="Box" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Props/Posters/Texture_Data/V_Prevalent.V_Prevalent'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=4246642F47163752D9617AA77E74F4B0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Poster_UAID_0433C20133F2564301_1752472126_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF38CC4902_1835157773 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-136678.935854,Y=-1450.224369,Z=1627.439603) RelativeRotation=(Pitch=-3.586560,Yaw=183.533755,Roll=-9.916314) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835157773.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=12E2F4E0454897B328BECEB0ECE93680 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_0433C20133F23B3901_1781987931" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877282300 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465359,Y=8712.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877282300.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=AD267FA84986975EB2521E8181BA810D RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348193846_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C Name=None_UAID_0492261AAF38CC4902_1877080222 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.BP_LightCastle_RoofTrim_A_B_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_B_Crn.Default__BP_LightCastle_RoofTrim_A_B_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465197,Y=12040.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222.BoundingBoxComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877080222.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4232.656250 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4232.656250 DataVersion=1 SavedActorGuid=103A2D0C4814D46B4E823EBD3AED5F83 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087447339_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790404010 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465758,Y=520.879396,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790404010.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23319.740234 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=380CB493435673A78530499DA48BC85C RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417514139_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C Name=None_UAID_0492261AAF38CC4902_1657327011 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Asteria_AmberForestTown_Roof_Wall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Wall.Default__Asteria_AmberForestTown_Roof_Wall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=25864.337891 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.464998,Y=16136.879284,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011.BoundingBoxComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657327011.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25864.337891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25864.337891 DataVersion=1 SavedActorGuid=799E62B2467718F2CF8994B6467EB339 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_RoofWall_Trim2_C_UAID_0433C20133F2544301_1678101055_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656457963 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465010,Y=15880.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656457963.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=250856F64585E5033F970BB00E6FB1F9 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1678192078_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876986197 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465260,Y=10760.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876986197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BDD2269D4CB2C1DE82F4CB8C356D79E9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087844421_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C Name=None_UAID_0492261AAF38CC4902_1788367729 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Apollo_Boardwalk_Stairs_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stairs.Default__Apollo_Boardwalk_Stairs_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_517'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465459,Y=6664.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729.BoundingBoxComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788367729.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24997.507812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk_NoBarnacles.TD_AmberForestTown_BoardWalk_NoBarnacles'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24997.507812 DataVersion=1 SavedActorGuid=E2381C8A437DC7AFC50BD3AC7480575C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Stair2_C_UAID_0433C20133F2574301_1131242664_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658449075 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464973,Y=16648.879259,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.950000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075.BoundingBoxComponent'" CachedMaxDrawDistance=22787.810547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658449075.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22787.810547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22787.810547 DataVersion=1 SavedActorGuid=D25873994ABAD5CB6E5B0FA56285C969 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678038047_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C Name=None_UAID_0492261AAF38D04902_1505593289 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Asteria_AmberForestTown_Roof_Top_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_A_02.Default__Asteria_AmberForestTown_Roof_Top_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465795,Y=-247.119296,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289.BoundingBoxComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505593289.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29165.666016 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29165.666016 DataVersion=1 SavedActorGuid=A99DA5E5486EBEFA912598AB5FC222E4 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_A_C_UAID_E04F43E629FE1D4501_2104198231" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1833464625 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833464625'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833464625.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833464625.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144928.508454,Y=6774.905033,Z=3193.299503) RelativeRotation=(Pitch=6.065118,Yaw=430.069259,Roll=9.884065) RelativeScale3D=(X=2.939653,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1861732919" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792995278 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792995278'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792995278.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792995278.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Apollo/Environments/Meshes/Road/Road1_Straight.Road1_Straight'" OverrideMaterials(0)=None RelativeLocation=(X=-109526.170221,Y=-17207.516190,Z=-10638.039797) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="SplineMeshComponent_33" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665317426 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465023,Y=15624.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665317426.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=5F6F84AF4E97750EA8F0308329D14E90 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1677816997_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876829160 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=34758.820312 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140439.025209,Y=11799.332814,Z=3099.999203) RelativeRotation=(Pitch=0.000000,Yaw=242.088473,Roll=0.000000) RelativeScale3D=(X=1.044578,Y=1.044578,Z=1.044578) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.BoundingBoxComponent'" CachedMaxDrawDistance=34758.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34758.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34758.820312 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876829160.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34758.820312 DataVersion=1 SavedActorGuid=B183EB484A0EEB6E593958BA199F42C0 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2FF3601_1634294085" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C Name=None_UAID_0492261AAF38CC4902_1662000276 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.BP_AmberForestTown_Rug_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_A/Blueprints/BP_AmberForestTown_Rug_A.Default__BP_AmberForestTown_Rug_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_A_A_334'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132096.465110,Y=13844.879408,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.400000,Y=1.400000,Z=1.400000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276.BoundingBoxComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662000276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20826.482422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20826.482422 DataVersion=1 SavedActorGuid=5EC0B6024E9B68C5ED6245909341CF15 RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Rug_01_C_UAID_0433C20133F2554301_1608651643_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663936375 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663936375'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663936375.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663936375.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-129278.464998,Y=16136.879271,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2544301_1678253090_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1875423953 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465384,Y=8200.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875423953.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=15C7298A4108D6EDF693578448D95EE2 RootComponent="StaticMeshComponent0" ActorLabel="Fort_Roof_Peak_Open_C_UAID_0433C20133F2564301_1348302875_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1832253410 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134415.465484,Y=6151.879521,Z=3274.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=1.200000,Y=1.200000,Z=1.200000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410.BoundingBoxComponent'" CachedMaxDrawDistance=5954.465820 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832253410.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.465820 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.465820 DataVersion=1 SavedActorGuid=5E23CA51485F4CB4E3683699BB0337FE RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F2564301_1349218074_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.BP_Asteria_Oak_Tree_Mediuam_Red_C Name=None_UAID_0492261AAF38CC4902_1833440620 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.BP_Asteria_Oak_Tree_Mediuam_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.BP_Asteria_Oak_Tree_Mediuam_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Mediuam_Red.Default__BP_Asteria_Oak_Tree_Mediuam_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=32130.562500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.208333,0.054180,0.000000,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.076575,0.192708,0.005018)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135187.125529,Y=5229.326559,Z=3138.364203) RelativeRotation=(Pitch=0.000000,Yaw=9.760439,Roll=0.000000) RelativeScale3D=(X=0.606673,Y=0.606673,Z=0.606673) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.BoundingBoxComponent'" CachedMaxDrawDistance=32130.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=32130.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.ShadowProxyMeshComponent'" CachedMaxDrawDistance=32130.562500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833440620.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=32130.562500 DataVersion=1 SavedActorGuid=45C132A1432519DBE15A818F8EF66946 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Mediuam_Red_C_UAID_E04F43E64AAD634701_1333714562_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C Name=None_UAID_0492261AAF38CC4902_1642747553 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.Default__AmberForestTown_Fountain_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="AmberForestTown_Fountain_Water_A" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Fountain_A/Blueprints/AmberForestTown_Fountain_A.AmberForestTown_Fountain_A_C:AmberForestTown_Fountain_Water_A_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.AmberForestTown_Fountain_Water_A'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Fountain_A_1501'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130315.424247,Y=11012.879322,Z=1935.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.105243,Y=1.105243,Z=1.105243) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.BoundingBoxComponent'" CachedMaxDrawDistance=28160.373047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28160.373047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="AmberForestTown_Fountain_Water_A" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1642747553.AmberForestTown_Fountain_Water_A'" CachedMaxDrawDistance=28160.373047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object AmberForestTown_Fountain_Water_A="AmberForestTown_Fountain_Water_A" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28160.373047 DataVersion=1 SavedActorGuid=9C35EE2044844B8DC7641F87AF65272B RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Fountain_C_UAID_0433C20133F2133701_1529095146" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C Name=None_UAID_0492261AAF38CC4902_1832409466 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Asteria_AmberTownForest_Wall_A_No_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A_No_Trim.Default__Asteria_AmberTownForest_Wall_A_No_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141566.465559,Y=4616.879869,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466.BoundingBoxComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832409466.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.263672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.263672 DataVersion=1 SavedActorGuid=0954FF91433141DF8F68C7AD32FB58F1 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2043701_2059313125_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656759981 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465372,Y=8456.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656759981.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=27F9BEEA49F60C2A64DFA3B6754F4E3E RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_2054533317_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1834875747 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834875747.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=BB62A29E4116392659EBCB92B6155D6C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1349146058_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875855066 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875855066.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=EA37EAAC457CC65005E994B10B560F5E RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1347690734_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876983196 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876983196.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=5336486747BA544D79FAAF85E30AD706 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087620376_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C Name=None_UAID_0492261AAF38CC4902_1832313426 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Asteria_AmberForestTown_Roof_Top_B_Cap_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_Cap_02.Default__Asteria_AmberForestTown_Roof_Top_B_Cap_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=24941.333984 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465895,Y=-2295.120118,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426.BoundingBoxComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832313426.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24941.333984 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24941.333984 DataVersion=1 SavedActorGuid=4DCEDF0E41D3A2E162BB2DB3DDAE6ABA RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_Cap_C_UAID_E04F43E629FEDC3E01_1576872452_be231d30f71f2875" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659116147 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465035,Y=15368.879271,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.500000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147.BoundingBoxComponent'" CachedMaxDrawDistance=23257.396484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659116147.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23257.396484 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23257.396484 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=73A74D264B6A7097B24EFCA2B089C275 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2544301_1677576936_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1666155567 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129198.465328,Y=9354.879267,Z=1995.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666155567.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666155567.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666155567'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666155567.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666155567.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666155567.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1666155567'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=A98C8CD442553E17FDEABE94115AAE5C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2564301_1912791196_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1834887752 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465496,Y=5896.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834887752.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=FC09C9E34BD26F31747E19BE8F1FEC00 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348817992_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Apollo_ChopShop_Creeper_01_C Name=None_UAID_0492261AAF38CC4902_1788418730 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Apollo_ChopShop_Creeper_01_C'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Default__Apollo_ChopShop_Creeper_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Apollo_ChopShop_Creeper_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Default__Apollo_ChopShop_Creeper_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Default__Apollo_ChopShop_Creeper_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/ChopShop/Apollo_ChopShop_Creeper_01.Default__Apollo_ChopShop_Creeper_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_ChopShop_Creeper_01_1952'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130835.465533,Y=5144.381347,Z=2395.999203) RelativeRotation=(Pitch=-77.838180,Yaw=180.000009,Roll=-0.000013) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730.BoundingBoxComponent'" CachedMaxDrawDistance=6211.359863 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788418730.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6211.359863 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6211.359863 DataVersion=1 SavedActorGuid=D9BFDEA44DFAC5A0E944A6A1DE6B6240 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Creeper_01_UAID_0433C20133F2564301_1752382104_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1878525584 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135614.465201,Y=11976.879580,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878525584.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878525584.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878525584'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878525584.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878525584.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878525584'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878525584.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1878525584.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1878525584.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1878525584'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-135614.465233,Y=11911.462421,Z=2793.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=80522F574B8D31A14BD64D8D3D8A33FB RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2814501_1403744777_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C Name=None_UAID_0492261AAF38CC4902_1788565760 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Apollo_DarkVillage_Shelf_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Shelf_03.Default__Apollo_DarkVillage_Shelf_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Shelf_01_1365'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127910.465522,Y=5376.879205,Z=2079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760.BoundingBoxComponent'" CachedMaxDrawDistance=9735.766602 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788565760.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=9735.766602 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9735.766602 DataVersion=1 SavedActorGuid=8476D1B14E5B71075929FEBA6549A5EC RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Shelf_04_C_UAID_E04F43E66BE4295101_1277563146_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877460368 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465272,Y=10504.879608,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877460368.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=834A8CF841F8104F917C5DA9D6D66DEE RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089123681_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877288303 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465359,Y=8712.879570,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877288303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=2DFF3B6E4535E4B2023D6AA43871C164 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349052040_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877343328 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465197,Y=12040.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877343328.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=6592DE16440FED44D211BAAA78548200 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086700189_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877254288 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465222,Y=11528.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877254288.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=42A4185A4EDE2812ECFB6B9DE65C9674 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088629588_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875458962 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465372,Y=8456.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875458962.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=E9D0E3094171A0C42D79FB8438C0CA45 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348057818_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835180784 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465496,Y=5896.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835180784.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=D677A1984509F151C5E4459F8D2B1614 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1247256078_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1833506632 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_301'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465496,Y=5896.879558,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833506632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=65321EA34B71A897BF1E92AB4A811B99 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1348640960_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1792601202 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128718.465551,Y=4784.879244,Z=1943.999203) RelativeRotation=(Pitch=-16.545317,Yaw=42.635469,Roll=-76.619050) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792601202.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=9000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"),(TagName="PhysicsObject"))) DataVersion=1 SavedActorGuid=9352FF97421A749D88B999972E04BDB4 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_E04F43E66BE4295101_1277585158_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C Name=None_UAID_0492261AAF38D04902_1545870506 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Rock_Boulder_Small_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_A_Disp.Default__Rock_Boulder_Small_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_A_98'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-149345.835026,Y=15555.153248,Z=2044.275103) RelativeRotation=(Pitch=-9.145031,Yaw=153.437337,Roll=-67.637450) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545870506.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=FD64CA5C479F24F04B36D0BC999D2839 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Small_B_C_UAID_0433C20133F23B3901_1729073922" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Apollo_Suburban_Dresser_01_C Name=None_UAID_0492261AAF38CC4902_1789017809 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Apollo_Suburban_Dresser_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Apollo_Suburban_Dresser_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Dresser_01.Default__Apollo_Suburban_Dresser_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Dresser_01_360'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129769.465439,Y=7083.879295,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809.BoundingBoxComponent'" CachedMaxDrawDistance=7139.649902 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789017809.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7139.649902 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7139.649902 DataVersion=1 SavedActorGuid=D6C32F8B40E873E5520A5BA7A90029D3 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Bedroom_Nightstand_02_C_UAID_0433C20133F2574301_1131327683_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C Name=None_UAID_0492261AAF38CC4902_1878214519 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Prop_WildWest_WoodenStool_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenStool_01.Default__Prop_WildWest_WoodenStool_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136219.505193,Y=12124.906609,Z=3086.702803) RelativeRotation=(Pitch=0.000000,Yaw=101.819889,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878214519.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=83C2AB6D40833E5726290EBBC38C37EF RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenStool_01_C_UAID_0433C20133F2A04301_1884893095_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645853595 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.465010,Y=15880.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645853595.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=25D5ADB9431FC15E2D6FC7829E7528D5 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677307872_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877577416 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877577416'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877577416.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877577416.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-135166.465235,Y=11272.879558,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1089303709_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834026683 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465434,Y=7176.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834026683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=3BFFB2DC48C4AECB489283AA046B45C0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348995028_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877135246 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465247,Y=11016.879545,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877135246.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=E0FEF1E747CFB42E489DE1BC168FB470 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087895432_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Prop_ArcheryTarget_01_C Name=None_UAID_0492261AAF38CC4902_1878169513 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Prop_ArcheryTarget_01_C'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Default__Prop_ArcheryTarget_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Prop_ArcheryTarget_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Default__Prop_ArcheryTarget_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Default__Prop_ArcheryTarget_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_ArcheryTarget_01.Default__Prop_ArcheryTarget_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Prop_Archery_Target_1867'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139089.464933,Y=17468.879749,Z=2298.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.978390,Y=0.978390,Z=0.978390) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878169513.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=7EB9417047BD04828C9DEBB785C6BA73 RootComponent="StaticMeshComponent0" ActorLabel="Prop_ArcheryTarget_01_C_UAID_0433C20133F2FD3701_1910965890" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C Name=None_UAID_0492261AAF38CC4902_1832602500 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Asteria_LightCastle_Cabinet_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Cabinet_A/Blueprints/Asteria_LightCastle_Cabinet_A.Default__Asteria_LightCastle_Cabinet_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Cabinet_A_629'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135666.465450,Y=6848.879582,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832602500.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=1D2D190D447DFB7E4A6E9CA9743AD8EB RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Cabinet_A_C_UAID_0433C20133F2564301_1348469922_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877640452 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877640452.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=3CA527D749F87E7AD186928F5BDBB220 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1087406330_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C Name=None_UAID_0492261AAF38CC4902_1875149896 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Apollo_MountainBase_Bed_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/MountainBase/Props/Apollo_MountainBase_Bed_01.Default__Apollo_MountainBase_Bed_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C Name="BuildingActorLootDropOnDeathComponent" Archetype="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/Game/Building/ActorBlueprints/Containers/Parents/Bed_parent_Container_Athena_NoSearch.Bed_parent_Container_Athena_NoSearch_C:BuildingActorLootDropOnDeathComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.BuildingActorLootDropOnDeathComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MountainBase_Bed_01_1078'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135904.465211,Y=11760.879594,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=254.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.BoundingBoxComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=3000.000000 CachedMaxDrawDistance=3000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BuildingActorLootDropOnDeathComponent" ExportPath="/Game/Athena/Items/Components/BuildingActorLootDropOnDeathComponent.BuildingActorLootDropOnDeathComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875149896.BuildingActorLootDropOnDeathComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BuildingActorLootDropOnDeathComponent="BuildingActorLootDropOnDeathComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=3000.000000 DataVersion=1 SavedActorGuid=D5DAD0F74E2BFF129BD0B2B5B2559502 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_MountainBase_Bed_01_C_UAID_0433C20133F2564301_1088566576_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1660025208 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127742.464961,Y=16904.879196,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660025208.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=5C53985B40DA8D1C24C0F1A8E6B90E85 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1678032045_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834269703 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834269703'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834269703.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834269703.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-140798.465559,Y=4616.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1630967088_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876093090 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465197,Y=12040.879570,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876093090.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=059702E1497B6E73789E52ADD6704D2C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1087060255_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658415071 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465010,Y=15880.879221,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658415071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=1DE7F786422701F555B7AF983D0AB56F RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2544301_1677918016_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C Name=None_UAID_0492261AAF38CC4902_1834123694 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.BP_LightCastle_Wall_Windows_Tall_Top_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_Tall_Top_B.Default__BP_LightCastle_Wall_Windows_Tall_Top_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_Tall_1425'" CachedMaxDrawDistance=22877.623047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694.BoundingBoxComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834123694.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22877.623047 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22877.623047 DataVersion=1 SavedActorGuid=BC0CC8CB4D1F87264885F9AB7B667A86 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1348081822_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C Name=None_UAID_0492261AAF38CC4902_1661857272 Archetype="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Default__Barrel_FishingRod_Container_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortLinkToActorComponent Name="FortLinkToActor" Archetype="/Script/FortniteGame.FortLinkToActorComponent'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:FortLinkToActor_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.FortLinkToActor'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.Timeline'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.SoundLibrary Component'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fishing_Barrel_Mark_II_356'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128420.832142,Y=13184.512229,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=214.681224,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortLinkToActor" ExportPath="/Script/FortniteGame.FortLinkToActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.FortLinkToActor'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Timeline" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.Timeline'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Parents/Hotfix_Container_Parent.Hotfix_Container_Parent_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_Time_173429B44AAD05F71F54EDBE85B16DA7")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1661857272.Timeline__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1661857272.Timeline__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Barrel_FishingRod_Container_Athena.Barrel_FishingRod_Container_Athena_C'None_UAID_0492261AAF38CC4902_1661857272'",DirectionPropertyName="Timeline__Direction_173429B44AAD05F71F54EDBE85B16DA7") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661857272.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SoundLibrary Component="SoundLibrary Component" FortLinkToActor="FortLinkToActor" Timeline="/Script/Engine.TimelineComponent'Timeline'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=C34C225449C7BEC4F088F586FDD62624 RootComponent="StaticMeshComponent0" ActorLabel="Barrel_FishingRod_Container_Athena2_UAID_0433C20133F2554301_1299016330_71e13532fad8d47d" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF38CC4902_1833825641 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465459,Y=6664.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833825641.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=B0E19F7742701D8F7226ACB4C3E9EC1A RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_Str_C_UAID_0433C20133F2564301_1349185067_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF38CC4902_1641481540 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-101886.466954,Y=-24055.122062,Z=387.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.330000,Y=1.330000,Z=1.330000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.BoundingBoxComponent'" CachedMaxDrawDistance=26068.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26068.289062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1641481540.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" RelativeRotation=(Pitch=0.000000,Yaw=90.000000,Roll=0.000000) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26068.289062 DataVersion=1 SavedActorGuid=0D3C87064052B8B619DAE5AA04024DBF RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_0433C20133F2554301_1420945405_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C Name=None_UAID_0492261AAF38CC4902_1833232595 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.Default__BP_Apollo_Hedge_Cone_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Cone.BP_Apollo_Hedge_Cone_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=15371.146484 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135806.465540,Y=4992.879589,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.BoundingBoxComponent'" CachedMaxDrawDistance=15371.146484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15371.146484 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833232595.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15371.146484 DataVersion=1 SavedActorGuid=438EA8184A75B251C53245ABF25A3E2D RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Cone_C_UAID_0433C20133F2564301_1348295874_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C Name=None_UAID_0492261AAF38CC4902_1791749082 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.Default__BP_FirePot_Scripted_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.Default__BP_FirePot_Scripted_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.Default__BP_FirePot_Scripted_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.Default__BP_FirePot_Scripted_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Fire" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C:NS_Fire_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.NS_Fire'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.PointLight'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="FireAudioLoop" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C:FireAudioLoop_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.FireAudioLoop'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="Fire_CollisionVolume" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C:Fire_CollisionVolume_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.Fire_CollisionVolume'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="FireIgniteAudio" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Artemis/Environments/BuildingActors/Temple/BP_FirePot_Scripted.BP_FirePot_Scripted_C:FireIgniteAudio_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.FireIgniteAudio'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_JungleTemple_FirePot_01_1954'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128493.465505,Y=5718.879233,Z=2682.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.800000,Y=0.800000,Z=0.800000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="NS_Fire" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.NS_Fire'" OverrideParameters=() CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True bAutoActivate=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireAudioLoop" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.FireAudioLoop'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Fire_CollisionVolume" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.Fire_CollisionVolume'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FireIgniteAudio" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791749082.FireIgniteAudio'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FireIgniteAudio="FireIgniteAudio" Fire_CollisionVolume="Fire_CollisionVolume" FireAudioLoop="FireAudioLoop" PointLight="PointLight" NS_Fire="NS_Fire" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128493.465504,Y=5718.879233,Z=2762.502096),InitialIntensity=2500.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=507EFF6248662422F622B9B90FC593BD NetDormancy=DORM_DormantAll RootComponent="StaticMeshComponent0" ActorLabel="BP_FirePot_Scripted_C_UAID_0433C20133F2E64801_1762381992_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877471373 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465185,Y=12296.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877471373.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=65FA880441A3679298F467809EB23A2C RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088133485_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C Name=None_UAID_0492261AAF38CC4902_1830904347 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Default__Apollo_BigBush_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SphereComponent Name="OverlapSphere" Archetype="/Script/Engine.SphereComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:OverlapSphere_GEN_VARIABLE'" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.OverlapSphere'" End Object Begin Object Class=/Script/FortniteAI.FortCollisionResponseSwapperComponent Name="FortCollisionResponseSwapper" Archetype="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:FortCollisionResponseSwapper_GEN_VARIABLE'" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.FortCollisionResponseSwapper'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush.Apollo_BigBush_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Athena/Apollo/Environments/BuildingActors/Foliage/Apollo_BigBush_Red.Apollo_BigBush_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_CP_M_BigBush_Fall_Red_421'" LDMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144174.465775,Y=176.879996,Z=1759.999203) RelativeRotation=(Pitch=0.000000,Yaw=297.526565,Roll=0.000000) RelativeScale3D=(X=0.972350,Y=0.972350,Z=0.972350) CustomProperties End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="OverlapSphere" ExportPath="/Script/Engine.SphereComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.OverlapSphere'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortCollisionResponseSwapper" ExportPath="/Script/FortniteAI.FortCollisionResponseSwapperComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.FortCollisionResponseSwapper'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.ShadowProxyMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830904347.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" FortCollisionResponseSwapper="FortCollisionResponseSwapper" OverlapSphere="OverlapSphere" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="TargetFilter.ExcludeFromWorldObstruction"),(TagName="Athena.AI.ConsiderVisibleWhenInProximity"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=289965BB41F148D7D99C9D9AAC9E02C3 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_BigBush_Yellow_C_UAID_E04F43E629FE2D4101_1560834762" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877624445 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877624445'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877624445.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877624445.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Packages/DS_Fortnite_Terrain_NoLOD/Ground/S_Elevation_Ground_Z.S_Elevation_Ground_Z'" OverrideMaterials(0)=None RelativeLocation=(X=-135422.465222,Y=11528.879570,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="S_Elevation_Ground_Z25_UAID_0433C20133F2564801_2030551364_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C Name=None_UAID_0492261AAF38CC4902_1877537385 Archetype="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/CartWithWheels.CartWithWheels_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/CartWithWheels.Default__CartWithWheels_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Cart_345'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134698.615303,Y=9877.019535,Z=2453.813903) RelativeRotation=(Pitch=5.527500,Yaw=269.111769,Roll=7.025688) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877537385.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=56EDB16B441D74619BD0998556662443 RootComponent="StaticMeshComponent0" ActorLabel="CartWithWheels_C_UAID_E04F43E629FE804401_1730122516" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789888942 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465621,Y=3336.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789888942.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=5CBA3564447B8B87F4A9F59377A6DDB5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2C23A01_1356974621_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658958132 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465148,Y=13064.879433,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658958132.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=6948B504437C4078CBC08A803658B389 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1849093897_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38D04902_1504947259 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150164.903645,Y=2842.337288,Z=1784.513603) RelativeRotation=(Pitch=-0.070127,Yaw=327.563419,Roll=2.516505) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504947259.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=AD85552E448EA2ED5999649732A0CA85 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE2E4101_1165226971" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877467371 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465272,Y=10504.879583,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877467371.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A5094F5C4D8A18DFBBFC03BD4FD1D0C5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089259703_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C Name=None_UAID_0492261AAF38CC4902_1832060386 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Apollo_Farm_Prop_Boxes_01e_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01e.Default__Apollo_Farm_Prop_Boxes_01e_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135753.465433,Y=7198.879586,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=244.461009,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832060386.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=614B70CE400C65D7EDE563A23406CC2E RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01e_C_UAID_0433C20133F2564301_1348390901_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665655487 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465098,Y=14088.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665655487.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=4566450E4656B9FE05FAE99497F1917B RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1608530624_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1835315838 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135793.465428,Y=7297.879588,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=202.865516,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835315838.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835315838.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835315838'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835315838.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835315838.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835315838'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835315838.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835315838.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835315838.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1835315838'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-135768.046347,Y=7237.602935,Z=3173.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=DDD82DAA44484EE41D7F05A3D79BB139 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2564301_1348881007_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C Name=None_UAID_0492261AAF38CC4902_1654414890 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Apollo_Wood_Crate_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_02.Default__Apollo_Wood_Crate_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127886.465097,Y=14108.879203,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654414890.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=9E2C0E204E23CAB0E294DDA3B9E00822 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_02_C_UAID_0433C20133F2544301_1678476134_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789464869 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465447,Y=6920.879383,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789464869.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=4A445BC7487F433EAC6ADBB567B5630E RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131125637_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1875077869 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136182.465268,Y=10592.879607,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875077869.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=8B2953A248C9A30B92F56DA555BD29AE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2564301_1087449340_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.StaticMeshComponent0'" CachedMaxDrawDistance=33447.898438 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145646.464793,Y=20344.880068,Z=1913.902903) RelativeRotation=(Pitch=0.000000,Yaw=124.964293,Roll=0.000000) RelativeScale3D=(X=0.920295,Y=0.920295,Z=0.920295) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.BoundingBoxComponent'" CachedMaxDrawDistance=33447.898438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33447.898438 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33447.898438 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1937002610.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33447.898438 DataVersion=1 SavedActorGuid=FADF77834244D696BA2273B8A72EC1C7 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_C_UAID_E04F43E622CC923401_1546036266" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C Name=None_UAID_0492261AAF38CC4902_1656233952 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Asteria_AmberForestTown_Roof_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_C.Default__Asteria_AmberForestTown_Roof_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465322,Y=9480.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952.BoundingBoxComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656233952.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=30701.308594 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=30701.308594 DataVersion=1 SavedActorGuid=5689058D479FA6F5143765BF371A6049 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_C_C_UAID_0433C20133F2564301_1912998240_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C Name=None_UAID_0492261AAF38CC4902_1833349600 Archetype="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.Default__BP_Apollo_Hedge_Straight_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Apollo/Foliage/Hedges/Meshes/BP_Apollo_Hedge_Straight.BP_Apollo_Hedge_Straight_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Bush_129'" CachedMaxDrawDistance=19082.828125 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134630.465502,Y=5776.879532,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.BoundingBoxComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=19082.828125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833349600.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=19082.828125 DataVersion=1 SavedActorGuid=5E6C0693415E2F7D032BB2AABCF50A8B RootComponent="StaticMeshComponent0" ActorLabel="BP_Apollo_Hedge_Straight_C_UAID_0433C20133F2564301_1348190845_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875122886 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133965.717080,Y=14457.691499,Z=1907.993203) RelativeRotation=(Pitch=0.050354,Yaw=86.949485,Roll=2.037921) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875122886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=6DAFCF694FA8C94A35586DA0EA50D7E7 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FEA84901_1695934825" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1659000134 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465310,Y=9736.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659000134.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=80513E45444244F180051A96378722F7 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912799199_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1655491933 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22870.140625 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465172,Y=12552.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.600000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933.BoundingBoxComponent'" CachedMaxDrawDistance=22870.140625 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655491933.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.140625 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.140625 DataVersion=1 SavedActorGuid=E2D59A894F8F1F20306E5AB9D6EEC830 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_1848248750_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1790678032 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465858,Y=-1527.120554,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790678032.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24653.111328 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=234400AF40A6E14A8D8853A42B143ACF RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Floor_B_C_UAID_E04F43E629FEFB3D01_1417563167_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659580184 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465235,Y=11272.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659580184.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=B246CA1A404CF083C2EC44AC066F80A5 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848390779_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C Name=None_UAID_0492261AAF38CC4902_1663424329 Archetype="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.BrickSimple_RoofWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Wall/BrickSimple_RoofWall.Default__BrickSimple_RoofWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FORT_Brick_Simple_1955'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465135,Y=13320.879396,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663424329.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_01.TD_AmberForestTown_InteriorWall_01'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B48FF5254F13D4E82F8FCD81792EEBC4 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608680649_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877762500 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877762500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=EA6DE11040A80098B2C68080FCECE1CC RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1089022663_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1832167397 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141249.465513,Y=5551.879854,Z=4615.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832167397.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=027FCC9E4D9E284D570B2B93DAA85E83 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01a_C_UAID_0433C20133F2344501_1617054269_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788460741 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131694.465993,Y=-4303.120611,Z=2295.999203) RelativeRotation=(Pitch=0.985622,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788460741.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=E6DD080E4D28D364A8FCF4A714832368 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE0C4101_1429447953" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C Name=None_UAID_0492261AAF38CC4902_1832048381 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Apollo_Farm_Prop_Boxes_01c_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Prop_Boxes_01c.Default__Apollo_Farm_Prop_Boxes_01c_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_PropBoxes_01_285'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141346.465554,Y=4709.879859,Z=4615.999203) RelativeRotation=(Pitch=0.000000,Yaw=219.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832048381.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=EAE94C4F4698652ECABB8C90810CC1FA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Prop_Boxes_01c_C_UAID_0433C20133F2344501_1587938267_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792896246 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465459,Y=6664.879271,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792896246.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=D2E692A94B5276FDCAFCB586C292CD3A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131438702_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1831634360 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465425,Y=7360.879533,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1831634360.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=B2B14D6840CF45293933A6B66559B9CB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2564301_1347643721_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C Name=None_UAID_0492261AAF38CC4902_1661583267 Archetype="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Athena_Prop_SilkyBingo_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/Gameplay/SilkyBingo/Athena_Prop_SilkyBingo.Default__Athena_Prop_SilkyBingo_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="ParticleTransformSource" Archetype="/Script/Engine.SceneComponent'/Game/Athena/Items/EnvironmentalItems/ReactiveProps/Athena_Prop_BurstReaction.Athena_Prop_BurstReaction_C:ParticleTransformSource_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.ParticleTransformSource'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_apollo_fac_barrel_294'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127808.464937,Y=17394.879200,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=44.633829,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ParticleTransformSource" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661583267.ParticleTransformSource'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Random Stream=(Seed=1313) ParticleTransformSource="ParticleTransformSource" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=325C703F448EE0C3489442A1F90F000A RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_SilkyBingo_C_UAID_0433C20133F2A24301_1957380476_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1506952376 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149984.865781,Y=44.138279,Z=1959.999203) RelativeRotation=(Pitch=0.000000,Yaw=69.780559,Roll=0.000000) RelativeScale3D=(X=0.838301,Y=0.838301,Z=0.838301) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506952376.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=33402A35427EF7B65F1E88B35FCC59FA RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Yellow_C_UAID_E04F43E629FE114101_1692002028" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Shelters_FoldingTable01_C Name=None_UAID_0492261AAF38CC4902_1878390531 Archetype="/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Shelters_FoldingTable01_C'/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Default__Shelters_FoldingTable01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Shelters_FoldingTable01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Default__Shelters_FoldingTable01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Default__Shelters_FoldingTable01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Shelters_FoldingTable01.Default__Shelters_FoldingTable01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Shelters_FoldingTable_1959'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-138922.261973,Y=16657.419741,Z=2273.059703) RelativeRotation=(Pitch=7.536306,Yaw=209.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1878390531.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=FCB289FF4ED0BD9440975790712D222E RootComponent="StaticMeshComponent0" ActorLabel="Shelters_FoldingTable01_C_UAID_0433C20133F2FD3701_1941260893" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1656390958 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465123,Y=13576.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656390958.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=632289CE4E4924F81F7D28A920755E83 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_C_UAID_0433C20133F2554301_1420705358_c20f9235b5718508" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788480749 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126462.465472,Y=6408.879134,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788480749.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=D1F1F16244708A62732593BAF8148090 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wooden_Fence_A_C_UAID_0433C20133F2133701_1528919022" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C Name=None_UAID_0492261AAF38CC4902_1875283922 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Asteria_AmberForestTown_Archway_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Archway_A.Default__Asteria_AmberForestTown_Archway_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Archway_2Layer_404'" CachedMaxDrawDistance=22886.701172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465359,Y=8712.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922.BoundingBoxComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875283922.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22886.701172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22886.701172 DataVersion=1 SavedActorGuid=67FC553744492B9FD197F2B1F1C21F4B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Archway01_C_UAID_0433C20133F2564301_1348139831_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C Name=None_UAID_0492261AAF38CC4902_1830917351 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Apollo_Coastal_Fishing_Trap_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Fishing_Trap_01.Default__Apollo_Coastal_Fishing_Trap_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_FishingTrap_01_909'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140670.348923,Y=-2877.124174,Z=1985.999203) RelativeRotation=(Pitch=0.000000,Yaw=176.691904,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351.BoundingBoxComponent'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1830917351.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=16000.000000 CachedMaxDrawDistance=16000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16000.000000 DataVersion=1 SavedActorGuid=BB523465480AE8B73078B5B55BFD19E4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Fishing_Trap_01_C_UAID_E04F43E629FE184501_2050726269" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876882182 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876882182'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876882182.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876882182.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-143803.781337,Y=9175.199978,Z=3161.467003) RelativeRotation=(Pitch=8.585610,Yaw=303.060909,Roll=8.101439) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1509482912" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133287.465059,Y=14876.879466,Z=1918.999203) RelativeRotation=(Pitch=0.000000,Yaw=145.702144,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1585113587.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-133287.465059,Y=14876.879466,Z=2194.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=36E30F7D4C8EDE80A839F58FCA794BD7 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D34501_1203518243" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875315931 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465297,Y=9992.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875315931.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16111.086914 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=6098DB4D4A992171289DF8903B3B0631 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1087934441_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C Name=None_UAID_0492261AAF38CC4902_1834765728 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.LightCastle_Floor_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/LightCastle_Floor_A.Default__LightCastle_Floor_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_3Layer_219'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728.BoundingBoxComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834765728.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24705.503906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_B.TD_LighCastle_StoneFloor_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24705.503906 DataVersion=1 SavedActorGuid=F44698F54846FED725AC9BBD88778FD3 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1348003807_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876988198 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_36'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465222,Y=11528.879583,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876988198.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F93173D446878DF98A37E1B8A1A3FE7E RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087850422_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Artemis_WildWest_Armoire_A_C Name=None_UAID_0492261AAF38CC4902_1655140915 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Artemis_WildWest_Armoire_A_C'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Artemis_WildWest_Armoire_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/WildWest/Props/Artemis_WildWest_Armoire_A.Default__Artemis_WildWest_Armoire_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Armoire_A_733'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132612.465100,Y=14034.879433,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.000000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915.BoundingBoxComponent'" CachedMaxDrawDistance=14931.820312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655140915.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14931.820312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14931.820312 DataVersion=1 SavedActorGuid=B46498B144F3907843325D8ABC721BF6 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_WildWest_Armoire_A_C_UAID_0433C20133F2554301_1608609635_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C Name=CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646 Archetype="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.CP_Asteria_Cliff_Medium_Corner_90_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/BuildingActors/Props/Asteria/CP_Asteria_Cliff_Medium_Corner_90_A.Default__CP_Asteria_Cliff_Medium_Corner_90_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Cliff_Medium_Corner_90_A_NoRVT_Inst_438'" RelativeLocation=(X=-148014.582551,Y=4774.077183,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-176.243161,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.430480) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_Asteria_Cliff_Medium_Corner_90_A_C_UAID_0492261AAF387F4B02_1734702646.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Creative/BuildingActors/Props/Asteria/TextureData/CP_TD_Cliff_Medium_Corner_90_A_NoRVT.CP_TD_Cliff_Medium_Corner_90_A_NoRVT'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=F8C091E6408ABE5BB28E849C4BBF54B0 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_CP_Asteria_Cliff_Medium_Corner_90_A_30985286" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Cliff_Medium_Corner_90_A_2_C_UAID_E04F43E629FE114101_1414713025" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877168260 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465297,Y=9992.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877168260.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=FC08705D4EC954B45EEF358D3E9CC453 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1086665177_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C Name=None_UAID_0492261AAF38CC4902_1791044055 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.BP_AmberForestTown_Rug_B_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Rug_B/Blueprints/BP_AmberForestTown_Rug_B_A.Default__BP_AmberForestTown_Rug_B_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Rug_B_A_1583'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131304.465453,Y=6798.879370,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.500000,Y=1.500000,Z=1.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055.BoundingBoxComponent'" CachedMaxDrawDistance=21804.810547 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791044055.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21804.810547 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21804.810547 DataVersion=1 SavedActorGuid=4E706A364CDEDA8A3DFEF4A67499BEEE RootComponent="StaticMeshComponent0" ActorLabel="BP_AmberForestTown_Rug_B_A_C_UAID_0433C20133F2EC4301_1833208465_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1875470966 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465384,Y=8200.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875470966.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=F30927334E3DECB526DD5FA6B3783F52 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1348990026_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653728835 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465048,Y=15112.879209,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653728835.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=F4795DFE4C918FE3FB7C708D3373E632 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway_C_UAID_0433C20133F2544301_1678396124_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653834851 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.464811,Y=19976.879371,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653834851.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=C33883EC4E43520E1667D4AAD180E985 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beams_01_C_UAID_0433C20133F2554301_2043042964_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791988136 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465845,Y=-1271.120567,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791988136.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=8762E6844F2033A905A466BE20EC4A35 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417604188_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C Name=None_UAID_0492261AAF38CC4902_1651087755 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Apollo_DarkVillage_Pots_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_01.Default__Apollo_DarkVillage_Pots_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133059.465088,Y=14292.879455,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=137.136916,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755.BoundingBoxComponent'" CachedMaxDrawDistance=6008.589844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651087755.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6008.589844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=6008.589844 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=79464D2C44434603FD5B8ABD4A352C7A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_01_C_UAID_0433C20133F2794501_1732502348_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1875616983 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Asteria_LightCastle_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_A/Blueprints/Asteria_LightCastle_Bench_A.Default__Asteria_LightCastle_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Bench_A_652'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136150.465201,Y=11960.879606,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875616983.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=7AA6251543546C1749C184A2BEE18F8F RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_A_C_UAID_0433C20133F2564301_1087227288_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C Name=None_UAID_0492261AAF38CC4902_1833615636 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465459,Y=6664.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833615636.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22871.710938 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=C8C9B642435BD9F7B46AE584348A751A RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1349106050_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665851517 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465222,Y=11528.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665851517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=3B5E389F406B0E769C052E8820B3AE1C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848669830_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C Name=BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637 Archetype="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.StaticMeshComponent0'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.Default__BP_LightSource_EasternHangingLamp_A_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C Name="TODLightingComponent" Archetype="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/Game/Environments/Helios/Props/LightSource/BP_Lightsource_CH5_GlobalProp_PointLight.BP_Lightsource_CH5_GlobalProp_PointLight_C:TODLightingComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.TODLightingComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Blueprints/BP_LightSource_EasternHangingLamp_A_C.BP_LightSource_EasternHangingLamp_A_C_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.StaticMeshComponent0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0'" Begin Object Name="MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.StaticMeshComponent0.MID_MI_LightSource_EasternHangingLamp_A_C_0.MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Hermes/Props/LightSource/LightSource_EasternHangingLamp_A/Materials/MI_LightSource_EasternHangingLamp_A_C.MI_LightSource_EasternHangingLamp_A_C'" VectorParameterValues(0)=(ParameterInfo=(Name="Emissive_Color_Multiplier"),ParameterValue=(R=1.000000,G=1.000000,B=1.000000,A=0.000000),ExpressionGUID=701789054FAE376E4D56ED983DC9A4CC) BasePropertyOverrides=(DitheredLODTransition=True,ShadingModel=MSM_FromMaterialExpression,OpacityMaskClipValue=0.333300) ReferencedTextureGuids(0)=795CF43142578A25DE05FDB4D99ED418 ReferencedTextureGuids(1)=9817F7A34F79798EB7E0DE8D6BD0059D ReferencedTextureGuids(2)=69BCA6934AAD57CB7A837384FB4D093F ReferencedTextureGuids(3)=6B6BE23F4C84DBC87AA670817DAE3571 ReferencedTextureGuids(4)=A95F30E5483E37AA71D54787A54A98CA ReferencedTextureGuids(5)=9193036641AD38F8C0AB9E973B8FBBAB ReferencedTextureGuids(6)=E6C3D69D484523B651CE36AEE8628CDA ReferencedTextureGuids(7)=DA5756354D28BDFE9E10ED930E4E1EE8 ReferencedTextureGuids(8)=A056FAC24C0569F2A9BFD781E612FBE8 ReferencedTextureGuids(9)=2B082DB747E6BE606B540E84FAE8DC4D ReferencedTextureGuids(10)=54CDBBBD464FA1E5BE2DE18BFC80EDF3 ReferencedTextureGuids(11)=EFB393864F437A887EC788BCF4880F46 EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'MID_MI_LightSource_EasternHangingLamp_A_C_0EditorOnlyData'" LightingGuid=5D2591CA47A59EB0EC979E8BC3151CFB End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'MID_MI_LightSource_EasternHangingLamp_A_C_0'" CachedMaxDrawDistance=2800.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133384.465241,Y=11138.879471,Z=3059.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="TODLightingComponent" ExportPath="/Game/Blueprints/Lighting/TimeOfDayLighting/TODLightingComponent.TODLightingComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.TODLightingComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_LightSource_EasternHangingLamp_A_C_C_UAID_0492261AAF387F4B02_1710462637.PointLight'" MaxDrawDistance=2800.000000 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" RandomFloat=0.925718 TODLightingComponent="TODLightingComponent" TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=4080B6964DD1657DE18C699AB039F884 PlaysetPackagePathName="/Temples_Comp/SetupAssets/Maps/PPIDs/PPID_Temples_Comp_BP_LightSource_EasternHangingLamp_A_C_252c0a81" RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_HangingLamp_C_C_UAID_0433C20133F2554301_1847782669_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667234669 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131207.465077,Y=14523.879365,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667234669.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=23AA1CF7443789BE271D45A476A68AA5 RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1607478438_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545530468 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=35728.519531 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156038.910312,Y=9695.337574,Z=2581.999203) RelativeRotation=(Pitch=0.000000,Yaw=136.720244,Roll=0.000000) RelativeScale3D=(X=1.080677,Y=1.080677,Z=1.080677) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.BoundingBoxComponent'" CachedMaxDrawDistance=35728.519531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35728.519531 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35728.519531 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545530468.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35728.519531 DataVersion=1 SavedActorGuid=4BFB34D6495AC8A7A0FD628624CFC6F9 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE524101_1090861298" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C Name=None_UAID_0492261AAF38CC4902_1789631895 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Asteria_AmberForestTown_Roof_Top_C_Cap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_C_Cap.Default__Asteria_AmberForestTown_Roof_Top_C_Cap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=22568.191406 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465559,Y=4616.879396,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895.BoundingBoxComponent'" CachedMaxDrawDistance=22568.191406 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789631895.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22568.191406 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22568.191406 DataVersion=1 SavedActorGuid=611FAD3147BF344527395B8CB2368283 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_Roof_Peak_Cap_C_UAID_0433C20133F2564301_1752418116_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877258290 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465260,Y=10760.879570,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877258290.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=7BAD9ED8447D262D752EC38E421BE9FA RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088807620_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876221129 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465347,Y=8968.879570,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876221129.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=8E3C10C64C27DBAA0DD7C7B80E5DB8CF RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1349172064_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C Name=None_UAID_0492261AAF38CC4902_1648071689 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Apollo_Coastal_RowBoat_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_RowBoat_01.Default__Apollo_Coastal_RowBoat_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_RowBoat_01_682'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128845.032955,Y=17015.869250,Z=2325.460603) RelativeRotation=(Pitch=-43.123764,Yaw=97.653823,Roll=9.066411) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648071689.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=F2E42A5D422C02F21EE9C6BAEABA483A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_RowBoat_01_C_UAID_0433C20133F2544301_1678180074_19dce9b1fbd63a69" End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154278.465793,Y=-199.119512,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=69.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="B_ActorSpawner_BGA_Petrol_Pickup_C_UAID_E04F43E629FEBA4501_1568180896_b663a6652e0629d0"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF389D4B02_1233403420.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-154278.465858,Y=-199.119490,Z=2025.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C517DD384C02E1696E991781BE45CE2F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="B_ActorSpawner_BGA_Petrol_Pickup_C_UAID_E04F43E629FEBA4501_1568180896_b663a6652e0629d0" RootComponent="StaticMeshComponent0" ActorLabel="B_ActorSpawner_BGA_Petrol_Pickup_C_UAID_E04F43E629FEBA4501_1568180896_b663a6652e0629d0" Tags= End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Apollo_Suburban_Light_02_C Name=None_UAID_0492261AAF38CC4902_1832136395 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Apollo_Suburban_Light_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Default__Apollo_Suburban_Light_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Apollo_Suburban_Light_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Default__Apollo_Suburban_Light_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Default__Apollo_Suburban_Light_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Default__Apollo_Suburban_Light_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_Light_02.Apollo_Suburban_Light_02_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.PointLight'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_Light_02_810'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141136.465568,Y=4432.879848,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832136395.PointLight'" VolumetricScatteringIntensity=0.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object PointLight="PointLight" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141136.465568,Y=4432.879848,Z=4374.830196),InitialIntensity=0.750000) StaticMeshComponent="StaticMeshComponent0" CullDistance=4000.000000 DataVersion=1 SavedActorGuid=6214D53B40E180EEFA153793048305AB RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Suburban_Light_02_C_UAID_0433C20133F2083701_1316738910_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545516463 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=35586.800781 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151004.465275,Y=10440.880329,Z=2835.999203) RelativeRotation=(Pitch=0.000000,Yaw=191.361522,Roll=0.000000) RelativeScale3D=(X=1.070741,Y=1.070741,Z=1.070741) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.BoundingBoxComponent'" CachedMaxDrawDistance=35586.800781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35586.800781 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35586.800781 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545516463.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35586.800781 DataVersion=1 SavedActorGuid=A40FA2F2456AB11319FF09BEF0166C0A RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2073687103" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877398344 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465260,Y=10760.879595,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877398344.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=1947527947E2A82AA1B1389AE4D4E607 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087493349_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1793014287 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129460.465431,Y=7240.879280,Z=2752.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793014287.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793014287.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793014287'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793014287.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793014287.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793014287.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1793014287'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=81FD8BF943F9C3F9D131F2924940221E RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2574301_1130731537_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C Name=None_UAID_0492261AAF38CC4902_1789507881 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Asteria_AmberForestTown_Roof_S_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A.Default__Asteria_AmberForestTown_Roof_S_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.465534,Y=5128.879246,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789507881.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=ED7F31BB498956E6CD63F2BBE925F3B2 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_D8BBC1784EE00E3C01_1708325080_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C Name=None_UAID_0492261AAF38CC4902_1835132763 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Rock_Boulder_Large_A_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Large_A_Disp.Default__Rock_Boulder_Large_A_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Large_A_42'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-139067.595753,Y=620.088748,Z=1797.979503) RelativeRotation=(Pitch=-29.951550,Yaw=306.399309,Roll=-0.000001) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835132763.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=52FA31564CCD6CD3F72BADA2F6EE103B RootComponent="StaticMeshComponent0" ActorLabel="Rock_Common_Large_B_C_UAID_0433C20133F23B3901_1776283926" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C Name=None_UAID_0492261AAF38CC4902_1656789983 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Asteria_AmberForestTown_Roof_S_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_B.Default__Asteria_AmberForestTown_Roof_S_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_Dormer_4Layer_348'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129278.465010,Y=15880.879271,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983.BoundingBoxComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656789983.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=28548.623047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28548.623047 DataVersion=1 SavedActorGuid=A9C201F84013ED21E6FDCBA1E4475E95 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2544301_1677514923_19dce9b1fbd63a69" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834283716 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834283716'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834283716.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834283716.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465409,Y=7688.879533,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2114C01_2119667494_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1877659460 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465260,Y=10760.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877659460.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=7F9517624316FE05FA2A40B4D95051FD RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F25F4701_1198999866_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877191270 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465247,Y=11016.879583,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877191270.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C2B667844F40D67B8DE6B1A4A887B8FC RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087399329_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C Name=None_UAID_0492261AAF38CC4902_1653500811 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Apollo_Primal_Arch_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Primitive/Architecture/Arch/Apollo_Primal_Arch_01.Default__Apollo_Primal_Arch_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Primal_Arches_127'" CachedMaxDrawDistance=22863.873047 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126206.465060,Y=14856.879122,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811.BoundingBoxComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1653500811.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22863.873047 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22863.873047 DataVersion=1 SavedActorGuid=1EA0FD554923FA5EE894339AA3410579 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Archway2_UAID_0433C20133F2544301_1677289866_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38D04902_1545527467 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=35494.562500 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154614.465191,Y=12168.880504,Z=2361.999203) RelativeRotation=(Pitch=0.000000,Yaw=255.849389,Roll=0.000000) RelativeScale3D=(X=1.064321,Y=1.064321,Z=1.064321) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.BoundingBoxComponent'" CachedMaxDrawDistance=35494.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35494.562500 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35494.562500 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545527467.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35494.562500 DataVersion=1 SavedActorGuid=9519C7D84B4F748B1A4C68A164C059D1 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_E04F43E629FE514101_2141881118" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832453484 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140798.465496,Y=5896.879832,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832453484.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=8F818D8842CC69C643207A940798F563 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_Double_A_C_UAID_0433C20133F2023701_1815579678_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C Name=None_UAID_0492261AAF38CC4902_1652746787 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Apollo_Farm_Table_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Table_01.Default__Apollo_Farm_Table_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Farm_Table_01_579'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131197.465261,Y=10732.879365,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1652746787.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=1009A7C648E406DDE022C480B2F6FD31 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2133701_1529169195" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38CC4902_1876807153 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33767.382812 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-143038.465294,Y=10056.879941,Z=3135.999203) RelativeRotation=(Pitch=0.000000,Yaw=172.974120,Roll=0.000000) RelativeScale3D=(X=0.978909,Y=0.978909,Z=0.978909) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.BoundingBoxComponent'" CachedMaxDrawDistance=33767.382812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33767.382812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33767.382812 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876807153.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33767.382812 DataVersion=1 SavedActorGuid=6F8D9D6B4A7584F57AFB9D9592D62336 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_C_UAID_0433C20133F2033701_1334970885" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792410160 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792410160'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792410160.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792410160.StaticMeshComponent0'" RelativeLocation=(X=-131465.459616,Y=3444.389378,Z=2312.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999899,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_ChopShop_Slab_01_UAID_0433C20133F2564301_1752519136_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1506904374 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148070.465892,Y=-2231.119814,Z=1903.999203) RelativeRotation=(Pitch=0.000000,Yaw=112.934449,Roll=0.000000) RelativeScale3D=(X=0.915915,Y=0.915915,Z=0.915915) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506904374.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=344F31AB40B6C86E864DE58A8B92801B RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Red_C_UAID_E04F43E629FE0A4601_1365443874" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645902598 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125694.465110,Y=13832.879097,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645902598.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=3CDF30714026D83E51B319A104764484 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677351885_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1875502969 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465347,Y=8968.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875502969.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=EC7805784BAD6BF4EE2347BDEE15EFC6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347646722_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877444362 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136446.465210,Y=11784.879620,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877444362.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=45FA2C8D4979E24D93EF429A491EA880 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1088748610_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876977193 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_476'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465197,Y=12040.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876977193.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=F5CCA150482EE5FBCAAA2E89E170BCAA RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_DoorWay_B_B_C_UAID_0433C20133F2564301_1087506351_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877410349 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877410349.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=015CE0FC453EE36DC6C1F189414214AA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087779405_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877453365 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465210,Y=11784.879520,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877453365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=B95BAFCB48E5C8F91679B68B946C40E6 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1089038666_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789451865 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465447,Y=6920.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789451865.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=189D90BD45BC84104482A6846FEE1586 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_B_C_UAID_0433C20133F2574301_1131248666_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=None_UAID_0492261AAF38CC4902_1662624291 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Pine_Trunk_NonNanite_1096'" CachedMaxDrawDistance=34950.042969 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132493.362989,Y=16315.919428,Z=1839.999203) RelativeRotation=(Pitch=0.000000,Yaw=23.904819,Roll=0.000000) RelativeScale3D=(X=1.015458,Y=1.015458,Z=1.015458) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.BoundingBoxComponent'" CachedMaxDrawDistance=34950.042969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=34950.042969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.ShadowProxyMeshComponent'" CachedMaxDrawDistance=34950.042969 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662624291.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=34950.042969 DataVersion=1 SavedActorGuid=D613834C46584C1037936CA1073F4A30 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_PIne_Tree_1_C_UAID_E04F43E629FE392E01_1935751785" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654402886 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_260'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131417.465363,Y=8646.879375,Z=2310.999203) RelativeRotation=(Pitch=0.000000,Yaw=174.194230,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654402886.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=6C98F0644A702A7E4E3D9693AA2EF5DC RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Storage_Crate01a_side_C_UAID_0433C20133F2564301_2054381292_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877361336 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877361336.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C31EA0E546947002EF5C5EA03DD429C2 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1087095263_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664099393 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130046.465372,Y=8456.879309,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664099393.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=BCACBEBE4D486B8806D906A37E852BDA RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2F43801_1432674274" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C Name=None_UAID_0492261AAF38CC4902_1790454022 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Asteria_LightCastle_Balcony_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Balcony_A.Default__Asteria_LightCastle_Balcony_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterBalcony_3Layer_145'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133374.465808,Y=-503.120529,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022.BoundingBoxComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790454022.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23319.740234 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23319.740234 DataVersion=1 SavedActorGuid=67182AD14E27A9C23181099EAEBADC33 RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FEFB3D01_1417589181_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791885099 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465783,Y=8.879421,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791885099.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=5CD275594FC8FF6369E69DA2283C4059 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417473115_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877206276 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465310,Y=9736.879545,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877206276.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=E29E6C564AC2C21D64FA898F9B3BC461 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087685385_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1661230257 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131838.465347,Y=8968.879396,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661230257.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=15994.571289 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) DataVersion=1 SavedActorGuid=2805F48F40BB4B53369A138C88A0AD72 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2624701_1574974426" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1877129244 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465272,Y=10504.879570,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877129244.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=087690164A1134D1F229E48D2C744D3B RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1087615374_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1664105394 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465285,Y=10248.879495,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664105394.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=42CDDF4F486AB2CE8D3334910B068E69 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_Str_C_UAID_E04F43E629FE7C4401_1515332813_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C Name=None_UAID_0492261AAF38CC4902_1657093995 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Asteria_AmberForestTown_Roof_Top_B_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_Top_B_02.Default__Asteria_AmberForestTown_Roof_Top_B_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465222,Y=11528.879433,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995.BoundingBoxComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1657093995.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27437.650391 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27437.650391 DataVersion=1 SavedActorGuid=A3B016344AD3273AD43B758096F9F397 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_Top_B_C_UAID_0433C20133F2554301_1848148732_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658699103 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465123,Y=13576.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658699103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Wall_B_Dirt.TD_AmberForestTown_Wall_B_Dirt'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=3D993FD74BF2EEDF63850393501218C6 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608411599_f64678c37bedb7d6" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663719339 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663719339'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663719339.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663719339.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Inner.S_Athena_Foundation_Inner'" RelativeLocation=(X=-132606.465384,Y=8200.879433,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2133701_1530688816" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38D04902_1506007321 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_MASTER_298'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150526.465820,Y=-759.119695,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506007321.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_StoneWall_02_Grunge.TD_AmberForestTown_StoneWall_02_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=5F719B754AED9D2A5521A3AD00CE66EE RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_E04F43E629FE773F01_1211622795_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C Name=None_UAID_0492261AAF38CC4902_1663406327 Archetype="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.BP_WV_Tudor_Beam_Single_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/WinterVillage/Walls/BP_WV_Tudor_Beam_Single.Default__BP_WV_Tudor_Beam_Single_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WV_Tudor_Walls_01_NoGradient_376'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.464799,Y=20232.879346,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327.BoundingBoxComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663406327.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16178.858398 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16178.858398 DataVersion=1 SavedActorGuid=1F7FC3014951A61521791F97F30C1D90 RootComponent="StaticMeshComponent0" ActorLabel="BP_WV_Tudor_Beam_Single_C_UAID_0433C20133F2554301_2043064973_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665867523 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665867523.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=BE91AF5B433787237213D4B7FCFBE691 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848968879_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C Name=None_UAID_0492261AAF38CC4902_1664925403 Archetype="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Prop_WildWest_WoodenBucket_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Prop_WildWest_WoodenBucket_01.Default__Prop_WildWest_WoodenBucket_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_Barrels_1021'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132480.465354,Y=8818.879427,Z=2397.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403.BoundingBoxComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664925403.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=9000.000000 CachedMaxDrawDistance=9000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=9000.000000 DataVersion=1 SavedActorGuid=C035A4214FEA71E5E6DC81A80539F297 RootComponent="StaticMeshComponent0" ActorLabel="Prop_WildWest_WoodenBucket_01_C_UAID_0433C20133F2564301_2054563322_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C Name=None_UAID_0492261AAF38CC4902_1654306875 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Apollo_Wood_Crate_01a_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Crates/Apollo_Wood_Crate_01a.Default__Apollo_Wood_Crate_01a_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Apollo_Crates_435'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128102.464927,Y=17592.879214,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875.BoundingBoxComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1654306875.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=28000.000000 CachedMaxDrawDistance=28000.000000 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Apollo/Wood/Crates/Texture_Data/Apollo_Crate_Dark.Apollo_Crate_Dark'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=28000.000000 DataVersion=1 SavedActorGuid=B3C74EC0462E4B89541B81AC0A4591E2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Wood_Crate_01_C_UAID_0433C20133F2544301_1677956029_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875693002 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465260,Y=10760.879570,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875693002.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=5244F6ED4BFF3E199BEDFAACCDACF8A5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1086826212_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C Name=None_UAID_0492261AAF38CC4902_1834869745 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.LightCastle_RoofTrim_A_C_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_C_Str.Default__LightCastle_RoofTrim_A_C_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465459,Y=6664.879545,Z=4991.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834869745.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=C69A0D954674C47092B2C684FCBFEED7 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_RoofTrim_A_C_Str_C_UAID_0433C20133F2564301_1348600953_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Apollo_Farm_Produce_Shelves_Corn_C Name=None_UAID_0492261AAF38CC4902_1651880770 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Apollo_Farm_Produce_Shelves_Corn_C'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Apollo_Farm_Produce_Shelves_Corn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Farm/Props/Apollo_Farm_Produce_Shelves_Corn.Default__Apollo_Farm_Produce_Shelves_Corn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131963.465250,Y=10957.879402,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651880770.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=94DCA340438F149B86A6939C9185AEB0 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Produce_Shelves_Corn_C_UAID_0433C20133F2554301_1849210911_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1791994138 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_400'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465845,Y=-1271.120567,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791994138.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22870.902344 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=FDFF5882473BC24D6DF13D8D0BE79C46 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Wall_A_C_UAID_E04F43E629FEFB3D01_1417609190_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Apollo_Suburban_EndTable_02_C Name=None_UAID_0492261AAF38CC4902_1789028813 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Apollo_Suburban_EndTable_02_C'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Apollo_Suburban_EndTable_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Suburban/Props/Apollo_Suburban_EndTable_02.Default__Apollo_Suburban_EndTable_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Suburban_EndTable_02_1195'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129556.465418,Y=7504.879285,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789028813.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=1EE9114B47B3D7A391BDEB8C3EEADEF9 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Living_EndTable_03_C_UAID_0433C20133F2574301_1130884580_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789906948 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465521,Y=5384.879184,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789906948.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=5EE1C49146976BE9BE948084FE4F338B RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2CD4501_1783236118_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876077084 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465222,Y=11528.879495,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876077084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=0CF024E14505D8D4E7478790B43F5701 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1086804208_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C Name=None_UAID_0492261AAF38CC4902_1662408279 Archetype="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.Default__BP_Asteria_Birch_Tree_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree.BP_Asteria_Birch_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Birch/Blueprint/BP_Asteria_Birch_Tree_Red.BP_Asteria_Birch_Tree_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Birch_Trunk_NonNanite2_834'" CachedMaxDrawDistance=31151.498047 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.229167,0.000000,0.003445,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.312500,0.081470,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130658.465364,Y=8608.879338,Z=1980.999203) RelativeRotation=(Pitch=0.000000,Yaw=333.331249,Roll=0.000000) RelativeScale3D=(X=0.800000,Y=0.800000,Z=0.800000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.BoundingBoxComponent'" CachedMaxDrawDistance=31151.498047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=31151.498047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.ShadowProxyMeshComponent'" CachedMaxDrawDistance=31151.498047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662408279.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=31151.498047 DataVersion=1 SavedActorGuid=4977C51D443E66A5BBA69480604351DE RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Birch_Tree_Red_C_UAID_0433C20133F2444301_2110939888" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1506828365 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35239.781250 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155805.641997,Y=-4383.447438,Z=2298.426903) RelativeRotation=(Pitch=-0.054507,Yaw=126.454596,Roll=-14.829220) RelativeScale3D=(X=1.077917,Y=1.077917,Z=1.077917) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.BoundingBoxComponent'" CachedMaxDrawDistance=35239.781250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35239.781250 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35239.781250 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506828365.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35239.781250 DataVersion=1 SavedActorGuid=617504AA4B470D5E437703B69A01260F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE1D4501_1150893183" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656674973 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465197,Y=12040.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.960000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973.BoundingBoxComponent'" CachedMaxDrawDistance=27131.166016 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656674973.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27131.166016 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27131.166016 DataVersion=1 SavedActorGuid=FF26A8BC42C333B3B8CCA085617974B1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Roof_S_A_C_UAID_0433C20133F2554301_1849065894_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545686488 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=33023.785156 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-155951.365274,Y=10461.820569,Z=2413.999203) RelativeRotation=(Pitch=0.000000,Yaw=187.888423,Roll=0.000000) RelativeScale3D=(X=0.932234,Y=0.932234,Z=0.932234) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.BoundingBoxComponent'" CachedMaxDrawDistance=33023.785156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33023.785156 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33023.785156 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545686488.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33023.785156 DataVersion=1 SavedActorGuid=5151C9B9499D9A2D49775D9527C8900F RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_FallTree_Tree_C_UAID_E04F43E629FE524101_1089029297" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1658732107 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465135,Y=13320.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1658732107.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=12F54CEB45659DDF181A19BCF0735CC3 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1608626637_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C Name=None_UAID_0492261AAF38CC4902_1833081575 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Asteria_Quarry_ScaffoldingArch_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_A.Default__Asteria_Quarry_ScaffoldingArch_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_A_410'" CachedMaxDrawDistance=22889.158203 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465945,Y=-3319.120143,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575.BoundingBoxComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833081575.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22889.158203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22889.158203 DataVersion=1 SavedActorGuid=7056F0E64186C95BD802D9B4B222E2FC RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_A_C_UAID_E04F43E629FE184501_2021305256_f2568243fc1c626b" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877304311 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_140'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465123,Y=13576.879533,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877304311.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=32F8CE534D8D0C46BBDB1787D5BDF0DA RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2564301_1087101264_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646703665 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465222,Y=11528.879408,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646703665.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=71BD84694E0E15E27609D1A50FB4670A RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2D04501_2083311681_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C Name=None_UAID_0492261AAF38CC4902_1877473374 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.BP_LightCastle_Wall_Windows_C_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_Windows_C_A.Default__BP_LightCastle_Wall_Windows_C_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Window_B_3Layer_224'" CachedMaxDrawDistance=22874.757812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374.BoundingBoxComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877473374.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22874.757812 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22874.757812 DataVersion=1 SavedActorGuid=2B10194C461063C07B584FB08F34FDE0 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_C_C_UAID_0433C20133F2564301_1087929440_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38CC4902_1791302065 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133865.903947,Y=-3364.600506,Z=2423.999203) RelativeRotation=(Pitch=0.000000,Yaw=323.569319,Roll=0.000000) RelativeScale3D=(X=0.850661,Y=0.850661,Z=0.850661) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791302065.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=5F56003947D19DB22688F39C6C12EFC2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Tree_RedAlder_Red_C_UAID_0433C20133F2933801_1866479135" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877072218 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.BP_LightCastle_Railing_B_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_A_Str.Default__BP_LightCastle_Railing_B_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135422.465260,Y=10760.879570,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218.BoundingBoxComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877072218.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12765.993164 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12765.993164 DataVersion=1 SavedActorGuid=6BEAD4A940CFFE05B7B6C7AADADC6B82 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_A_Str_C_UAID_0433C20133F2564301_1087992455_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38CC4902_1832333434 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465409,Y=7688.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832333434.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=AAC992364F14263A1E921EA68219EDC7 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1347916782_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Mansion_Deco_Statue_05_C Name=None_UAID_0492261AAF38CC4902_1877895504 Archetype="/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Mansion_Deco_Statue_05_C'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Mansion_Deco_Statue_05_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/Mansion_Deco_Statue_05.Default__Mansion_Deco_Statue_05_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Mansion_Deco_Statue_05_1686'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135671.465244,Y=11084.879582,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504.BoundingBoxComponent'" CachedMaxDrawDistance=11437.931641 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877895504.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11437.931641 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11437.931641 DataVersion=1 SavedActorGuid=BF9350524C4069C1936AA0BD22805E70 RootComponent="StaticMeshComponent0" ActorLabel="Mansion_Deco_Statue_05_C_UAID_0433C20133F2564301_1087648379_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Apollo_DarkVillage_Pot_02_C Name=None_UAID_0492261AAF38CC4902_1788500757 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Apollo_DarkVillage_Pot_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Apollo_DarkVillage_Pot_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pot_02.Default__Apollo_DarkVillage_Pot_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pot_02_1513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127854.465533,Y=5136.879202,Z=2039.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757.BoundingBoxComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788500757.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=2800.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=2800.000000 DataVersion=1 SavedActorGuid=007E29924112B5E3D5FD6A98195F6E10 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pot_02_C_UAID_E04F43E66BE4295101_1277596164_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C Name=None_UAID_0492261AAF38CC4902_1667198668 Archetype="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.WarehouseShelves_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/WarehouseShelves_03.Default__WarehouseShelves_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Warehouse_shelves_282'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131638.465077,Y=14519.879386,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1667198668.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=F4FEAA4D464E98FB48D7A8BA4144FEB0 RootComponent="StaticMeshComponent0" ActorLabel="WarehouseShelves_03_C_UAID_0433C20133F2554301_1607472435_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875712009 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465148,Y=13064.879558,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875712009.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=2B8E7FA54EC8BFD0EE9A3582F7C4E25C RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087139273_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1663005304 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465247,Y=11016.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663005304.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=980FA3DA4DCCAA6C893F599B4268815F RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1086920232_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C Name=None_UAID_0492261AAF38CC4902_1877712479 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.LightCastle_RoofTrim_A_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_Str.Default__LightCastle_RoofTrim_A_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136190.465272,Y=10504.879608,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479.BoundingBoxComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877712479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20869.904297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20869.904297 DataVersion=1 SavedActorGuid=549C505A4C666913B8538987002C35C8 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1087829418_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C Name=None_UAID_0492261AAF38CC4902_1789480874 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Asteria_AmberForestTown_Roof_O_NoOverhang_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O_NoOverhang.Default__Asteria_AmberForestTown_Roof_O_NoOverhang_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465472,Y=6408.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874.BoundingBoxComponent'" CachedMaxDrawDistance=27473.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789480874.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27473.652344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27473.652344 DataVersion=1 SavedActorGuid=C5F11A3F41492DBD98F907A7B9877D51 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131376695_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C Name=None_UAID_0492261AAF38CC4902_1791898104 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.BP_LightCastle_Doorway_C_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Top.Default__BP_LightCastle_Doorway_C_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=22873.113281 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465808,Y=-503.120579,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104.BoundingBoxComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791898104.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22873.113281 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22873.113281 DataVersion=1 SavedActorGuid=92C572A247E3BAF7306A4A8B5FEEE001 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_C_UAID_E04F43E629FEFB3D01_1417488124_539e1644b3fe61d8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663830360 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663830360'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663830360.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663830360.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-132094.465310,Y=9736.879408,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F29F3E01_1841610646" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659526175 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465085,Y=14344.879346,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659526175.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=47568C194B793D2E911B26AFC36F082C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_D_C_UAID_0433C20133F2554301_1607481439_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1788467744 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131150.352995,Y=-4341.321638,Z=2272.024603) RelativeRotation=(Pitch=2.636816,Yaw=171.763266,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788467744.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=5994D5544FC2124D6BBE3F8DB218CEBE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_E04F43E629FE0C4101_1443178956" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C Name=None_UAID_0492261AAF38D04902_1505947312 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Asteria_AmberTownForest_Railing_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Railing_A.Default__Asteria_AmberTownForest_Railing_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_320'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158718.465771,Y=264.880704,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312.BoundingBoxComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505947312.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20928.652344 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20928.652344 DataVersion=1 SavedActorGuid=45E2213944A1D80F7F5163A581B01B7A RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Railing_A_C_UAID_E04F43E629FE1D4501_2104143207" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C Name=None_UAID_0492261AAF38CC4902_1791846094 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.BP_LightCastle_Doorway_C_Mid_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_C_Mid.Default__BP_LightCastle_Doorway_C_Mid_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_92'" CachedMaxDrawDistance=16618.132812 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465808,Y=-503.120554,Z=1151.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094.BoundingBoxComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791846094.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16618.132812 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16618.132812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=1E94996E4AC49344E24013B164E3AAE4 RootComponent="StaticMeshComponent0" ActorLabel="Coliseum_Arch_01_Half_Support_C_UAID_E04F43E629FEFB3D01_1417499130_539e1644b3fe61d8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C Name=None_UAID_0492261AAF38CC4902_1832441479 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Asteria_AmberTownForest_Wall_Window_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Window_B.Default__Asteria_AmberTownForest_Wall_Window_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_41'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140542.465559,Y=4616.879819,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479.BoundingBoxComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832441479.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.078125 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.078125 DataVersion=1 SavedActorGuid=C8A27A4C484B8A3FACC398B0D21F8D2E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberTownForest_Wall_Window_B_C_UAID_0433C20133F2474301_1412212434_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C Name=None_UAID_0492261AAF38CC4902_1656734979 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Asteria_AmberForestTown_Roof_S_A_Trim_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_S_A_Trim.Default__Asteria_AmberForestTown_Roof_S_A_Trim_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_157'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465372,Y=8456.879383,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979.BoundingBoxComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1656734979.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.388672 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.388672 DataVersion=1 SavedActorGuid=2890DEA842A7D5221EEAA2BD25E1D79D RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2564301_2054510315_c6c63e3384106b27" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C Name=None_UAID_0492261AAF38CC4902_1645713587 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Apollo_Boardwalk_BalconyS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Balconies/Apollo_Boardwalk_BalconyS.Default__Apollo_Boardwalk_BalconyS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132606.465148,Y=13064.879433,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587.BoundingBoxComponent'" CachedMaxDrawDistance=21749.621094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645713587.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21749.621094 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21749.621094 DataVersion=1 SavedActorGuid=34D346434686749E388E6A9DBD159DE2 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_BalconyS_C_UAID_0433C20133F2554301_1848621822_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1876887187 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876887187'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876887187.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876887187.StaticMeshComponent0'" OverrideMaterials(0)=None RelativeLocation=(X=-144851.617215,Y=11681.030029,Z=3314.926403) RelativeRotation=(Pitch=3.426357,Yaw=253.733535,Roll=4.558561) RelativeScale3D=(X=3.294401,Y=2.790846,Z=5.627152) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="BP_GroundCracks_AB_C_UAID_E04F43E66D16E27601_1623187917" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792881240 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465397,Y=7944.879284,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792881240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=1B3F5C39438924ED054124A17BE55A1F RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131260671_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791390078 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131433.190895,Y=-2300.286624,Z=2325.883703) RelativeRotation=(Pitch=0.000000,Yaw=280.774619,Roll=0.000000) RelativeScale3D=(X=1.063707,Y=1.063707,Z=1.063707) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791390078.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39999.996094 DataVersion=1 SavedActorGuid=5583DABB4B63408126BCA789A2F81E14 RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Orange_C_UAID_0433C20133F2A13801_1964417797" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C Name=None_UAID_0492261AAF38CC4902_1662931297 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.BP_LightCastle_OuterStair_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Stairs/BP_LightCastle_OuterStair_Str.Default__BP_LightCastle_OuterStair_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_OuterStairs_2Layer_350'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465372,Y=8456.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297.BoundingBoxComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662931297.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=26530.712891 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=26530.712891 DataVersion=1 SavedActorGuid=6B637FF247ED767F839586B7829BA229 RootComponent="StaticMeshComponent0" ActorLabel="Basic_StairW_C_UAID_0433C20133F2F43801_1347006271" End Actor Begin Actor Class=/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C Name=None_UAID_0492261AAF38D04902_1545365450 Archetype="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Artemis_Outdoor_Wood_Pile_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Artemis/Environments/BuildingActors/Outdoor/Props/Artemis_Outdoor_Wood_Pile_02.Default__Artemis_Outdoor_Wood_Pile_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Outdoor_Wood_Pile_799'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156972.359807,Y=20056.900619,Z=3067.999203) RelativeRotation=(Pitch=0.000000,Yaw=360.512159,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450.BoundingBoxComponent'" CachedMaxDrawDistance=16575.279297 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545365450.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16575.279297 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16575.279297 DataVersion=1 SavedActorGuid=1797A609455FE2F5DF792C99E1636771 RootComponent="StaticMeshComponent0" ActorLabel="Artemis_Outdoor_Wood_Pile_01_C_UAID_E04F43E629FEC94101_1437668196" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C Name=None_UAID_0492261AAF38CC4902_1876992200 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.BP_LightCastle_Doorway_A_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Doorway_A_Top.Default__BP_LightCastle_Doorway_A_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_402'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465210,Y=11784.879595,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876992200.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=62B93F064C90D5F8F6A49EB7230F9F11 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088022463_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Apollo_DarkVillage_Pots_03_C Name=None_UAID_0492261AAF38CC4902_1651196758 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Apollo_DarkVillage_Pots_03_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Default__Apollo_DarkVillage_Pots_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Apollo_DarkVillage_Pots_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Default__Apollo_DarkVillage_Pots_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Default__Apollo_DarkVillage_Pots_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Pots_03.Default__Apollo_DarkVillage_Pots_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Pots_482'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131218.465144,Y=13127.879366,Z=1997.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758.BoundingBoxComponent'" CachedMaxDrawDistance=5511.920898 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1651196758.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5511.920898 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5511.920898 DataVersion=1 SavedActorGuid=EB63B3654132B9E524A2D19D28CB3E8C RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Pots_03_C_UAID_0433C20133F2554301_1608638641_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1793132323 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128894.465425,Y=7368.879253,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793132323.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793132323.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793132323'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793132323.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793132323.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793132323'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793132323.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1793132323.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1793132323.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1793132323'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128894.465457,Y=7303.462094,Z=2781.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=A1E75EE54FD150ACD9BB20899015FBB1 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2574301_1130917585_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C Name=CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579 Archetype="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.Default__CP_PrincessCastle_LampPost_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="Light" Archetype="/Script/Engine.PointLightComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LampPost_C.CP_PrincessCastle_LampPost_C_C:Light_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.Light'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="GlowFlicker" Archetype="/Script/Engine.StaticMeshComponent'/Game/Creative/Sets/PrincessCastle/Props/CP_PrincessCastle_LightParent.CP_PrincessCastle_LightParent_C:GlowFlicker_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.GlowFlicker'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PrincessCastle_LampPost_01_594'" CachedMaxDrawDistance=14646.599609 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131222.955418,Y=7509.436366,Z=2304.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.BoundingBoxComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=14646.599609 AttachParent="StaticMeshComponent0" End Object Begin Object Name="Light" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.Light'" MaxDrawDistance=14646.599609 MaxDistanceFadeRange=2048.000000 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="GlowFlicker" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.CP_PrincessCastle_LampPost_C_C_UAID_0492261AAF387F4B02_1584572579.GlowFlicker'" CachedMaxDrawDistance=14646.599609 AttachParent="Light" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object GlowFlicker="GlowFlicker" Light="Light" TimeOfDayControlledLightDataArray(0)=(LightComponent="Light",Position=(X=-131222.955418,Y=7509.436366,Z=2580.702511),InitialIntensity=5.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=14646.599609 DataVersion=1 SavedActorGuid=1015B69C46DDF57859BF4DA064FF5CF1 PlaysetPackagePathName="/CR_Legacy/Playsets/PlaysetProps/PPID_CR_Legacy_CP_PrincessCastle_LampPost_C" RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Outdoor_LampPost_01_C_UAID_0433C20133F2D24501_1781127059" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C Name=None_UAID_0492261AAF38CC4902_1790309005 Archetype="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Asteria_Farm_Stable_HalfWall_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Farm/BluePrints/Walls/Asteria_Farm_Stable_HalfWall.Default__Asteria_Farm_Stable_HalfWall_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Asteria_Farm_Stable_Walls_591'" CachedMaxDrawDistance=20673.339844 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465584,Y=4104.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005.BoundingBoxComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790309005.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20673.339844 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20673.339844 DataVersion=1 SavedActorGuid=C22260DC44534429C2365DA2DD0BE0D6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Barn_HalfWall_C_UAID_0433C20133F2564301_1752723167_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Apollo_Coastal_Buoy_03_C Name=None_UAID_0492261AAF38CC4902_1647793682 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Apollo_Coastal_Buoy_03_C'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Default__Apollo_Coastal_Buoy_03_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Apollo_Coastal_Buoy_03_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Default__Apollo_Coastal_Buoy_03_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Default__Apollo_Coastal_Buoy_03_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Coastal/Props/Apollo_Coastal_Buoy_03.Default__Apollo_Coastal_Buoy_03_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Coastal_Buoy_01_1023'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126992.070054,Y=14990.899160,Z=1546.499203) RelativeRotation=(Pitch=-0.000014,Yaw=-121.283721,Roll=95.000060) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682.BoundingBoxComponent'" CachedMaxDrawDistance=6286.319336 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647793682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=6286.319336 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6286.319336 DataVersion=1 SavedActorGuid=1D0C68D54B8B5580CE765089C325E45B RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Buoy_03_UAID_0433C20133F2544301_1677105833_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C Name=None_UAID_0492261AAF38CC4902_1875342935 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Asteria_AmberForestTown_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Pillar_A_02.Default__Asteria_AmberForestTown_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Railing_1Layer_761'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465322,Y=9480.879545,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935.BoundingBoxComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875342935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16111.086914 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16111.086914 DataVersion=1 SavedActorGuid=E5F019674C5017D07D2EEC8552F9A063 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Pillar_C_UAID_0433C20133F2564301_1347993804_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C Name=None_UAID_0492261AAF38CC4902_1874915848 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.Default__AmberForestTown_ForgeWeaponsBarrel_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_ForgeBarrel_A/Blueprints/AmberForestTown_ForgeWeaponsBarrel_A.AmberForestTown_ForgeWeaponsBarrel_A_C:SM_AmberForestTown_ForgeWeaponsBarrel_B_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.SM_AmberForestTown_ForgeWeaponsBarrel_B'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_ForgeBarrel_A_88'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134470.465218,Y=11608.879524,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.BoundingBoxComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SM_AmberForestTown_ForgeWeaponsBarrel_B" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1874915848.SM_AmberForestTown_ForgeWeaponsBarrel_B'" CachedMaxDrawDistance=5704.623047 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SM_AmberForestTown_ForgeWeaponsBarrel_B="SM_AmberForestTown_ForgeWeaponsBarrel_B" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5704.623047 DataVersion=1 SavedActorGuid=B67E104E4C6D5E771727D1A1017D5569 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_ForgeWeaponsBarrel_A_C_UAID_0433C20133F2814501_1369816767_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C Name=None_UAID_0492261AAF38CC4902_1788204711 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.AmberForestTown_Table_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Table_A/Blueprints/AmberForestTown_Table_A.Default__AmberForestTown_Table_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Table_A_426'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465426,Y=7349.879383,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1788204711.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=4B457A93461E2F6756CF1CA31674AC8D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Farm_Table_01_C_UAID_0433C20133F2EC4301_1767433464_4443d121efb7b65c" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1792481172 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792481172'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792481172.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792481172.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-127993.465509,Y=5643.879209,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=0.975000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2C23A01_1356993638_5ae088fcae519799" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C Name=None_UAID_0492261AAF38CC4902_1791399081 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.Default__BP_Asteria_Oak_Tree_Medium_Yellow_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium.BP_Asteria_Oak_Tree_Medium_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Medium_Yellow.BP_Asteria_Oak_Tree_Medium_Yellow_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_MediumAlder_Trunk_NonNanite_185'" CachedMaxDrawDistance=39209.789062 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.312500,0.206428,0.011538,1.000000,0.030000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.479167,0.034012,0.000000)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125064.465950,Y=-3415.120934,Z=1552.999203) RelativeRotation=(Pitch=0.000000,Yaw=210.556687,Roll=0.000000) RelativeScale3D=(X=0.962557,Y=0.962557,Z=0.962557) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.BoundingBoxComponent'" CachedMaxDrawDistance=39209.789062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39209.789062 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39209.789062 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791399081.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=39209.789062 DataVersion=1 SavedActorGuid=8352116243F8F48B972299917FEF892E RootComponent="StaticMeshComponent0" ActorLabel="Tree_Apollo_Medium_Yellow_C_UAID_0433C20133F24B2D01_1831368901" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665355431 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.464998,Y=16136.879259,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665355431.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=164B96C54FD1CA2CBE17D482F26D1114 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2544301_1678013041_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1832424472 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142078.465534,Y=5128.879894,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832424472.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=FF45E6994A33389922DC8D8BE4F4280A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2053701_1158000311_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665411445 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129534.465098,Y=14088.879284,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665411445.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=6553C69843BA28431631388D3CD74EA5 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1420812378_c20f9235b5718508" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C Name=None_UAID_0492261AAF38CC4902_1834816741 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.LightCastle_RoofTrim_A_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/LightCastle_RoofTrim_A_B_Str.Default__LightCastle_RoofTrim_A_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465496,Y=5896.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834816741.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=66A0F8A64520CCCBC553FFA058E47781 RootComponent="StaticMeshComponent0" ActorLabel="Bridge_Railing_01_C_UAID_0433C20133F2564301_1349149059_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C Name=None_UAID_0492261AAF38CC4902_1790941048 Archetype="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.Default__BGA_Athena_SCMachine_Redux_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="Van" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:Van_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van'" Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_AEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_AEditorOnlyData'" End Object End Object Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B'" Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_BEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_BEditorOnlyData'" End Object End Object End Object Begin Object Class=/Script/Engine.BoxComponent Name="InteractionBox" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:InteractionBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.InteractionBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:InteractionBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.InteractionBox.BodySetup_0'" End Object End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PadCollision" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:PadCollision_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.PadCollision'" End Object Begin Object Class=/Script/Engine.ParticleSystemComponent Name="P_SCMachine_PedestalGlow" Archetype="/Script/Engine.ParticleSystemComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:P_SCMachine_PedestalGlow_GEN_VARIABLE'" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.P_SCMachine_PedestalGlow'" End Object Begin Object Class=/Script/Engine.ParticleSystemComponent Name="P_SCMachine_HoloLogo" Archetype="/Script/Engine.ParticleSystemComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:P_SCMachine_HoloLogo_GEN_VARIABLE'" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.P_SCMachine_HoloLogo'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_SCMachine_PedestalGlow_LW" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_SCMachine_PedestalGlow_LW_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.NS_SCMachine_PedestalGlow_LW'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_SCMachine_HoloLogo_LW" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_SCMachine_HoloLogo_LW_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.NS_SCMachine_HoloLogo_LW'" End Object Begin Object Class=/Script/Engine.CapsuleComponent Name="BlockingVolume" Archetype="/Script/Engine.CapsuleComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingVolume_GEN_VARIABLE'" ExportPath="/Script/Engine.CapsuleComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.BlockingVolume'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingVolume_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.BlockingVolume.BodySetup_0'" End Object End Object Begin Object Class=/Script/Engine.AudioComponent Name="AmbientSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:AmbientSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.AmbientSound'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="ActivateSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:ActivateSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.ActivateSound'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="HeadlightL" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:HeadlightL_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.HeadlightL'" End Object Begin Object Class=/Script/Engine.SpotLightComponent Name="HeadlightR" Archetype="/Script/Engine.SpotLightComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:HeadlightR_GEN_VARIABLE'" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.HeadlightR'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="SC_Machine_Cooldown_Cue" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:SC_Machine_Cooldown_Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.SC_Machine_Cooldown_Cue'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="SC_Machine_Cooldown_Cue_End" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:SC_Machine_Cooldown_Cue_End_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.SC_Machine_Cooldown_Cue_End'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="EdgeNavLinks" Archetype="/Script/Engine.ChildActorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:EdgeNavLinks_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.EdgeNavLinks'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="EdgeNavLinks2" Archetype="/Script/Engine.ChildActorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:EdgeNavLinks2_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.EdgeNavLinks2'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="BlockingSkirt" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:BlockingSkirt_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.BlockingSkirt'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="ActivateEndSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:ActivateEndSound_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.ActivateEndSound'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="FortSoundIndicatorComponent" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:FortSoundIndicatorComponent_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.FortSoundIndicatorComponent'" End Object Begin Object Class=/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C Name="MultiInteractActorComponent" Archetype="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:MultiInteractActorComponent_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.MultiInteractActorComponent'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="WarpVan" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.WarpVan'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="LightFlash" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.LightFlash'" End Object Begin Object Class=/Script/Niagara.NiagaraComponent Name="NS_Redux_Portal_Closing" Archetype="/Script/Niagara.NiagaraComponent'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C:NS_Redux_Portal_Closing_GEN_VARIABLE'" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.NS_Redux_Portal_Closing'" End Object Begin Object Name="Van" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_AEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_AEditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Gameplay/Second_Chance/Materials/MI_Second_Chance_Screen.MI_Second_Chance_Screen'" BasePropertyOverrides=(OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_AEditorOnlyData'" LightingGuid=491D3E5547665667031FAFB3E91C174B End Object Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B" ExportPath="/Script/Engine.MaterialInstanceDynamic'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B'" Begin Object Name="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_BEditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_BEditorOnlyData'" End Object Parent="/Script/Engine.MaterialInstanceConstant'/Game/Athena/Items/Gameplay/RebootVanRebuild/RebootRedux/Materials/MI_Reboot_Van_Redux_Base.MI_Reboot_Van_Redux_Base'" BasePropertyOverrides=(DitheredLODTransition=True,OpacityMaskClipValue=0.333300) EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_BEditorOnlyData'" LightingGuid=E82DE3A44695767631BCF3A0959B6CBA End Object OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B'" OverrideMaterials(1)=None OverrideMaterials(2)="/Script/Engine.MaterialInstanceDynamic'BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 RelativeLocation=(X=420014.666775,Y=-28419.033147,Z=2326.087489) RelativeRotation=(Pitch=0.000000,Yaw=-0.863973,Roll=0.544188) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="InteractionBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.InteractionBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.InteractionBox.BodySetup_0'" End Object LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PadCollision" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.PadCollision'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="P_SCMachine_PedestalGlow" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.P_SCMachine_PedestalGlow'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="P_SCMachine_HoloLogo" ExportPath="/Script/Engine.ParticleSystemComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.P_SCMachine_HoloLogo'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_SCMachine_PedestalGlow_LW" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.NS_SCMachine_PedestalGlow_LW'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="NS_SCMachine_HoloLogo_LW" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.NS_SCMachine_HoloLogo_LW'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="PadCollision" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockingVolume" ExportPath="/Script/Engine.CapsuleComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.BlockingVolume'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.BlockingVolume.BodySetup_0'" End Object LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="AmbientSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.AmbientSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ActivateSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.ActivateSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="HeadlightL" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.HeadlightL'" MaxDrawDistance=10000.000000 MaxDistanceFadeRange=2048.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="HeadlightR" ExportPath="/Script/Engine.SpotLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.HeadlightR'" MaxDrawDistance=10000.000000 MaxDistanceFadeRange=2048.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SC_Machine_Cooldown_Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.SC_Machine_Cooldown_Cue'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SC_Machine_Cooldown_Cue_End" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.SC_Machine_Cooldown_Cue_End'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EdgeNavLinks" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.EdgeNavLinks'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EdgeNavLinks2" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.EdgeNavLinks2'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockingSkirt" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.BlockingSkirt'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ActivateEndSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.ActivateEndSound'" AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortSoundIndicatorComponent" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.FortSoundIndicatorComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MultiInteractActorComponent" ExportPath="/Game/Athena/Items/Components/MultiInteractActorComponent.MultiInteractActorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.MultiInteractActorComponent'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="WarpVan" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.WarpVan'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.000000,InterpVectors=((VectorCurve="/Script/Engine.CurveVector'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:CurveVector_0'",TrackName="Scale",VectorPropertyName="WarpVan_Scale_947A8C9647767577A408EC87E76820CB")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1790941048.WarpVan__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1790941048.WarpVan__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'None_UAID_0492261AAF38CC4902_1790941048'",DirectionPropertyName="WarpVan__Direction_947A8C9647767577A408EC87E76820CB") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="LightFlash" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.LightFlash'" TheTimeline=(LengthMode=TL_TimelineLength,Length=3.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine.BGA_Athena_SCMachine_C:CurveFloat_0'",TrackName="LightBrightness",FloatPropertyName="LightFlash_LightBrightness_9296C3734D2838F5D5DD42912D8F0CBB")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1790941048.LightFlash__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1790941048.LightFlash__FinishedFunc,PropertySetObject="/Game/Athena/Items/EnvironmentalItems/SCMachine/BGA_Athena_SCMachine_Redux.BGA_Athena_SCMachine_Redux_C'None_UAID_0492261AAF38CC4902_1790941048'",DirectionPropertyName="LightFlash__Direction_9296C3734D2838F5D5DD42912D8F0CBB") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="NS_Redux_Portal_Closing" ExportPath="/Script/Niagara.NiagaraComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790941048.NS_Redux_Portal_Closing'" OverrideParameters=() LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="Van" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object NS_Redux_Portal_Closing="NS_Redux_Portal_Closing" NS_SCMachine_HoloLogo_LW="NS_SCMachine_HoloLogo_LW" NS_SCMachine_PedestalGlow_LW="NS_SCMachine_PedestalGlow_LW" MultiInteractActorComponent="MultiInteractActorComponent" ActivateEndSound="ActivateEndSound" FortSoundIndicatorComponent="FortSoundIndicatorComponent" BlockingSkirt="BlockingSkirt" EdgeNavLinks2="EdgeNavLinks2" EdgeNavLinks="EdgeNavLinks" SC_Machine_Cooldown_Cue_End="SC_Machine_Cooldown_Cue_End" SC_Machine_Cooldown_Cue="SC_Machine_Cooldown_Cue" P_SCMachine_HoloLogo="P_SCMachine_HoloLogo" HeadlightR="HeadlightR" HeadlightL="HeadlightL" P_SCMachine_PedestalGlow="P_SCMachine_PedestalGlow" ActivateSound="ActivateSound" AmbientSound="AmbientSound" BlockingVolume="BlockingVolume" PadCollision="PadCollision" Van="Van" InteractionBox="InteractionBox" LightFlash="/Script/Engine.TimelineComponent'LightFlash'" WarpVan="/Script/Engine.TimelineComponent'WarpVan'" ScreensMaterial="/Script/Engine.MaterialInstanceDynamic'Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_A'" VanBodyMaterial="/Script/Engine.MaterialInstanceDynamic'Van.BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295131307_B'" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=2D92A52344F6B6BC91BBEDA106F28DAB RootComponent="Van" ActorLabel="BGA_Athena_SCMachine_Redux_C_UAID_0433C20133F2133701_1529355295" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665924531 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465297,Y=9992.879234,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665924531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=9C28A9A147ACB82DFBF6EE9F8F230912 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1912841212_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38D04902_1505799299 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_67'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158462.465783,Y=8.880692,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505799299.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=1AFA9F004B2B9C37C2AA1DBF1437D03E RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_E04F43E629FE1D4501_2104128200" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645970604 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128766.464911,Y=17928.879246,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645970604.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=14C8F5F141F1A08DFF29ACA69806A39D RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677631950_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832359444 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465546,Y=4872.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832359444.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=26375C214D2D3037BBDE2FA29771A387 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1349196069_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C Name=None_UAID_0492261AAF38D04902_1506971378 Archetype="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.Default__BP_Umbrella_Tree_Orange_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree.BP_Umbrella_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/UmbrellaTree/Blueprint/BP_Umbrella_Tree_Orange.BP_Umbrella_Tree_Orange_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_UmbrellaTree_Trunk_NonNanite_22'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.270833,0.054996,0.000000,1.000000,0.050000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.416667,0.229018,0.033319)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-149768.095917,Y=-2742.654732,Z=1943.999203) RelativeRotation=(Pitch=0.000000,Yaw=62.130799,Roll=0.000000) RelativeScale3D=(X=0.832411,Y=0.832411,Z=0.832411) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506971378.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=6DA958A64F1FCEAAB4BBF983792D7CFB RootComponent="StaticMeshComponent0" ActorLabel="BP_Umbrella_Tree_Yellow_C_UAID_E04F43E629FE104101_1766613835" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877574412 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877574412'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877574412.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877574412.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-134654.465260,Y=10760.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1087821416_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646376632 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465098,Y=14088.879184,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646376632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=A75F608F447CA242ABAE58BFAC2A52AA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677357887_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876187115 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465197,Y=12040.879520,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876187115.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=46E6EDEC48A2E718A9C352AA223E3F47 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088676596_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38CC4902_1786786683 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129325.465450,Y=6842.879273,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683.BoundingBoxComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786786683.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8315.791992 DataVersion=1 SavedActorGuid=7A4506F84206D7732FEFF68848AFAB75 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Dresser_A_C_UAID_0433C20133F29E4301_1270448731_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C Name=None_UAID_0492261AAF38CC4902_1649942732 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Apollo_DarkVillage_DryingRack_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_DryingRack_01.Default__Apollo_DarkVillage_DryingRack_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_DryingRack_01_1055'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129740.158151,Y=12984.711294,Z=1926.056703) RelativeRotation=(Pitch=0.000000,Yaw=191.373849,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732.BoundingBoxComponent'" CachedMaxDrawDistance=5449.149414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649942732.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5449.149414 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5449.149414 DataVersion=1 SavedActorGuid=A303229D4BAEE9AA95FA0C85C444B071 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_DryingRack_01_C_UAID_0433C20133F2554301_1420902396_c20f9235b5718508" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792883241 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131326.465459,Y=6664.879371,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792883241.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=70490EF04F9847C2440BCBA0624E2726 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131302680_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C Name=None_UAID_0492261AAF38CC4902_1793161328 Archetype="/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.TrashPile_05_CP_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Deco/TrashPile_05_CP.Default__TrashPile_05_CP_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_FORT_Scraps_INST_1800'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130486.490542,Y=4967.647330,Z=2322.079803) RelativeRotation=(Pitch=0.000000,Yaw=173.703459,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=0.750000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328.BoundingBoxComponent'" CachedMaxDrawDistance=16946.875000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1793161328.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16946.875000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=16946.875000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Deco"))) DataVersion=1 SavedActorGuid=EFB0428A4791649B75EA95803F1340A7 RootComponent="StaticMeshComponent0" ActorLabel="TrashPile_05_CP_C_UAID_D85ED303B252BC6801_1930429109_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666762645 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128926.465006,Y=15972.879254,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=134.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666762645.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666762645.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666762645'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666762645.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666762645.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666762645'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666762645.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666762645.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666762645.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666762645'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-128972.721945,Y=15926.622361,Z=2405.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=81739A034D2784C091C86C982BAAD943 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2544301_1678400125_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1659510174 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465334,Y=9224.879221,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659510174.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=70AE62CF44651137BD630FA0542B21F9 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1912870217_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C Name=None_UAID_0492261AAF38CC4902_1832462488 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Asteria_Banner_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Banner_A/Blueprints/Asteria_Banner_A.Default__Asteria_Banner_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_LightSource_Banner_A_109'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135434.465459,Y=6661.879571,Z=4538.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832462488.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=CED262874388362713B624B8B7C6C1AD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Banner_A_C_UAID_0433C20133F2564301_1347767748_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C Name=None_UAID_0492261AAF38CC4902_1646408635 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Apollo_Boardwalk_QuarterWallS_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallS.Default__Apollo_Boardwalk_QuarterWallS_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465060,Y=14856.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635.BoundingBoxComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646408635.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20053.003906 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20053.003906 DataVersion=1 SavedActorGuid=3C89887E46A970A49C400CA386ED7EF4 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallS_C_UAID_0433C20133F2544301_1677569933_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877266294 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_450'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465260,Y=10760.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877266294.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B.TD_LighCastle_StoneWall_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=BD8B07D84C4D855258AF5DBB57A66B82 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1088927643_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1835211797 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141822.465521,Y=5384.879882,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835211797.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=77916B70422B2B96E7B3489DE74B80CC RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2043701_1999351117_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1648934708 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130870.464803,Y=20144.879349,Z=1935.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648934708.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=2A977BDB49A450DB529DC79B25BA6DBE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2554301_2043008953_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877344329 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465197,Y=12040.879533,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=-0.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877344329.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=DAC3735946615A897150509BE180DF5F RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1086842218_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C Name=None_UAID_0492261AAF38CC4902_1833807639 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.BP_LightCastle_Railing_B_Str_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Railing_B_Str.Default__BP_LightCastle_Railing_B_Str_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_100'" CachedMaxDrawDistance=20490.607422 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465472,Y=6408.879558,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639.BoundingBoxComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833807639.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=20490.607422 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20490.607422 DataVersion=1 SavedActorGuid=7FB7ACFE4AD3F9A8C33E5A9DD786E3F3 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_Railing_B_Str_C_UAID_0433C20133F2564301_1348679969_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.PirateShip_Hanging_Food_A_C Name=None_UAID_0492261AAF38CC4902_1664779399 Archetype="/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.PirateShip_Hanging_Food_A_C'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.PirateShip_Hanging_Food_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Prop/PirateShip_Hanging_Food_A.Default__PirateShip_Hanging_Food_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_PirateShip_HangingFood_1367'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127208.465110,Y=13836.879170,Z=1904.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399.BoundingBoxComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1664779399.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=6000.000000 CachedMaxDrawDistance=6000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=6000.000000 DataVersion=1 SavedActorGuid=4FC353064AC19E9AA5583787B4A12131 RootComponent="StaticMeshComponent0" ActorLabel="PirateShip_Hanging_Food_A_C_UAID_0433C20133F2544301_1677380893_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C Name=None_UAID_0492261AAF38CC4902_1835241808 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Default__Tiered_Ammo_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:SoundLibrary_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.SoundLibrary'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Ammo_Box_MarkIII_2'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136045.465470,Y=6440.879601,Z=3075.999203) RelativeRotation=(Pitch=0.000000,Yaw=88.967599,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.BoundingBoxComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=10000.000000 CachedMaxDrawDistance=10000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SoundLibrary" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.SoundLibrary'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_0'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_A5A509274549841DD24AFF8F04042949"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_A5A509274549841DD24AFF8F04042949")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835241808.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835241808.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835241808'",DirectionPropertyName="MobileSelectedTL__Direction_A5A509274549841DD24AFF8F04042949") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1835241808.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=2.000000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_5E13C6E9491F8EDA37F94EA9AA8C75B8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1835241808.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1835241808.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Ammo_Athena.Tiered_Ammo_Athena_C'None_UAID_0492261AAF38CC4902_1835241808'",DirectionPropertyName="Timeline_0__Direction_5E13C6E9491F8EDA37F94EA9AA8C75B8") bNetAddressable=True CreationMethod=UserConstructionScript End Object SoundLibrary="SoundLibrary" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=10000.000000 DataVersion=1 SavedActorGuid=494E91464F0A116442EAF98BB87D1E55 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Ammo_Athena_C_UAID_0433C20133F2CC4501_1523595930_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C Name=None_UAID_0492261AAF38CC4902_1659587185 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Asteria_AmberTownForest_Wall_D_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_D.Default__Asteria_AmberTownForest_Wall_D_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_84'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132094.465172,Y=12552.879408,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1659587185.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=E06B7C014CAB87BD04ED1C8C7F57A90C RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2554301_1848555808_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C Name=None_UAID_0492261AAF38CC4902_1648904707 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Apollo_DarkVillage_Barrel_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_01.Default__Apollo_DarkVillage_Barrel_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129726.465039,Y=15302.879293,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648904707.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=31D0E853456528F3505784A007B862BA RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_01_C_UAID_0433C20133F2544301_1678161067_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832980546 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465496,Y=5896.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832980546.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=5E8AD2444DE01822BEB5A98CB4C2FC88 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1348132828_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875853065 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_66'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465185,Y=12296.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875853065.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=F0666C184996FFE590269B8C0A1D6DDD RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1089267704_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645960603 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127998.465098,Y=14088.879209,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645960603.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=70C4CA9D4E0DB25164437691FBD8CCD6 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677579937_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C Name=None_UAID_0492261AAF38D04902_1505875306 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Asteria_AmberForestTown_Stable_Pillar_A_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Stable_Pillar_A_02.Default__Asteria_AmberForestTown_Stable_Pillar_A_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153886.465775,Y=168.880469,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306.BoundingBoxComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1505875306.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=13715.030273 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=13715.030273 DataVersion=1 SavedActorGuid=D80C494E4102221156E2BDAFDB2C68A1 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Stable_Pillar_A_C_UAID_E04F43E629FEF73D01_1234795223_b663a6652e0629d0" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C Name=BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632 Archetype="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.Default__BP_Asteria_PIne_Tree_1_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Pine/Blueprint/BP_Asteria_PIne_Tree_1.BP_Asteria_PIne_Tree_1_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.StaticMeshComponent0'" CachedMaxDrawDistance=33176.964844 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.030944,0.036458,0.005470)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-124348.455907,Y=-2530.874969,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=84.043089,Roll=0.000000) RelativeScale3D=(X=0.904053,Y=0.904053,Z=0.904053) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.BoundingBoxComponent'" CachedMaxDrawDistance=33176.964844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=33176.964844 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.ShadowProxyMeshComponent'" CachedMaxDrawDistance=33176.964844 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.BP_Asteria_PIne_Tree_1_C_UAID_0492261AAF38694B02_1938318632.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" Color_2=(R=0.030944,G=0.036458,B=0.005470,A=1.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=33176.964844 DataVersion=1 SavedActorGuid=9BA4416249C4F6E259EAADB802DB98F1 PlaysetPackagePathName="/CRP_Nature_Ch4/SetupAssets/Maps/PPIDs/PPID_CRP_Nature_Ch4_BP_Asteria_PIne_Tree_1" RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_DarkPine_Tree_C_UAID_E04F43E629FED84001_1283045918" Tags(0)="NoWallStick" Tags(1)="GiantGroupDestructionPlayNormalFX" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C Name=None_UAID_0492261AAF38D04902_1504331235 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.AmberForestTown_Dresser_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Dresser_A/Blueprints/AmberForestTown_Dresser_A.Default__AmberForestTown_Dresser_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Dresser_A_234'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150872.465824,Y=-830.119678,Z=2309.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235.BoundingBoxComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1504331235.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8315.791992 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8315.791992 DataVersion=1 SavedActorGuid=A40A858A450D28B5D8AC25BE68A919B4 RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Dresser_A_C_UAID_E04F43E629FE164601_2056025958_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1877204275 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_520'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465235,Y=11272.879545,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877204275.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneWall_B_A.TD_LighCastle_StoneWall_B_A'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=C4A0602645FEE43ECD673698D1C5DE7A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1087609373_1de666a340c3b62e" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834271706 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834271706'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834271706.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834271706.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Outer.S_Athena_Foundation_Outer'" RelativeLocation=(X=-141310.465484,Y=6152.879857,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2043701_1694043091_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1834018679 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465484,Y=6152.879520,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834018679.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=A303970D4DEEEBA40EB9E494066013E5 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_Crn_A_B_C_UAID_0433C20133F2564301_1348461921_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C Name=None_UAID_0492261AAF38CC4902_1646168620 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Apollo_Boardwalk_QuarterWallHalf_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Walls/Apollo_Boardwalk_QuarterWallHalf.Default__Apollo_Boardwalk_QuarterWallHalf_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_1557'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465160,Y=12808.879446,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620.BoundingBoxComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1646168620.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=11658.439453 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=11658.439453 DataVersion=1 SavedActorGuid=801E788D4A42A4A8F5C42EADB2FB1B68 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_QuarterWallHalf_C_UAID_0433C20133F2554301_1848727842_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1663663335 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663663335'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663663335.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1663663335.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-133246.465185,Y=12296.879464,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.750000,Y=1.000000,Z=1.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2054201_1404181753" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C Name=None_UAID_0492261AAF38CC4902_1661093254 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Asteria_LightCastle_RoofWall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/Asteria_LightCastle_RoofWall_B.Default__Asteria_LightCastle_RoofWall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_679'" CachedMaxDrawDistance=24354.859375 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130814.465359,Y=8712.879346,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254.BoundingBoxComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661093254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24354.859375 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24354.859375 DataVersion=1 SavedActorGuid=1FAEDFCB417BB9E90405F09A75959C0C RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_RoofWall_B_C_UAID_0433C20133F2F43801_1309860268" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660956249 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1388'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.464824,Y=19720.879358,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=180.000000,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660956249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=B25E5B3F47822E355D69C190C03713D2 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_2043019957_3db082df44ea8acb" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C Name=None_UAID_0492261AAF38D04902_1506282337 Archetype="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Default__Asteria_Quarry_ScaffoldingArch_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C Name="FortPropAudioComponent" Archetype="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/Game/Environments/Asteria/Sets/Quarry/Quarry_Scaffolding_A/Blueprints/Asteria_Quarry_ScaffoldingArch_C.Asteria_Quarry_ScaffoldingArch_C_C:FortPropAudioComponent_GEN_VARIABLE'" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.FortPropAudioComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_SM_Quarry_Scafolding_A_146'" CachedMaxDrawDistance=23494.376953 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150782.465858,Y=-1527.119682,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.BoundingBoxComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23494.376953 AttachParent="StaticMeshComponent0" End Object Begin Object Name="FortPropAudioComponent" ExportPath="/Game/Sounds/Fort_Audio_Blueprints/PropAmbientAudioComponent/FortPropAudioComponent.FortPropAudioComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1506282337.FortPropAudioComponent'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortPropAudioComponent="FortPropAudioComponent" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23494.376953 DataVersion=1 SavedActorGuid=36703B534DCA017FD237AFAA5C5F0280 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_Quarry_ScaffoldingArch_C_C_UAID_E04F43E629FED64601_1929586761_7f38bc1bc8addb84" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C Name=None_UAID_0492261AAF38CC4902_1786783682 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.Default__AmberForestTown_Chimney_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.ChildActorComponent Name="BP_Smoke_Colored_LightPost" Archetype="/Script/Engine.ChildActorComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Chimney_A/Blueprints/AmberForestTown_Chimney_A.AmberForestTown_Chimney_A_C:BP_Smoke_Colored_LightPost_GEN_VARIABLE'" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.BP_Smoke_Colored_LightPost'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Stable_Pillar_149'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131739.465446,Y=6924.879391,Z=3217.999203) RelativeRotation=(Pitch=1.696929,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=1.250000,Y=1.250000,Z=1.250000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.BoundingBoxComponent'" CachedMaxDrawDistance=25159.984375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25159.984375 AttachParent="StaticMeshComponent0" End Object Begin Object Name="BP_Smoke_Colored_LightPost" ExportPath="/Script/Engine.ChildActorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1786783682.BP_Smoke_Colored_LightPost'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object BP_Smoke_Colored_LightPost="BP_Smoke_Colored_LightPost" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25159.984375 DataVersion=1 SavedActorGuid=050C62EB4B6B7F346AE0C3BBFF29139A RootComponent="StaticMeshComponent0" ActorLabel="AmberForestTown_Chimney_A_C_UAID_0433C20133F2574301_1130972600_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1833025566 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465472,Y=6408.879545,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833025566.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=605F61FB448EE8565D6214BA07A0FE4C RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1348406905_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1789963961 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128254.465559,Y=4616.879221,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789963961.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.757812 DataVersion=1 SavedActorGuid=F626838C4DD86A1EB02E459528DC476B RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_E04F43E66BE4295101_1277547137_2e7787452556d3b6" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38CC4902_1666927657 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132210.465166,Y=12676.879414,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666927657.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666927657.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666927657'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666927657.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666927657.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666927657'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1666927657.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38CC4902_1666927657.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38CC4902_1666927657.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38CC4902_1666927657'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-132275.882325,Y=12676.879446,Z=2781.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=61DF619141765F4B54ADDAB42B8A265C RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_0433C20133F2554301_1848109726_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C Name=None_UAID_0492261AAF38CC4902_1789427863 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Asteria_AmberForestTown_Painting_C_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Paintings_A/Blueprints/Asteria_AmberForestTown_Painting_C.Default__Asteria_AmberForestTown_Painting_C_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Painting_A_444'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129520.465471,Y=6420.879283,Z=2544.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863.BoundingBoxComponent'" CachedMaxDrawDistance=4000.200195 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789427863.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=4000.200195 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=4000.200195 DataVersion=1 SavedActorGuid=4FAD484547E14024FF48499506061511 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_Painting_C_C_UAID_0433C20133F22F4501_1518263364_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C Name=None_UAID_0492261AAF38D04902_1545829500 Archetype="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.Default__BP_Asteria_Oak_Tree_Large_Red_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large.BP_Asteria_Oak_Tree_Large_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/Oak/Blueprint/BP_Asteria_Oak_Tree_Large_Red.BP_Asteria_Oak_Tree_Large_Red_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_OakLarge_Trunk_NonNanite_105'" CachedMaxDrawDistance=39999.996094 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.250000,0.043194,0.006510,1.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.104167,0.097715,0.009223)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-148229.004785,Y=20516.650194,Z=2639.999203) RelativeRotation=(Pitch=0.000000,Yaw=2.814239,Roll=0.000000) RelativeScale3D=(X=0.946806,Y=0.946806,Z=0.946806) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.BoundingBoxComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.ShadowProxyMeshComponent'" CachedMaxDrawDistance=39999.996094 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545829500.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"))) CullDistance=39999.996094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectSizeValidation"),(TagName="Building.Type.Prop.Organic"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=5C066DE44BA0F1B68D2D0EA52939FCC7 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Large_Red_C_UAID_E04F43E629FE204101_1074254444" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1877584421 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877584421'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877584421.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877584421.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_.S_Athena_Foundation_Straight_'" RelativeLocation=(X=-135678.465384,Y=8200.879583,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2564301_1348148834_7c2d30c0d80123f8" End Actor Begin Actor Class=/Script/Engine.StaticMeshActor Name=None_UAID_0492261AAF38CC4902_1834287719 Archetype="/Script/Engine.StaticMeshActor'/Script/Engine.Default__StaticMeshActor'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Script/Engine.StaticMeshActor'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834287719'" Begin Object Class=/Script/Engine.StaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/Engine.StaticMeshComponent'/Script/Engine.Default__StaticMeshActor:StaticMeshComponent0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834287719.StaticMeshComponent0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1834287719.StaticMeshComponent0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Athena/Environments/Meshes/RetainingWalls/S_Athena_Foundation_Straight_x2.S_Athena_Foundation_Straight_x2'" RelativeLocation=(X=-134654.465434,Y=7176.879533,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) End Object StaticMeshComponent="StaticMeshComponent0" RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_E04F43E629FE7C4401_2072872820_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C Name=None_UAID_0492261AAF38CC4902_1790057988 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Asteria_AmberTownForest_Wall_Door_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_Door_A.Default__Asteria_AmberTownForest_Wall_Door_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteAI.FortDoorLinkComponent Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.DoorSmartLinkComp'" End Object Begin Object Class=/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.DoorSoundIndicator'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_653'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465422,Y=7432.879358,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.BoundingBoxComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23263.083984 AttachParent="StaticMeshComponent0" End Object Begin Object Name="DoorSmartLinkComp" ExportPath="/Script/FortniteAI.FortDoorLinkComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.DoorSmartLinkComp'" CustomLinkId=(Id=10436704808590368236) AuxiliaryCustomLinkId=(Id=7144986140680258738) DisabledAreaClass="/Script/CoreUObject.Class'/Script/NavigationSystem.NavArea_Default'" LinkRelativeStart=(X=18.800003,Y=130.000000,Z=0.000000) LinkRelativeEnd=(X=18.800003,Y=-130.000000,Z=0.000000) bLinkEnabled=False ObstacleOffset=(X=18.800003,Y=0.000000,Z=0.000000) ObstacleExtent=(X=38.400002,Y=17.500000,Z=153.600002) ObstacleAreaClass="/Script/Engine.BlueprintGeneratedClass'/Game/Building/NavigationAreas/FortMetaNavWallAreaDef.FortMetaNavWallAreaDef_C'" End Object Begin Object Name="DoorSoundIndicator" ExportPath="/Game/Building/ActorBlueprints/Wall/DoorSoundIndicatorComponent.DoorSoundIndicatorComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1790057988.DoorSoundIndicator'" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23263.083984 StaticGameplayTags=(GameplayTags=((TagName="Building.Type.All.Wall"),(TagName="Building.Type.Door"))) DataVersion=1 SavedActorGuid=DAD9EBEE489FCD79B4FC1696EF08AA2A RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2574301_1131424700_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C Name=None_UAID_0492261AAF38CC4902_1647319674 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Default__Apollo_Boardwalk_Stair6_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="WoodCreakSound" Archetype="/Script/Engine.AudioComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Stairs/Apollo_Boardwalk_Stair6.Apollo_Boardwalk_Stair6_C:AudioComponent_9'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.WoodCreakSound'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132862.465085,Y=14344.879446,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.BoundingBoxComponent'" CachedMaxDrawDistance=27355.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27355.453125 AttachParent="StaticMeshComponent0" End Object Begin Object Name="WoodCreakSound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1647319674.WoodCreakSound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object WoodCreakSound="WoodCreakSound" TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27355.453125 DataVersion=1 SavedActorGuid=1145BD1F469CFA591FB72BA91CC998E3 RootComponent="StaticMeshComponent0" ActorLabel="Pueblo_StairsStraight_02_C_UAID_0433C20133F2554301_1607485441_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C Name=None_UAID_0492261AAF38CC4902_1791907107 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.BP_LightCastle_RoofTrim_A_Crn_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Trims/BP_LightCastle_RoofTrim_A_Crn.Default__BP_LightCastle_RoofTrim_A_Crn_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133886.465472,Y=6408.879495,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107.BoundingBoxComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1791907107.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=12000.000000 CachedMaxDrawDistance=12000.000000 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12000.000000 DataVersion=1 SavedActorGuid=100D558A432BB4D24845EA8B8CCBC166 RootComponent="StaticMeshComponent0" ActorLabel="BP_LightCastle_RoofTrim_A_Crn_C_UAID_0433C20133F2564301_1347747744_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C Name=None_UAID_0492261AAF38CC4902_1832325431 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Asteria_AmberForestTown_RoofCap_A_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_RoofCap_A_A.Default__Asteria_AmberForestTown_RoofCap_A_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_4Layer_574'" CachedMaxDrawDistance=27240.451172 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465496,Y=5896.879857,Z=4607.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431.BoundingBoxComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832325431.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=27240.451172 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=27240.451172 DataVersion=1 SavedActorGuid=65CA10D946AD1DA10901B5B569E851DD RootComponent="StaticMeshComponent0" ActorLabel="Asteria_AmberForestTown_RoofCap_A_A_C_UAID_0433C20133F2013701_1875407465_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C Name=None_UAID_0492261AAF38CC4902_1655190919 Archetype="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Artemis_WildWest_StandingBar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Blueprints/Artemis_WildWest_StandingBar_A.Default__Artemis_WildWest_StandingBar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="NODE_AddStaticMeshComponent-0" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Apollo/Blueprints/RandomColor_Prop/RandomColor_Prop.RandomColor_Prop_C:NODE_AddStaticMeshComponent-0'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.NODE_AddStaticMeshComponent-0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_WildWest_StandingBar_A_296'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132212.465276,Y=10426.879414,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.BoundingBoxComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=12181.024414 AttachParent="StaticMeshComponent0" Mobility=Static End Object Begin Object Name="NODE_AddStaticMeshComponent-0" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1655190919.NODE_AddStaticMeshComponent-0'" StaticMesh="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CachedMaxDrawDistance=12181.024414 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="StaticMeshComponent0" Mobility=Static UCSSerializationIndex=0 bNetAddressable=True CreationMethod=UserConstructionScript End Object MeshIndex=1 CurrentStaticMeshLoaded="/Script/Engine.StaticMesh'/Game/Environments/Artemis/Props/WildWest/WildWest_StandingBar_A/Meshes/SM_WildWest_StandingBarSet_B.SM_WildWest_StandingBarSet_B'" CurrentLoadedMeshComponent="NODE_AddStaticMeshComponent-0" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=12181.024414 DataVersion=1 SavedActorGuid=76923C3946111998C46CFDAABEDB320C RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Commerce_CheckoutCounter02_C_UAID_0433C20133F2554301_1848375773_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1792873237 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465459,Y=6664.879321,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792873237.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24648.673828 DataVersion=1 SavedActorGuid=6D675E8C412DCDB62C04F78018E59D5A RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2574301_1131191656_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1832387457 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Asteria_AmberTownForest_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_A.Default__Asteria_AmberTownForest_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_Dirt_MASTER_5'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141310.465472,Y=6408.879857,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457.BoundingBoxComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832387457.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.757812 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=23262.757812 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Wall"))) DataVersion=1 SavedActorGuid=CC31757B4FB23B05277EC38A16C344AC RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_Wall_A_A_C_UAID_0433C20133F2344501_1351973262_60fbb86f56accc12" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C Name=None_UAID_0492261AAF38D04902_1507155389 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Rock_Boulder_Small_B_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_B_Disp.Default__Rock_Boulder_Small_B_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_B_211'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-153094.465585,Y=4074.880430,Z=1797.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) RelativeScale3D=(X=0.984304,Y=0.984304,Z=0.984304) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1507155389.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22000.000000 DataVersion=1 SavedActorGuid=232FA6474082DD2BA1712AB4817DE9D4 RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_B_C_UAID_E04F43E629FE304101_1468211274" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C Name=None_UAID_0492261AAF38CC4902_1877037209 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.BP_LightCastle_DoorWay_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_DoorWay_B.Default__BP_LightCastle_DoorWay_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_DoorWay_A_3Layer_495'" CachedMaxDrawDistance=22871.710938 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134398.465235,Y=11272.879520,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209.BoundingBoxComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1877037209.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22871.710938 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22871.710938 DataVersion=1 SavedActorGuid=FBCC3CA3443571013DEAEFA6872F6C36 RootComponent="StaticMeshComponent0" ActorLabel="LightCastle_DoorWay_A_B_C_UAID_0433C20133F2564301_1088120482_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1660831236 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_1013'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465135,Y=13320.879421,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) RelativeScale3D=(X=1.000000,Y=1.000000,Z=0.500000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236.BoundingBoxComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1660831236.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24647.121094 AttachParent="StaticMeshComponent0" End Object TextureData(0)=None StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24647.121094 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=4605656941A69A9DF3121BB9C3AE4B8D RootComponent="StaticMeshComponent0" ActorLabel="FortStaticMeshActor_UAID_0433C20133F2554301_1607931516_f64678c37bedb7d6" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C Name=None_UAID_0492261AAF38CC4902_1875635990 Archetype="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Asteria_LightCastle_Bench_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/LightCastle/LightCastle_Bench_B/Blueprints/Asteria_LightCastle_Bench_B.Default__Asteria_LightCastle_Bench_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Bench_B_1460'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135608.465275,Y=10451.879579,Z=3083.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875635990.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=A7D8478B4161CB4D0C0EE7BFFEB16538 RootComponent="StaticMeshComponent0" ActorLabel="Asteria_LightCastle_Bench_B_C_UAID_0433C20133F2794501_1432888337_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C Name=None_UAID_0492261AAF38D04902_1545825498 Archetype="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.Default__BP_Asteria_FallTree_Tree_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C Name="ShadowProxyMeshComponent" Archetype="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:ShadowProxyMeshComponent_GEN_VARIABLE'" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.ShadowProxyMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortFXCustomizationComponent Name="FortFXCustomization" Archetype="/Script/FortniteGame.FortFXCustomizationComponent'/Game/Environments/Asteria/Foliage/Trees/FallTree/Blueprint/BP_Asteria_FallTree_Tree.BP_Asteria_FallTree_Tree_C:FortFXCustomization_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.FortFXCustomization'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_FallTree_Trunk_NonNanite_Inst_283'" CachedMaxDrawDistance=35230.667969 bGenerateOverlapEvents=True CustomPrimitiveData=(Data=(0.088412,0.104167,0.015629,0.000000,-0.020000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.000000,0.088412,0.104167,0.015629)) BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-147487.095104,Y=13964.370157,Z=3018.798503) RelativeRotation=(Pitch=0.000000,Yaw=254.999999,Roll=0.000000) RelativeScale3D=(X=1.077276,Y=1.077276,Z=1.077276) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.BoundingBoxComponent'" CachedMaxDrawDistance=35230.667969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=35230.667969 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ShadowProxyMeshComponent" ExportPath="/Game/Blueprints/Components/ShadowProxy/ShadowProxyMeshComponent.ShadowProxyMeshComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.ShadowProxyMeshComponent'" CachedMaxDrawDistance=35230.667969 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortFXCustomization" ExportPath="/Script/FortniteGame.FortFXCustomizationComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545825498.FortFXCustomization'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object FortFXCustomization="FortFXCustomization" ShadowProxyMeshComponent="ShadowProxyMeshComponent" bAllowCustomMaterial=False StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=35230.667969 DataVersion=1 SavedActorGuid=2CFAD00C4CD8A54D58C142BA9ABD00BB RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_Oak_Tree_Medium_Yellow_C_UAID_E04F43E622CC923401_1251058260" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C Name=None_UAID_0492261AAF38CC4902_1832961543 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Asteria_LightCastle_Pillar_E_Top_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Pillar_E_Top.Default__Asteria_LightCastle_Pillar_E_Top_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_3Layer_302'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135934.465472,Y=6408.879595,Z=3455.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543.BoundingBoxComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1832961543.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=16969.835938 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=16969.835938 DataVersion=1 SavedActorGuid=959B394C4C183E14F865DFAE47FA6241 RootComponent="StaticMeshComponent0" ActorLabel="BP_TRV_CAS_GothicDungeon_Archway_Large_ButressTrim_C_UAID_0433C20133F2564301_1347667726_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875705006 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465272,Y=10504.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875705006.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=522EB05842871CE6E6CFFAA1CC8D1E96 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087076258_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C Name=None_UAID_0492261AAF38CC4902_1876150110 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Asteria_LightCastle_Wall_Crn_B_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/Asteria_LightCastle_Wall_Crn_B_B.Default__Asteria_LightCastle_Wall_Crn_B_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Corner_B_7'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465172,Y=12552.879545,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110.BoundingBoxComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1876150110.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=15994.571289 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15994.571289 DataVersion=1 SavedActorGuid=B99325D34C8B5D29C73A809BDE2D7207 RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_Pillar_Crn_B_A_C_UAID_0433C20133F2564301_1088462555_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Athena_Prop_Utility_TrashBag_01_CP_C Name=None_UAID_0492261AAF38CC4902_1661733268 Archetype="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Athena_Prop_Utility_TrashBag_01_CP_C'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Default__Athena_Prop_Utility_TrashBag_01_CP_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Athena_Prop_Utility_TrashBag_01_CP_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Default__Athena_Prop_Utility_TrashBag_01_CP_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Default__Athena_Prop_Utility_TrashBag_01_CP_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/BuildingActors/Props/Building/ActorBlueprints/Containers/Athena_Prop_Utility_TrashBag_01_CP.Default__Athena_Prop_Utility_TrashBag_01_CP_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_FORT_Scraps_INST_1800'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128140.465297,Y=9988.879216,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=222.060639,Roll=0.000000) RelativeScale3D=(X=0.953194,Y=0.953194,Z=0.953194) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268.BoundingBoxComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1661733268.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=18000.000000 CachedMaxDrawDistance=18000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=18000.000000 DataVersion=1 SavedActorGuid=440F6A55447CB2F477F9DDBDAF671ED9 RootComponent="StaticMeshComponent0" ActorLabel="Athena_Prop_Utility_TrashBag_01_C_UAID_0433C20133F2564301_1913148265_c5f2801401841fb3" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C Name=None_UAID_0492261AAF38CC4902_1662490282 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.BP_Asteria_LightCastle_EndPillar_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Pillars/BP_Asteria_LightCastle_EndPillar_A.Default__BP_Asteria_LightCastle_EndPillar_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Rampart_A_1Layer_14'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133849.656298,Y=9966.504494,Z=2309.920603) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282.BoundingBoxComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1662490282.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=8764.033203 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=8764.033203 DataVersion=1 SavedActorGuid=0C91508944081C800603649152B6CEFD RootComponent="StaticMeshComponent0" ActorLabel="BP_Asteria_LightCastle_EndPillar_A_C_UAID_0433C20133F2564301_1089298707_1de666a340c3b62e" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C Name=None_UAID_0492261AAF38CC4902_1649208715 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Apollo_DarkVillage_Barrel_02_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Barrel_02.Default__Apollo_DarkVillage_Barrel_02_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Barrel_01_63'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127807.464943,Y=17262.879200,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715.BoundingBoxComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1649208715.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=15000.000000 CachedMaxDrawDistance=15000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=FD4FE0D14A5893D14CC41AA48A470362 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Barrel_02_C_UAID_0433C20133F2544301_1677940024_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Apollo_Commerce_InfoKiosk_01_C Name=None_UAID_0492261AAF38CC4902_1648565700 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Apollo_Commerce_InfoKiosk_01_C'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Apollo_Commerce_InfoKiosk_01_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Commerce/Props/Apollo_Commerce_InfoKiosk_01.Default__Apollo_Commerce_InfoKiosk_01_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Commerce_InfoKiosk_01_1329'" LDMaxDrawDistance=0.000000 CachedMaxDrawDistance=0.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131915.465250,Y=10957.879400,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=89.999999,Roll=0.000000) RelativeScale3D=(X=-1.000000,Y=1.000000,Z=1.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700.BoundingBoxComponent'" CachedMaxDrawDistance=7354.744629 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1648565700.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=7354.744629 AttachParent="StaticMeshComponent0" End Object bMirrored=True StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=7354.744629 DataVersion=1 SavedActorGuid=EE3D066646E46EC2E2422B98D0E32FBE RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Commerce_InfoKiosk_01_C_UAID_0433C20133F2554301_1848451791_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833949660 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_10'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134910.465459,Y=6664.879545,Z=4223.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833949660.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B.TD_LighCastle_FlagStone_B'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=216960944CBB0CB1D02221A86BED1B56 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347997806_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C Name=None_UAID_0492261AAF38CC4902_1645929601 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Apollo_Boardwalk_Floor_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/Wood/Boardwalk/Floors/Apollo_Boardwalk_Floor.Default__Apollo_Boardwalk_Floor_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Boardwalk_9'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127230.465110,Y=13832.879172,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601.BoundingBoxComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1645929601.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=25914.884766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_BoardWalk.TD_AmberForestTown_BoardWalk'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=25914.884766 DataVersion=1 SavedActorGuid=1CA02E4B487BF86977F150A6F8B53E23 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Boardwalk_Floor_C_UAID_0433C20133F2544301_1677428904_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C Name=None_UAID_0492261AAF38CC4902_1665767500 Archetype="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.SM_FORT_Floors_Generic_BasicTile_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Floor/SM_FORT_Floors_Generic_BasicTile.Default__SM_FORT_Floors_Generic_BasicTile_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Fort_Floors_Generic_TilesClean_39'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465272,Y=10504.879383,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500.BoundingBoxComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1665767500.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24648.673828 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_Hardwood_Planks.TD_AmberForestTown_Hardwood_Planks'" ResourceType=Wood StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=24648.673828 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Creative.PersistOnDetachment"),(TagName="Building.Type.All.Floor"))) DataVersion=1 SavedActorGuid=8BBCC5F44FE75B131F1CCBB5BF1BA997 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2554301_1848181740_191ff7e3ddb4f71f" End Actor Begin Actor Class=/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C Name=None_UAID_0492261AAF38CC4902_1875099877 Archetype="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Apollo_DarkVillage_Fence_01_NoSnap_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Athena/Apollo/Environments/BuildingActors/DarkVillage/Props/Apollo_DarkVillage_Fence_01_NoSnap.Default__Apollo_DarkVillage_Fence_01_NoSnap_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_DarkVillage_Fence_01_239'" CachedMaxDrawDistance=21109.445312 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137664.468992,Y=16265.945679,Z=2067.999203) RelativeRotation=(Pitch=0.000000,Yaw=-59.322661,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877.BoundingBoxComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875099877.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=21109.445312 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=21109.445312 DataVersion=1 SavedActorGuid=87093A3645AC1DD9709FACA6FC6B3612 RootComponent="StaticMeshComponent0" ActorLabel="Apollo_DarkVillage_Fence_01_NoSnap_C_UAID_0433C20133F2373901_1634287050" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C Name=None_UAID_0492261AAF38CC4902_1789466870 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Asteria_AmberForestTown_Roof_O_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberForestTown_Roof_O.Default__Asteria_AmberForestTown_Roof_O_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Roof_3Layer_8'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129022.465447,Y=6920.879259,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870.BoundingBoxComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789466870.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=29426.009766 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberTownForest_Roof_Shingles_Blue.TD_AmberTownForest_Roof_Shingles_Blue'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=29426.009766 DataVersion=1 SavedActorGuid=55324E8D4C64CA910EA61EB6C042DC36 RootComponent="StaticMeshComponent0" ActorLabel="FORT_Roof_Straight_C_UAID_0433C20133F2574301_1131270672_4443d121efb7b65c" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C Name=None_UAID_0492261AAF38CC4902_1789977966 Archetype="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Asteria_AmberTownForest_Wall_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/AmberForestTown/BluePrints/Asteria_AmberTownForest_Wall_B.Default__Asteria_AmberTownForest_Wall_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Wall_3Layer_513'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130302.465584,Y=4104.879321,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966.BoundingBoxComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1789977966.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=23262.718750 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/AmberForestTown/Texture_Data/TD_AmberForestTown_InteriorWall_04.TD_AmberForestTown_InteriorWall_04'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=23262.718750 DataVersion=1 SavedActorGuid=5C7163CF45A156CBDEF27D8D25E1F794 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1752416115_1d3024c8dc9df843" End Actor Begin Actor Class=/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C Name=None_UAID_0492261AAF38D04902_1545942520 Archetype="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Default__Tiered_Chest_Athena_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Chest_Ambient_Sound" Archetype="/Script/Engine.AudioComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:AudioComponent_1'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Chest_Ambient_Sound'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="TreasureLight" Archetype="/Script/Engine.PointLightComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:TreasureLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.TreasureLight'" End Object Begin Object Class=/Script/FortniteGame.FortSoundIndicatorComponent Name="Sound Indicator Component" Archetype="/Script/FortniteGame.FortSoundIndicatorComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Sound Indicator Component_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Sound Indicator Component'" End Object Begin Object Class=/Script/SoundLibrary.SoundLibraryComponent Name="SoundLibrary Component" Archetype="/Script/SoundLibrary.SoundLibraryComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:SoundLibrary Component_GEN_VARIABLE'" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.SoundLibrary Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="FX Glow & Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:FX Glow & Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.FX Glow & Smoke Sheet'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="Custom Smoke Sheet" Archetype="/Script/Engine.StaticMeshComponent'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:Custom Smoke Sheet_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Custom Smoke Sheet'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.MobileOnInteractTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.MobileSelectedTL'" End Object Begin Object Class=/Script/Engine.TimelineComponent Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Timeline_0'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_Chest_Mark_III_6'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156866.698820,Y=19789.185614,Z=3139.999203) RelativeRotation=(Pitch=0.000000,Yaw=319.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.BoundingBoxComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.EditorOnlyStaticMeshComponent'" AttachParent="StaticMeshComponent0" End Object Begin Object Name="Chest_Ambient_Sound" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Chest_Ambient_Sound'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TreasureLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.TreasureLight'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Sound Indicator Component" ExportPath="/Script/FortniteGame.FortSoundIndicatorComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Sound Indicator Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SoundLibrary Component" ExportPath="/Script/SoundLibrary.SoundLibraryComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.SoundLibrary Component'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FX Glow & Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.FX Glow & Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Custom Smoke Sheet" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Custom Smoke Sheet'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="MobileOnInteractTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.MobileOnInteractTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.250000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0'",TrackName="LERP",FloatPropertyName="MobileOnInteractTL_LERP_9BD788A146DACD005BAF94BEBEDAB584")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545942520.MobileOnInteractTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545942520.MobileOnInteractTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545942520'",DirectionPropertyName="MobileOnInteractTL__Direction_9BD788A146DACD005BAF94BEBEDAB584") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="MobileSelectedTL" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.MobileSelectedTL'" TheTimeline=(LengthMode=TL_TimelineLength,Length=0.210000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_0_1'",TrackName="LerpObject",FloatPropertyName="MobileSelectedTL_LerpObject_EEB30EBE433E8977EDA63DB381EAF0C8"),(FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_1'",TrackName="LerpInteactoIcon",FloatPropertyName="MobileSelectedTL_LerpInteactoIcon_EEB30EBE433E8977EDA63DB381EAF0C8")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545942520.MobileSelectedTL__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545942520.MobileSelectedTL__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545942520'",DirectionPropertyName="MobileSelectedTL__Direction_EEB30EBE433E8977EDA63DB381EAF0C8") bNetAddressable=True CreationMethod=UserConstructionScript End Object Begin Object Name="Timeline_0" ExportPath="/Script/Engine.TimelineComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38D04902_1545942520.Timeline_0'" TheTimeline=(LengthMode=TL_TimelineLength,Length=1.500000,InterpFloats=((FloatCurve="/Script/Engine.CurveFloat'/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C:CurveFloat_2'",TrackName="Time",FloatPropertyName="Timeline_0_Time_C3D8BC62418047EE3E783F89FAF8EEB6")),TimelinePostUpdateFunc=None_UAID_0492261AAF38D04902_1545942520.Timeline_0__UpdateFunc,TimelineFinishedFunc=None_UAID_0492261AAF38D04902_1545942520.Timeline_0__FinishedFunc,PropertySetObject="/Game/Building/ActorBlueprints/Containers/Tiered_Chest_Athena.Tiered_Chest_Athena_C'None_UAID_0492261AAF38D04902_1545942520'",DirectionPropertyName="Timeline_0__Direction_C3D8BC62418047EE3E783F89FAF8EEB6") bNetAddressable=True CreationMethod=UserConstructionScript End Object Custom Smoke Sheet="Custom Smoke Sheet" FX Glow & Smoke Sheet="FX Glow & Smoke Sheet" SoundLibrary Component="SoundLibrary Component" Sound Indicator Component="Sound Indicator Component" TreasureLight="TreasureLight" Chest_Ambient_Sound="Chest_Ambient_Sound" Timeline_0="/Script/Engine.TimelineComponent'Timeline_0'" MobileSelectedTL="/Script/Engine.TimelineComponent'MobileSelectedTL'" MobileOnInteractTL="/Script/Engine.TimelineComponent'MobileOnInteractTL'" TimeOfDayControlledLightDataArray(0)=(LightComponent="TreasureLight",Position=(X=-156824.649457,Y=19839.298044,Z=3233.000968),InitialIntensity=15.000000) StaticMeshComponent="StaticMeshComponent0" CullDistance=15000.000000 DataVersion=1 SavedActorGuid=854C40DB45C830C5937A6BBBA8709419 RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Chest_Athena_C_UAID_E04F43E629FE9F3F01_1889782678_cd747e3b9a3b1e74" End Actor Begin Actor Class=/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C Name=None_UAID_0492261AAF38CC4902_1792815210 Archetype="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Rock_Boulder_Small_C_Disp_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Rocks/Boulders/Blueprints/Rock_Boulder_Small_C_Disp.Default__Rock_Boulder_Small_C_Disp_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_Rock_Boulders_A_Small_C_150'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 RelativeLocation=(X=-133650.527416,Y=7540.635484,Z=2399.999203) RelativeRotation=(Pitch=0.000000,Yaw=261.134999,Roll=0.000000) RelativeScale3D=(X=1.055663,Y=1.055663,Z=1.055663) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210.BoundingBoxComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1792815210.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=22000.000000 CachedMaxDrawDistance=22000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" EditorOnlyInstanceTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"))) CullDistance=22000.000000 StaticGameplayTags=(GameplayTags=((TagName="BuildingActor.FailedPhysicsObjectCookLandscapeEmbeddingValidation"),(TagName="Building.Type.Prop"))) DataVersion=1 SavedActorGuid=A37FB05F4E3F9A6BB827F4A412D816EA RootComponent="StaticMeshComponent0" ActorLabel="Rock_Boulder_Small_C_C_UAID_E04F43E629FE7E4401_1763122187" End Actor Begin Actor Class=/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C Name=None_UAID_0492261AAF38CC4902_1640118533 Archetype="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.AmberForestTown_Bench_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Props/AmberForestTown/AmberForestTown_Bench_A/Blueprints/AmberForestTown_Bench_A.Default__AmberForestTown_Bench_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_AmberForestTown_Bench_A_347'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125758.465009,Y=15901.879100,Z=1541.999203) RelativeRotation=(Pitch=0.000000,Yaw=269.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533.BoundingBoxComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1640118533.EditorOnlyStaticMeshComponent'" LDMaxDrawDistance=20000.000000 CachedMaxDrawDistance=20000.000000 AttachParent="StaticMeshComponent0" End Object StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=20000.000000 DataVersion=1 SavedActorGuid=14E0C4F243DACCE32F2753B2646EDACF RootComponent="StaticMeshComponent0" ActorLabel="Apollo_Coastal_Boardwalk_Bench_01_C_UAID_0433C20133F2544301_1678513142_19dce9b1fbd63a69" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C Name=None_UAID_0492261AAF38CC4902_1833947659 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.BP_LightCastle_Wall_A_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Walls/BP_LightCastle_Wall_A.Default__BP_LightCastle_Wall_A_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_Wall_A_2Layer_171'" CachedMaxDrawDistance=22870.902344 BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135166.465447,Y=6920.879558,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659.BoundingBoxComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1833947659.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=22870.902344 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_FlagStone_B_Btm_Grunge.TD_LighCastle_FlagStone_B_Btm_Grunge'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=22870.902344 DataVersion=1 SavedActorGuid=791B0F97407EF43712371099DDCEC1E8 RootComponent="StaticMeshComponent0" ActorLabel="BrickSimple_AAA_SolidWall_C_UAID_0433C20133F2564301_1347929786_7c2d30c0d80123f8" End Actor Begin Actor Class=/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C Name=None_UAID_0492261AAF38CC4902_1875749024 Archetype="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Asteria_LightCastle_Floor_B_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/Game/Environments/Asteria/Sets/LightCastle/BluePrints/Floors/Asteria_LightCastle_Floor_B.Default__Asteria_LightCastle_Floor_B_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024.EditorOnlyStaticMeshComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_LightCastle_StoneFloor_A_2Layer_474'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134654.465272,Y=10504.879533,Z=3839.999203) RelativeRotation=(Pitch=0.000000,Yaw=359.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024.BoundingBoxComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.None_UAID_0492261AAF38CC4902_1875749024.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=24653.111328 AttachParent="StaticMeshComponent0" End Object TextureData(0)="/Script/FortniteGame.BuildingTextureData'/Game/Environments/Asteria/Sets/LightCastle/TextureData/TD_LighCastle_StoneFloor_D_D.TD_LighCastle_StoneFloor_D_D'" StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=24653.111328 DataVersion=1 SavedActorGuid=AA250F8C4779ECE3E24CA481AF5D3072 RootComponent="StaticMeshComponent0" ActorLabel="SM_FORT_Floors_Generic_BasicTile_C_UAID_0433C20133F2564301_1087873426_1de666a340c3b62e" End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131070.465537,Y=5064.879358,Z=2323.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951483777.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752548146_1d3024c8dc9df843"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131070.465536,Y=5064.879290,Z=2429.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8B3C328E4F2118290CCD9ABE93E7DDDF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752548146_1d3024c8dc9df843" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752548146_1d3024c8dc9df843" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139784.465667,Y=2390.879783,Z=3621.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1951930778.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_2122700110"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-139784.465666,Y=2390.879714,Z=3727.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D75C5E4D48D745A13DFF60AB1DFA9D1B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_2122700110" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_2122700110" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140672.465274,Y=10462.879826,Z=3099.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1953194781.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1379072027"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-140672.465273,Y=10462.879757,Z=3205.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F8B2C06445B3BB280AF153A633B04FE4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1379072027" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1379072027" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132492.465186,Y=12282.879428,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1954045783.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848697836_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132492.465184,Y=12282.879359,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A826D7344608C40398F6D5B9CBE5068B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848697836_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848697836_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156720.652809,Y=20011.380607,Z=3079.999203) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1957538791.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE9F3F01_1899979679_cd747e3b9a3b1e74"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-156720.652811,Y=20011.380676,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7DABDC7B422461B5FB79BAAD38DE76AC PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE9F3F01_1899979679_cd747e3b9a3b1e74" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE9F3F01_1899979679_cd747e3b9a3b1e74" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131667.465111,Y=13819.879387,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1961046800.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2CF4501_1508607500_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131667.465110,Y=13819.879319,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C0A7371B490B2024D1FF2897673DC12A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2CF4501_1508607500_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2CF4501_1508607500_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154186.465779,Y=84.880484,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962252804.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE604301_1504836844_b663a6652e0629d0"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-154186.465711,Y=84.880485,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=FFEA4C0E4CDE1762A6A590A84E60347A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE604301_1504836844_b663a6652e0629d0" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE604301_1504836844_b663a6652e0629d0" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132586.465105,Y=13940.879432,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1962953806.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608356591_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132586.465104,Y=13940.879364,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5D662769457D0BC2FB11A7AC4388B624 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608356591_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608356591_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136220.465905,Y=-2495.120391,Z=2345.832203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1963961810.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_2136137111"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-136220.465904,Y=-2495.120460,Z=2450.845145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=15262DED42A50EA8201C68B6850FBDEE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_2136137111" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_2136137111" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131027.465157,Y=12863.879356,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965413816.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1531482047"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131027.465156,Y=12863.879288,Z=2029.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=522A415843DA4CAEEB73EAAAD73D9FED PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1531482047" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1531482047" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132002.465372,Y=8460.879404,Z=3143.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1965893818.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054608331_c6c63e3384106b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132002.465371,Y=8460.879335,Z=3249.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=18EF31BB4516FBC1440478990CE7E3B4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054608331_c6c63e3384106b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054608331_c6c63e3384106b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132578.465184,Y=12320.879432,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1966601821.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847969700_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132578.465183,Y=12320.879363,Z=2801.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B6EC78E04E6722ED2D5D3CBBB2AB7820 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847969700_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847969700_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141734.465557,Y=4648.879877,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967291824.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951460372_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141734.465556,Y=4648.879809,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=591E216B4FB6E576E3A039AA81011570 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951460372_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951460372_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131628.465382,Y=8245.879386,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1967771826.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054479308_c6c63e3384106b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131628.465381,Y=8245.879317,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1C0BFA23425EAD0F698336AD252ECAD1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054479308_c6c63e3384106b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054479308_c6c63e3384106b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129078.465035,Y=15372.879261,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968020827.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677745982_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129078.465034,Y=15372.879193,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=703996D84BA961B29AEDFC85C1565FBE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677745982_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677745982_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135673.465216,Y=11662.879582,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1968985831.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1089239700_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135673.465215,Y=11662.879514,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3279716A40EDC72E2C586ABEABE1AFE0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1089239700_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1089239700_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132104.465086,Y=14320.879409,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971309841.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607457431_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132104.465085,Y=14320.879340,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=53965E0F4B859BBB853EADAAA341BCC3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607457431_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607457431_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126982.465533,Y=5135.879159,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1971794843.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1357005649_5ae088fcae519799"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-126982.465532,Y=5135.879091,Z=2801.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=138B31A84A24DE17A1F0D8A69365FE34 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1357005649_5ae088fcae519799" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1357005649_5ae088fcae519799" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134630.465261,Y=10734.879532,Z=4237.997703) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972532846.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F25F4701_1327094868_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134630.465260,Y=10734.879463,Z=4343.010645),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7F827EC045AD2FB79B0BA2863998A65D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F25F4701_1327094868_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F25F4701_1327094868_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156283.665835,Y=-1059.117414,Z=2696.133003) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1972763847.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1238995963"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-156283.665836,Y=-1059.117346,Z=2801.145945),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=116FD6B744834BEFFA423B92AF8CAF84 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1238995963" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1238995963" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-139724.465803,Y=-396.120220,Z=1677.999203) RelativeRotation=(Pitch=16.526090,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973231849.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F23B3901_1901727932"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-139694.594668,Y=-396.120290,Z=1778.674093),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A6EF4E4E49C5D773C231AD907AF527EF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F23B3901_1901727932" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F23B3901_1901727932" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132546.465159,Y=12824.879430,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1973959852.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847792671_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132546.465158,Y=12824.879362,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B2BD55164ABE60F581503EBBC9D7A078 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847792671_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847792671_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128522.464902,Y=18100.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1974644855.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678142062_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128522.464901,Y=18100.879166,Z=1641.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C861D4DA49EE7AF507A89FACCA7B6069 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678142062_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678142062_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134705.465256,Y=10833.879535,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1975616859.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088437550_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134705.465255,Y=10833.879467,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C4CC0F8A4CFADAAF83DC1A8F4DA0C714 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088437550_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088437550_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.SpawnItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.ItemVariantNotifier'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.TriggerOnPickedUpItem'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.DisableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.EnableWhenReceived'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.Holo Loop Cue'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.PointLight'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.LightRays'" End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.VisibleInGameComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.FortMinigameProgress'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.ToyOptionsComponent'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125918.465111,Y=13824.879108,Z=1543.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1976307862.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677441907_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-125918.465109,Y=13824.879039,Z=1649.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1F002AD64DCFDC2A5BD2078E9436DE8C PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677441907_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677441907_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129662.465447,Y=6920.879290,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130831568_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1977296866.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129662.465445,Y=6920.879221,Z=3177.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B7017813477E6E18534855BFEA8FC7BC PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130831568_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130831568_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130303.465363,Y=8628.879321,Z=1931.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2464301_1316567253"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1979501875.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-130303.465362,Y=8628.879252,Z=2037.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=DDBC85C9457E868DFDD61693BBF59C64 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2464301_1316567253" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2464301_1316567253" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140683.465553,Y=4736.879826,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951462374_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1982168886.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-140683.465552,Y=4736.879758,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=0B615E8D419A0CCA7B8E89AB5EAFEFB1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951462374_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951462374_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135692.465136,Y=13301.879583,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087697387_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1983309891.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135692.465135,Y=13301.879515,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=FFBEA6C0403D64D7947876999D71A540 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087697387_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087697387_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132648.465087,Y=14304.879435,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607565451_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1984027894.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132648.465086,Y=14304.879367,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=47F960A14CBCCCAFAEF40FB7332C1666 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607565451_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607565451_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-124428.465711,Y=1484.879035,Z=1491.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1728750059"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1985988903.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-124428.465710,Y=1484.878966,Z=1597.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C13521104FAE8A2F4ACC7FA5DEF907DE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1728750059" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1728750059" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131114.465477,Y=6292.879361,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130774552_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987734911.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131114.465476,Y=6292.879292,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AA336E9C4EB23E90506E55A9D46A8F71 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130774552_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130774552_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135683.465213,Y=11722.879583,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087115268_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1987953912.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135683.465212,Y=11722.879514,Z=4337.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A51D464C4D7C769FB6F1B6908197183D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087115268_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087115268_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126459.465481,Y=6209.879134,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2124101_2032272123"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1989067917.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-126459.465480,Y=6209.879065,Z=2409.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5C7A58B24DF6E97174A1C390DB4380AA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2124101_2032272123" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2124101_2032272123" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132350.465083,Y=14399.879421,Z=3516.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1497539541_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990128922.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132350.465081,Y=14399.879352,Z=3622.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B4A494034B7B74DD234FD88CD8C8F1E1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1497539541_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1497539541_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128998.465036,Y=15360.879258,Z=3055.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678040048_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1990553924.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128998.465035,Y=15360.879189,Z=3161.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=126F91C440A1F42B98FE968C081F25BC PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678040048_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678040048_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140778.465532,Y=5156.879831,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951465377_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992436934.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-140778.465531,Y=5156.879762,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=66E107894B57CFCD8A45F4A9B2833FD8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951465377_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951465377_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128540.465437,Y=7124.879235,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130854572_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1992633935.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128540.465436,Y=7124.879167,Z=2793.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=038192BD4043591452453F935DE80440 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130854572_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130854572_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134627.465256,Y=10834.879532,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088640590_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993395939.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134627.465255,Y=10834.879463,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=17231AEF4EE389A0E0BA939FF43B6059 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088640590_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088640590_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129016.465604,Y=3680.879258,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356981626_5ae088fcae519799"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1993967942.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129016.465603,Y=3680.879190,Z=2409.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C2363D754A935CAF2DB6C18523DA59D8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356981626_5ae088fcae519799" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356981626_5ae088fcae519799" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128418.465584,Y=4102.879229,Z=3365.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1455802539_5ae088fcae519799"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994157943.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128418.465583,Y=4102.879161,Z=3471.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C1B34C1F46FE0D185DECA9BA0E3DE359 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1455802539_5ae088fcae519799" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1455802539_5ae088fcae519799" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130554.465110,Y=13844.879333,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539770253"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994739946.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-130554.465108,Y=13844.879265,Z=2029.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=BC2CB9A543F3088876EEC28431066AB4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539770253" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539770253" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135197.465455,Y=6741.879559,Z=3853.997703) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347948790_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1994930947.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135197.465454,Y=6741.879491,Z=3959.010645),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EED4ADEC4CBCB0A27418048E855B5FD9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347948790_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347948790_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134739.465383,Y=8224.879537,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348752982_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995499950.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134739.465382,Y=8224.879468,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=89178E5A48C8455246A5D2B553CCC177 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348752982_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348752982_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131582.465584,Y=4104.879383,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752539144_1d3024c8dc9df843"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1995696951.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131582.465583,Y=4104.879315,Z=2409.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=67BF88B94E68960C188AD8B6D864E6A9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752539144_1d3024c8dc9df843" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752539144_1d3024c8dc9df843" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136068.464995,Y=16202.879602,Z=1971.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1460396032"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1996855957.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-136068.464994,Y=16202.879533,Z=2077.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5A43B361484CC2F3EA6C5D84BBA847FD PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1460396032" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1460396032" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128974.465011,Y=15864.879256,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677626949_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998186964.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128974.465010,Y=15864.879188,Z=1641.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=078897E04BAB5E320D8D249F2F1D0590 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677626949_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677626949_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131062.465385,Y=8192.879358,Z=2307.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1528823942"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998573966.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131062.465384,Y=8192.879289,Z=2413.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3DB27B094C51BBB980D6A0890FAD52C8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1528823942" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1528823942" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131963.465289,Y=10162.879402,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848563811_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_1998952968.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131963.465288,Y=10162.879333,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9F88961F427763CF13B261A7CBB438A6 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848563811_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848563811_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131548.465109,Y=13864.879382,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608161556_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2000664977.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131548.465107,Y=13864.879313,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=DC0A3D29400007AF1178D78D1C4339B9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608161556_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608161556_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-159094.465783,Y=4.880722,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104194229"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2001252980.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-159094.465782,Y=4.880654,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=2C1E885C47139181749883BB8CE3FD83 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104194229" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104194229" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158360.465802,Y=-373.119313,Z=2691.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104141206"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2002420986.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-158360.465800,Y=-373.119382,Z=2797.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5595F2AE4EA3C31DCC65039E7F008273 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104141206" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104141206" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128988.403212,Y=11745.711257,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=166.685926,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529641425"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2003009989.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128988.403226,Y=11745.711190,Z=2029.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F1E005144F42B383398681A928F0C328 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529641425" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529641425" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130042.217136,Y=13294.239308,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=-120.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420804376_c20f9235b5718508"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2004978999.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-130042.217076,Y=13294.239275,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9CAE2C0A46E9AB5A8A2D39A801C3E49F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420804376_c20f9235b5718508" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420804376_c20f9235b5718508" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131102.464831,Y=19560.879360,Z=1503.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1530627794"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2006491007.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131102.464830,Y=19560.879291,Z=1609.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E83538AA43F87FE8294FB4BCD7C3EA6B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1530627794" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1530627794" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135678.465484,Y=6149.879583,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348572946_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007454012.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135678.465483,Y=6149.879514,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CB9BEC014FD630C11B77588A0A2B4547 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348572946_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348572946_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129006.465038,Y=15312.879258,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677950028_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007660013.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129006.465037,Y=15312.879189,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=387EC53A4875BB57909C0FA6E2A2AA65 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677950028_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677950028_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151614.464892,Y=18306.880358,Z=1929.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEC94101_1188181188"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2007844014.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-151614.464891,Y=18306.880290,Z=2035.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1CFC476A458D3588485691A6825D48F8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEC94101_1188181188" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEC94101_1188181188" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134641.465285,Y=10239.879532,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087194284_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008218016.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134641.465284,Y=10239.879464,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D5E5B74344D7D28671C741947BF7B888 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087194284_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087194284_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135231.465207,Y=11851.879561,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086647174_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2008780019.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135231.465205,Y=11851.879492,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EF416FDB4F786E8021B7799E4F30FE14 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086647174_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086647174_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150556.465858,Y=-1523.919693,Z=2321.133003) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEA13F01_1995042051_7f38bc1bc8addb84"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2009554023.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-150556.465789,Y=-1523.919692,Z=2426.145945),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7B2540E6447843F71145C79F25C4E78B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEA13F01_1995042051_7f38bc1bc8addb84" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEA13F01_1995042051_7f38bc1bc8addb84" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151016.505856,Y=-1482.730671,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEA13F01_1990059050_7f38bc1bc8addb84"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2010528028.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-151016.505787,Y=-1482.730670,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=06301C434A0A65190B95DFAF6D378036 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEA13F01_1990059050_7f38bc1bc8addb84" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEA13F01_1990059050_7f38bc1bc8addb84" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132608.465082,Y=14411.879433,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607729484_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011095031.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132608.465081,Y=14411.879365,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CA9D08514E1CB7D71B1C38AAD66F6997 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607729484_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607729484_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136204.465258,Y=10791.879608,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088514566_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2011687034.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-136204.465257,Y=10791.879540,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=4E7797AF4FA72DE00870EBB6FDBD74FB PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088514566_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088514566_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126638.465593,Y=3902.879143,Z=2303.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1738239061"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2013607044.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-126638.465592,Y=3902.879074,Z=2409.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5EE2CF8D4F5F2B28303804AFA081FFA3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1738239061" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1738239061" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131698.465135,Y=13326.879389,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608171559_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2016695060.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131698.465134,Y=13326.879320,Z=2029.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D53F0806457548B0A92890BF514B5BB8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608171559_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608171559_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-158712.465783,Y=2.880704,Z=2699.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104165217"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018412069.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-158712.465782,Y=2.880635,Z=2805.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=37F6AFDD4A6323DB0111A9B5EEE67156 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104165217" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2104165217" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-152694.464925,Y=17634.880411,Z=2015.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEFD4101_1862880419_0b32d1c53c73f294"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2018792071.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-152694.464924,Y=17634.880342,Z=2121.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7C134887408E08BCD0F7E6BA0325AF30 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEFD4101_1862880419_0b32d1c53c73f294" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEFD4101_1862880419_0b32d1c53c73f294" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141296.465512,Y=5584.879856,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1985616378_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2019342074.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141296.465510,Y=5584.879787,Z=4337.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=85A6CEDE441046DD4BCE64AAC6562659 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1985616378_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1985616378_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153096.464937,Y=17384.880430,Z=2037.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEFD4101_1862878418_0b32d1c53c73f294"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2020718081.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-153096.464936,Y=17384.880362,Z=2143.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B3B63DE94E832AF719B02B84D35578E4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEFD4101_1862878418_0b32d1c53c73f294" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FEFD4101_1862878418_0b32d1c53c73f294" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150933.465834,Y=-1033.919675,Z=2321.133003) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE184601_1310002306_7f38bc1bc8addb84"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2021285084.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-150933.465765,Y=-1033.919674,Z=2426.145945),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8CD3EB8D4D36940F15DDB2B608B137F2 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE184601_1310002306_7f38bc1bc8addb84" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE184601_1310002306_7f38bc1bc8addb84" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127527.464975,Y=16619.879186,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677178843_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022064088.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-127527.464973,Y=16619.879117,Z=1641.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9C9147D14D304D7657DA619696E09E0F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677178843_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677178843_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128958.465562,Y=4552.879256,Z=2687.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356935582_5ae088fcae519799"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2022643091.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128958.465561,Y=4552.879187,Z=2793.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=3E06C5E2434326B75B9EF5B0B30AD4F9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356935582_5ae088fcae519799" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356935582_5ae088fcae519799" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129602.465406,Y=7760.879287,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1131458705_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2024917103.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129602.465405,Y=7760.879218,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5D550CA94B90F62CDA51578C942FDB68 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1131458705_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1131458705_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128598.465140,Y=13224.879238,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1299010329_71e13532fad8d47d"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2025870108.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128598.465139,Y=13224.879169,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=60E877844EF1B4C652CF51A5CEE237EC PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1299010329_71e13532fad8d47d" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1299010329_71e13532fad8d47d" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132626.465187,Y=12244.879434,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848065717_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027401116.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132626.465186,Y=12244.879365,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7B70E5B5486C297D78F498BE808DF8C1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848065717_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848065717_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135246.465208,Y=11832.879562,Z=2703.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2814501_1409080778_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027767118.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135246.465206,Y=11832.879493,Z=2809.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=0E5ACACF446292601A897DBAC8AF195B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2814501_1409080778_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2814501_1409080778_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134657.465210,Y=11771.879533,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088360530_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2027965119.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134657.465209,Y=11771.879464,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=603F24DF4ED99B4A477DFC9DDF5B5065 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088360530_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088360530_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128870.465534,Y=5124.879251,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356960609_5ae088fcae519799"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2028937124.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128870.465533,Y=5124.879183,Z=2801.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=0C4ACB8C45603C4034BACE8539480B65 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356960609_5ae088fcae519799" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2C23A01_1356960609_5ae088fcae519799" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129959.465435,Y=7165.879304,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1131507711_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2029691128.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129959.465434,Y=7165.879236,Z=2801.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=533820ED40B976C8FD5BD8B3734B2FDD PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1131507711_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1131507711_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134646.465434,Y=7179.879532,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347738742_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2030648133.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134646.465433,Y=7179.879464,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=0AF9964E4D4373204724F395A2376900 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347738742_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347738742_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129090.465384,Y=8208.879262,Z=2307.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1531651088"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032785144.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129090.465383,Y=8208.879193,Z=2413.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=668A587447FC4B6F87EAD0AFE3329558 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1531651088" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1531651088" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135194.465459,Y=6662.879559,Z=4999.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347867769_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2032981145.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135194.465458,Y=6662.879490,Z=5105.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E273365E457F0601F5D7F694E54EF1DA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347867769_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347867769_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131054.465436,Y=7136.879358,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130696530_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2033522148.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131054.465435,Y=7136.879289,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=66A96ECE4B6C0EE786DF2C8A3DC40ED9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130696530_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130696530_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134132.465234,Y=11280.879507,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086756197_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2034494153.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134132.465233,Y=11280.879439,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=468457334913D414F1817FB84F5BA5CA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086756197_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086756197_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132648.465110,Y=13834.879435,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608212567_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035071156.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132648.465109,Y=13834.879367,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C222637C41E4F1E362F18BB6D65A8FE3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608212567_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608212567_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132866.465824,Y=-831.120554,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2844501_1891989327"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2035265157.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132866.465823,Y=-831.120623,Z=2421.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=2D5E3A274842689FFE0E9BA9C70612CD PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2844501_1891989327" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2844501_1891989327" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132155.465357,Y=8754.879411,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054488311_c6c63e3384106b27"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036026161.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132155.465356,Y=8754.879343,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E5FC39A04456160F196C2CA3AD9E2BBA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054488311_c6c63e3384106b27" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_2054488311_c6c63e3384106b27" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-154066.465810,Y=-547.119522,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E4801_1573680793_b663a6652e0629d0"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036213162.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-154066.465741,Y=-547.119521,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E5D5B82142405A67A23E37A72987E55B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E4801_1573680793_b663a6652e0629d0" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E622CC5E4801_1573680793_b663a6652e0629d0" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-130077.465084,Y=14367.879310,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420677351_c20f9235b5718508"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2036771165.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-130077.465083,Y=14367.879241,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7576FD5D459AC571F1E2F196B504B8F9 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420677351_c20f9235b5718508" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420677351_c20f9235b5718508" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-151038.465885,Y=-2095.119670,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2022148196"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2037693170.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-151038.465884,Y=-2095.119738,Z=2025.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=16BE819E4EB749C376DBD7B1A17CDB69 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2022148196" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1D4501_2022148196" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127990.465162,Y=12764.879209,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539552227"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2038631175.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-127990.465161,Y=12764.879140,Z=1637.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EC7C8B884456C0CAE7216E959E6AFAE4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539552227" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539552227" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125886.465690,Y=1928.879106,Z=1855.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529330284"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2039966182.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-125886.465688,Y=1928.879037,Z=1961.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8A466646414E7D0A214F779D41ECB0FD PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529330284" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529330284" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128179.006534,Y=5126.512218,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66BE44B7001_1268479007_2e7787452556d3b6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2040156183.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128179.006533,Y=5126.512149,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=622459134321DAC9F16A1B8DAB8F9793 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66BE44B7001_1268479007_2e7787452556d3b6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66BE44B7001_1268479007_2e7787452556d3b6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132104.465132,Y=13376.879409,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608190562_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041658191.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132104.465131,Y=13376.879340,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=8D7172A744AFA1742E3A49934A3F9660 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608190562_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608190562_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-126962.465112,Y=13788.879158,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677421903_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2041841192.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-126962.465111,Y=13788.879090,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=5CD542D84DBFF894499267B05388D97A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677421903_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677421903_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141772.277909,Y=-2585.620121,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE9F3F01_1899979679_be231d30f71f2875"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2042774197.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141772.277908,Y=-2585.620189,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=65E6916048612A8D0DC3D59C0D7C4254 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE9F3F01_1899979679_be231d30f71f2875" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE9F3F01_1899979679_be231d30f71f2875" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129662.465310,Y=9732.879290,Z=1923.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539159176"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2043229199.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129662.465309,Y=9732.879221,Z=2029.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=92FC7D434E6E8BB7E46F1FA5F07F89B0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539159176" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1539159176" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131646.465265,Y=10652.879386,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848760848_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2044491204.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131646.465264,Y=10652.879318,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EB85981F448F11629C1948A59EB0A7B1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848760848_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848760848_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132034.465283,Y=10276.879405,Z=2307.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848711839_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2045915210.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132034.465282,Y=10276.879337,Z=2413.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=755F36CF4A32544011E35EB858472F5D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848711839_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848711839_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132481.465753,Y=616.879427,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2844501_1858875324"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2047405218.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132481.465752,Y=616.879358,Z=2421.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=139C02674D5B662EECF66884FF51311E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2844501_1858875324" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2844501_1858875324" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132959.465706,Y=1584.879450,Z=2315.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2854501_1446007509"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048135222.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132959.465705,Y=1584.879382,Z=2421.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=76231D1044E0A1E2A552898ADE5A8B7D PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2854501_1446007509" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2854501_1446007509" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141812.465531,Y=5192.879881,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951456370_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2048696225.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141812.465530,Y=5192.879813,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=64A762E04141FB809115F2996BE7CA55 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951456370_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2053701_1951456370_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137534.465450,Y=6844.879673,Z=3063.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529184206"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049066227.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-137534.465449,Y=6844.879604,Z=3169.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=A580326844FBA4F9D54435B42AACB13B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529184206" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2133701_1529184206" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132078.465236,Y=11240.879407,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848223744_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2049992232.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132078.465235,Y=11240.879339,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E12879DF44382A75D14CE695D38D8737 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848223744_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848223744_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128525.465162,Y=12765.879235,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2CF4501_1649110501"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2050358234.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128525.465161,Y=12765.879166,Z=1637.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F4BB0D1D43105D0A75DFA695364A7E14 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2CF4501_1649110501" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2CF4501_1649110501" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132134.465235,Y=11260.879410,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847923691_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2051469240.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132134.465234,Y=11260.879342,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9EAC5D3944C4845B51E1F08538535EE5 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847923691_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1847923691_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129058.465309,Y=9740.879260,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1912930229_c5f2801401841fb3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052397245.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129058.465308,Y=9740.879192,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CBEFA11441048FFCF6F1519B37B40937 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1912930229_c5f2801401841fb3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1912930229_c5f2801401841fb3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-150543.465834,Y=-1040.119694,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE773F01_1211590780_7f38bc1bc8addb84"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2052579246.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-150543.465765,Y=-1040.119693,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EDDDA9CC4EDA956B30ADF78FCA71AE93 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE773F01_1211590780_7f38bc1bc8addb84" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE773F01_1211590780_7f38bc1bc8addb84" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-142254.465526,Y=5279.879903,Z=3647.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2F13701_1958320662"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2053151249.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-142254.465525,Y=5279.879834,Z=3753.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D49DB23C419FB28299F44DA104584FF3 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2F13701_1958320662" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2F13701_1958320662" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128542.465335,Y=9208.879235,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913032245_c5f2801401841fb3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054071254.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128542.465334,Y=9208.879167,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D6B8480C4840FD536629639569C73865 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913032245_c5f2801401841fb3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913032245_c5f2801401841fb3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156225.852831,Y=-974.156417,Z=2387.999203) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1239001966"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054252255.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-156225.852832,Y=-974.156349,Z=2493.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=05EE54B143ACA104590AD7B900139A94 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1239001966" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1239001966" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129030.465334,Y=9228.879259,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913188267_c5f2801401841fb3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2054820258.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129030.465333,Y=9228.879190,Z=2801.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=877A75814517774FE2D8D886429AF80B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913188267_c5f2801401841fb3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913188267_c5f2801401841fb3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134665.465432,Y=7216.879533,Z=3847.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348906013_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2056084265.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134665.465431,Y=7216.879465,Z=3953.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=FF9CA2884D534A0537A1BDA7636428C4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348906013_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348906013_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-127486.465010,Y=15880.879184,Z=1919.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677320876_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057574273.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-127486.465009,Y=15880.879115,Z=2025.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D83255C94932DA2BF1B4518FB70C2A92 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677320876_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677320876_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-124208.465553,Y=4734.879024,Z=1537.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1760419065"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2057760274.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-124208.465552,Y=4734.878956,Z=1643.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1193A9ED413DD99E1F8174A313E51B6A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1760419065" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1760419065" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-140778.465934,Y=-3103.120169,Z=1935.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE194501_1097821450"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2059605284.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-140778.465933,Y=-3103.120238,Z=2041.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=251E6FCC41F02DA3CEEA5BA421A5FABE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE194501_1097821450" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE194501_1097821450" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135694.465211,Y=11752.879583,Z=2703.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2814501_1392320775_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062132298.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135694.465210,Y=11752.879515,Z=2809.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=080CFE244935370440A3709E336AFBB0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2814501_1392320775_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2814501_1392320775_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-125488.465376,Y=8378.879087,Z=1539.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1757372064"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2062695301.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-125488.465375,Y=8378.879018,Z=1645.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C809A18F4C82055D8BC86CB57FEC4888 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1757372064" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1757372064" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135299.465334,Y=9242.879564,Z=2631.999203) RelativeRotation=(Pitch=12.511261,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348399904_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=-0.000000,Y=-0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063058303.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135276.716222,Y=9242.879495,Z=2734.518450),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=2BD17811424569FB3C6AB4B685F81AC7 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348399904_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348399904_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145272.705486,Y=6116.655050,Z=3439.146903) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1370517026"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2063239304.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-145272.705485,Y=6116.654981,Z=3544.159845),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F27905FD4E5BB00AA6973DACE1DAAA1E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1370517026" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1370517026" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132598.465233,Y=11304.879433,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848508798_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065418316.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132598.465232,Y=11304.879364,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6D7A6FAD4512B288C80A55B61E16A4BF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848508798_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848508798_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129494.464985,Y=16408.879282,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677790992_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2065966319.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129494.464984,Y=16408.879213,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=42014B5E43CC9AEAE50015982C8669BE PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677790992_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677790992_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134653.465208,Y=11828.879533,Z=4615.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088866633_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068703334.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134653.465207,Y=11828.879464,Z=4721.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CBAE8D204177FF6D865145A8FAD27BB2 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088866633_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088866633_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131480.465136,Y=13299.879378,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608243571_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2068881335.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131480.465135,Y=13299.879310,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F8E59D83461925573812D7BE4AA8B3AC PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608243571_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608243571_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132622.465235,Y=11276.879434,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848705838_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2069415338.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132622.465233,Y=11276.879365,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C3F56F434617AC36CAA650A3A53B24F8 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848705838_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848705838_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129813.465581,Y=4151.879297,Z=2299.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2124101_1540879100"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2070145342.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129813.465580,Y=4151.879229,Z=2405.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B654B5424D6FA99E0F22778675FF8A81 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2124101_1540879100" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2124101_1540879100" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128994.464936,Y=17404.879257,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678368115_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071224348.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128994.464935,Y=17404.879189,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AC8912274BA5F1742EF003A6B6945227 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678368115_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678368115_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135646.465482,Y=6191.879581,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348774987_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2071580350.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135646.465481,Y=6191.879512,Z=3573.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6071DBF840B73876130FEF8C622624AC PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348774987_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348774987_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129989.465111,Y=13822.879306,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420788373_c20f9235b5718508"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2072657356.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129989.465110,Y=13822.879237,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=621EF8994D0A0DF07438E0B8B97C9438 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420788373_c20f9235b5718508" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1420788373_c20f9235b5718508" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141312.465559,Y=4618.879857,Z=4615.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2344501_1568032266_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073202359.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141312.465558,Y=4618.879788,Z=4721.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=14EA594443DE3160D33376A68BBD3777 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2344501_1568032266_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2344501_1568032266_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136063.465258,Y=10792.879601,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088789618_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073388360.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-136063.465257,Y=10792.879533,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7ADC76174BF23673C036E4A6C1A67394 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088789618_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088789618_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136172.465258,Y=10799.879607,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088242508_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2073953363.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-136172.465257,Y=10799.879538,Z=3569.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=047072AA465BA84820C164BCCE313082 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088242508_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088242508_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-153998.465811,Y=-563.119526,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=-90.000001,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE013E01_1169538852_b663a6652e0629d0"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074488366.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-153998.465742,Y=-563.119525,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=46A11D714CF23D0181059287432F9843 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE013E01_1169538852_b663a6652e0629d0" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE013E01_1169538852_b663a6652e0629d0" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-121990.465550,Y=4788.878916,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1722749058"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2074668367.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-121990.465549,Y=4788.878848,Z=1641.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=CECFD16C45E74E24B080279160FA7B49 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1722749058" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1722749058" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129086.465447,Y=6920.879262,Z=3071.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130911584_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076117375.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129086.465445,Y=6920.879193,Z=3177.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=722FD2634AB59CC9C8980D83AF85F36E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130911584_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2574301_1130911584_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134026.465134,Y=13352.879502,Z=2311.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088328523_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2076291376.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134026.465132,Y=13352.879434,Z=2417.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=FCB31E7D405493A93868D1B944DDC468 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088328523_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088328523_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132006.465115,Y=13726.879404,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608336588_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2079852396.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132006.465114,Y=13726.879335,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=B4CB75834A6B1A569956BA97610F8B76 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608336588_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608336588_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131486.465110,Y=13840.879379,Z=2695.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608568628_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2080386399.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131486.465109,Y=13840.879310,Z=2801.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=9CD7DC0D445BC00E7D53748620C1E403 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608568628_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1608568628_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131076.465086,Y=14328.879359,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607774492_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083396416.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131076.465085,Y=14328.879290,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=01646B2E44C652C7820EB899FD9EFADA PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607774492_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607774492_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-156644.465849,Y=-1354.119397,Z=2429.999203) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1239055990"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083573417.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-156644.465850,Y=-1354.119328,Z=2535.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=7974BE904C3B563970CCBB8AC03EE20C PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1239055990" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE1C4501_1239055990" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128434.464942,Y=17284.879230,Z=1531.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677965032_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2083759418.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128434.464941,Y=17284.879161,Z=1637.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=4B4E872E4A6168471C45A197773A8FE6 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677965032_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1677965032_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134728.465213,Y=11719.879536,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087520355_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084297421.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134728.465212,Y=11719.879468,Z=3569.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=36DDC32E48E3E8B262D8EFBEFD4E3AD4 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087520355_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087520355_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-132554.465210,Y=11780.879431,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848765849_191ff7e3ddb4f71f"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2084472422.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-132554.465209,Y=11780.879362,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=382DEB244974C43C132814859E4B0A80 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848765849_191ff7e3ddb4f71f" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1848765849_191ff7e3ddb4f71f" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-129006.465334,Y=9228.879258,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913115259_c5f2801401841fb3"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2088182443.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-129006.465333,Y=9228.879189,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=E37D01FB4957973DEF26E5B21EC6C8C1 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913115259_c5f2801401841fb3" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1913115259_c5f2801401841fb3" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134136.465235,Y=11276.879508,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088188498_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2091172460.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134136.465233,Y=11276.879439,Z=3569.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=2AEBFA7F4E718782FABF5FB550A0688E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088188498_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088188498_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134655.465435,Y=7150.879533,Z=3467.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348740979_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2092910470.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134655.465434,Y=7150.879464,Z=3573.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=ADAE93254B0E9BA16D036D95603C3872 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348740979_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348740979_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141284.465556,Y=4672.879856,Z=4231.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F20C3701_1473539708_60fbb86f56accc12"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2093082471.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141284.465555,Y=4672.879787,Z=4337.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=59DFB7AB4D5D938C203B43BDA271B662 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F20C3701_1473539708_60fbb86f56accc12" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F20C3701_1473539708_60fbb86f56accc12" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135742.465182,Y=12360.879586,Z=3471.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086616166_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2094644480.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135742.465181,Y=12360.879517,Z=3577.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=EE8B8EFA4908221CF10C26AE3000349C PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086616166_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1086616166_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-133114.465063,Y=14792.879458,Z=1920.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607403421_f64678c37bedb7d6"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2096749492.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-133114.465062,Y=14792.879389,Z=2026.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D0E9A9854103E786F7C775BCB7CFCFE0 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607403421_f64678c37bedb7d6" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_1607403421_f64678c37bedb7d6" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131103.465447,Y=6915.879360,Z=3515.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1472970540_4443d121efb7b65c"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2099020505.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131103.465446,Y=6915.879291,Z=3621.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=DAB741444B5B4CE09DBE49BA4085387B PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1472970540_4443d121efb7b65c" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2254501_1472970540_4443d121efb7b65c" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131014.465607,Y=3632.879356,Z=2323.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752295084_1d3024c8dc9df843"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100417513.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131014.465606,Y=3632.879287,Z=2429.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=6AA82546402742538066C3ACC029D6AF PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752295084_1d3024c8dc9df843" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1752295084_1d3024c8dc9df843" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-128510.465029,Y=15496.879234,Z=1535.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678148063_19dce9b1fbd63a69"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2100586514.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-128510.465028,Y=15496.879165,Z=1641.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=C49B3CD6469752840BCB85AD340A5859 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678148063_19dce9b1fbd63a69" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2544301_1678148063_19dce9b1fbd63a69" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-141792.465933,Y=-3075.120120,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE194501_1104013451"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2101099517.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-141792.465932,Y=-3075.120188,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1BCD43104D89048F54C2468FAD03D483 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE194501_1104013451" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E629FE194501_1104013451" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144014.789384,Y=8202.025988,Z=3283.465203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1290865487"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2102840527.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-144014.789383,Y=8202.025920,Z=3388.478145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D15C8DBA424BA16B6AC1C693ED8F6043 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1290865487" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1290865487" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-136095.465219,Y=11604.879603,Z=3463.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088465556_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103013528.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-136095.465217,Y=11604.879534,Z=3569.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=0AD87FE142CEDA8E6B87779857CF69A6 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088465556_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1088465556_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134751.465517,Y=5468.879538,Z=3085.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348591951_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103526531.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134751.465516,Y=5468.879469,Z=3191.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=1326A4564773C68A00588F80EF316826 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348591951_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1348591951_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-134684.465212,Y=11730.879534,Z=4235.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F25F4701_1596467884_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2103696532.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-134684.465211,Y=11730.879466,Z=4341.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F6BAC645447E587CA96790BA0E426E79 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F25F4701_1596467884_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F25F4701_1596467884_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135769.465259,Y=10768.879587,Z=4615.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087021251_1de666a340c3b62e"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2104889539.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135769.465258,Y=10768.879518,Z=4721.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=AF2AD13443B52CCEE1EA38BF72572C6E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087021251_1de666a340c3b62e" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1087021251_1de666a340c3b62e" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-144216.153152,Y=12972.496998,Z=3085.247503) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1257886484"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105247541.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-144216.153151,Y=12972.496930,Z=3190.260445),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=D1539D4A44234F1491C831B2A855B61E PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1257886484" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1257886484" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-137338.465136,Y=13292.879663,Z=3131.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1383928028"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2105945545.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-137338.465135,Y=13292.879595,Z=3237.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=30AA7FE7472A6F7E6AC3DF85D4E91FC2 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1383928028" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2413901_1383928028" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-135169.465338,Y=9151.879558,Z=3079.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347942789_7c2d30c0d80123f8"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2106450548.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-135169.465337,Y=9151.879489,Z=3185.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=F3311FD447E9F3C3A52C9EB2610B4415 PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347942789_7c2d30c0d80123f8" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2564301_1347942789_7c2d30c0d80123f8" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-145141.595346,Y=8993.960043,Z=3164.271403) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1283815486"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2107313553.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-145141.595345,Y=8993.959975,Z=3269.284345),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=ECB45C6548E34186690B668A2B2AC07A PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1283815486" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_E04F43E66D16E57601_1283815486" Tags= End Actor Begin Actor Class=/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C Name=Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559 Archetype="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C'" ActorFolderPath="AnvilSquare_A/AnvilSquare_All" ExportPath="/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559'" Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.StaticMeshComponent0'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.BoundingBoxComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Default__Device_ItemSpawner_V3_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.EditorOnlyStaticMeshComponent'" End Object Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.ToyOptionsComponent'" End Object Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.FortMinigameProgress'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.VisibleInGameComponent'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="DropBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.DropBox'" Begin Object Class=/Script/Engine.BodySetup Name="BodySetup_0" Archetype="/Script/Engine.BodySetup'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DropBox_GEN_VARIABLE.BodySetup_0'" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.DropBox.BodySetup_0'" End Object End Object Begin Object Class=/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C Name="Minigame_Spawner_Component" Archetype="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Minigame_Spawner_Component_GEN_VARIABLE'" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.Minigame_Spawner_Component'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="LightRays" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:LightRays_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.LightRays'" End Object Begin Object Class=/Script/Engine.PointLightComponent Name="PointLight" Archetype="/Script/Engine.PointLightComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PointLight_GEN_VARIABLE'" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.PointLight'" End Object Begin Object Class=/Script/Engine.SceneComponent Name="RotationSceneComponent" Archetype="/Script/Engine.SceneComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:RotationSceneComponent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.RotationSceneComponent'" End Object Begin Object Class=/Script/Engine.StaticMeshComponent Name="PreviewStaticMesh" Archetype="/Script/Engine.StaticMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewStaticMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.PreviewStaticMesh'" End Object Begin Object Class=/Script/Engine.SkeletalMeshComponent Name="PreviewSkeletalMesh" Archetype="/Script/Engine.SkeletalMeshComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:PreviewSkeletalMesh_GEN_VARIABLE'" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.PreviewSkeletalMesh'" End Object Begin Object Class=/Script/Engine.AudioComponent Name="Holo Loop Cue" Archetype="/Script/Engine.AudioComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:Holo Loop Cue_GEN_VARIABLE'" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.Holo Loop Cue'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.EnableWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.DisableWhenReceived'" End Object Begin Object Class=/Script/Engine.BoxComponent Name="BlockSpawnBox" Archetype="/Script/Engine.BoxComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:BlockSpawnBox_GEN_VARIABLE'" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.BlockSpawnBox'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TriggerOnPickedUpItem" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:TriggerOnPickedUpItem_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.TriggerOnPickedUpItem'" End Object Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C Name="Creative_ItemPreview_Component" Archetype="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:Creative_ItemPreview_Component_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.Creative_ItemPreview_Component'" End Object Begin Object Class=/Script/FortniteGame.FortCreativeItemVariantNotifierComponent Name="ItemVariantNotifier" Archetype="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/CreativeCoreDevices/Device_ItemSpawner_Parent_V2.Device_ItemSpawner_Parent_V2_C:ItemVariantNotifier_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.ItemVariantNotifier'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="CycleToNextItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:CycleToNextItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.CycleToNextItemWhenReceived'" End Object Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="SpawnItemWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CreativeCoreDevices/Device_ItemSpawner_V3.Device_ItemSpawner_V3_C:SpawnItemWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.SpawnItemWhenReceived'" End Object Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.StaticMeshComponent0'" OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_M_TeamSelect_Spawner_02_94'" BodyInstance=(MaxAngularVelocity=3599.999756) RelativeLocation=(X=-131078.464812,Y=19968.879359,Z=1927.999203) RelativeRotation=(Pitch=0.000000,Yaw=179.999999,Roll=0.000000) End Object Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.BoundingBoxComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.EditorOnlyStaticMeshComponent'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" End Object Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.ToyOptionsComponent'" PlayerOptionData=(PropertyOverrides=((PropertyName="Allow Spawning When Blocked",PropertyData="False"),(PropertyName="AllowedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="AllowedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Base Visible During Game",PropertyData="True"),(PropertyName="Continuously Spawn Items",PropertyData="False"),(PropertyName="Enabled At Game Start",PropertyData="True"),(PropertyName="Gold Cost of Item",PropertyData="0"),(PropertyName="Initial Movement of Item",PropertyData="Gravity"),(PropertyName="InitialWeaponAmmo"),(PropertyName="Invert Class",PropertyData="False"),(PropertyName="Invert Team",PropertyData="False"),(PropertyName="Item Scale",PropertyData="1.000000"),(PropertyName="Items Respawn",PropertyData="True"),(PropertyName="LabelOverride",PropertyData="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_2043025959_3db082df44ea8acb"),(PropertyName="Metal Cost of Item",PropertyData="0"),(PropertyName="Random Spawns",PropertyData="Off"),(PropertyName="Respawn Item On Timer",PropertyData="True"),(PropertyName="Run Over Pickup",PropertyData="False"),(PropertyName="SpareWeaponAmmo"),(PropertyName="Spawn Item On Timer",PropertyData="True"),(PropertyName="Stone Cost of Item",PropertyData="0"),(PropertyName="Time Before First Spawn",PropertyData="10.000000"),(PropertyName="Time Between Spawns",PropertyData="10.000000"),(PropertyName="Wood Cost of Item",PropertyData="0"))) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.FortMinigameProgress'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.VisibleInGameComponent'" VisibleSceneComponents(0)="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DropBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.DropBox'" Begin Object Name="BodySetup_0" ExportPath="/Script/Engine.BodySetup'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.DropBox.BodySetup_0'" End Object CachedMaxDrawDistance=5954.229492 BodyInstance=(CollisionEnabled=QueryOnly) AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Minigame_Spawner_Component" ExportPath="/Game/Athena/Items/Traps/MinigameSpawner/Minigame_Spawner_Component.Minigame_Spawner_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.Minigame_Spawner_Component'" DelayBetweenSpawns=10.000000 UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="LightRays" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.LightRays'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PointLight" ExportPath="/Script/Engine.PointLightComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.PointLight'" MaxDrawDistance=5954.229492 MaxDistanceFadeRange=2048.000000 VolumetricScatteringIntensity=0.000000 AttachParent="LightRays" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="RotationSceneComponent" ExportPath="/Script/Engine.SceneComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.RotationSceneComponent'" AttachParent="StaticMeshComponent0" RelativeLocation=(X=0.000000,Y=0.000000,Z=86.272568) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewStaticMesh" ExportPath="/Script/Engine.StaticMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.PreviewStaticMesh'" StaticMesh="/Script/Engine.StaticMesh'/Game/Creative/Devices/Generic/Meshes/CP_Device_Generic_Icon_01.CP_Device_Generic_Icon_01'" CachedMaxDrawDistance=5954.229492 BodyInstance=(MaxAngularVelocity=3599.999756) AttachParent="RotationSceneComponent" bVisible=False bHiddenInGame=True UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="PreviewSkeletalMesh" ExportPath="/Script/Engine.SkeletalMeshComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.PreviewSkeletalMesh'" CachedMaxDrawDistance=5954.229492 AttachParent="RotationSceneComponent" PrimaryComponentTick=(EndTickGroup=TG_PostPhysics) UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Holo Loop Cue" ExportPath="/Script/Engine.AudioComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.Holo Loop Cue'" AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.EnableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.DisableWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="BlockSpawnBox" ExportPath="/Script/Engine.BoxComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.BlockSpawnBox'" CachedMaxDrawDistance=5954.229492 AttachParent="StaticMeshComponent0" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="TriggerOnPickedUpItem" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.TriggerOnPickedUpItem'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="Creative_ItemPreview_Component" ExportPath="/Game/Creative/Devices/Common/Components/Creative_ItemPreview_Component.Creative_ItemPreview_Component_C'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.Creative_ItemPreview_Component'" VariantNotifier="ItemVariantNotifier" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="ItemVariantNotifier" ExportPath="/Script/FortniteGame.FortCreativeItemVariantNotifierComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.ItemVariantNotifier'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="CycleToNextItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.CycleToNextItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object Begin Object Name="SpawnItemWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/FortniteReboot4/FortniteReboot4.FortniteReboot4:PersistentLevel.Device_ItemSpawner_V3_C_UAID_0492261AAF382D4D02_2108330559.SpawnItemWhenReceived'" UCSSerializationIndex=0 bNetAddressable=True CreationMethod=SimpleConstructionScript End Object SpawnItemWhenReceived="SpawnItemWhenReceived" CycleToNextItemWhenReceived="CycleToNextItemWhenReceived" ItemVariantNotifier="ItemVariantNotifier" Creative_ItemPreview_Component="Creative_ItemPreview_Component" PreviewSkeletalMesh="PreviewSkeletalMesh" TriggerOnPickedUpItem="TriggerOnPickedUpItem" PointLight="PointLight" BlockSpawnBox="BlockSpawnBox" DisableWhenReceived="DisableWhenReceived" EnableWhenReceived="EnableWhenReceived" Holo Loop Cue="Holo Loop Cue" PreviewStaticMesh="PreviewStaticMesh" RotationSceneComponent="RotationSceneComponent" LightRays="LightRays" Minigame_Spawner_Component="Minigame_Spawner_Component" DropBox="DropBox" VisibleInGameComponent="VisibleInGameComponent" FortMinigameProgress="FortMinigameProgress" ToyOptionsComponent="ToyOptionsComponent" TimeOfDayControlledLightDataArray(0)=(LightComponent="PointLight",Position=(X=-131078.464810,Y=19968.879290,Z=2033.012145),InitialIntensity=8.000000) StaticMeshComponent="StaticMeshComponent0" BoxComponent="BoundingBoxComponent" EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent" CullDistance=5954.229492 DataVersion=1 SavedActorGuid=FAA06A5B4299808A5688F98F9879B87F PlaysetPackagePathName="/CreativeCoreDevices/SetupAssets/PID_Device_ItemSpawner" LabelOverride="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_2043025959_3db082df44ea8acb" RootComponent="StaticMeshComponent0" ActorLabel="Tiered_Athena_FloorLoot_01_C_UAID_0433C20133F2554301_2043025959_3db082df44ea8acb" Tags= End Actor End Level Begin Surface End Surface End Map